Difference between revisions of "Dynamite Cop"

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'''''Dynamite Cop''''', known as '''''Dynamite Deka 2''''' (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by [[Sega AM1]]. It was released for all three versions of the [[Sega Model 2]] arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the [[Sega Dreamcast]] the following year. It is a sequel to ''[[Die Hard Arcade]]'' (''Dynamite Deka'' in Japan), though unlike its predecessor, lacks the ''[[wikipedia:Die Hard|Die Hard]]'' film license.  It was soon followed up by [[Asian Dynamite]].
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'''''{{PAGENAME}}''''', known as '''''Dynamite Deka 2''''' (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by [[Sega AM1]]. It was released for all three versions of the [[Sega Model 2]] arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the [[Sega Dreamcast]] the following year. It is a sequel to ''[[Die Hard Arcade]]'' (''Dynamite Deka'' in Japan), though unlike its predecessor, lacks the ''[[wikipedia:Die Hard|Die Hard]]'' film license.  It was soon followed up by [[Asian Dynamite]].
  
 
==Gameplay==
 
==Gameplay==
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Revision as of 21:15, 13 March 2015

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Dynamite Cop
System(s): Sega Model 2 (all three versions), Sega Dreamcast
Publisher: Sega
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast VGA Box, Dreamcast Arcade Stick, Visual Memory Unit
Genre: Action

















Number of players: 1-2
Release Date RRP Code

Dynamite Cop, known as Dynamite Deka 2 (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by Sega AM1. It was released for all three versions of the Sega Model 2 arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the Sega Dreamcast the following year. It is a sequel to Die Hard Arcade (Dynamite Deka in Japan), though unlike its predecessor, lacks the Die Hard film license. It was soon followed up by Asian Dynamite.

Gameplay

Dynamite Cop is largely the same game as Die Hard Arcade, however instead of taking over a skyscraper, Wolf Hongo and his group of "modern day pirates" hijack a cruise liner and three protagonists are tasked with saving the president's daughter. Bruno Delinger returns but Cindy Holiday does not (in standard versions of the game at least), instead being replaced by two new characters, Jean Ivy and Eddie Brown, each with slightly different movesets to Bruno.

Primarily the biggest change in Dynamite Cop is the ability to face and attack in eight directions as opposed to only two. It is also less realistic than its predecessor, and the superior technical specifications of the Model 2 (and Dreamcast) hardware lead to higher quality graphics and sound.

Similar to Deep Scan's relationship with Die Hard Arcade, the Dreamcast version of Dynamite Cop includes the 1980 arcade game Tranquillizer Gun which can be used to give the player extra credits. The Dreamcast version can also be upgraded to "version 1.1" using a special save file, unlocking Cindy Holiday from the first game as a playable character.

Production Credits

Arcade Version

Main Program Work: Tomoaki Takayanagi
Enemy Program Work: Tomoyuki Naito
Program Assist: Taro Fukunaga
All 3D Environment Artwork: Takahiro Kudo
All 3D Character Artwork: Hiroshi Kanazawa
Special Effects: Shinichi Fujii, Kunio Watanabe
2D Art Work: Shinichi Fujii
Main 3D Motion: Atsushi Saito, Makoto Uchida
Additional 3D Motion: Takahiro Kudo, Atsushi Shimamura, Yasushi Sekido, Yuuki Suzuki, Shinichi Fujii
Demo Scene Artwork: Takahiro Kudo, Hiroshi Kanazawa, Atsushi Saito, Makoto Uchida, Atsushi Shimamura, Yasushi Sekido, Yuuki Suzuki
Conceptual Artwork by: Tony De Zuniga
Music and Sound Effects by: Howard Drossen
Story Board: Susumu Hirai
Special Thanks: Hideaki Sekiya, Akiyoshi Shinpo, Tohru Nakabayashi, Ai Kotani, Akemi Shimizutani, Mieko Sakaniwa, Yoshihide Ishiguro, Mutsuhiro Fujii, Hiroshi Ando, Kenichi Imaeda, Shinichiro Okumoto, Chris Senn, Yasuhiro Hayashida, Nitro Yamada, Kohji Tanuma, Tatsuya Watanabe, Kouji Ooto, Takayuki Yokoyama, All AM1 Staff, All SPD Staff
Executive Producer: Hisashi Suzuki
Producer: Rikiya Nakagawa
Game Design and Directed by: Makoto Uchida

Dreamcast Version

~In-game credits~

Program Works

Main Program (DC), Enemy Program (Arcade): Tomoyuki Naito
Development Assistance (DC), Main Program (Arcade): Tomoaki Takayanagi
Gallery and Comic (DC), Program Assist (DC): Luke Stewart
Program Assist (Arcade): Taro Fukunaga
Program Support (Naomi Library Team): Tatsuya Watanabe, Ichiro Kawaoka, Teruhito Abe
Program Support (DC) (Arcade): Koji Ooto

Art Works

3D Environment (DC) (Arcade): Takahiro Kudo
3D Character (DC) (Arcade): Hiroshi Kanazawa
Special Effects

(DC): Atsushi Saito, Takahiro Kudo
(Arcade): Shinichi Fujii

2D Art

(DC): Takahiro Kudo
(Arcade): Shinichi Fujii

3D Animation

(DC) (Arcade): Makoto Uchida, Atsushi Saito, Takahiro Kudo
(Arcade): Atsushi Saito, Shinichi Fujii

Demo Movie (DC): Hiroshi Kanazawa, Takahiro Kudo
Demo Scene (Arcade): Takahiro Kudo, Hiroshi Kanazawa, Atsushi Saito, Makoto Uchida, Atsushi Shimamura
Conceptual Artwork by: Tony De Zuniga
Sound Staff: Howard Drossin
Story Board (DC) (Arcade): Susumu Hirai
Special Thanks: Tetsuya Kawauchi, Mika Araki, Seiki Saito, Akira Terasawa, Fumiaki Tomura, Hayato Takebayashi, Yukinori Ota, Akira Wada, Hideaki Sekiya, Mutsuhiro Fujii, Hiroshi Ando, Kenichi Imaeda, Shinichiro Okumoto, Takashi Oda, Masayuki Ao, Chris Senn, Eiichiro Watanabe, Kaoru Uno, All AM1 Staff, All SPD Staff
Executive Producer: Hisashi Suzuki
Producer: Rikiya Nakagawa
Game Design and Directed by: Makoto Uchida
© Sega Enterprises, Ltd., 1998, 1999

~Other credits~

Sega of America Inc. (US Version)

Localization Producer: Osamu Shibamiya
Lead Tester: Michael Dobbins
Assistant Lead Tester: Arnold Feener
Sr. Product Manager: Andrew Stein
Associate Product Manager: Stacey Kerr
Special Thanks: John Amirkhan, Rod McNevin, Scott Etkin, Sandra Castagnola, Sean Doidge, Michael McCollum
Manual Writer: Michael Hanna, Fumiaki Tomura
Manual Editor: Michael Hanna
Manual Translator: Michael Hanna
Manual DTP Operator: Makoto Nishino
Manual Designer: Hayato Takebayashi
Manual Supervisor: Kaoru Ichigozaki

Physical Scans

Model 2 Version

Dreamcast Version

Sega Retro Average 
Publication Score Source
40 №10, p94
40 №13, p101
84 №95, p90/91
60 №3, p66
69 №3, p66
50 №74, p86
60 №103, p146
50 №1, p41[1]
Sega Dreamcast
57
Based on
8 reviews
Sega Retro Average 
Publication Version Score
576 Konzol (HU)
73
[2]
Arcade (UK)
25
[3]
Arcade (UK) PAL
25
[4]
Consoles + (FR) NTSC-J
88
[5]
Consoles + (FR) PAL
84
[6]
Computer & Video Games (UK)
25
[7]
Dreamcast Monthly (UK) PAL
60
[8]
Dreamcast: Le Magazine Officiel (FR) PAL
50
[9]
Dreamcast: Das Offizielle Magazin (DE) PAL
25
[10]
Dreamcast Magazine (JP) NTSC-J
80
[11]
Dreamcast Magazine (UK) PAL
69
[12]
Dorimaga (JP) NTSC-J
84
[13]
Edge (UK) NTSC-J
50
[14]
Electronic Gaming Monthly (US) NTSC-U
54
[15]
Entsiklopediya igr dlya Dreamcast (RU) PAL
81
[16]
Entsiklopediya igr dlya Dreamcast (RU) NTSC-J
74
[17]
Famitsu (JP) NTSC-J
75
[18]
Fun Generation (DE) PAL
60
[19]
GamePro (US) NTSC-U
75
[20]
Gamers' Republic (US) NTSC-J
75
[21]
Gamers' Republic (US) NTSC-U
67
[22]
Incite Video Gaming (US) NTSC-U
40
[23]
MAN!AC (DE) NTSC-J
78
[24]
MAN!AC (DE) PAL
77
[25]
Man!ak (PL)
70
[26]
Mega Fun (DE) PAL
73
[27]
Neo Plus (PL)
50
[28]
Next Generation (US) NTSC-J
50
[29]
neXt Level (DE) NTSC-J
80
[30]
neXt Level (DE) PAL
80
[31]
Official Dreamcast Magazine (UK) PAL
50
[32]
Official Dreamcast Magazine (US) NTSC-U
50
[33]
Player One (FR)
60
[34]
Revista Oficial Dreamcast (ES) PAL
50
[35]
Sega Magazin (DE) NTSC-J
71
[36]
Total Control (UK) NTSC-J
54
[37]
Video Games (DE) PAL
67
[38]
Sega Dreamcast
62
Based on
37 reviews

Dynamite Cop

Dreamcast, US
DC DC US Box Back.jpgDC DC US Box Front.jpg
Cover
Dynamitecop dc us manual.pdf
Manual
Dynamitecop dc us inlay.jpg
Inlay
Dreamcast, EU
DC DC EU Box Back.jpgDC DC EU Box Front.jpg
Cover
DC DC EU Disc.jpg
Disc
Dreamcast, JP
DC DC JP Box Back.jpgDC DC JP Box Front.jpg
Cover
DynamiteCop DC JP Spinecard.jpg
Spinecard
DC DC JP Disc.jpg
Disc
DynamiteDeka2 DC JP Box Inlay.jpg
Inlay

External Links



Games in the Dynamite Deka Series
Arcade
Die Hard Arcade (1996) | Dynamite Cop (1998) | Asian Dynamite (2007)
Sega Saturn
Die Hard Arcade (1997)
Sega Dreamcast
Dynamite Cop (1999)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 26: Dynamite Deka (2006)
PlayStation 3 PlayStation Network
Sega Ages 2500 Series Vol. 26: Dynamite Deka (2012)
Dynamite Deka related media
Music
Dynamite Deka 2 Original Soundtrack (1998) | Dynamite Deka vs Wing War Original Soundtrack (2006) | Dynamite Deka EX Original Sound Track (2007)
Book
Dynamite Deka 4 Koma Ketteiban (1997) | Dynamite Deka 2 Official Guide (1998) | Dynamite Deka: Burning 2020 (2014)
  1. File:ROD_DC_01.pdf, page 41
  2. 576 Konzol, "Október 2000" (HU; 2000-xx-xx), page 38
  3. Arcade, "September 1999" (UK; 1999-07-27), page 94
  4. Arcade, "December 1999" (UK; 1999-11-01), page 101
  5. Consoles +, "Août 1999" (FR; 1999-0x-xx), page 74
  6. Consoles +, "Décembre 1999" (FR; 1999-1x-xx), page 90
  7. Computer & Video Games, "February 2000" (UK; 2000-01-19), page 112
  8. Dreamcast Monthly, "November 1999" (UK; 1999-11-18), page 66
  9. Dreamcast: Le Magazine Officiel, "Décembre 1999/Janvier 2000" (FR; 1999-12-xx), page 88
  10. Dreamcast: Das Offizielle Magazin, "November 1999" (DE; 1999-11-11), page 50
  11. Dreamcast Magazine, "1999-17 (1999-06-04)" (JP; 1999-05-21), page 22
  12. Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 66
  13. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
  14. Edge, "August 1999" (UK; 1999-07-13), page 86
  15. Electronic Gaming Monthly, "November 1999" (US; 1999-10-05), page 233
  16. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 59
  17. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 60
  18. Famitsu, "1999-06-04" (JP; 1999-05-21), page 30
  19. Fun Generation, "01/00" (DE; 1999-12-22), page 71
  20. GamePro, "November 1999" (US; 1999-1x-xx), page 140
  21. Gamers' Republic, "August 1999" (US; 1999-07-18), page 88
  22. Gamers' Republic, "September 1999" (US; 1999-08-10), page 34
  23. Incite Video Gaming, "December 1999" (US; 1999-1x-xx), page 127
  24. MAN!AC, "08/99" (DE; 1999-07-07), page 36
  25. MAN!AC, "01/2000" (DE; 1999-12-01), page 72
  26. Man!ak, "Wrzesień 1999" (PL; 1999-xx-xx), page 32
  27. Mega Fun, "10/99" (DE; 1999-09-01), page 83
  28. Neo Plus, "Grudzień 1999" (PL; 1999-xx-xx), page 48
  29. Next Generation, "September 1999" (US; 1999-08-17), page 85
  30. neXt Level, "September 1999" (DE; 1999-08-06), page 20
  31. neXt Level, "November 1999" (DE; 1999-10-08), page 40
  32. Official Dreamcast Magazine, "December 1999" (UK; 1999-11-11), page 93
  33. Official Dreamcast Magazine, "November 1999" (US; 1999-10-05), page 113
  34. Player One, "Décembre 1999" (FR; 1999-xx-xx), page 146
  35. Revista Oficial Dreamcast, "Enero 2000" (ES; 1999-12-20), page 41
  36. Sega Magazin, "August 1999" (DE; 1999-07-07), page 16
  37. Total Control, "August 1999" (UK; 1999-07-16), page 126
  38. Video Games, "12/99" (DE; 1999-11-17), page 100