Difference between revisions of "Sega AM6"

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'''Sega Amusement Machine Research and Development Department #6''', commonly known as '''Sega AM R&D #6''' or '''Sega AM6''', was a research and development division within [[Sega]]. The division was created in 1990 when it spun off from [[Sega AM4]] with the attraction-focused [[AM5]].{{ref|http://web.archive.org/web/20030506055252/http://www.sega-mechatro.com/whats/history/his_side.html}} It similarly specialized in development of one type of amusement machinery, [[:category:medal games|medal games]].{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}}  
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'''Amusement Machine Research and Development Department #6''' (第六AM研究開発部), commonly known as '''AM R&D #6''' or '''AM6''', was a research and development division within [[Sega]]. The division was created in 1990 when it spun off from [[Sega AM4]] with the attraction-focused [[AM5]].{{ref|http://web.archive.org/web/20030506055252/http://www.sega-mechatro.com/whats/history/his_side.html}} It similarly specialized in development of one type of amusement machinery, [[:category:medal games|medal games]].{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}}  
  
 
Unlike AM4, AM6 developed both hardware and software, notable examples including ''[[Royal Ascot]]''.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} It would also collaborate with other AM divisions, such as [[AM3]] on ''[[Bingo Party]]''.{{fileref|DCM_JP_20000922_2000-30.pdf|page=94}} With the exception of a select few titles, most of AM6's produce remained largely exclusive to Japan, only seeing occasional exports under the overseas [[Sega Gaming]]  division during the mid 1990s.{{intref|Press release: 1994-03-16: SODAK GAMING AND SEGA ENTER INTO DISTRIBUTORSHIP AGREEMENT}}
 
Unlike AM4, AM6 developed both hardware and software, notable examples including ''[[Royal Ascot]]''.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} It would also collaborate with other AM divisions, such as [[AM3]] on ''[[Bingo Party]]''.{{fileref|DCM_JP_20000922_2000-30.pdf|page=94}} With the exception of a select few titles, most of AM6's produce remained largely exclusive to Japan, only seeing occasional exports under the overseas [[Sega Gaming]]  division during the mid 1990s.{{intref|Press release: 1994-03-16: SODAK GAMING AND SEGA ENTER INTO DISTRIBUTORSHIP AGREEMENT}}

Revision as of 08:12, 3 February 2024

Notavailable.svg
Sega AM6
Division of Sega Enterprises
Founded: 1991
Defunct: 1999
Merged into: Sega Mechatronics (1999)
Headquarters:
Japan

Amusement Machine Research and Development Department #6 (第六AM研究開発部), commonly known as AM R&D #6 or AM6, was a research and development division within Sega. The division was created in 1990 when it spun off from Sega AM4 with the attraction-focused AM5.[1] It similarly specialized in development of one type of amusement machinery, medal games.[2]

Unlike AM4, AM6 developed both hardware and software, notable examples including Royal Ascot.[2] It would also collaborate with other AM divisions, such as AM3 on Bingo Party.[3] With the exception of a select few titles, most of AM6's produce remained largely exclusive to Japan, only seeing occasional exports under the overseas Sega Gaming division during the mid 1990s.[4]

In 1999, AM6 merged with AM4 to become Sega Mechatronics.[5]

Members

Softography


Royal Ascot BD

Western Dream BD

X Board

Bingo Party BD/M1

Castle Coaster BD

G-MAIN/M1


C-GAL/Sega Titan Video

Dedicated

Magazine articles

Main article: Sega AM6/Magazine articles.

References


Timeline of Sega of Japan research and development divisions








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