Clockwork Knight 2

From Sega Retro

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Clockwork Knight 2
System(s): Sega Saturn
Publisher: Sega
Developer:
Sound driver: SCSP/CD-DA (1 track)
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥4,8004,800 GS-9029
Sega Saturn
US
$49.9949.99 81036
Sega Saturn
EU
MK81021-50
Sega Saturn
BR
R$59,9959,99 191086

Clockwork Knight 2, known as Clockwork Knight: Pepperouchau no Daibouken Gekan (クロックワークナイト ペパルーチョの大冒険 下巻) in Japan, is a side-scrolling platformer video game released for the Sega Saturn in 1995.

Story

The game focuses on Sir Tongara de Pepperouchau III ("Pepper" for short). He is the lovable (but clumsy) toy soldier (one of many in the house) that is owned by the members of the household. He is fiercely in love with the Clockwork Fairy Princess, Chelsea, whose voice wakes up the toys of the house, every night at midnight on the dot. However, his aforementioned clumsiness can sometimes make him something of a laughing stock, especially when compared to his friendly rival Ginger, who is also after Chelsea's heart.

However, as fate would have it, Chelsea was stolen away in the previous game by an unknown force, which had also hypnotised some of the lesser toys into fierce minions on a mission to stop anyone from rescuing her. Naturally, if there's no voice to wake them up anymore then the toys will never live again, so Pepper and Ginger head off to find Chelsea before it's too late.

The last game had a happy ending as they had found Chelsea, but there was one major unresolved problem; Chelsea was safe and sound, but wouldn't wake up! As the toys not under the spell ponder just what to do, the unknown force returns, dropping down and knocking our heroes off their feet, all while directing its minions to recapture Chelsea and take her deeper into the household. Ginger and Pepper quickly come up with the plan: Ginger will deal with the mysterious foe (or the TV in the case of Ginger's story mode), while Pepper himself continues on his quest to find Chelsea. Thus, the game begins again...

Characters

Clockworkknight2 Saturn JP SSChr01.png Sir Tongara de Pepperouchau III ("Pepper")
The main protagonist and sole playable character in the main game. He's brave, he's dashing, but he's also quite clumsy. At the end of the game not only does he save Chelsea but also finds his missing grandfather and marries Chelsea too.
Clockworkknight2 Saturn JP SSChr02.png Barobaro
Pepper's nearsighted but ever-faithful donkey-for-a-steed. Apparently he consists of a wine bottle on a wheeled basket. Pepper rides on his back in a few stages of the game. He also has a crush on Soltia...
Clockworkknight2 Saturn JP SSChr03.png Sir Ginger
Pepper's chief rival and something of a showoff, but works with him in saving Chelsea. At the end of the game he discovers from Pepper's grandfather that Chelsea is really his sister and that his key can wake her up again. He is also playable in US version.
Clockworkknight2 Saturn JP SSChr04.png Silver
Ginger's steed. A horse-shaped clothesbrush, he's quite snobby in thinking he's the perfect horse for the perfect warrior.
Clockworkknight2 Saturn JP SSChr05.png Sir Oneon de Pepperouchau
Pepper's father. He's a bit overly dramatic; he thinks, for whatever reason, that his family has forsaken him.
Clockworkknight2 Saturn JP SSChr06.png Sir Garluch de Pepperouchau
Pepper's highly-respected, if somewhat misguided, grandfather. It turns out he too was under the dark spell like the other lesser toys too. Pepper saves him at the end of the game after defeating the dragon boss along with Chelsea and tells his grandson that Ginger is really Chelsea's brother that only he can save her with his key.
Clockworkknight2 Saturn JP SSChr07.png Prunchau
Pepper's valet and close buddy, this top is also very consciencious of Pepper and sometimes treats him like a little boy. He leads the way in one segment of a level, and gives suggestions in the Soltian Roulette.
Clockworkknight2 Saturn JP SSChr08.png Le Bon
Ginger's valet. This bouncy ball will sometimes race Pepper in-game; succeeding gets you a Gold Key, while failing gets you a measly Imperial Crown. Like Prunchau, he also gives suggestions in the Soltian Roulette.
Clockworkknight2 Saturn JP SSChr09.png Pa Zur
Ginger's lord and mentor. All the toys think that the sliding puzzle is a wise old mystic.
Clockworkknight2 Saturn JP SSChr10.png Soltia
A hot-tempered perfume bottle who loves music, cards, and games of chance. She even has a big crush on Pepper himself, considering Chelsea to be a rival for his affection. She hosts the Soltian Roulette mini-game that occurs between worlds, also giving suggestions to players like Prunchau and Le Bon do.
Clockworkknight2 Saturn JP SSChr11.png Clockwork Princess Chelsea
This young, beautiful doll's voice has the power to wake all the toys every night at midnight. Both Pepper and Ginger compete for her heart. It is her kidnapping that sets both this and the prior game off. At the end its discovered that she and Ginger are brother and sister. She is awaken by her brother's key and then she marries Pepper.

Gameplay

Gameplay has followed almost predecessor Clockwork Knight. The game has full 3D graphics, and doesn't just sit on that fact with numerous segments taking Pepper all over the back- and foregrounds, the paths sometimes having full 90° turns, and fully-polygonal bosses to fight.

But to mix up the fun, this game has various things that its predecessor lacks.

  • There are 32 cards scattered around the game, four per level. Collecting all four cards in a level gives players a Gold Key; collecting all 32 gives them a secret code. Beyond that, the levels are fairly large, with numerous areas to check out and get the treasures out of, so exploration is anything but unadvised.
  • There are also some horseback levels to keep things somewhat fresh. These are also 2D in nature, but in them Pepper is continuously going to the right on the back of his steed Barobaro. If one wants to collect something, then they'd have to be fairly quick about it as there would be no going backwards outside of Pepper committing suicide quickly to revive back at the beginning of the stage.
  • Speckled eggs add as objects. Items are often found inside eggs.

Levels

This game has thirteen levels, four different rooms with two normal levels and one boss each, plus a final boss. After finishing the boss level of a room 5/6/7, the player can play mini-game with Soltia, Prunchau and Le Bon.

Clockworkknight2 Saturn JP SSSt5-0.png Kids' Room (Room 5)
This is something of a playroom; tons and tons of colorful toys around, with large towers made of blocks and some race car tracks to ride Barobaro on. The boss is Funky Snaky, a rockin', floating snake made up of wooden blocks, a castanet and spiked balls with a microphone on the tip of its tail that doubles as its weak spot. It weaves around the tower Pepper is on, stopping to pose with the microphone up to its mouth every now and then. Most of the boss fights share this uniqueness to them, ranging from said snake to a piece of paper that morphs into various animals to an entire toy castle that's watched too many Transformers TV shows.
Clockworkknight2 Saturn JP SSSt6-0.png Study Room (Room 6)
This is much jazzier than the prior room, not only in music but in tone as well. Things are much darker as you go about the candlelit desktops, opening and closing books and launching toy rockets at enemies in the background that you'd otherwise be facing later on. The boss is Paper Morphy, a page from a neglected book that likes to impersonate animals.
Clockworkknight2 Saturn JP SSSt7-0.png Bath Room (Room 7)
Moving back into bright areas for a while, most of this level is situated on or around the bath tub, with a few exceptions (such as one point where Pepper goes all the way up to the ceiling on the various plants hanging from it). Watch out for the hot water, it can really sting... The boss is Captain Octopus, a giant, soap-throwing pirate toy octopus.
Clockworkknight2 Saturn JP SSSt8-0.png Clock Tower (Room 8)
Gears, pipes and oily platforms abound up here, as the search for Chelsea nears its close. You can change the direction of how some things turn, but that may not always be beneficial... Plus, it being a tower, there's an awful lot of long drops to worry about. The boss is King Gears, a large castle that transforms into a cruel beast with powerful arms and the ability to dispense enemies onto the battlefield.
Clockworkknight2 Saturn JP SSLst.png Final Boss
This stage can only be fought when playing it on Normal or Hard. This is the very end of the game - a final one-on-one battle with Garluch the Dragon, a behemoth of a creature composed of various bits (such as umbrellas, a teddy bear, and Pepper's grandpa!), who puts up a fierce fight in order to keep Chelsea.
Clockworkknight2 Saturn JP SSBns.png Soltian Roulette (Bonus stage)
You bet your Imperial Crowns on the likelihood of your getting something from a roulette of various things (ranging from more Imperial Crowns, 1UPs, 3UPs, to Pierron faces, which gain you squat). After betting 5, 10 or 15 Imperial Crowns, the roulette boxes will reveal the contents (the amount of everything varies depending on how much you bet) then go for a quick spin, after which you choose which box you think has what you want. If you get something you can keep it, or spin again for a double-or-nothing round (this can be done four times, with the amount of doubles going down by one each time). It's certainly not a bad idea to play this, as the later levels can be pretty tricky.

Tips and tricks

  • Stage Select:
In title screen, RightUpLeftUpRightUpDownUpLeftUpLeftUp. Stage name and final boss appear in title screen. UpDown for select rooms, X for select level.
  • Ending Select:
In title screen, RightUpLeftUpDownUpRightLeftUpRightLeftDown.
  • Increase Player: Start the game with 999 players.
In title screen, RightUpLeftDownRightDownRightUpLeftDownRightDown.

And the US version of this game can use Clockwork Knight: Pepperouchau no Fukubukuro 's tricks. Name of Mini games are changed Forks!, Jump 1!, Cannon 1, Swim!!, Jump 2!, Cannon 2, and Horsey.

History

It is the sequel to Clockwork Knight, a launch title for the Sega Saturn that also was released in that year. Clockwork Knight 2 is often labeled as "Part 2", symbolising the fact they are essentially two halves of the same game. Both share much of the graphics and music and have identical gameplay. The original Clockwork Knight is often considered to be the lesser game, mostly due to the fact it was rushed to become a launch title. Clockwork Knight 2 had a much healthier development cycle, allowing for much improved graphics and levels set on Pepperouchau's steed, Barobaro.

There was a second sequel, Clockwork Knight: Pengin War, which never made it past the beta stage. Another possible sequel, titled Knight 'n Knight and scheduled to appear on the GameCube as an RPG, was never released.

Versions

The US version of Clockwork Knight 2 is based on Clockwork Knight: Pepperouchau no Fukubukuro with Part 1 removed. There also exists additional modes such as The Movies! and Bosses Galore. And added some tricks. European and Japanese versions are missing it.

An easter egg, developer's message text file is included in Japanese version.

Localised names

Also known as
Language Localised Name English Translation
English Clockwork Knight 2 Clockwork Knight 2
English (US) Clockwork Knight 2 Clockwork Knight 2
Japanese クロックワークナイト ペパルーチョの大冒険 下巻 Clockwork Knight: Pepperouchau no Daibouken Gekan

Production credits

Source:
US manual
Clockworkknight2 sat us manual.pdf
[3]

Japanese version

  • 作詞: レイコ・ウォーターズ
  • 作曲: 村崎 弘史
  • 編曲: 奥山 勝
  • 作詞: レイコ・ウォーターズ
  • 作曲: 村崎 弘史
  • 編曲: 奥山 勝
  • 作詞: レイコ・ウォーターズ
  • 作曲: 村崎 弘史
  • 編曲: 津山 智子
Source:
In-game credits
Clockworkknight2 Saturn JP SSEnding.pdf
[4]

Track list

1. [data track]  
2. Pretty Please Boogie (03:47) 
From: Title Theme
Running time: 3:47

Magazine articles

Main article: Clockwork Knight 2/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
90 №49, p172[5]
89 №168, p44/45[6]
88 №81, p34[7]
88 №1998, p83
88 №1999, p126
80 №346, p33
92 №45, p28/29 (international)
92 №48, p84/85[8]
83
80 №2, p145[9]
76 №36, p58-61[10]
73 №38, p91[11]
96 №59, p94-97[12]
53 №72, p45
82 №50, p48/49
88 №1, p60/61[2]
60 №1995-09, p163[13]
75 №, p12[14]
79 №7, p82/83[15]
70 №4, p72-73[16]
Sega Saturn
81
Based on
20 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR) NTSC
68
[17]
Consoles + (FR) NTSC
92
[18]
Consoles + (FR)
90
[19]
Computer & Video Games (UK)
89
[6]
Electronic Gaming Monthly (US) NTSC-U
88
[7]
Famitsu (JP) NTSC-J
80
[20]
Fun Generation (DE)
70
[21]
GameFan (US) NTSC-U
97
[22]
Game Players (US) NTSC-U
79
[23]
GamePro (US) NTSC-U
75
[24]
Gamers (DE) PAL
73
[25]
Game Informer (US) NTSC-U
72
[26]
Gry Komputerowe (PL)
75
[27]
Hobby Consolas (ES) PAL
88
[28]
Joypad (FR) NTSC-J
92
[29]
Joypad (FR)
92
[8]
MAN!AC (DE) PAL
83
[30]
Maximum (UK)
75
[9]
Mega Force (FR) PAL
86
[31]
Mega Fun (DE) NTSC-J
83
[32]
Mean Machines Sega (UK) NTSC-J
76
[10]
Mean Machines Sega (UK) PAL
73
[11]
Next Generation (US) NTSC-J
50
[33]
Player One (FR)
96
[34]
Saturn Fan (JP) NTSC-J
77
[35]
Saturn+ (UK) PAL
86
[36]
Sega News (CZ)
94
[37]
Sega Power (UK) NTSC-J
53
[38]
Sega Pro (UK) NTSC-J
82
[39]
Świat Gier Komputerowych (PL)
85
[40]
Sega Saturn Magazine (UK)
88
[2]
Sega Saturn Magazine (JP) NTSC-J
60
[41]
Sega Saturn Magazine (JP) NTSC-J
75
[14]
Strana Igr (RU)
73
[42]
Todo Sega (ES)
87
[43]
Total Saturn (UK) PAL
58
[44]
Ultimate Future Games (UK) NTSC-J
60
[45]
Ultimate Gamer (US)
70
[16]
Última Generación (ES)
79
[46]
Video Games (DE) PAL
68
[47]
VideoGames (US) NTSC-U
80
[48]
Sega Saturn
78
Based on
41 reviews

Clockwork Knight 2

Saturn, US
ClockworkKnight2 Sat US backcover.jpgCK2 Saturn US Box Front.jpg
Cover
ClockworkKnight2 Sat US disc.jpg
Disc
Clockworkknight2 sat us manual.pdf
Manual
ClockworkKnight2SaturnUSQRC.pdf
Reg Card
Saturn, EU
Clockwork Knight 2 Saturn EU Box.jpg
Cover
ClockworkKnight2 Saturn EU Disc.jpg
Disc
Saturn, JP
CK2 Saturn JP Box Back.jpgClockwork2 sat jp frontcover.jpg
Cover
ClockworkKnight2SaturnJPSpine.jpg
Spinecard
Clockwork2 sat jp disc.jpg
Disc
Clockwork Knight 2 Sega Saturn Japan Manual.pdf
Manual
ClockworkKnight2SaturnJPAspectFlyer.jpg
Aspect Flyer
Saturn, BR

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
328,960,128 CD-ROM(EU) MK81021-50 V1.001
Sega Saturn
CRC32
MD5
SHA-1
329,136,528 1995-07-05 CD-ROM(JP) GS-9029 V1.001
Sega Saturn
 ?
CRC32
MD5
SHA-1
450,043,440 CD-ROM(US) 81036 V1.000

External links

References

  1. File:GamePro US 080.pdf, page 44
  2. 2.0 2.1 2.2 File:SSM UK 01.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:SSM UK 01.pdf_p60" defined multiple times with different content
  3. File:Clockworkknight2 sat us manual.pdf, page 22
  4. File:Clockworkknight2_Saturn_JP_SSEnding.pdf
  5. File:ConsolesPlus_FR_049.pdf, page 172
  6. 6.0 6.1 File:CVG UK 168.pdf, page 44 Cite error: Invalid <ref> tag; name ":File:CVG UK 168.pdf_p44" defined multiple times with different content
  7. 7.0 7.1 File:EGM US 081.pdf, page 34 Cite error: Invalid <ref> tag; name ":File:EGM US 081.pdf_p34" defined multiple times with different content
  8. 8.0 8.1 File:Joypad FR 048.pdf, page 84 Cite error: Invalid <ref> tag; name ":File:Joypad FR 048.pdf_p84" defined multiple times with different content
  9. 9.0 9.1 File:MAXIMUM UK 02.pdf, page 145 Cite error: Invalid <ref> tag; name ":File:MAXIMUM UK 02.pdf_p145" defined multiple times with different content
  10. 10.0 10.1 File:MeanMachinesSega36UK.pdf, page 58 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega36UK.pdf_p58" defined multiple times with different content
  11. 11.0 11.1 File:MeanMachinesSega38UK.pdf, page 92 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega38UK.pdf_p92" defined multiple times with different content
  12. File:PlayerOne_FR_059.pdf, page 94
  13. File:SSM_JP_19950901_1995-09.pdf, page 165
  14. 14.0 14.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 14 Cite error: Invalid <ref> tag; name ":File:SnGwSISDRZK Book JP.pdf_p14" defined multiple times with different content
  15. File:UltimaGeneracion ES 07.pdf, page 83
  16. 16.0 16.1 File:UltimateGamer US 04.pdf, page 72 Cite error: Invalid <ref> tag; name ":File:UltimateGamer US 04.pdf_p72" defined multiple times with different content
  17. CD Consoles, "Septembre 1995" (FR; 1995-09-08), page 94
  18. Consoles +, "Septembre 1995" (FR; 1995-0x-xx), page 136
  19. Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 172
  20. Famitsu, "1995-08-04" (JP; 1995-07-21), page 1
  21. Fun Generation, "06/95" (DE; 1995-0x-xx), page 60
  22. GameFan, "Volume 3, Issue 9: September 1995" (US; 1995-xx-xx), page 16
  23. Game Players, "Vol. 9 No. 4 April 1996" (US; 1996-03-19), page 64
  24. GamePro, "April 1996" (US; 1996-xx-xx), page 78
  25. Gamers, "Dezember 1995" (DE; 1995-11-08), page 50
  26. Game Informer, "March 1996" (US; 1996-0x-xx), page 48
  27. Gry Komputerowe, "11/1996" (PL; 1996-xx-xx), page 1
  28. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 120
  29. Joypad, "Septembre 1995 (Joypad International supplement)" (FR; 1995-0x-xx), page 28
  30. MAN!AC, "10/95" (DE; 1995-09-13), page 64
  31. Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 80
  32. Mega Fun, "11/95" (DE; 1995-10-18), page 82
  33. Next Generation, "November 1995" (US; 1995-10-24), page 172
  34. Player One, "Décembre 1995" (FR; 1995-1x-xx), page 94
  35. Saturn Fan, "1995 October" (JP; 1995-09-08), page 64
  36. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 65
  37. Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 23
  38. Sega Power, "November 1995" (UK; 1995-09-21), page 45
  39. Sega Pro, "October 1995" (UK; 1995-09-07), page 48
  40. Świat Gier Komputerowych, "10/1996" (PL; 1996-xx-xx), page 1
  41. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 165
  42. Strana Igr, "May/Iyun 1996" (RU; 1996-xx-xx), page 131
  43. Todo Sega, "Diciembre 1995" (ES; 1995-1x-xx), page 48
  44. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 17
  45. Ultimate Future Games, "October 1995" (UK; 1995-09-01), page 86
  46. Última Generación, "Octubre 1995" (ES; 1995-xx-xx), page 82
  47. Video Games, "9/95" (DE; 1995-08-30), page 94
  48. VideoGames, "April 1996" (US; 1996-03-19), page 62



Clockwork Knight series of games
Sega Saturn
Clockwork Knight (1994) | Clockwork Knight 2 (1995) | Clockwork Knight: Pepperouchau no Fukubukuro (1995) | Clockwork Knight: Pengin War (Cancelled)
Nintendo GameCube
Knight'n Knight (Cancelled)
Sampler Discs
Sega Saturn
Clockwork Knight Sample (1994) | Prime Selection Vol. 1 (1995)
Clockwork Knight related media
Music
Clockwork Knight: Pepperouchau no Daibouken Fantastic Soundtrack (1995) | Israelites (1996)
Book
Clockwork Knight: Pepperouchau no Daibouken (1994) | Clockwork Knight: Pepperouchau no Daibouken Joukan Koushiki Guide Book (1995) | Clockwork Knight: Pepperouchau no Daibouken Gekan Koushiki Guide Book (1995)