Difference between revisions of "Aquarena"

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''Aquarena'' is a virtual aquarium attraction, which can hold a capacity of up to 30 people. In it, three large 100-inch screens and several other smaller monitors simulate various types of fish through the use of computer-generated imagery. These, including sperm whales and dolphins, can be interacted with through the use of touch-screen technology.{{ref|https://web.archive.org/web/19991009011237/http://www.sega.co.jp/sega/atp/atc/aquarena.html}}
 
''Aquarena'' is a virtual aquarium attraction, which can hold a capacity of up to 30 people. In it, three large 100-inch screens and several other smaller monitors simulate various types of fish through the use of computer-generated imagery. These, including sperm whales and dolphins, can be interacted with through the use of touch-screen technology.{{ref|https://web.archive.org/web/19991009011237/http://www.sega.co.jp/sega/atp/atc/aquarena.html}}
  
==Locations==
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==History==
The first installation of ''Aquarena'' was at [[Kyoto Joypolis]] as part of its September 1997 opening.{{magref|segamagjp|9|15}} By June 1999, the attraction had been relocated to the second floor of [[Tokyo Joypolis]],{{ref|https://web.archive.org/web/20000417223132/http://www.sega.co.jp/sega/atp/news/news994/jpnews990624.html}} where it would remain into the 2000s. Technology inspired by ''Aquarena'' appears to still remain in the park as side attractions, and its success ensured a larger scale modified version as part of the [[Fish On Chips]] restaurant in [[Oasis Park]].{{magref|dmjp|2000-21|35}}
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===Locations===
 +
The first installation of ''Aquarena'' was at [[Kyoto Joypolis]] as part of its September 1997 opening.{{magref|segamagjp|9|15}} By June 1999, the attraction had been relocated to the second floor of [[Tokyo Joypolis]],{{ref|https://web.archive.org/web/20000417223132/http://www.sega.co.jp/sega/atp/news/news994/jpnews990624.html}} where it would remain into the 2000s. Technology inspired by ''Aquarena'' appears to still remain in the park as side attractions, and its success ensured a larger scale modified version as part of the [[Fish "on" Chips]] restaurant in [[Oasis Park]].{{magref|dmjp|2000-21|35}}
  
==Gallery==
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==Artwork==
 
<gallery>
 
<gallery>
 
Aquarena_concept.jpg|Concept art
 
Aquarena_concept.jpg|Concept art
 +
</gallery>
 +
 +
==Photo gallery==
 +
<gallery>
 
Aquarena_Kyoto.jpg|''Aquarena'' in Kyoto Joypolis
 
Aquarena_Kyoto.jpg|''Aquarena'' in Kyoto Joypolis
 
</gallery>
 
</gallery>
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==References==
 
==References==
<references>
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<references/>
</references>
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{{LargeAttractions}}
 
{{LargeAttractions}}
[[Category:Large attractions]]
 

Latest revision as of 03:15, 20 January 2022

n/a

Aquarena Ent.jpg
Aquarena
System(s): Large attraction
Publisher: Sega
Developer:
Number of players: 1-30
Release Date RRP Code
Large attraction
JP
¥? ?

Aquarena (アクアリーナ) is a large attraction developed by Sega AM5 for use in Sega's Joypolis venues during the late 1990s and 2000s. It used an early version of the technology later seen in Fish Life to provide an interactive aquarium environment for visitors.[1]

Description

Aquarena is a virtual aquarium attraction, which can hold a capacity of up to 30 people. In it, three large 100-inch screens and several other smaller monitors simulate various types of fish through the use of computer-generated imagery. These, including sperm whales and dolphins, can be interacted with through the use of touch-screen technology.[3]

History

Locations

The first installation of Aquarena was at Kyoto Joypolis as part of its September 1997 opening.[2] By June 1999, the attraction had been relocated to the second floor of Tokyo Joypolis,[4] where it would remain into the 2000s. Technology inspired by Aquarena appears to still remain in the park as side attractions, and its success ensured a larger scale modified version as part of the Fish "on" Chips restaurant in Oasis Park.[1]

Artwork

Photo gallery

Magazine articles

Main article: Aquarena/Magazine articles.

References


Large attractions
Sega Super Circuit (1988) | CCD Cart (1990) | Cyber Dome (1990) | Ghost Hunters (1994) | Astronomicon (1994) | Virtual Shooting (1994) | VR-1 (1994) | Rail Chase: The Ride (1994) | Mad Bazooka (1994) | Aqua Nova (1996) | Halfpipe Canyon (1996) | Time Fall (1996) | Treasure Panic (1996) | The Crypt (1996) | Fortune Museum (1996) | Beast In Darkness (1996) | Weird Photo Studio (1996) | Sega Rally Special Stage (1996) | Super Ranking (1996) | Shocking Maze (1996) | Sega Touring Car Championship Special (1997) | Aquarena (1997) | Lost Cemetery (1997) | Drift Cart (1998) | Fortune Cave (1998) | Viva! Skydiving (2000) | Speed Boarder (2000) | Dark Chapel (2004) | Ikiningyou no Ma (2005) | Spin Bullet (2006) | Fortune Forest (2006) | Tsukutte Hashirou! Dekoboko Motors (2008) | Initial D Arcade Stage 4 Limited (No results?) | Sonic Hopper! (2009) | Lola and Carla the Beauty Contest (No results?) | Dekoboko Crane Company (2011) | Veil Of Dark (2012) | Halfpipe Tokyo (2012) | Ace Attorney in Joypolis (No results?) | Sonic Ghost Shooting (2013) | Psycho-Pass The Shooting (201x) | Zero Latency VR (No results?) | VR Ikiningyou no Ma (2016) | Gekion Live Coaster (2016) | Psycho-Pass The Shooting 2 (2016)