Difference between revisions of "Michio Shirako"
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=MichioShirako CEDIL.jpg |
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| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | start=1997{{ref|[https://web.archive.org/web/20240208185649/https://cedil.cesa.or.jp/cedil_sessions/view/812 How to create an animotion workflow with Binary Domain]}} | ||
| divisions=[[Sega AM11]], [[Sega Software R&D Dept. 4]] | | divisions=[[Sega AM11]], [[Sega Software R&D Dept. 4]] | ||
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{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
− | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008- | + | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-2015)|Sega CS1]] |
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | | divisions=[[Sega Games CS Studio 1|CS Studio 1]], [[Sega Games Div. 1|Div. 1]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=VFX-Japan{{ref|https://www.facebook.com/shirako.michio/about_work_and_education}} | ||
+ | | notsega=yes | ||
}} | }} | ||
| role=Animator | | role=Animator | ||
− | | education | + | | education=[[wikipedia:Hosei University|Hosei University]] (Faculty of Law){{ref|1=https://www.facebook.com/shirako.michio/about_work_and_education}} |
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (白子 路央) | + | {{sub-stub}}'''{{PAGENAME}}''' (白子 路央) is a Japanese CG animator{{ref|1=https://www.facebook.com/shirako.michio/about_work_and_education}} who joined [[Sega Enterprises, Ltd.|Sega Enterprises]] in 1997 and frequently worked with[[ Toshihiro Nagoshi]]'s team. He left Sega some time after the release of ''[[Yakuza: Like a Dragon]]''. |
==Production history== | ==Production history== | ||
{{ProductionHistory|{{PAGENAME}}|白子 路央}} | {{ProductionHistory|{{PAGENAME}}|白子 路央}} | ||
+ | |||
+ | ==External links== | ||
+ | *[https://www.facebook.com/shirako.michio {{PAGENAME}}] on [https://www.facebook.com Facebook] | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 14:01, 8 February 2024
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Michio Shirako |
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Employment history: Sega Enterprises (1997[1] – )
Divisions:
Divisions:
Divisions:
VFX-Japan[2]
|
Role(s): Animator |
Education: Hosei University (Faculty of Law)[2] |
This teeny-tiny article needs some work. You can help us by expanding it.
Michio Shirako (白子 路央) is a Japanese CG animator[2] who joined Sega Enterprises in 1997 and frequently worked withToshihiro Nagoshi's team. He left Sega some time after the release of Yakuza: Like a Dragon.
Production history
- Spikeout: Digital Battle Online (Model 3; 1998) — Motion Designers
- Spikeout: Final Edition (Model 3; 1999) — Motion Designers
- Slashout (NAOMI; 2000) — Motion Designers
- Virtua Striker 3 (NAOMI 2; 2001) — motion designers
- Spikers Battle (NAOMI GD-ROM; 2001) — Voice Actor
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Motion Designers
- Virtua Striker 3 Ver. 2002 (Triforce; 2002) — Designers
- Super Monkey Ball 2 (GameCube; 2002) — Motion Designers
- F-Zero AX (Triforce; 2003) — Motion Designers
- F-Zero GX (GameCube; 2003) — Motion Designers
- Yakuza (PlayStation 2; 2005) — Motion Design
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — モーション制作指揮 (as 白子 路央)
- Binary Domain (Xbox 360; 2012) — Animation Lead
- Yakuza 5 (PlayStation 3; 2012) — Design Support
- Saka Tsuku: Pro Soccer Club o Tsukurou! (PlayStation 3; 2013) — スペシャルサンクス (as 白子 路央)
- Saka Tsuku: Pro Soccer Club o Tsukurou! (PlayStation Vita; 2013) — スペシャルサンクス (as 白子 路央)
- J.League Pro Soccer Club o Tsukurou! 8: Euro Plus (PlayStation Portable; 2013) — 開発協力 (as 白子 路央)
- J.League Pro Soccer Club o Tsukurou! 8: Euro Plus (PlayStation Portable; 2013) — スペシャルサンクス (as 白子 路央)
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — モーション制作チーム (as 白子 路央)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — モーション制作チーム (as 白子 路央)
- Yakuza 0 (PlayStation 3; 2015) — Animation Production Lead
- Sanrio Characters: Fantasy Theater (iOS; 2016) — Sprite Animator
- Sanrio Characters: Fantasy Theater (Android; 2016) — Sprite Animator
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Art Assistance
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Animation Production Team
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Animation Production Team
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Animation Production Team
- Yakuza: Like a Dragon (Xbox One; 2020) — Animation Production Team
- Yakuza: Like a Dragon (Steam; 2020) — Animation Production Team
External links
References
- ↑ How to create an animotion workflow with Binary Domain (Wayback Machine: 2024-02-08 18:56)
- ↑ 2.0 2.1 2.2 https://www.facebook.com/shirako.michio/about_work_and_education
Categories:
- Sega Enterprises, Ltd. employees
- Sega AM11 staff members
- Sega Software R&D Dept. 4 staff members
- Amusement Vision employees
- Sega Corporation (2000-2015) employees
- New Entertainment R&D Dept. staff members
- Sega CS1 (2008-2015) staff members
- Sega Games employees
- Sega Games CS Studio 1 staff members
- Sega Games Div. 1 staff members
- Animators
- All people
- Sub-stubs