Difference between revisions of "Sky Target"
From Sega Retro
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==Production Credits== | ==Production Credits== | ||
===Arcade Version=== | ===Arcade Version=== | ||
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'''Chief Graphic Designer:''' [[Atsushi Shimamura]]<br> | '''Chief Graphic Designer:''' [[Atsushi Shimamura]]<br> | ||
'''Graphic Designer:''' Washin Boku, [[Hideo Takashima]], [[Hiroyuki Taguchi]], [[Nobutaka Tozawa]], [[Hiroaki Nakagawa]], [[Akiko Kobayashi]]<br> | '''Graphic Designer:''' Washin Boku, [[Hideo Takashima]], [[Hiroyuki Taguchi]], [[Nobutaka Tozawa]], [[Hiroaki Nakagawa]], [[Akiko Kobayashi]]<br> | ||
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'''Directed by:''' [[Takanori Hattori]]<br> | '''Directed by:''' [[Takanori Hattori]]<br> | ||
'''Presented by:''' [[Sega]]<br> | '''Presented by:''' [[Sega]]<br> | ||
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===Saturn Version=== | ===Saturn Version=== | ||
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'''Original Game Design:''' [[Takanori Hattori]], [[Masayuki Ao]]<br> | '''Original Game Design:''' [[Takanori Hattori]], [[Masayuki Ao]]<br> | ||
'''Saturn Game Design:''' [[Shigenori Araki]]<br> | '''Saturn Game Design:''' [[Shigenori Araki]]<br> | ||
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'''Special Thanks to:''' [[Makoto Oshitani]], [[Jin Shimazaki]], [[Kazutoshi Miyake]], Kats Sato, [[Stephen Friedman]], András Császár, [[Jason Friedman]], [[Ichiro Kawaoka|Ichirou Kawaoka]], [[Tatsuya Watanabe]], [[Atsushi Shimamura]], [[Yoshimi Aikawa]], [[Nanae Kenda]], [[Jun Senoue]], [[Isao Matsumoto]], [[Ryutaro Nonaka]], Zoltán Somorjai<br> | '''Special Thanks to:''' [[Makoto Oshitani]], [[Jin Shimazaki]], [[Kazutoshi Miyake]], Kats Sato, [[Stephen Friedman]], András Császár, [[Jason Friedman]], [[Ichiro Kawaoka|Ichirou Kawaoka]], [[Tatsuya Watanabe]], [[Atsushi Shimamura]], [[Yoshimi Aikawa]], [[Nanae Kenda]], [[Jun Senoue]], [[Isao Matsumoto]], [[Ryutaro Nonaka]], Zoltán Somorjai<br> | ||
'''Presented by:''' [[Sega]]<br> | '''Presented by:''' [[Sega]]<br> | ||
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===PC Version=== | ===PC Version=== | ||
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'''Original Game Design:''' [[Takanori Hattori]], [[Masayuki Ao]]<br> | '''Original Game Design:''' [[Takanori Hattori]], [[Masayuki Ao]]<br> | ||
'''PC Game Design:''' [[Shigenori Araki]]<br> | '''PC Game Design:''' [[Shigenori Araki]]<br> | ||
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'''Special Thanks to:''' [[Makoto Oshitani]], [[Jin Shimazaki]], [[Kazutoshi Miyake]], Kats Sato, [[Stephen Friedman]], András Császár, [[Jason Friedman]], [[Ichiro Kawaoka|Ichirou Kawaoka]], [[Tatsuya Watanabe]], [[Atsushi Shimamura]], [[Yoshimi Aikawa]], [[Nanae Kenda]], Zoltán Somorjai<br> | '''Special Thanks to:''' [[Makoto Oshitani]], [[Jin Shimazaki]], [[Kazutoshi Miyake]], Kats Sato, [[Stephen Friedman]], András Császár, [[Jason Friedman]], [[Ichiro Kawaoka|Ichirou Kawaoka]], [[Tatsuya Watanabe]], [[Atsushi Shimamura]], [[Yoshimi Aikawa]], [[Nanae Kenda]], Zoltán Somorjai<br> | ||
'''presented by:''' [[Sega]]<br> | '''presented by:''' [[Sega]]<br> | ||
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==Gallery== | ==Gallery== |
Revision as of 07:37, 3 July 2013
Sky Target | |||||
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System(s): Sega Model 2A CRX, Sega Saturn, PC | |||||
Publisher: Sega | |||||
Developer: Sega AM2, Appaloosa Interactive | |||||
Genre: Shoot-'em-Up | |||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Sky Target (スカイターゲット) is a Sega Model 2A CRX arcade game developed by Sega AM2. Despite its name it is considered part of the After Burner franchise, having the player pilot various jet planes across levels. The original Model 2 cabinet was only released in Japan.
Sky Target is the first in the series to be portrayed in full 3D. It is a much slower game than its predecessors, perhaps more comparable to Star Fox 64 for the Nintendo 64 or Panzer Dragoon as a result.
Ports of the game were made for the Sega Saturn and in Japan, Windows PCs.
Contents
Production Credits
Arcade Version
Chief Graphic Designer: Atsushi Shimamura
Graphic Designer: Washin Boku, Hideo Takashima, Hiroyuki Taguchi, Nobutaka Tozawa, Hiroaki Nakagawa, Akiko Kobayashi
Chief Programmer: Tatsuya Watanabe
Programmer: Koji Tanuma, Takashi Nanba, Tomoyuki Naitou
Cabinet Designer: Kimio Tsuda, Minoru Matsuba, Kenji Watanabe
Mechanical Engineer: Hideki Inoue, Yasuo Ishikawa, Tomoya Takasugi, Motohiko Higashiguchi, Hidemi Takabayashi
Music & Sound Effects: Kazuhiko Nagai, Nanae Kenda, David Leytze, Masanori Takeuchi
Voice: David Leytze, Lee Jeffryes, Kazunori Oh
Special Thanks: Ichirou Kawaoka
Planner: Takanori Hattori, Masayuki Ao
Directed by: Takanori Hattori
Presented by: Sega
Saturn Version
Original Game Design: Takanori Hattori, Masayuki Ao
Saturn Game Design: Shigenori Araki
Programmer: Zoltán Bartos, István Fey, Tamás Kovács, Attila Szalkai, Péter Balogh, Zoltán Varga
Project Manager: József Szentesi
Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
Managing Director: Péter Huszár
Technical Advisor: Kazuhiro Takase, Hiroaki Sano
Development Advisor: Hiroyuki Taguchi, Masayuki Ao
and All Sky Target Team Members
Producer: Shigenori Araki, Matt O'Driscoll, Steve Hutchins, David Locke
Senior Producer: Yutaka Sugano
Special Thanks to: Makoto Oshitani, Jin Shimazaki, Kazutoshi Miyake, Kats Sato, Stephen Friedman, András Császár, Jason Friedman, Ichirou Kawaoka, Tatsuya Watanabe, Atsushi Shimamura, Yoshimi Aikawa, Nanae Kenda, Jun Senoue, Isao Matsumoto, Ryutaro Nonaka, Zoltán Somorjai
Presented by: Sega
PC Version
Original Game Design: Takanori Hattori, Masayuki Ao
PC Game Design: Shigenori Araki
Development Advisor: Hiroyuki Taguchi, Masayuki Ao
Product Director: Toshinori Asai
Producer: Akira Kozu
Assistant Producer: Kei Suzuki
Programmer: Tamás Kovács, Zoltán Bartos, István Fey, Attila Szalkai, Péter Balogh, Zoltán Varga
Project Manager: József Szentesi
Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
Managing Director: Péter Huszár
and All of Sky Target Team Members
Special Thanks to: Makoto Oshitani, Jin Shimazaki, Kazutoshi Miyake, Kats Sato, Stephen Friedman, András Császár, Jason Friedman, Ichirou Kawaoka, Tatsuya Watanabe, Atsushi Shimamura, Yoshimi Aikawa, Nanae Kenda, Zoltán Somorjai
presented by: Sega
Gallery
Physical Scans
Model 2 Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Template:ScanflyerTemplate:Scanflyer
Saturn Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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61 | |
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Based on 25 reviews |
PC Version
PC, JP |
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320x120px Cover
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External Links
- ↑ Consoles +, "Juin 1997" (FR; 1997-0x-xx), page 122
- ↑ Electronic Gaming Monthly, "September 1997" (US; 1997-0x-xx), page 52
- ↑ Famitsu, "1997-05-02" (JP; 1997-04-18), page 1
- ↑ Fun Generation, "07/97" (DE; 1997-06-12), page 98
- ↑ GameFan, "Volume 5, Issue 8: August 1997" (US; 1997-xx-xx), page 20
- ↑ GamePro, "November 1997" (US; 1997-xx-xx), page 155
- ↑ MAN!AC, "07/97" (DE; 1997-06-11), page 72
- ↑ Mega Console, "Giugno 1997" (IT; 1997-xx-xx), page 72
- ↑ Mega Force, "Juillet/Août 1997" (FR; 1997-0x-xx), page 60
- ↑ Mega Fun, "07/97" (DE; 1997-06-04), page 68
- ↑ Neo, "Listopad 1997" (PL; 1997-xx-xx), page 36
- ↑ Next Generation, "October 1997" (US; 1997-09-23), page 177
- ↑ Player One, "Juin 1997" (FR; 1997-xx-xx), page 92
- ↑ Saturn Fan, "1997 No. 8" (JP; 1997-04-11), page 151
- ↑ Saturn Fan, "1997 No. 12" (JP; 1997-06-xx), page 90
- ↑ Saturn Power, "August 1997" (UK; 1997-06-25), page 76
- ↑ Sega Magazin, "Juli 1997" (DE; 1997-06-11), page 32
- ↑ Świat Gier Komputerowych, "7/1997" (PL; 1997-xx-xx), page 1
- ↑ Sega Saturn Magazine, "August 1997" (UK; 1997-07-16), page 74
- ↑ Sega Saturn Magazine, "1997-14 (1997-05-02)" (JP; 1997-04-18), page 137
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
- ↑ Strana Igr, "Sentyabr 1997" (RU; 1997-xx-xx), page 105
- ↑ Super Power, "7 1997" (FI; 1997-0x-xx), page 46
- ↑ Ultra Game Players, "September 1997" (US; 1997-08-19), page 85
- ↑ Video Games, "6/97" (DE; 1997-05-28), page 98