Difference between revisions of "List of Dreamcast widescreen codes"
From Sega Retro
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|line1=02441BAC | |line1=02441BAC | ||
|line2=3F400000}} | |line2=3F400000}} | ||
+ | | US | ||
+ | |- | ||
+ | | ''[[Metropolis Street Racer]]'' (v.1.001) | ||
+ | | {{CheatCode|AR | ||
+ | |line1=02107FDC | ||
+ | |line2=3F99999A | ||
+ | |line3=0211253C | ||
+ | |line4=3F900000}} | ||
+ | | EU | ||
+ | |- | ||
+ | | ''[[Metropolis Street Racer]]'' (v.1.009) | ||
+ | | {{CheatCode|AR | ||
+ | |line1=02106B5C | ||
+ | |line2=3F99999A | ||
+ | |line3=021111F4 | ||
+ | |line4=3F900000}} | ||
+ | | EU | ||
+ | |- | ||
+ | | ''[[Metropolis Street Racer]]'' | ||
+ | | {{CheatCode|AR | ||
+ | |line1=0210A01C | ||
+ | |line2=3F99999A | ||
+ | |line3=021146FC | ||
+ | |line4=3F900000}} | ||
| US | | US | ||
|- | |- | ||
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| US | | US | ||
|- | |- | ||
− | | ''[[Tomb Raider: The Last Revelation]]'' | + | | ''[[Tomb Raider: The Last Revelation]]'' (clipping) |
+ | | {{CheatCode|AR | ||
+ | |line1=02B75E28 | ||
+ | |line2=3EC00000}} | ||
+ | | EU | ||
+ | |- | ||
+ | | ''[[Tomb Raider: The Last Revelation]]'' (cropped) | ||
| {{CheatCode|AR | | {{CheatCode|AR | ||
|line1=02C0BC74 | |line1=02C0BC74 | ||
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|line2=43700000}} | |line2=43700000}} | ||
| US? | | US? | ||
+ | |- | ||
+ | | ''[[Zero Gunner 2]]'' | ||
+ | | {{CheatCode|AR | ||
+ | |line1=02323CB0 | ||
+ | |line2=43700000}} | ||
+ | | JP | ||
|- | |- | ||
| ''[[Zombie Revenge]]'' | | ''[[Zombie Revenge]]'' |
Revision as of 14:36, 4 December 2015
The following is a list of codes for the Sega Dreamcast cheat devices, allowing games to run in 16:9 anamorphic widescreen.
The Dreamcast cannot render natively in a 16:9 resolution - the output of the console will remain 4:3, however the codes below will alter geometry to avoid a "stretched" look when appearing on a widescreen television (or emulator). This concept is far more common on the PlayStation 2, GameCube, Xbox and Wii - while the result can lead to blurrier visuals with "rectangular" pixels, the benefits of widescreen, i.e. a wider field of view, will be carried forward.