Difference between revisions of "Die Hard Arcade"
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| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Sega AM1]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=141}}, [[Sega Technical Institute]], [[Fox Interactive]] | | developer=[[Sega AM1]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=141}}, [[Sega Technical Institute]], [[Fox Interactive]] |
Revision as of 06:26, 27 March 2022
Die Hard Arcade | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Titan Video, Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM1[1], Sega Technical Institute, Fox Interactive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Twentieth Century Fox | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (41 tracks) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Side-scrolling Action/Yoko Scroll Action (横スクロールアクション)[2], Action[3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Die Hard Arcade, known as Dynamite Deka (ダイナマイト刑事) in Japan, is a 3D arcade beat-em up developed by Sega AM1 and Sega Technical Institute. It was published by Sega for the Sega Titan Video arcade platform in 1996 and for the Sega Saturn in the following year.
Contents
Gameplay
Die Hard Arcade has players save the president's daughter from a group of terrorists led by Wolf Hongo, who have taken over a skyscraper. It is a one or two player game, player one taking control of Bruno "Mister Dynamite" Delinger (Die Hard protagonist John McClane in the overseas versions), and player two controlling Cindy Holiday (renamed to Kris Thompsen in the overseas Saturn versions' instruction manual).
Similar in many respects to Virtua Fighter, Die Hard Arcade is a 3D beat-'em-up, although action mostly takes place on a 2D (or "2.5D") plane, similar to older Sega releases such as Golden Axe and Streets of Rage. Die Hard Arcade, however, puts a greater emphasis on the use of weapons and objects which can be found on the ground, and levels are interspred with quick time events, which if completed successfully, can save the player the trouble of having to fight more opponents.
Stages
The Top Floor | |
---|---|
The Underground Parking Lot | |
The First Floor Lobby | |
The Terrace | |
The Top Floor | |
History
Dynamite Deka was designed to be a 3D beat-'em-up game inspired by the movie Die Hard (which in turn was inspired by a 1979 novel, Nothing Lasts Forever). In overseas markets, it was granted official use of the Die Hard license by Fox Interactive - a move which occurred very late in the game's development cycle (and hence does not feature in Japanese versions). It was the last title to credit Sega Technical Institute before the team was dissolved.
Sequels and re-releases
When released on the Sega Saturn, the game came bundled with a version of Sega's 1979 arcade game Deep Scan. Each 200 points earned in Deep Scan gives the player credits in Die Hard Arcade.
Dynamite Deka was followed by Dynamite Deka 2 on the Dreamcast/Sega Model 2. This game was known as Dynamite Cop outside of Japan. The story would be continued in Dynamite Deka EX, also known as Asian Dynamite, and the game would be remade in the form of Sega Ages 2500 Series Vol. 26: Dynamite Deka.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Die Hard Arcade | Die Hard Arcade |
English (US) | Die Hard Arcade | Die Hard Arcade |
Japanese | ダイナマイト刑事 | Dynamite Deka |
Production credits
Arcade version
- Program Work
- Chief Programmer: Hiroshi Ando
- Enemy Programmer: Masanobu Yamamoto
- Sub Programmer: Teruji Abe
- Art Work
- Chief Artist: Kunitake Aoki, Tatsuto Kumada
- Model Artist: Joe Stephenson, Stieg Hedlund, Andrew Mundy, Betty Cunningham
- Player Model Artist: Taku Makino, Yoshiaki Aoki, Hideyuki Katoh
- Animation Artist: Dean Ruggles, Tom Tobey, Makoto Uchida, Greg Hancock
- Back Ground Scr: Alan Ackerman
- Illustrator: Tony De Zuniga
- Art Manager: Bob Steele
- Sound Work
- Sound Director: Howard Drossin
- Special Thanks
- Hiro, Paul Sears, Youichi Ueda, Robert Morgan, David Leytze, Richard Hideshima, Tohru Nakabayashi, Kouji Ooto, Yuko L. Isoda, Kohji Tanuma, Sachiko Amano, Masayuki Ao, Naoko Takahashi, Susumi Hirai, Morikuni Kubo, Shinichiro Okumoto, Masamoto Morita
- Producer: Roger Hector, Rikiya Nakagawa, Makoto Uchida
- Executive Producer: Hisashi Suzuki
- Game Design & Directed by: Makoto Uchida
Saturn version
- Program Work
- Chief Programmer: Hiroshi Ando
- Enemy Programmer: Masanobu Yamamoto
- Sub Programmer: Teruji Abe
- Art Work
- Chief Artists: Kunitake Aoki, Tatsuto Kumada
- Model Artists: Joe Stephenson, Stieg Hedlund, Andrew Mundy, Betty Cunningham
- Player Model Artists: Taku Makino, Yoshiaki Aoki, Hideyuki Katoh
- Animation Artists: Dean Ruggles, Tom Tobey, Makoto Uchida, Greg Hancock
- Back Ground Scr: Alan Ackerman
- Illustrator: Tony De Zuniga
- CG Artist: Tatsuto Kumada
- Art Manager: Bob Steele
- Sound Work
- Music and Sound Effects by: Howard Drossin
- Special Thanks: Hiro, Paul Sears, Youichi Ueda, Robert Morgan, David Leytze, Richard Hideshima, Tohru Nakabayashi, Kouji Ooto, Yuko L. Isoda, Kouji Tanuma, Sachiko Amano, Masayuki Ao, Naoko Takahashi, Susumu Hirai, Morikuni Kubo, Shinichiro Okumoto, Stephen Hutchins, Masamoto Morita
- Producers: Roger Hector, Rikiya Nakagawa, Makoto Uchida
- Executive Producer: Hisashi Suzuki
- Game Designed & Directed by: Makoto Uchida
- Programmers: Teruhito Abe and Hiroshi Ando
- Art Work: Tatsuto Kumada
- Game Design/Production: Makoto Uchida
- Music and Sound Effects: Howard Drossin
- Executive Producer: Manny Granillo
- Producer: Steve Hutchins
- Assistant Producer: Michael S. Jablonn
- Lead Tester: Arnold Feener
- Assistant Lead Testers: Jeremy Cambell, Robert Hernandez, Ryan Hurth
- Marketing Manager: Anne Moellering
- Associate Product Manager: Mark Moeller
- Product Specialist: Mark Subotnick
- Package Design: Moore & Price Design Group, Inc.
- Packaging: Eric Smith
- Manual: Richard Walker
- Scott Marcus at Fox Interactive, Arvin Carlson, Marcy Ditter, Matt Dunbar, Lydia Gable, Ted Hoff, Eileen Sacman, Bob Schonfisch, Marc Sherrod, Undyne Stafford, Andrew Stein, Dan Stevens, Bernie Stolar, Jennifer Titchener, Shinobu Toyoda, Shuji Utsumi, Frontline Marketing and the SEEDY Crew
- Nicolas Azizian, Aaron Bandur, Holly Bourdet, Karen Brown, Don Carmichael, Anthony Chau, Art Datangel, Roger DeForest, Mike Dobbins, Tai Huynh, John Jansen, Ty Johnson, Dave Kinel, Lloyd Kinoshita, Dennis Lee, Mark Lerma, Jeff Loney, Chris Lucich, Tony Lynch, Benny Malto, Mark McCunny, Steve Perez, David Portera, Tony Ragano, Ilya Reeves, Chris Towles, Adam Victor, Peter Young, Michael Yu
Magazine articles
- Main article: Die Hard Arcade/Magazine articles.
Promotional material
Photo gallery
Artwork
Physical scans
Sega Titan Video version
Sega Titan Video, JP | ||||
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Saturn version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
77 | |
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Based on 32 reviews |
Saturn, JP (Satakore) |
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Saturn, EU (newer) |
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|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
620,382,336 | CD-ROM (EU) | MK81057-50 V1.002 | ||||||||||
✔ |
|
618,684,192 | 1996-10-30 | CD-ROM (JP) | GS-9122 V1.001 | |||||||||
? |
|
624,002,064 | CD-ROM (US) | 81057 V1.001 |
External links
- Sega of America webpage: Saturn
References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 141
- ↑ Dynamite Deka (Saturn) Japanese cover (back)
- ↑ 3.0 3.1 https://sega.jp/history/hard/segasaturn/software.html (Wayback Machine: 2020-03-04 08:13)
- ↑ Sega Saturn Magazine, "1997-02 (1997-01-31)" (JP; 1997-01-17), page 232
- ↑ 5.0 5.1 Press release: 1997-03-18: Sega Saturn Brings Home Die Hard Arcade For The Ultimate Living Room Brawl
- ↑ 6.0 6.1 6.2 6.3 http://www.sega-europe.com/SATURNL.HTML (Wayback Machine: 1997-07-15 06:26)
- ↑ 7.0 7.1 Computer & Video Games, "March 1997" (UK; 1997-02-12), page 74
- ↑ Die Hard Arcade (Saturn) US manual, page 18
- ↑ 576 KByte, "Szeptember 1997" (HU; 1997-xx-xx), page 16
- ↑ Ação Games, "Maio 1997" (BR; 1997-xx-xx), page 20
- ↑ CD Consoles, "Avril 1997" (FR; 1997-xx-xx), page 84
- ↑ Console Mania, "Marzo 1997" (IT; 1997-0x-xx), page 46
- ↑ Edge, "March 1997" (UK; 1997-02-28), page 78
- ↑ Electronic Gaming Monthly, "April 1997" (US; 1997-0x-xx), page 53
- ↑ Famitsu, "1997-01-31" (JP; 1997-01-17), page 1
- ↑ Freak, "4/97" (IL; 1997-xx-xx), page 1
- ↑ Fun Generation, "03/97" (DE; 1997-02-12), page 74
- ↑ Gambler, "6/1997" (PL; 1997-xx-xx), page 1
- ↑ GameFan, "Volume 5, Issue 4: April 1997" (US; 1997-xx-xx), page 26
- ↑ GamePro, "April 1997" (US; 1997-xx-xx), page 90
- ↑ Game Informer, "March 1997" (US; 1997-0x-xx), page 42
- ↑ Gry Komputerowe, "6/1997" (PL; 1997-xx-xx), page 1
- ↑ MAN!AC, "03/97" (DE; 1997-02-12), page 70
- ↑ Mega Fun, "03/97" (DE; 1997-02-05), page 88
- ↑ Next Generation, "April 1997" (US; 1997-03-11), page 126
- ↑ neXt Level, "März 1997" (DE; 1997-02-21), page 68
- ↑ Player One, "Mars 1997" (FR; 1997-xx-xx), page 64
- ↑ Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 185
- ↑ Saturn Fan, "1997 No. 5" (JP; 1997-02-28), page 98
- ↑ Secret Service, "Kwiecień 1997" (PL; 1997-xx-xx), page 64
- ↑ Sega Magazin, "März 1997" (DE; 1997-02-12), page 26
- ↑ Sega Power, "March 1997" (UK; 1997-02-12), page 38
- ↑ Sega Saturn Magazine, "March 1997" (UK; 1997-02-19), page 62
- ↑ Sega Saturn Magazine, "1997-02 (1997-01-31)" (JP; 1997-01-17), page 222
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 13
- ↑ Strana Igr, "May 1997" (RU; 1997-xx-xx), page 81
- ↑ Super Power, "4 1997" (FI; 1997-0x-xx), page 48
- ↑ Ultra Game Players, "April 1997" (US; 1997-03-25), page 69
- ↑ Video Games, "3/97" (DE; 1997-02-19), page 96
Die Hard Arcade | |
---|---|
Main page | Comparisons | Hidden content | Development | Magazine articles | Video coverage | Reception | Technical information
|
Games in the Dynamite Deka Series | |
---|---|
Die Hard Arcade (1996) | Dynamite Cop (1998) | Asian Dynamite (2007) | |
Die Hard Arcade (1997) | |
Dynamite Cop (1999) | |
Sega Ages 2500 Series Vol. 26: Dynamite Deka (2006) | |
Sega Ages 2500 Series Vol. 26: Dynamite Deka (2012) | |
Dynamite Deka related media | |
Dynamite Deka 2 Original Soundtrack (1998) | Dynamite Deka vs Wing War Original Soundtrack (2006) | Dynamite Deka EX Original Sound Track (2007) | |
Dynamite Deka 4 Koma Ketteiban (1997) | Dynamite Deka 2 Official Guide (1998) | Dynamite Deka: Burning 2020 (2014) |
- 1-2 player games
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