Difference between revisions of "Sega Mouse"

From Sega Retro

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The Sega Mouse is a ball mouse, meaning it needs to be cleaned after regular use in order for it to continue to function properly. Despite there being three buttons on a [[Control Pad (Mega Drive)|standard control pad]], there are only two buttons on a Sega Mouse, {{A}} and {{B}}, however unusually the unit places its {{C}} button on the ball itself - flipping the peripheral turns it into a clickable trackball device.
 
The Sega Mouse is a ball mouse, meaning it needs to be cleaned after regular use in order for it to continue to function properly. Despite there being three buttons on a [[Control Pad (Mega Drive)|standard control pad]], there are only two buttons on a Sega Mouse, {{A}} and {{B}}, however unusually the unit places its {{C}} button on the ball itself - flipping the peripheral turns it into a clickable trackball device.
  
North America did not receive the Sega Mouse, but instead the '''Mega Mouse''', a similar but larger unit which added the missing {{Start}} button and scrapped the clickable trackball. The Mega Mouse was distributed with a red/black mouse mat. Supposedly there are some compatibility issues between the two, but this needs to be investigated.
+
North America did not receive the Sega Mouse, but instead the '''Mega Mouse''', a similar but larger unit which added the missing {{Start}} button and scrapped the clickable trackball. The Mega Mouse was distributed with a red/black mouse mat, and its awkwardly placed {{Start}} button comes at a disadvantage to left-handed users. Supposedly there are alo some compatibility issues between the two mice, but this needs to be investigated.
  
 
Few games were created to take advantage of the Sega/Mega Mouse, and contrary to popular belief, ''[[Art Alive!]]'' (seen as the direct rival to ''Mario Paint'') did not have mouse support. There were no [[Sega 32X]] games with mouse support.
 
Few games were created to take advantage of the Sega/Mega Mouse, and contrary to popular belief, ''[[Art Alive!]]'' (seen as the direct rival to ''Mario Paint'') did not have mouse support. There were no [[Sega 32X]] games with mouse support.

Revision as of 07:15, 8 July 2011

Megamouse.jpg
Sega Mouse / Mega Mouse
Made for: Sega Mega Drive, Sega Mega CD
Manufacturer: Sega

The Sega Mouse is a special computer mouse designed to work with the Sega Mega Drive and Sega Mega CD. It can be seen as the Sega alternative to Nintendo's mouse accessory, designed primarily for Mario Paint for the Super Nintendo. Only a few games were designed with Sega Mouse functionality in mind.

The Sega Mouse was released in Japan and Europe, only the major difference being the colour scheme - Japan opted for blue buttons, Europe for red. Both came packaged with a blue Sega-branded mouse mat. The European packaging actually calls it a Sega Mega Drive Mouse, although games still refer to it as the "Sega Mouse".

The Sega Mouse is a ball mouse, meaning it needs to be cleaned after regular use in order for it to continue to function properly. Despite there being three buttons on a standard control pad, there are only two buttons on a Sega Mouse, A and B, however unusually the unit places its C button on the ball itself - flipping the peripheral turns it into a clickable trackball device.

North America did not receive the Sega Mouse, but instead the Mega Mouse, a similar but larger unit which added the missing  START  button and scrapped the clickable trackball. The Mega Mouse was distributed with a red/black mouse mat, and its awkwardly placed  START  button comes at a disadvantage to left-handed users. Supposedly there are alo some compatibility issues between the two mice, but this needs to be investigated.

Few games were created to take advantage of the Sega/Mega Mouse, and contrary to popular belief, Art Alive! (seen as the direct rival to Mario Paint) did not have mouse support. There were no Sega 32X games with mouse support.

Compatible Games (Mega Drive)

Compatible Games (Mega CD)

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Sega Mega Drive
Topics Technical specifications (Hardware comparison) | History | List of games | Magazine articles | Promotional material | Merchandise | Cartridges | TradeMark Security System
Hardware Japan | North America | Western Europe | Eastern Europe | South America | Asia | South Korea | Australasia | Africa
EZ Games | Genesis 3 | LaserActive | Mega Jet | Mega PC | Mega Play | Mega-Tech System | Mega 6 | Nomad | Teradrive | Mega Drive Mini | Mega Drive Mini 2
New Mega Drive | Tianli VCD/DVD Players | "Consoles on a chip" | Licensed clones (Magic 2 | Mega Game II | Power Pegasus | Super Bitman)
Unlicensed clones
Add-ons Game Box | Power Base Converter | Mega-CD | 32X (Mega-CD 32X) | Mega Modem | Demo System DS-16
Cases Sega Genesis Nomad Carrying Case | System Carry Case
Controllers Control Pad | Six Button Control Pad | 6 Button Arcade Pad | Arcade Power Stick 6B | Konami Justifier | MK-1470
Action Chair | Activator | Arcade Power Stick | Keyboard | MegaFire | Mouse | Mega Stick | Menacer | Remote Arcade System | Ten Key Pad | Third Party Controllers
Accessories 4 Way Play | AC adaptor | Cleaning System | Control Pad Extension Cord | Game Factory | Genesis Speakers | Headset | HeartBeat Catalyst | Microphone | Region converter cartridges | Mega Terminal | Nomad PowerBack | RF Unit | SCART Cable | Stereo Audio Video Cable | Team Player | Video Monitor Cable | Third-party AC adaptors | Third Party Accessories
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Development tools ERX 308P | ERX 318P | Sprobe | SNASM68K | SNASM2 (Mega Drive) | SNASM2 (32X) | PSY-Q Development System (Mega Drive) | PSY-Q Development System (32X) | 32X CartDev | Sega Mars Development Aid System | Sega 32X Development Target
Unreleased Edge 16 | Floppy Disk Drive | Mega Play 1010 | Sega VR | Teleplay System | Video Jukebox