Difference between revisions of "Streets of Rage"

From Sega Retro

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m (Text replacement - "Mega Drive Version" to "Mega Drive version")
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==Production Credits==
 
==Production Credits==
 
{{multicol|
 
{{multicol|
===Mega Drive Version===
+
===Mega Drive version===
 
'''Game Designed by:''' [[Noriyoshi Ohba|There Is "No" Accounting for Tastes.]], [[sonic:Hiroaki Chino|Tinon]]<br>
 
'''Game Designed by:''' [[Noriyoshi Ohba|There Is "No" Accounting for Tastes.]], [[sonic:Hiroaki Chino|Tinon]]<br>
 
'''Programmed by:''' [[Momonga Momo]], [[Little Sun]]<br>
 
'''Programmed by:''' [[Momonga Momo]], [[Little Sun]]<br>
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==Physical scans==
 
==Physical scans==
===Mega Drive Version===
+
===Mega Drive version===
 
{{ratings
 
{{ratings
 
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| icon=MD

Revision as of 16:41, 21 March 2016

n/a

Sor title.png

Streets of Rage
System(s): Sega Mega Drive, Sega Master System, Sega Game Gear, Virtual Console, iOS, Steam
Publisher: Sega
Developer:
Peripherals supported:
Sega Game Gear
Gear-to-Gear Cable
Genre: Action

















Number of players:
Sega Mega Drive
Sega Game Gear
1-2,
Sega Master System
1
Release Date RRP Code
Sega Game Gear
JP
¥3,5003,500 G-3313
Sega Game Gear
US
2417
Sega Game Gear
EU
2417
Sega Game Gear
BR
Sega Game Gear
KR
GH2014JG
Sega Master System
EU
9019
Sega Master System
BR
028190
Sega Master System
KR
Wii Virtual Console
JP
600pts600
Wii Virtual Console
US
800pts800
Wii Virtual Console
EU
800pts800
iOS
US
$4.994.99
iOS
EU
CERO
Missing Parameter!

Streets of Rage, known as Bare Knuckle: Ikari no Tetsuken (ベア・ナックル 怒りの鉄拳) in Japan, is a beat 'em up video game released by Sega for the Sega Mega Drive in 1991, before subsequently arriving on the Sega Game Gear and Sega Master System. It was the first in Sega's then-flagship Streets of Rage series.

Story

Streets of Rage takes place in a New York-inspired city that which has been taken over by an evil syndicate, headed by the evil Mr. X. Chaos ensues and out of it comes three brave ex-cops: Axel Stone, Blaze Fielding, and Adam Hunter. Together they are willing to risk everything including their own lives to free the city from the evil syndicate.


This city was once a happy, peaceful place...until one day, a powerful secret criminal organization took over. This vicious syndicate soon had control of the government and even the police force. The city has become a center of violence where no one is safe.

Amid this turmoil, group of young Police officers has sworn to clean up the city. Among them are Adam Hunter, Axel Stone, and Blaze Fielding. They are willing to risk anything...even their lives...on the...

Streets of Rage

— Opening sequence


Gameplay

Gameplay is typical for a beat-'em-up from the era, and shares many similarities to prior Sega game of this nature. B/1 punches and C/2 jumps, and in mid-air, B/1 causes the character to perform a jumping kick. For the most part, movement is two dimensional, however as was the standard for the time, players can walk into and out of the screen, creating a primitive "2.5" style of gameplay. Though it is possible to walk left, the screen will only scroll to the right in most circumstances, making extended backtracking an impossibility.

Like Final Fight, Streets of Rage has a primitive weapon system. If the player is standing over a weapon B/1 will pick it up and, with subsequent B/1 presses attacking with it. Pressing B/1 and C/2 together will trigger a rear attack, and it is possible for the player to grapple close range enemies without taking damage.

Similar to Golden Axe's magic spells, Streets of Rage assigns A to a special attack, which takes the form of a police car that fires a bazookas at enemies on-screen. In multiplayer games the effect is exacerbated for even greater damage. In the Master System version you must pause the game and press 1 to use the special attack, which makes it more complicated to use. Subsequent games would eliminate the police car, possibly in the interests of retaining gameplay flow, but also because the command is unusable in certain situations (such as the last round, where players find themselves on the top floor of a skyscraper indoors.

Playable Characters

{{{imagewidths}}} Adam Hunter
Adam is a black 23 year old male who excels in boxing and is the powerhouse of the three. The downside however, is that he moves more slowly than the others, affecting his handling. Adam does not feature in the Game Gear version of the game.
{{{imagewidths}}} Axel Stone
Axel is a 22 year old white blond male who is skilled at martial arts and loves to play video games. The well rounded option, Axel is one of only two characters to appear in all three Streets of Rage games (the other one being Blaze Fielding).
{{{imagewidths}}} Blaze Fielding
Blaze is a 21 year old white female, who enjoys lambada as a hobby and is a master at judo martial arts. Blaze is physically weaker than Axel and Adam, however is the fastest, and more appropriate choice for new players.

Items

{{{imagewidths}}} Apple
Refills your life gauge a little
{{{imagewidths}}} Beef
Completely fills your life gauge
{{{imagewidths}}} 1UP
Adds an extra life
{{{imagewidths}}} Special
Adds an extra special attack
{{{imagewidths}}} Cash Bag
Adds 1,000 score points
{{{imagewidths}}} Gold Bars
Adds 5,000 score points

Weapons

{{{imagewidths}}} Bottle
Bottle is the most commonly found weapon. After the first hit it breaks, being then used to stab enemies.
{{{imagewidths}}} Knife
It can be both used for stabbing or thrown at the enemies.
{{{imagewidths}}} Lead Pipe
Useful for crowd control as it can hit many enemies with a single swing.
{{{imagewidths}}} Baseball Bat
Very similar to lead pipe, just with a slightly shorter range.
{{{imagewidths}}} Pepper Shaker
Paralyzes the enemy for a short period.

Enemies

{{{imagewidths}}} Garcia/Galsia
This is the first and most common punk encountered throughout the game. Galsia (the more accepted name, introduced in Streets of Rage 2) attacks the player frequently and sometimes has either knives or baseball bats to attack the player with. He has two different knife attacks; the notorious "charging" type in which he runs at players, and a more typical throwing type. The latter version will not drop knives even if you throw him and is more commonly encountered on higher difficulties. Galsia has returned in all of the Streets of Rage/Bare Knuckle games, becoming as iconic to many as some of the main characters.
{{{imagewidths}}} Y.Signal
A common enemy easily identifiable by colourful mohawks. Though Y.Signal will occasionally punch the player, he prefers to throw the player or perform sliding kicks to knock them off of their feet, both of which become more common when playing at a higher difficulty setting.
{{{imagewidths}}} Nora
Nora is a female enemy who carries a whip. According to the Japanese manual, she works for questionable members-only clubs where everyone calls her queen. Nora uses her whip to hit and knock down the player, though if knocked down herself, some Nora enemies may get down on their hands and knees and will be invulnerable until they get up. Throwing Nora prevents her from doing this.
{{{imagewidths}}} Haku-Oh
According to the Japanese manual, Haku-Oh is a student of the 4000 year old Chinese art of Shaolin Kung Fu. The character is a ruthlessness member of the syndicate who uses flying kicks on the player and well as having a habit of jumping from behind scenery in some stages (such as the boat in Round 5).
{{{imagewidths}}} Jack
Jack is a Juggler who will juggle dangerous things such as hatchets or torches, throwing things at the player intermittently. An alternative type will only attack if the player stands still long enough. Walking into an armed Jack who will knock the player down. According to the Japanese manual, Jack works part time as a circus clown and despite being funny for a living, is quite strong. In prototype screenshots, his outfit is very different and he seems dressed similar to Galsia.

Memory restrictions mean that despite the existence of biographies, enemy characters are frequently recycled. This means that throughout the journey, the player will encounter, for example, multiple Garcias with identical clothing and stats.

Bosses

(The following names come from the Japanese manual - only Mr. X is mentioned in the western releases)

{{{imagewidths}}} Antonio
Antonio is the boss of Round 1. As his name implies, he wields a large boomerang and can sometimes kick. Antonio also appears in Round 8.
{{{imagewidths}}} Souther
Souther is the boss of Round 2. He has claws attached to his gloves and can lunge at the player from far away. He can also counter the players' flying kicks with a slashing attack that leaves after images (it is possible to hit him with a flying kick but difficult to do and not recommended). In Round 6, two Souther will appear as the boss. He also appears in Round 8. Souther's name is reused as an alternate name for a similar enemy encountered in Streets of Rage 2 named Zamza.
{{{imagewidths}}} Abadede
Abadede is the boss of Round 3. He is a muscular brute who can charge and punch from long distances. He also appears in Round 5, and Round 8.
{{{imagewidths}}} Bongo
Bongo is the boss of Round 4. He is a big-bellied fighter who can breath fire and walk quickly across the screen diagonally. A player will take damage if he or she attempts to throw him. He also appears in Round 6, and Round 8.
{{{imagewidths}}} Onihime and Yasha
Onihime and Yasha are twins. Because they attack together and are always jumping around, they can be difficult to defeat. Their most common attacks are kicking in midair and grappling. The sprites used for this boss are actually identical to Blaze's set, albeit with different colour palettes.
{{{imagewidths}}} Mr. X
Mr.X is the final boss and head of the syndicate. He is the main antagonist throughout the series. Generally he carries around a machine gun when fighting or sits on his throne sicking goons on the player.

Rounds

SoR MD Round1.png Round 1 - City Street
SoR MD Round2.png Round 2 - Inner City
SoR MD Round3.png Round 3 - Beachfront
SoR MD Round4.png Round 4 - Bridge
SoR MD Round5.png Round 5 - Aboard Ship
SoR MD Round6.png Round 6 - Factory
SoR MD Round7.png Round 7 - Freight Elevator
SoR MD Round8.png Round 8 - Syndicate Headquarters

History

Development

Streets of Rage was developed by Sega as an answer to Capcom's highly rated arcade beat-'em-up, Final Fight (or more specifically, the Super Famicom version from December 1990, which despite cutbacks, was proving a hit in Japan). The fledgling Sega Mega Drive had several beat-'em-ups in its game library at the time (most notably the likes of Golden Axe and Alien Storm), but most were ports of old arcade games and weren't generating as much interest in the system as Sega would have liked. With Capcom choosing to favour Nintendo's machine over Sega's (for the time being at least), the company decided to create a brand new beat-'em-up game from scratch which would be exclusive to their console(s).

Streets of Rage was developed internally by Sega AM7, and was set to address features lacking in the SNES adaption of Final Fight. Unlike its rival, Streets of Rage was able to provide three playable characters and two-player co-operative play, as well as being able to support more characters on screen.

The music for Streets of Rage was composed by Yuzo Koshiro, who had previously offered his talents for Revenge of Shinobi. Koshiro was influenced by electronic dance and club music, specifically of the techno and house varieties, and intended to be the first to introduce these sounds to video games. The final soundtrack also shows the influence of contemporary R&B and hip hop music - styles which in the late 1980s and early 1990s, were immensely popular, particularly in the western hemisphere.

Yuzo Koshiro claimed the most important element when recreating club music sounds for video games was to emulate the timbre and percussion sounds of rhythm machines, citing models by Roland Corporation (such as the TR-606, TR-707, TR-808, and TR-909). Music is one of the key elements of Streets of Rage, with Koshiro's soundtrack being widely praised by the press of the era and inspiring his subsequent Streets of Rage 2 and Streets of Rage 3 soundtracks.

Like its sequels, Streets of Rage's soundtrack was composed using a PC-8801 computer, alongside an original audio programming language developed by Yuzo Koshiro himself. "MML", or "Music Macro Language" is based on NEC's variant of the BASIC language, but is modified to involve elements from assembly code.

Master System and Game Gear versions of Streets of Rage were produced following the success of the Mega Drive original (curiously this game stands as one of the few occasions where the Master System port is entirely different to the Game Gear one, with different game assets). The Game Gear version lacks stages 2, 3 and 7, has only two characters (Adam is missing) and sports simpler graphics, while the Master System version omits two player co-operative support.

Legacy

Streets of Rage's success led to the release of two major sequels, Streets of Rage 2 and Streets of Rage 3. Attempts at a "Streets of Rage 4" have been made, but none have yet surfaced as commercial products.

The game has been included in a multitude of compilations spanning two decades, and was also bundled with Mega Drive systems in North America and Europe. Of all these, the Sega Mega-CD version included in Sega Classics Arcade Collection is perhaps the most notable due to its inclusion of higher quality sound effects. Streets of Rage was also released for Mega-Tech and Mega Play arcade hardware and is available through several download services, including the Wii's Virtual Console, iOS and Steam. The iOS version is no longer available on iTunes as of 2015.

Soundtrack

Main article: Bare Knuckle (album)

Production Credits

Mega Drive version

Game Designed by: There Is "No" Accounting for Tastes., Tinon
Programmed by: Momonga Momo, Little Sun
Designed by: Seishi Atsumiya, Nandemo, Rascal Fuku-Chan, Udi
Music by: Yuzo Koshiro
Sound Assisted: T.N
Special Thanks to: Bo, Ore, Kottu, Thunder, Yamaichi, Scott
Presented by: Sega 1991

Game Gear version

Game Designed by: Abadede
Programmed by: Nag, AT1000, IK
Designed by: Abadede, Honey
Music by: Yuzo Koshiro, Mikito Ichikawa
Special Thanks to: Mul, Kei
Presented by: Sega 1992

Promotional Material

Digital Manuals

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
88 №50, p96/97[4]
83 №11/91, p143
91 №1, p54/55[5]
93 №119, p54-56[6]
90 №25
90 №1993, p46[7]
90 №1998, p87
96 №27, p42[8]
60 №18
90 №2, p32/33[9]
95 №1, p28-30[10]
96 №19, p128/129
79 №1, p81[11]
89 №1, p64
92 №1, p80[12]
90 №12, p80-82[13]
83 №14, p54/55[14]
75 №10/91, p148
100 №23, p54
91 №26, p30/31
96 №6, p29[15]
93 №13, p23
90 №18, p67
91 №21, p39
91 2004-04-24
Sega Mega Drive
89
Based on
25 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
70
[16]
ACE (UK)
89
[4]
Aktueller Software Markt (DE)
83
[17]
Beep! MegaDrive (JP) NTSC-J
78
[18]
Consoles + (FR)
91
[19]
Console XS (UK) PAL
90
[20]
Cool Gamer (RU)
70
[21]
Computer & Video Games (UK)
93
[6]
Electronic Gaming Monthly (US) NTSC-U
90
[22]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
70
[23]
Mean Machines: The Essential Sega Guide (UK)
90
[24]
Famitsu (JP) NTSC-J
68
[25]
FX (UK)
91
[26]
Game Players (US) NTSC-U
80
[27]
GamePro (US) NTSC-U
96
[8]
Games-X (UK) NTSC-J
60
[28]
Game Informer (US) NTSC-U
86
[29]
Hippon Super (JP) NTSC-J
60
[30]
Hobby Consolas (ES)
90
[9]
Joypad (FR) NTSC-J
95
[10]
Joystick (FR)
96
[31]
Sega Mega Drive Advanced Gaming (UK)
79
[11]
Sega Mega Drive Advanced Gaming (UK) PAL
79
[32]
Mega Drive Fan (JP) NTSC-J
80
[33]
Mega Action (UK)
89
[34]
Mega Force (FR) PAL
95
[35]
Mega Play (US) NTSC-U
90
[36]
MegaTech (UK)
92
[12]
MegaTech (UK) PAL
92
[37]
Micromanía (segunda época) (ES)
73
[38]
Mean Machines (UK)
90
[13]
Mean Machines Sega (UK)
92
[39]
Megazone (AU)
87
[40]
Megazone (AU)
91
[41]
Player One (FR)
83
[14]
Power Play (DE)
75
[42]
Sega Power (UK) PAL
100
[43]
Sega Power (UK) PAL
91
[44]
Sega Pro (UK)
96
[15]
Sega Pro (UK) PAL
93
[45]
Sega Pro (UK) PAL
90
[46]
Sega Mega Drive Review (RU)
80
[47]
Sega Saturn Magazine (JP) NTSC-J
80
[48]
Tilt (FR)
90
[49]
Tricks 16 bit (RU)
73
[50]
User (GR) PAL
71
[51]
Video Games (DE)
76
[52]
Sega Mega Drive
84
Based on
47 reviews

Streets of Rage

Mega Drive, US
Sor md us cover.jpg
Cover
Sor md us cart.jpg
Cart
Sor md us manual.pdf
Manual
SoR MD US Cart Alt.jpg
Cart (alt)
Mega Drive, US (Sega Classic)
SoR MD US Box Classic VRC.jpg
Cover
SoR MD US Cart Alt.jpg
Cart
Mega Drive, US
(Sega Classic; newer)
SoR MD US Box Back SegaClassic.jpgNospine.pngSoR MD US Box SegaClassic.jpg
Cover
SoR MD US Cart Alt.jpg
Cart
Mega Drive, EU
Sor md eu cover.jpg
Cover
SoR MD EU Cart.jpg
Cart
Streets Of Rage Megadrive EU Manual.pdf
Manual
Mega Drive, JP
Sor md jp cover.jpg
Cover
StreetsofRage MD JP CartTop.jpg
SOR MD JP Cart.jpg
Cart
Sor md jp manual.pdf
Manual
Mega Drive, AU

Mega Drive, AU
(Sega Gold Collection)
SoR MD AU Box Gold.jpg
Cover
Mega Drive, BR
SoR MD BR Box.jpg
Cover
SoR MD BR Cart Top.jpg
SoR MD BR Cart.jpg
Cart
Sor md br manual.pdf
Manual
Mega Drive, BR (red)

Mega Drive, KR
SoR MD KR cover.jpg
Cover
SoR MD KR Cart.jpg
Cart
Mega Drive, CA
SoR MD CA Box.jpg
Cover

Master System version

Sega Retro Average 
Publication Score Source
72 №21, p142/143[53]
74 №18, p98/99
78 №6/93, p106[54]
80 №2/60
63 №8, p56/57[55]
80 №32, p90/91
82 2003-03-16
81 №44, p28/29
80 №46, p101[56]
89 №19, p40/41
82 Sega Pro
81 №17, p32/33[57]
Sega Master System
79
Based on
12 reviews
Sega Retro Average 
Publication Version Score
Consoles + (FR)
72
[58]
Joypad (FR)
72
[59]
Megablast (DE)
66
[60]
Mega Force (FR)
74
[61]
Mega Fun (DE) PAL
78
[54]
Micromanía (segunda época) (ES)
80
[62]
Mean Machines Sega (UK) PAL
63
[55]
Player One (FR)
80
[63]
Play Time (DE) PAL
75
[64]
ProGames (BR)
75
[65]
Sega Magazin (DE) PAL
83
[66]
Sega Power (UK) PAL
81
[67]
Sega Pro (UK) PAL
89
[68]
Sega Force (UK) PAL
81
[57]
Sega Master System
76
Based on
14 reviews

Streets of Rage

Master System, EU
Sor ms eu cover.jpg
Cover
SOR SMS EU Cart.jpg
Cart
StreetsOfRageSMSEUManual7L.pdf
Manual
Master System, AU

Master System, BR
SoR SMS BR cover.jpg
Cover
SoR SMS BR Cart.jpg
Cart
Master System, KR
SoR SMS KR Box.jpg
Cover

Game Gear version

Sega Retro Average 
Publication Score Source
96 №4/93, p135[69]
85 №133 (Go!), p22/23[1]
85
80 №48, p34
80 №1998, p90
88 №48, p134[70]
89
91 №16, p150
80 №2, p82/83[71]
25 №29, p116[72]
83 №38, p78
86 №18, p63
85 №4, p18
81 №12, p78/79[73]
Sega Game Gear
81
Based on
14 reviews
Sega Retro Average 
Publication Version Score
Alaab Alcomputtar (SA)
88
[74]
Aktueller Software Markt (DE)
80
[69]
Beep! MegaDrive (JP) NTSC-J
55
[75]
Computer & Video Games (UK)
85
[1]
Computer + Video Giochi (IT)
85
[76]
Digitiser (UK) PAL
80
[77]
Mean Machines: The Essential Sega Guide (UK)
77
[78]
Game Mania (UK)
80
[79]
GamePro (US) NTSC-U
88
[70]
Gamer (GR)
79
[80]
Hippon Super (JP) NTSC-J
40
[81]
Hobby Consolas (ES)
89
[82]
Joypad (FR)
91
[83]
Joystick (FR) PAL
93
[84]
Mean Machines Sega (UK)
80
[71]
Player One (FR)
25
[85]
Power Up! (UK)
79
[86]
Sega Magazin (DE)
85
[66]
Sega Power (UK) PAL
83
[87]
Sega Pro (UK) PAL
86
[88]
Sega Pro (UK) PAL
89
[89]
Sega Zone (UK) PAL
85
[90]
Sega Force (UK) PAL
81
[73]
Sega Saturn Magazine (JP) NTSC-J
53
[91]
Video Games (DE)
81
[92]
Sega Game Gear
77
Based on
25 reviews

Streets of Rage

Game Gear, US
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> SoR GG US Box Back.jpgNospine.png320x120px
Cover
Sor gg us cart.jpg
Cart
Game Gear, EU
SoR GG EU Box Back.jpgNospine.pngSor gg eu cover.jpg
Cover
Sor gg us cart.jpg
Cart
Game Gear, EU
(Classic Game Gear)
SoR GG EU Box Back Classic.jpgNospine.pngSoR GG EU Box Front Classic.jpg
Cover
Sor gg us cart.jpg
Cart
Game Gear, JP
SOR GG JP Box Back.jpgNospine-small.pngSor gg jp cover.jpg
Cover
SOR GG JP Cart.jpg
Cart
Game Gear, BR

SoR GG BR Cart.jpg
Cart
Game Gear, KR
SoR GG KR Box Front.jpg
Cover

External Links

References

  1. 1.0 1.1 1.2 File:Go UK 14.pdf, page 22 Cite error: Invalid <ref> tag; name ":File:Go UK 14.pdf_p22" defined multiple times with different content
  2. File:SegaVisions US 10.pdf, page 93
  3. File:GamesMaster UK 006.pdf, page 18
  4. 4.0 4.1 File:ACE UK 50.pdf, page 96 Cite error: Invalid <ref> tag; name ":File:ACE UK 50.pdf_p96" defined multiple times with different content
  5. File:ConsolesPlus FR 001.pdf, page 52
  6. 6.0 6.1 File:CVG UK 119.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:CVG UK 119.pdf_p54" defined multiple times with different content
  7. File:EGM US BuyersGuide 1993.pdf, page 46
  8. 8.0 8.1 File:GamePro US 027.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:GamePro US 027.pdf_p60" defined multiple times with different content
  9. 9.0 9.1 File:HobbyConsolas ES 002.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:HobbyConsolas ES 002.pdf_p32" defined multiple times with different content
  10. 10.0 10.1 File:Joypad FR 001.pdf, page 28 Cite error: Invalid <ref> tag; name ":File:Joypad FR 001.pdf_p28" defined multiple times with different content
  11. 11.0 11.1 File:MDAG UK 01.pdf, page 81 Cite error: Invalid <ref> tag; name ":File:MDAG UK 01.pdf_p81" defined multiple times with different content
  12. 12.0 12.1 File:MegaTech UK 01.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p80" defined multiple times with different content
  13. 13.0 13.1 File:MeanMachines UK 12.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 12.pdf_p80" defined multiple times with different content
  14. 14.0 14.1 File:PlayerOne FR 014.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 014.pdf_p54" defined multiple times with different content
  15. 15.0 15.1 File:SegaPro UK 06.pdf, page 29 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 06.pdf_p29" defined multiple times with different content
  16. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 225
  17. Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 143
  18. Beep! MegaDrive, "August 1991" (JP; 1991-07-08), page 36
  19. Consoles +, "Septembre 1991" (FR; 1991-09-04), page 54
  20. Console XS, "June/July 1992" (UK; 1992-04-23), page 134
  21. Cool Gamer, "9" (RU; 2002-10-13), page 22
  22. Electronic Gaming Monthly, "August 1991" (US; 1991-xx-xx), page 20
  23. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 361
  24. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 97
  25. Famitsu, "1991-08-02" (JP; 1991-07-19), page 1
  26. FX (UK) (+0:00)
  27. Game Players, "Vol. 3 No. 10 October 1991" (US; 1991-xx-xx), page 80
  28. Games-X, "22nd-28th August 1991" (UK; 1991-08-22), page 38
  29. Game Informer, "April 2000" (US; 2000-0x-xx), page 96
  30. Hippon Super, "August 1991" (JP; 1991-07-04), page 87
  31. Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 128
  32. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
  33. Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 107
  34. Mega Action, "June 1993" (UK; 1993-05-20), page 64
  35. Mega Force, "Septembre/Octobre 1991" (FR; 1991-09-13), page 100
  36. Mega Play, "July/August 1991" (US; 1991-0x-xx), page 62
  37. MegaTech, "February 1992" (UK; 1992-01-20), page 30
  38. Micromanía (segunda época), "Enero 1992" (ES; 199x-xx-xx), page 52
  39. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
  40. Megazone, "August/September 1991" (AU; 1991-xx-xx), page 24
  41. Megazone, "April/May 1992" (AU; 1992-0x-xx), page 39
  42. Power Play, "10/91" (DE; 1991-09-xx), page 148
  43. Sega Power, "October 1991" (UK; 1991-09-05), page 54
  44. Sega Power, "January 1992" (UK; 1991-12-05), page 30
  45. Sega Pro, "November 1992" (UK; 1992-10-08), page 23
  46. Sega Pro, "April 1993" (UK; 1993-03-11), page 67
  47. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 151
  48. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  49. Tilt, "Décembre 1991" (FR; 1991-1x-xx), page 34
  50. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 186
  51. User, "Septémvrios 1992" (GR; 1992-0x-xx), page 91
  52. Video Games, "3/91" (DE; 1991-09-06), page 94
  53. File:ConsolesPlus FR 021.pdf, page 130
  54. 54.0 54.1 File:MegaFun DE 1993-06.pdf, page 90 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1993-06.pdf_p90" defined multiple times with different content
  55. 55.0 55.1 File:MeanMachinesSega08UK.pdf, page 56 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega08UK.pdf_p56" defined multiple times with different content
  56. File:SegaPower UK 46.pdf, page 101
  57. 57.0 57.1 File:SegaForce UK 17.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 17.pdf_p32" defined multiple times with different content
  58. Consoles +, "Juin 1993" (FR; 1993-0x-xx), page 142
  59. Joypad, "Juin 1993" (FR; 1993-0x-xx), page 102
  60. Megablast, "4/93" (DE; 1993-09-29), page 47
  61. Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 98
  62. Micromanía (segunda época), "Mayo 1993" (ES; 1993-0x-xx), page 45
  63. Player One, "Juin/Juillet 1993" (FR; 1993-06-10), page 90
  64. Play Time, "9/93" (DE; 1993-08-04), page 116
  65. ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 37
  66. 66.0 66.1 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 62
  67. Sega Power, "July 1993" (UK; 1993-06-03), page 28
  68. Sega Pro, "May 1993" (UK; 1993-04-08), page 40
  69. 69.0 69.1 File:ASM DE 1993-04.pdf, page 137 Cite error: Invalid <ref> tag; name ":File:ASM DE 1993-04.pdf_p137" defined multiple times with different content
  70. 70.0 70.1 File:GamePro US 048.pdf, page 128 Cite error: Invalid <ref> tag; name ":File:GamePro US 048.pdf_p128" defined multiple times with different content
  71. 71.0 71.1 File:MeanMachinesSega02UK.pdf, page 82 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega02UK.pdf_p82" defined multiple times with different content
  72. File:PlayerOne FR 029.pdf, page 108
  73. 73.0 73.1 File:SegaForce UK 12.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 12.pdf_p78" defined multiple times with different content
  74. Alaab Alcomputtar, "" (SA; 1995-06-xx), page 81
  75. Beep! MegaDrive, "December 1992" (JP; 1992-11-07), page 33
  76. Computer + Video Giochi, "Gennaio 1993" (IT; 199x-xx-xx), page 70
  77. Digitiser (UK) (1993-06-14)
  78. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 170
  79. Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
  80. Gamer, "Októvrios 1993" (GR; 1993-xx-xx), page 1
  81. Hippon Super, "December 1992" (JP; 1992-11-04), page 82
  82. Hobby Consolas, "Diciembre 1992" (ES; 1992-xx-xx), page 150
  83. Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 150
  84. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 170
  85. Player One, "Mars/Avril 1993" (FR; 1993-03-10), page 116
  86. Power Up!, "Saturday, January 23, 1993" (UK; 1993-01-23), page 1
  87. Sega Power, "January 1993" (UK; 1992-12-03), page 78
  88. Sega Pro, "April 1993" (UK; 1993-03-11), page 63
  89. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  90. Sega Zone, "February 1993" (UK; 1993-01-20), page 18
  91. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
  92. Video Games, "12/92" (DE; 1992-11-23), page 136



SoR 1UP sprite Games in the Streets of Rage Series
Streets of Rage (3D) (1991) | Streets of Rage 2 (3D) (1992) | Streets of Rage 3 (1994) | Streets of Rage 4 (2020)
Streets of Rage (LCD) (1993) | Bare Knuckle Mobile (2010) | Sega Vintage Collection: Streets of Rage (2012)
Related Games
Streets Of Kamurocho (2020) | Fighting Force (unreleased) | Streets of Rage 4 (Dreamcast) (unreleased) | Streets of Rage Online (unreleased)
Related Media
Music
Bare Knuckle (1991) | Streets of Rage 2 Original Soundtrack (1993) | Bare Knuckle III (1994) | Bare Knuckle Original Soundtrack (2012) | Streets of Rage (2015) | Streets of Rage 2 (2016) | Streets of Rage 3 (2017) | Streets of Rage 4 Limited Run Games Exclusive Track Selection (2020) | Streets of Rage Perfect Soundtrack (2017) | Streets of Rage 4 Original Soundtrack (2020) | Streets of Rage 4: Mr. X Nightmare The Definitive Soundtrack (2022)
Book
Streets of Rage: Bad City Fighters (1994) | Warpzone Clássicos: Streets of Rage (2016)
Other List of Streets of Rage merchandise