Difference between revisions of "Virtua Fighter 2"

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| tab3={{SAT}} NTSC-J
 
| tab3={{SAT}} NTSC-J
 
| tab4=Windows PC
 
| tab4=Windows PC
| publisher={{company|[[Sega]], [[Samsung]] (KR)}}
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| publisher={{company|[[Sega Enterprises, Ltd.]]|system=MOD2,SAT|region=JP}} {{company|[[Samsung]]|system=SAT|region=KR}} {{company|[[Sega of America]]|system=SAT|region=US}} {{company|[[Sega Europe]]|system=SAT|region=EU}} {{company|[[Sega Corporation (2000-2015)|Sega Corporation]]|system=360,PS3}} {{company|[[Sega Games]]|system=PSNow}} {{company|[[Sega Entertainment Inc.]]|system=PC|region=US}}
 
| developer={{multicol|
 
| developer={{multicol|
 
{{company|[[Sega AM2]]|system=MOD2}}
 
{{company|[[Sega AM2]]|system=MOD2}}
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| support={{company|[[81 Produce]]|system=MOD2,SAT}}
 
| support={{company|[[81 Produce]]|system=MOD2,SAT}}
 
{{company|[[Attractive Action Club]]|system=MOD2}}
 
{{company|[[Attractive Action Club]]|system=MOD2}}
| distributor={{company|[[SKC Softland]]|system=PC|region=KR}}
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| distributor={{company|[[Tec Toy]]|system=SAT,PC|region=BR}}
 +
{{company|[[Expert Software]]|system=PC|region=US, rerelease}}
 +
{{company|[[SKC Softland]]|system=PC|region=KR}}
 
{{company|[[Worldwise Enterprise]]|system=PC|region=TW}}
 
{{company|[[Worldwise Enterprise]]|system=PC|region=TW}}
 +
{{company|[[Matrix Interactive]]|system=PC|region=CN}}
 
| system=[[Sega Model 2A CRX]], [[Sega Saturn]], [[PlayStation 3]], [[Xbox 360]], [[Windows PC]], PlayStation Now
 
| system=[[Sega Model 2A CRX]], [[Sega Saturn]], [[PlayStation 3]], [[Xbox 360]], [[Windows PC]], PlayStation Now
 
| sounddriver={{SAT}} SCSP/CD-DA (33 tracks)
 
| sounddriver={{SAT}} SCSP/CD-DA (33 tracks)
| peripherals=
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| peripherals={{SAT}} [[Saturn Backup Memory]]
 
| players=1-2
 
| players=1-2
 
| genre=Fighting Action/Kakutou Action (格闘アクション){{fileref|Vf2 sat jp backcover.jpg}}, Action{{ref|https://web.archive.org/web/20200330225358/https://sega.jp/history/hard/segasaturn/software.html}}
 
| genre=Fighting Action/Kakutou Action (格闘アクション){{fileref|Vf2 sat jp backcover.jpg}}, Action{{ref|https://web.archive.org/web/20200330225358/https://sega.jp/history/hard/segasaturn/software.html}}
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| sat_code_us=81014
 
| sat_code_us=81014
 
| sat_rating_us=t
 
| sat_rating_us=t
| sat_rrp_us=69.99{{magref|gamepro|78|86}}{{intref|Press release: 1995-10-30: Sega unleashes exclusive lineup of arcade hits for Sega Saturn}}
+
| sat_rrp_us=69.99{{magref|gamepro|78|86}}{{intref|Press release: 1995-10-30: Sega unleashes exclusive lineup of arcade hits for Sega Saturn}}<!--39.99{{fileref|SegaFY1997BrandReview US.pdf|page=10}}-->
 
| sat_date_eu=1996-01-26
 
| sat_date_eu=1996-01-26
 
| sat_code_eu=MK81014-50
 
| sat_code_eu=MK81014-50
 
| sat_rating_eu=3
 
| sat_rating_eu=3
| sat_date_uk=1996-01-05{{magref|cvg|171|7}}
+
| sat_date_uk=1996-01-05{{magref|ctw|569|21}}{{ref|https://web.archive.org/web/20240116184557/https://groups.google.com/g/rec.games.video.sega/c/F36AyzY8Su0/m/IqlfKbIu0jcJ}}{{magref|cvg|171|7}}
 
| sat_code_uk=MK81014-50
 
| sat_code_uk=MK81014-50
 
| sat_rating_uk=3
 
| sat_rating_uk=3
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| pc_date_us_ex=199x
 
| pc_date_us_ex=199x
 
| pc_rating_us_ex=t
 
| pc_rating_us_ex=t
| pc_date_eu=1997
+
| pc_date_eu=1997-09-18{{ref|https://web.archive.org/web/19990210171333/http://www.sega-europe.com:80/pc/pcgame.html}}
 +
| pc_code_eu=MK 85058-50
 
| pc_rating_eu=3
 
| pc_rating_eu=3
 
| pc_date_de=1997
 
| pc_date_de=1997
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| pc_date_pl=1998
 
| pc_date_pl=1998
 
| pc_rrp_pl=160
 
| pc_rrp_pl=160
| pc_date_uk_xp=199x
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| pc_date_uk=1997-09-18{{ref|https://web.archive.org/web/19990210171333/http://www.sega-europe.com:80/pc/pcgame.html}}
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| pc_code_uk=MK 85058-50
 +
| pc_rating_uk=3
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| pc_date_uk_xp=2001-09-07{{ref|1=https://web.archive.org/web/20020415113122/http://www.amazon.co.uk/exec/obidos/tg/browse/-/300800/}}
 
| pc_code_uk_xp=EI-1305
 
| pc_code_uk_xp=EI-1305
 
| pc_rating_uk_xp=11
 
| pc_rating_uk_xp=11
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}}
 
}}
 
}}
 
}}
'''''{{PAGENAME}}''''' (バーチャファイター2) is a fighting game developed by [[Sega AM2]] and published by [[Sega]] as is the direct sequel to ''[[Virtua Fighter]]''. It is, as the name suggests, the second game in the ''Virtua Fighter'' series, and was originally released for [[Sega Model 2A CRX]] arcade hardware in 1994.
+
'''''{{PAGENAME}}''''' (バーチャファイター2) is a fighting game developed by [[Sega AM2]] and published by Sega as is the direct sequel to ''[[Virtua Fighter]]''. It is, as the name suggests, the second game in the ''Virtua Fighter'' series, and was originally released for [[Sega Model 2A CRX]] arcade hardware in 1994.
  
 
''Virtua Fighter 2'' was known for its breakthrough graphics and animation, rendering 3D characters and backgrounds with filtered texture mapping and introducing motion capture animation technology to the game industry.
 
''Virtua Fighter 2'' was known for its breakthrough graphics and animation, rendering 3D characters and backgrounds with filtered texture mapping and introducing motion capture animation technology to the game industry.
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''Virtua Fighter 2'' follows the same rules as its predecessor, being a 3D versus fighting game with three buttons, ring-outs and an emphasis on real fighting techniques and complex movesets. The game is faster than its predecessor, both in a faster-paced style of play, and the fact it runs at twice the frame rate of its predecessor (60FPS vs. 30FPS, leading to more responsive controls).
 
''Virtua Fighter 2'' follows the same rules as its predecessor, being a 3D versus fighting game with three buttons, ring-outs and an emphasis on real fighting techniques and complex movesets. The game is faster than its predecessor, both in a faster-paced style of play, and the fact it runs at twice the frame rate of its predecessor (60FPS vs. 30FPS, leading to more responsive controls).
  
Momentum-based damage (i.e. charging at an enemy deals more damage than attacking while standing still) was introduced with this iteration, and ''Virtua Fighter 2'' also pushes the move count from roughly 700 in its predecessor, to around 2,000 (noting of course the addition of Shun and Lion). The includes the ability for some characters to sidestep attacks, and thus make better use of the 3D surroundings. Gravity is still low in in ''Virtua Fighter 2'', allowing characters to jump much higher than the average human being, but is toned down from its predecessor.
+
Momentum-based damage (i.e. charging at an opponent deals more damage than attacking while standing still) was introduced with this iteration, and ''Virtua Fighter 2'' also pushes the move count from roughly 700 in its predecessor, to around 2,000 (noting of course the addition of Shun and Lion). The game includes the ability for some characters to sidestep attacks, and thus make better use of the 3D surroundings. Gravity is still low in in ''Virtua Fighter 2'', allowing characters to jump much higher than the average human being, but is toned down from its predecessor.
  
From a technical standpoint, ''Virtua Fighter 2'' uses fewer polygons than the original ''Virtua Fighter'', with detail instead being represented by textures{{magref|egm2|8|96}}. Backgrounds are more detailed, with elements represented with polygons rather than just the flat 2D backdrops of its predecessor. Shun's stage in particular is notable for taking place on a moving raft, with the fighters passing under bridges as they fight. Some stages also have added effects - in Sarah's, a strong breeze causes long hair to float realistically.
+
From a technical standpoint, ''Virtua Fighter 2'' uses fewer polygons than the original ''Virtua Fighter'', with detail instead being represented by textures{{magref|egm2|8|96}}. Backgrounds are more detailed, with elements represented with polygons rather than just the flat 2D backdrops of its predecessor. Shun's stage in particular is notable for taking place on a moving raft, with the fighters passing under bridges as they fight. Some stages also have added effects - in Sarah's, a strong breeze causes the hair of some characters to float realistically.
  
If a character fought themselves in the original ''Virtua Fighter'', player 2 would be given a different palette so the two fighters could be distinguisable. In ''Virtua Fighter 2'', characters receive an entirely new set of clothes which have been modelled differently (although do not affect the gamelay). If siblings Sarah and Jacky fight, a special arena is loaded.
+
If a character fought against themselves in the original ''Virtua Fighter'', the second player would be given a different costume so the two fighters could be distinguishable. In ''Virtua Fighter 2'', characters' clothes are more detailed than its predecessor (although that does not affect the gameplay). If siblings Sarah and Jacky fight, a special arena is loaded.
  
Like its predecessor, the normal arcade mode sees the player fight all other opponents in a set order; Lau, Sarah, Shun, Pai, Lion, Jeffry, Kage, Jacky, Wolf and Akira, culminating in a match against Dural. Dural's fight takes place underwater this time, meaning movement is slower and gravity is lower. If the Bryant siblings Sarah and Jacky fight each other, a special "Chicago" stage is loaded.
+
Like its predecessor, the normal arcade mode sees the player fight all other opponents in a set order; Lau, Sarah, Shun, Pai, Lion, Jeffry, Kage, Jacky, Wolf and Akira, culminating in a match against Dural. Dural's stage takes place underwater this time, meaning movement is slower and gravity is lower. If the Bryant siblings Sarah and Jacky fight each other, a special "Chicago" stage is loaded.
  
 
===Characters===
 
===Characters===
''Virtua Fighter 2'' features all the characters of the previous game, plus two (or three) more:
+
''Virtua Fighter 2'' features all the characters of the previous game, plus the two newcomers: Lion and Shun Di.
  
 
{{InfoTable|imagewidths=100|
 
{{InfoTable|imagewidths=100|
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| title=Akira Yuki
 
| title=Akira Yuki
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
{{MoveListRow|Doppo Choushitsu (独歩頂膝)|{{kick}}+{{guard}} then quickly release {{guard}} for 1 frame while still holding {{kick}}| }}
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
 
| title=Pai Chan
 
| title=Pai Chan
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
 
| title=Lau Chan
 
| title=Lau Chan
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
 
| title=Wolf Hawkfield
 
| title=Wolf Hawkfield
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
 
| title=Jeffry Mcwild
 
| title=Jeffry Mcwild
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
{{MoveListRow|Machine Gun Knee Lift|{{Hold|{{down}}|{{right}} {{kick}}}} (close to crouching opponent)| }}
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
| title=Kagemaru
+
| title=Kage-Maru
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
{{MoveListRow|Tsumuji Geri|{{kick}}+{{guard}} while standing up from crouch| }}
 +
{{MoveListRow|Suisha Geri (水車蹴り)|{{upleft}} {{kick}}+{{guard}}| }}
 +
{{MoveListRow|Senpuu Geri (旋風蹴り)|{{upleft}} {{kick}}| }}
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
 
| title=Sarah Bryant
 
| title=Sarah Bryant
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 
}}
 
}}
 
{{InfoRow|
 
{{InfoRow|
 
| title=Jacky Bryant
 
| title=Jacky Bryant
 
| image=
 
| image=
| desc=
+
| desc={{clear}}<!-- {{clear}} is put as a placeholder to not break the InfoRow, replace if possible. -->
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 
}}
 
}}
{{InfoRow|
 
| title=Dural
 
| image=
 
| desc=
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Shun Di
 
| title=Shun Di
 
| image=
 
| image=
| desc=
+
| desc=Shun Di is one of the two new characters introduced into the series.
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Lion Rafale
 
| title=Lion Rafale
 
| image=
 
| image=
| desc=
+
| desc=Lion is the second new character introduced into the series.
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 +
}}
 +
{{InfoRow|
 +
| title=Dural
 +
| image=
 +
| desc=Dural is a non-playable character in vanilla Virtua Fighter 2, but later made playable in the 2.1 version and the home ports.
 +
{{MoveListTable|desc=regular attacks|
 +
}}
 +
{{MoveListTable|desc=special attacks|
 +
}}
 
}}
 
}}
 
}}
 
}}
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===Release===
 
===Release===
''Virtua Fighter 2'', much like its predecessor, was very successful for Sega (particualrly in Japan), demonstrating cutting-edge graphics which made good use of Sega's Model 2 arcade platform. This hardware was able to run the game at 60 frames per second at a high resolution without slowdown, and was able to compete against the likes of [[Namco]]'s ''Tekken'' and other ''Virtua Fighter'' arcade derivatives which were beginning to emerge by this point.
+
''Virtua Fighter 2'', much like its predecessor, was very successful for Sega (particularly in Japan), demonstrating cutting-edge graphics which made good use of Sega's Model 2 arcade platform. This hardware was able to run the game at 60 frames per second at a high resolution without slowdown, and was able to compete against the likes of [[Namco]]'s ''Tekken'' and other ''Virtua Fighter'' arcade derivatives which were beginning to emerge by this point.
  
 
Upon release, the ''Virtua Fighter 2'' video game arcade cabinet cost £6000 for arcade operators{{magref|mms|39|59}}. For players, the arcade game cost £1 per play{{magref|ufg|3|38}}.
 
Upon release, the ''Virtua Fighter 2'' video game arcade cabinet cost £6000 for arcade operators{{magref|mms|39|59}}. For players, the arcade game cost £1 per play{{magref|ufg|3|38}}.
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''Virtua Fighter 2'' was re-released as ''Virtua Fighter 2+1'' (2.1) in Japan. This version features re-tweaked gameplay, slightly enhanced graphics and the ability to play as a newly-designed Dural. This version was also released as ''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (with other tweaks) for the [[PlayStation 2]]. It is also possible to switch to the 2+1 gameplay mechanics in the Saturn and PC versions, but none of the other features are updated.
 
''Virtua Fighter 2'' was re-released as ''Virtua Fighter 2+1'' (2.1) in Japan. This version features re-tweaked gameplay, slightly enhanced graphics and the ability to play as a newly-designed Dural. This version was also released as ''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (with other tweaks) for the [[PlayStation 2]]. It is also possible to switch to the 2+1 gameplay mechanics in the Saturn and PC versions, but none of the other features are updated.
  
''Virtua Fighter 2'' is the point of reference for ''[[Virtua Fighter Kids]]'', ''[[Virtua Fighter Animation]]'' and ''[[Fighters Megamix]]''. It was followed by ''[[Virtua Fighter 3]]'' in 1996. The game has also been released on [[Xbox Live Arcade]].
+
''Virtua Fighter 2'' is the point of reference for ''[[Virtua Fighter Kids]]'', ''[[Virtua Fighter Animation]]'' and ''[[Fighters Megamix]]''. It was followed by ''[[Virtua Fighter 3]]'' in 1996. The game has also been released on [[Xbox Live Arcade]]. As of December 6, 2024, the Xbox Live Arcade version has been delisted from the Xbox Store.{{ref|https://web.archive.org/web/20241109153954/https://www.sega.jp/topics/detail/241107_1/}}{{ref|https://ghostarchive.org/archive/3mhhl|https://support.sega.com/hc/en-us/articles/29776767664145-SEGA-Classics-FAQ}}
 +
 
 +
[[Sega Logistics Service]] announced it would end service on ''Virtua Fighter 2'' arcade machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}}
  
 
==Versions==
 
==Versions==
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==Production credits==
 
==Production credits==
 
{{mainArticle|{{PAGENAME}}/Production credits}}
 
{{mainArticle|{{PAGENAME}}/Production credits}}
===Arcade version===
 
{{multicol|
 
{{creditstable|
 
*'''Main programmer:''' [[Toru Ikebuchi]]
 
*'''Main designer:''' [[Kazuhiro Izaki]]
 
{{creditsheader|Programmers}}
 
*'''Motion choreographer:''' [[Shin Kimura]]
 
*'''Variety:''' [[Tetsuya Kaku]]
 
*'''Enemy:''' [[Daichi Katagiri]]
 
*'''Object:''' [[Kazuhiko Yamada]]
 
*'''Character Effects:''' [[Takeshi Suzuki]]
 
*'''Co-processor:''' [[Eisuke Miura]]
 
*'''AI & Rank mode:''' [[Kota Matsumoto]]
 
*'''Motion set:''' [[Shinji Ohshima]]
 
*'''Stage Effects:''' [[Takashi Fujimura]]
 
*'''Scroll:''' [[Goho Ogura]]
 
{{creditsheader|Designers}}
 
*'''Motion designers:''' [[Toshiya Inoue]], [[Takayuki Ota]], [[Naotake Nishimura]], [[Yasuo Kawagoshi]], [[Kaoru Nagahama]]
 
*'''Character designers:''' [[Tomohiro Ishii]], [[Kaori Yamamoto]]
 
*'''Stage designers:''' [[Toshihiro Nagoshi]], [[Yasuko Suzuki]], [[Takafumi Kagaya]], [[Makoto Osaki]]
 
*'''Texture designers:''' [[Kenji Okada]], [[Takashi Isono]], [[Kazunori Oh|Kazunori O]], [[Jeffery Buchanan|Jeffry Buchanan]], [[Yukinobu Arikawa]]
 
*'''Scroll designer:''' [[Hideaki Kato]]
 
*'''Motion capture:''' [[Susumu Takatsuka]]
 
 
*'''Planning support:''' [[Manabu Tsukamoto]], [[Hiroshi Masui]]
 
*'''Sound designers:''' [[Takayuki Nakamura]], [[Takenobu Mitsuyoshi]], [[Akiko Hashimoto]], [[Kazuhiko Kouchi]]
 
*'''Publicist:''' [[Fumio Kurokawa]]
 
*'''Special Thanks:''' [[Attractive Action Club]], Action Data Stunt Team, [[81 Produce]], [[Kazunari Uchida]]
 
*'''Producer & Director:''' [[Yu Suzuki]]
 
| console=MOD2
 
}}
 
}}
 
===Arcade version (2.1)===
 
{{multicol|
 
{{creditstable|
 
*'''Main programmer:''' [[Toru Ikebuchi]]
 
*'''Main designer:''' [[Kazuhiro Izaki]]
 
{{creditsheader|Programmers}}
 
*'''Motion choreographer:''' [[Shin Kimura]]
 
*'''Variety:''' [[Tetsuya Kaku]]
 
*'''Enemy:''' [[Daichi Katagiri]]
 
*'''Object:''' [[Kazuhiko Yamada]]
 
*'''Character Effects:''' [[Takeshi Suzuki]]
 
*'''Co-processor:''' [[Eisuke Miura]]
 
*'''AI & Rank mode:''' [[Kota Matsumoto]]
 
*'''Motion set:''' [[Shinji Ohshima]]
 
*'''Stage Effects:''' [[Takashi Fujimura]]
 
*'''Scroll:''' [[Goho Ogura]]
 
{{creditsheader|Designers}}
 
*'''Motion designers:''' [[Toshiya Inoue]], [[Takayuki Ota]], [[Naotake Nishimura]], [[Yasuo Kawagoshi]], [[Kaoru Nagahama]]
 
*'''Character designers:''' [[Tomohiro Ishii]], [[Kaori Yamamoto]]
 
*'''Stage designers:''' [[Toshihiro Nagoshi]], [[Yasuko Suzuki]], [[Takafumi Kagaya]], [[Makoto Osaki]]
 
*'''Texture designers:''' [[Kenji Okada]], [[Takashi Isono]], [[Kazunori Oh|Kazunori O]], [[Jeffery Buchanan|Jeffry Buchanan]], [[Yukinobu Arikawa]]
 
*'''Scroll designer:''' [[Hideaki Kato]]
 
*'''Motion capture:''' [[Susumu Takatsuka]]
 
<br>
 
*'''Planning support:''' [[Manabu Tsukamoto]], [[Hiroshi Masui]]
 
*'''Sound designers:''' [[Takayuki Nakamura]], [[Takenobu Mitsuyoshi]], [[Youichi Ueda]], [[Akiko Hashimoto]], [[Kazuhiko Kouchi]]
 
*'''Publicist:''' [[Fumio Kurokawa]]
 
*'''Special Thanks:''' [[Attractive Action Club]], Action Data Stunt Team, [[81 Produce]], [[Kazunari Uchida]]
 
*'''Producer & Director:''' [[Yu Suzuki]]
 
| console=MOD2
 
}}
 
}}
 
===Saturn version===
 
{{multicol|
 
{{creditstable|
 
*'''Director:''' [[Keiji Okayasu|岡安 啓司]]
 
{{creditsheader|Programmer}}
 
*'''System Program etc.:''' [[Tetsuya Sugimoto|杉本 哲也]]
 
*'''Collision Program etc.:''' [[Hideya Shibazaki|柴崎 英哉]]
 
*'''Motion Program etc.:''' [[Hiroaki Shoji|庄司 弘明]]
 
*'''Enemy Program etc.:''' [[Takayuki Yamaguchi|山口 貴之]]
 
*'''Movie Program etc.:''' [[Kazuo Ohtani|大谷 一雄]]
 
*'''Command Program etc.:''' [[Shinji Ohshima|大島 真治]]
 
*'''Texture Program etc.:''' [[Takeshi Matsuda|松田 武志]]
 
*'''Scroll Proaram etc.:''' [[Hiroki Okajima|岡島 浩樹]]
 
{{creditsheader|Graphic designer}}
 
*'''Movie Design etc.:''' [[Yoshinao Asako|浅古 芳尚]]
 
*'''Background Design etc.:''' [[Youji Kato|加藤 陽仁]]
 
*'''Character Design etc.:''' [[Kaori Yamamoto|山本 花織]], [[Kaoru Nagahama|長浜 かおる]]
 
*'''Scroll Design etc.:''' [[Ryoya Yui|油井 亮弥]]
 
{{creditsheader|Sound Staff}}
 
*'''Sound Producer:''' [[Takayuki Nakamura|中村 隆之]]
 
*'''Music Arranger & Director:''' [[Takenobu Mitsuyoshi|光吉 猛修]]
 
*'''Sound Designer:''' [[Kazuhiko Kouchi|河内 和彦]]
 
*'''Music Programmer:''' [[Teruo Nakano|中野 テルヲ]] (Silly Walk)
 
*'''Recording Director:''' [[Tatsutoshi Narita|成田 尊]] ([[Sega Digital Studio]])
 
*'''Recording Engineer:''' [[Naoyuki Machida|町田 直幸]] ([[Sega Digital Studio]])
 
*'''Recording Manager:''' [[Fumitaka Shibata|柴田 文孝]] ([[Sega Digital Studio]])
 
 
*'''Publicity:''' [[Koji Umeda|梅田 浩二]], [[Nobutaka Arii|有井 伸孝]]
 
*'''Special Thanks:''' [[Matsuhide Mizoguchi|溝口 松秀]], [[Yutaka Nishino|西野 裕]], [[Shigenobu Iga|伊賀 重伸]], [[Hiroshi Kawaguchi|川口 博史]], Arcade V.F.2 Team, [[Sega Graphics Library|S.G.L. Team]], [[81 Produce|(株)81プロデュース]]
 
*'''Producer:''' [[Yu Suzuki|鈴木 裕]]
 
| source=In-game credits (JP)
 
| pdf=VirtuaF2_Saturn_JP_SSEnding.pdf
 
| console=SAT
 
}}
 
}}
 
 
===PC version===
 
{{multicol|
 
{{creditstable|
 
*'''Main Programmer:''' [[Koue Tsukuda]]
 
*'''Programmers:''' [[Masato Hagishita]], [[Yasuhiro Suzuki]], [[Hajime Sawada]], [[Yoshihiko Toyoshima]], [[Takashi Atsu]], [[Toshinori Suzuki]], [[Kazuhisa Hasuoka]], [[Tomonobu Takahashi]]
 
*'''Graphic Designers:''' [[Hisato Fukumoto]], [[Tomoharu Tanaka]], [[Katsufumi Yoshimori]], [[Yumi Morikawa]]
 
*'''Sound Desginer:''' [[Takenobu Mitsuyoshi]]
 
{{creditsheader|PC Division (Marketing)}}
 
*'''Group General Manager:''' [[Shinji Fujiwara]]
 
*'''Managers:''' [[Tchie Tokoro]], [[Yasuo Koike]]
 
*'''Staffs:''' Ryousuke Kaji, Junko Yasui, Yoshirou Tateyama, Satomi Kawasaki, Takeshi Tsugane, Yasuhide Nagasawa, Shinya Itoh, Shozo Hirano
 
*'''Manual & Package Producer:''' [[Taiji Okamoto]], [[Yoshihiro Sakuta]]
 
*'''Manual Editor:''' Mitsuaki Chouno
 
*'''Manual & Package Designer:''' [[Toshiki Yamaguchi]], Hisashi Nishimura
 
*'''Help Editor:''' [[Tadashi Ihoroi]], [[Takako Higuchi]]
 
*'''Publicity:''' Hiroyuki Otaka, [[Toshirou Nakayama]]
 
 
*'''Director:''' [[Tadashi Ihoroi]]
 
*'''Assistant Producer:''' [[Shun Arai]]
 
*'''Producer:''' [[Toshinori Asai]]
 
*'''Supervisor:''' [[Yu Suzuki]]
 
*'''Special Thanks to:''' [[AM2|AM R&D Dpt # 2]], Virtua Fighter 2 Arcade Team, Virtua Fighter 2 Saturn Team, ASCII, Cooperation (Tech Win)
 
*'''Sega PC Check Team:''' Takahiko Kobayashi, Youichirou Inoue, Kazuyuki Hagihara, [[Tomohisa Nakayasu]]
 
*'''Super Players:''' [[Motoki Shinohara]], Takayuki Haneda, Toyohiko Yoshimine
 
*'''Presented by:''' [[Sega Enterprises, Ltd.]]
 
| console=PC
 
}}
 
}}
 
{{multicol|
 
{{creditstable|
 
{{creditsheader|SEGA Entertainment Credits}}
 
*'''Executive Producer:''' [[Matt Wolf]]
 
*'''Producer:''' [[Scott Hawkins]]
 
*'''Product Manager:''' [[Kristi Walker]]
 
*'''Copywriter:''' [[Josh Braff]]
 
*'''Design & Typesetting:''' [[Cody Gates]]
 
*'''Package Illustration:''' [[Masud Husain]]
 
*'''Creative Services:''' [[Eileen Sacman]], [[Arvin Carlson]], [[Scot Allen]]
 
*'''Special Thanks:''' [[Shinobu Toyoda]], [[Bernie Stolar]], [[Greg Suarez]], [[Jill Braff]], [[Sue Price]], and [[John Goodale]]
 
{{creditsheader|Sega of Japan Credits}}
 
*'''Director:''' [[Tadashi Ihoroi]]
 
*'''Producer:''' [[Toshinori Asai]]
 
*'''Assistant Producer:''' [[Shun Arai]]
 
*'''Supervisor:''' [[Yu Suzuki]]
 
*'''Main Programmer:''' [[Koue Tsukuda]]
 
*'''Programmers:''' [[Masato Hagishita]], [[Yasuhiro Suzuki]], [[Hajime Sawada]], [[Yoshihiko Toyoshima]], [[Takashi Atsu]], [[Toshinori Suzuki]], [[Kazuhisa Hasuoka]], [[Tomonobu Takahashi]]
 
*'''Graphic Designers:''' [[Hisato Fukumoto]], [[Tomoharu Tanaka]], [[Katsufumi Yoshimori]], [[Yumi Morikawa]]
 
*'''Sound Designer:''' [[Takenobu Mitsuyoshi]]
 
{{creditsheader|SEGA of Japan PC Division (Marketing)}}
 
*'''Group General Manager:''' [[Shinji Fujiwara]]
 
*'''Managers:''' [[Chie Tokoro]], [[Yasuo Koike]]
 
*'''Staff:''' [[Ryousuke Kaji]], [[Junko Yasui]], [[Yoshirou Tateyama]], [[Satomi Kawasaki]], [[Takeshi Tsugane]], [[Toshiro Nakayama]], [[Yasuhide Nagasawa]], [[Shinya Itoh]], [[Shozu Hirano]]
 
*'''Help Editor:''' [[Tadashi Ihoroi]], [[Takako Higuchi]]
 
| console=PC
 
| source=EU manual
 
}}
 
}}
 
  
 
==Magazine articles==
 
==Magazine articles==
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| gi_source={{num|33}}, ''[http://web.archive.org/web/19971120011649/www.gameinformer.com/jan96/vf2.html]''
 
 
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{{Scanbox
 
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| console=PC
 
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}}
 
{{Scanbox
 
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Latest revision as of 22:33, 12 November 2024

For the 2D Sega Mega Drive version, see Virtua Fighter 2 (Mega Drive).

n/a

  • Model 2
  • Sega Saturn
    NTSC-U/PAL
  • Sega Saturn
    NTSC-J
  • Windows PC

VF2-1Arcade.png

VirtuaFighter2 Saturn US Title.png

VF2 Saturn JP SS Title.png

VirtuaFighter2 PC Title.png

Virtua Fighter 2
System(s): Sega Model 2A CRX, Sega Saturn, PlayStation 3, Xbox 360, Windows PC, PlayStation Now
Publisher:
Arcade (Model 2)
Sega Saturn
Sega Enterprises, Ltd. (JP)
Sega Saturn
Samsung (KR)
Sega Saturn
Sega of America (US)
Sega Saturn
Sega Europe (EU)
Xbox 360
Sony PlayStation 3
Sega Corporation
PlayStation Now
Sega Games
Windows PC
Sega Entertainment Inc. (US)
Developer:
Supporting companies:
Distributor:
Sega Saturn
Windows PC
Tec Toy (BR)
Windows PC
Expert Software (US, rerelease)
Windows PC
SKC Softland (KR)
Windows PC
Worldwise Enterprise (TW)
Windows PC
Matrix Interactive (CN)
Sound driver:
Sega Saturn
SCSP/CD-DA (33 tracks)
Peripherals supported:
Sega Saturn
Saturn Backup Memory
Genre: Fighting Action/Kakutou Action (格闘アクション)[2], Action[3]

















Number of players: 1-2
Release Date RRP Code
Arcade (Model 2)
JP
¥? ?
Arcade (Model 2)
US
$? ?
Arcade (Model 2)
UK
£6,000 ?
























Sega Saturn
JP
¥6,8006,800 GS-9079
Sega Rating: All Ages
Sega Saturn
JP
(Satakore)
¥2,8002,800 GS-9146
Sega Rating: All Ages
Sega Saturn
US
$69.9969.99[9][10] 81014
ESRB: Teen
Sega Saturn
EU
MK81014-50
ELSPA: 3+ OK
Sega Saturn
DE
MK81014-50
USK: 16
Sega Saturn
PT
STJSE0100
Sega Saturn
UK
£49.9949.99[14] MK81014-50
ELSPA: 3+ OK
Sega Saturn
PL
279zł279
Sega Saturn
AU
FVIR16SSC
OFLC: M15
Sega Saturn
BR
193066
Tectoy: 13+
Sega Saturn
KR
GS-9507J
MK-81014-08
Windows PC
JP
¥8,800 (9,240)8,800 (9,240)[16] HCJ-0127
Sega Rating: All Ages
Windows PC
JP
(Special Pack)
¥9,800 (10,290)9,800e [17] HCJ-0135
Sega Rating: All Ages
Windows PC
JP
(PC Home)
Windows PC
US
$39.9939.99[18] 85058
ESRB: Teen
Windows PC
US
(Expert Software)
ESRB: Teen
Windows PC
EU
MK 85058-50
ELSPA: 3+ OK
Windows PC
BX
(Sega Classics)
ELSPA: 3+ OK
Windows PC
DE
USK: 16
Windows PC
DE
(Green Pepper)
DM 6.996.99[20]
USK: 12
Windows PC
ES
(Xplosiv)
aDeSe: 13+
Windows PC
NL
(Xplosiv)
ELSPA: 11+ OK
Windows PC
PT
(Top Games)
Windows PC
PT
(Power Games)
Windows PC
UK
MK 85058-50
ELSPA: 3+ OK
Windows PC
UK
(Xplosiv)
EI-1305
ELSPA: 11+ OK
Windows PC
UK
(Xplosiv)
XP-1305
ELSPA: 11+ OK
Windows PC
HU
Windows PC
PL
160zł160
Windows PC
PL
(Xplosiv)
ELSPA: 3+ OK
Windows PC
BR
Tectoy: Todas as Idades
Windows PC
CN
Windows PC
IN
(e-value)
Windows PC
KR
Windows PC
SG
SELL: 12+
Windows PC
SG
(Replaygem)
Windows PC
TW
NT$1,2001,200
Xbox 360
JP
400MSP400[22]
CERO: B
Xbox 360
JP
(Otameshiban)
FREEfree
CERO: B
Xbox 360
US
400MSP400[24]
ESRB: Everyone 10+
Xbox 360
US
(Trial Game)
FREEfree
ESRB: Everyone 10+
Xbox 360
EU
400MSP400[23]
PEGI: 12+
Xbox 360
EU
(Trial Game)
FREEfree
PEGI: 12+
Xbox 360
DE
400MSP400[23]
USK: 12
Xbox 360
DE
(Trial Game)
FREEfree
USK: 12
Xbox 360
UK
400MSP400[24]
PEGI: 12+
Xbox 360
UK
(Trial Game)
FREEfree
PEGI: 12+
Xbox 360
AU
400MSP400[23]
OFLC: Mature (M)
Xbox 360
AU
(Trial Game)
FREEfree
OFLC: Mature (M)
Sony PlayStation 3
JP
¥762 (800)762 (800)[31] NPJB-00251
CERO: B
Sony PlayStation 3
US
$4.994.99[23] NPUB-30928
ESRB: Everyone 10+
Sony PlayStation 3
EU
€4.494.49[23] NPEB-01163
PEGI: 12+
Sony PlayStation 3
DE
€4.494.49[23] NPEB-01163
USK: 12
Sony PlayStation 3
UK
£3.693.69[23] NPEB-01163
PEGI: 12+
Sony PlayStation 3
AU
$6.756.75[30] NPEB-01163
OFLC: Mature (M)
Sony PlayStation 3
KR
₩6,3006,300[32] NPHB-00517
GRB: 12
Sony PlayStation 3
TW
NT$160160[33] NPHB-00517
GSRR: 12+
PlayStation Now
JP

Virtua Fighter 2 (バーチャファイター2) is a fighting game developed by Sega AM2 and published by Sega as is the direct sequel to Virtua Fighter. It is, as the name suggests, the second game in the Virtua Fighter series, and was originally released for Sega Model 2A CRX arcade hardware in 1994.

Virtua Fighter 2 was known for its breakthrough graphics and animation, rendering 3D characters and backgrounds with filtered texture mapping and introducing motion capture animation technology to the game industry.

It was followed by a sequel, Virtua Fighter 3, in 1996.

Gameplay

Virtua Fighter 2 follows the same rules as its predecessor, being a 3D versus fighting game with three buttons, ring-outs and an emphasis on real fighting techniques and complex movesets. The game is faster than its predecessor, both in a faster-paced style of play, and the fact it runs at twice the frame rate of its predecessor (60FPS vs. 30FPS, leading to more responsive controls).

Momentum-based damage (i.e. charging at an opponent deals more damage than attacking while standing still) was introduced with this iteration, and Virtua Fighter 2 also pushes the move count from roughly 700 in its predecessor, to around 2,000 (noting of course the addition of Shun and Lion). The game includes the ability for some characters to sidestep attacks, and thus make better use of the 3D surroundings. Gravity is still low in in Virtua Fighter 2, allowing characters to jump much higher than the average human being, but is toned down from its predecessor.

From a technical standpoint, Virtua Fighter 2 uses fewer polygons than the original Virtua Fighter, with detail instead being represented by textures[35]. Backgrounds are more detailed, with elements represented with polygons rather than just the flat 2D backdrops of its predecessor. Shun's stage in particular is notable for taking place on a moving raft, with the fighters passing under bridges as they fight. Some stages also have added effects - in Sarah's, a strong breeze causes the hair of some characters to float realistically.

If a character fought against themselves in the original Virtua Fighter, the second player would be given a different costume so the two fighters could be distinguishable. In Virtua Fighter 2, characters' clothes are more detailed than its predecessor (although that does not affect the gameplay). If siblings Sarah and Jacky fight, a special arena is loaded.

Like its predecessor, the normal arcade mode sees the player fight all other opponents in a set order; Lau, Sarah, Shun, Pai, Lion, Jeffry, Kage, Jacky, Wolf and Akira, culminating in a match against Dural. Dural's stage takes place underwater this time, meaning movement is slower and gravity is lower. If the Bryant siblings Sarah and Jacky fight each other, a special "Chicago" stage is loaded.

Characters

Virtua Fighter 2 features all the characters of the previous game, plus the two newcomers: Lion and Shun Di.

Akira Yuki
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Doppo Choushitsu (独歩頂膝) K+G then quickly release G for 1 frame while still holding K
Pai Chan
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Lau Chan
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Wolf Hawkfield
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Jeffry Mcwild
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Machine Gun Knee Lift HOLD DownRight K (close to crouching opponent)
Kage-Maru
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Tsumuji Geri K+G while standing up from crouch
Suisha Geri (水車蹴り) Up-left K+G
Senpuu Geri (旋風蹴り) Up-left K
Sarah Bryant
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Jacky Bryant
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Shun Di
Shun Di is one of the two new characters introduced into the series.
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Lion Rafale
Lion is the second new character introduced into the series.
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description
Dural
Dural is a non-playable character in vanilla Virtua Fighter 2, but later made playable in the 2.1 version and the home ports.
Move list (regular attacks)
Name Command Description
Move list (special attacks)
Name Command Description

Achievements

Main article: Virtua Fighter 2/Achievements.

History

Development

Main article: Virtua Fighter 2/Development.

Release

Virtua Fighter 2, much like its predecessor, was very successful for Sega (particularly in Japan), demonstrating cutting-edge graphics which made good use of Sega's Model 2 arcade platform. This hardware was able to run the game at 60 frames per second at a high resolution without slowdown, and was able to compete against the likes of Namco's Tekken and other Virtua Fighter arcade derivatives which were beginning to emerge by this point.

Upon release, the Virtua Fighter 2 video game arcade cabinet cost £6000 for arcade operators[36]. For players, the arcade game cost £1 per play[37].

The Saturn version of Virtua Fighter 2 sold 1.7 million copies in Japan.[38] In addition, it sold at least more than 500,000 copies in the United States,[39] (200,000 selling in December 1995 alone[40]) adding up to at least more than 2.2 million units sold in Japan and the United States.

Legacy

Virtua Fighter 2 was re-released as Virtua Fighter 2+1 (2.1) in Japan. This version features re-tweaked gameplay, slightly enhanced graphics and the ability to play as a newly-designed Dural. This version was also released as Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (with other tweaks) for the PlayStation 2. It is also possible to switch to the 2+1 gameplay mechanics in the Saturn and PC versions, but none of the other features are updated.

Virtua Fighter 2 is the point of reference for Virtua Fighter Kids, Virtua Fighter Animation and Fighters Megamix. It was followed by Virtua Fighter 3 in 1996. The game has also been released on Xbox Live Arcade. As of December 6, 2024, the Xbox Live Arcade version has been delisted from the Xbox Store.[41][42]

Sega Logistics Service announced it would end service on Virtua Fighter 2 arcade machines on March 31, 2017.[43][44]

Versions

Virtua Fighter 2 was brought to the Sega Saturn in 1996 with extra modes and a CD soundtrack, at the expense of graphical fidelity and polygon counts. The Saturn version is widely considered to be one of the better looking games for the system, despite having to sacrifice the 3D backgrounds of its arcade counterpart. This version was the basis for a Windows PC port in 1997.

The Saturn port allows for the arena size to be adjusted down or all the way up to 82 metres, being the only game in the series, other than Virtua Fighter Remix, that has such options. The energy meter is also adjustable (to the point where it has no meaning), leading to what some have called "sumo match" modes, where players can only win by knocking their opponent out of the ring.

Virtua Fighter 2 was considered a technical feat for its time, running at a full 704x480 resolution (704x512 in PAL regions; both more than the Model 2 version) while aiming for 60FPS. To compensate, the Saturn version features no lighting - all polygon faces are rendered with the same brightness level, although the texture work goes some way to mask the limitations (as does the fact most of the game takes place outside in the daylight). The game also still casts shadows on the floor, albeit simpler ones than its Model 2 counterpart.

The most notable omission in the Saturn (and PC) versions are the 3D backgrounds, which are now rendered in 2D similar to the original Virtua Fighter. This would be a long-standing issue in most fighting games for the Saturn and PlayStation, where polygons are hard to come by and are better utilised improving the character models instead. Later titles such as Fighting Vipers and Last Bronx would start to find ways of overcoming the problem, and many of the stages would be made more accurate in Fighters Megamix.

The decision to simplify the backgrounds leads to some notable omissions in the Saturn port. In the arcade, Shun Di's stage takes place on a large raft moving down a river, occasionally floating underneath stone bridges, while on the Saturn the arena is static and takes place on the shoreline of the river. Wolf's stage also misses the cage surrounding the arena (something re-introduced in Megamix (and to a lesser degree in Virtua Fighter Kids). The reflective floors of Dural's stage are also missing in the Saturn port.

Localised names

Also known as
Language Localised Name English Translation
English Virtua Fighter 2 Virtua Fighter 2
English (US) Virtua Fighter 2 Virtua Fighter 2
Japanese バーチャファイター2 Virtua Fighter 2
Korean 버쳐파이터2 Virtua Fighter 2

Screenshots

Main article: Virtua Fighter 2/Comparisons.

Production credits

Main article: Virtua Fighter 2/Production credits.

Magazine articles

Main article: Virtua Fighter 2/Magazine articles.

Promotional material

Main article: Virtua Fighter 2/Promotional material.

Artwork

Physical scans

Arcade version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Computer & Video Games (UK)
93
[45]
Gamestar (AU)
98
[46]
Games World: The Magazine (UK)
87
[47]
Ultimate Future Games (UK)
95
[37]
Arcade (Model 2)
93
Based on
4 reviews

Virtua Fighter 2

Model 2, US
Model 2, JP

Saturn version

Sega Retro Average 
Publication Score Source
94
94 №38, p36/37
96 №75
Sega Saturn
95
Based on
3 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
100
[48]
Consoles + (FR)
96
[49]
Computer & Video Games (UK)
97
[14]
Edge (UK)
90
[50]
Electronic Gaming Monthly (US) NTSC-U
83
[51]
Famitsu (JP) NTSC-J
98
[52]
Fun Generation (DE)
90
[53]
Fusion (US) NTSC-U
100
[54]
Gambler (PL)
100
[55]
GameFan (US) NTSC-U
98
[56]
Game Players (US) NTSC-U
99
[57]
GamePro (US) NTSC-U
100
[9]
GamePro (UK)
94
[58]
GamesMaster (UK) PAL
95
[59]
Games World: The Magazine (UK) PAL
96
[60]
Game Informer (US) NTSC-U
86
[61]
Hobby Consolas (ES) PAL
94
[62]
MAN!AC (DE) PAL
88
[63]
Maximum (UK)
100
[64]
Mega Force (FR) PAL
91
[65]
Mega Fun (DE) PAL
92
[66]
Magazina Igrushek (RU)
95
[67]
Mean Machines Sega (UK)
97
[36]
Next Generation (US) NTSC-U
100
[68]
Player One (FR)
98
[69]
Saturn Fan (JP) NTSC-J
92
[70]
Saturn+ (UK) PAL
98
[71]
Score (CZ)
100
[72]
Sega Magazin (DE) PAL
95
[73]
Sega News (CZ)
93
[74]
Sega Pro (UK) NTSC
94
[75]
Świat Gier Komputerowych (PL)
95
[76]
Sega Saturn Magazine (UK) PAL
98
[77]
Sega Saturn Magazine (JP) NTSC-J
92
[78]
Sega Saturn Magazine (JP) NTSC-J
97
[79]
Strana Igr (RU)
73
[80]
Total Saturn (UK) PAL
90
[81]
Ultimate Future Games (UK) PAL
92
[82]
Ultimate Gamer (US) NTSC-U
90
[83]
Última Generación (ES)
94
[84]
VideoGames (US) NTSC-U
90
[85]
Sega Saturn
94
Based on
41 reviews

Virtua Fighter 2

Saturn, JP
Vf2 sat jp backcover.jpgVf2 sat jp 1995cover.jpg
Cover
VF2 sat jp spine.jpg
Spinecard
VirtuaFighter2 Saturn JP Disc.jpg
Disc
VirtuaFighter2 SS jp manual.pdf
Manual
VirtuaFighter2 Saturn JP Box Inlay.jpg
Inlay
Saturn, JP (Satakore)
VF2 Saturn JP Box Back Satakore.jpgVf2 sat jp 1997cover.jpg
Cover
VirtuaFighter2 Saturn JP Spinecard Satakore.jpg
Spinecard
VirtuaFighter2 Saturn JP Disc Satakore.jpg
Disc
VirtuaFighter2 Saturn JP Box Inlay Satakore.jpg
Inlay
Saturn, US
Vf2 sat us backcover.jpgVf2 sat us cover.jpg
Cover
Vf2 sat us disc.jpg
Disc
Virtuafighter2 sat us manual.pdf
Manual
Saturn, EU
VirtuaFighter2 saturn eu cover.jpg
Cover
VirtuaFighter2 saturn eu cd-blue.jpg
Disc
Virtua Fighter 2 SAT EU Manual.jpg
Manual
Saturn, EU (alt)

Vf2 sat eu altdisc.jpg
Disc
Saturn, DE
VF2 Sat DE cover.jpg
Cover
Saturn, PT
VF2 Sat PT cover.jpg
Cover
Saturn, AU
VF2 Sat AU cover.jpg
Cover
Saturn, BR
VirtuaFighter2 Sat BR backcover.jpgNospine.pngVirtuaFighter2 Sat BR cover.jpg
Cover
Saturn, KR
VirtuaFighter2 Sat KR backcover.jpgVirtuaFighter2 Sat KR sidecover.jpgVirtuaFighter2 Sat KR cover.jpg
Cover
VirtuaFighter2 Saturn KR Spinecard.jpg
Spinecard

PC version

Sega Retro Average 
Publication Score Source
75 №62, p32-34
82
Windows PC
79
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Gambler (PL)
85
[86]
Génération 4 (FR)
67
[87]
Gry Komputerowe (PL)
84
[88]
Game Over (RO)
81
[89]
Gameshow (TR)
93
[90]
Hacker (HR)
78
[91]
LeveL (CZ)
70
[92]
Reset (PL)
90
[93]
Secret Service (PL)
90
[94]
Secret Service (PL)
90
[95]
Świat Gier Komputerowych (PL)
83
[96]
Svet Kompjutera (YU)
86
[97]
Master Games (BG)
90
[98]
Windows PC
84
Based on
13 reviews

Virtua Fighter 2

PC, JP
VirtuaFighter2 PC JP Box Back.jpgNospine.pngVirtuaFighter2 PC JP cover.jpg
Cover
PC, JP (Special Pack)
VirtuaFighter2 PC JP special cover.jpg
Cover
PC, JP (PC Home)
VirtuaFighter2 PC JP Box PCHome.jpg
Cover
PC, US
VirtuaFighter2 PC US Box Back.jpgNospine.pngVirtuaFighter2 PC US Box Front.jpg
Cover
VirtuaFighter2 PC US disc.jpg
Disc
VirtuaFighter2 PC US Box Back JewelCase.jpgVirtuaFighter2 PC US Box Front JewelCase.jpg
Jewel Case
PC, US (Expert Software)
VirtuaFighter2 PC US Box Back Expert.jpgNospine.pngVF2 PC US ex front.jpg
Cover
VirtuaFighter2 PC US Disc Expert.jpg
Disc
VirtuaFighter2 PC US Box Front JewelCase Expert.jpg
Jewel Case
PC, US (Expert Software; alt)

VF2 PC US ex alt2 disc.jpg
Disc
VF2 PC US ex alt2 jback.jpgVF2 PC US ex alt2 jfront.jpg
Jewel Case
PC, EU
VirtuaFighter2 PC EU Box Back.jpgNospine.pngVirtuaFighter2 PC EU Box Front.jpg
Cover
VF2 PC EU jfront.jpg
Jewel Case
PC, UK (Expert Software)
VirtuaFighter2 PC US Box Front Expert.jpg
Cover
PC, UK (Xplosiv)
VF2 PC EU Box Xplosiv.jpg
Cover
VirtuaFighter2 PC UK Disc Xplosiv.jpg
Disc
PC, UK (Xplosiv; alt)
VF2 PC UK xp alt cover.jpg
Cover
PC, UK (Xplosiv; alt 2)
VirtuaFighter2 PC EU xplosiv2 cover.jpg
Cover
VF2 PC UK xp alt2 disc.jpg
Disc
PC, DE

PC, DE (with Virtua Fighter PC)
VF2 PC DE jfront.jpg
Cover
PC, DE
(Green Pepper)
VirtuaFighter2 PC DE green cover.jpg
Cover
PC, ES (Xplosiv)
VF2 PC ES xp cover.jpg
Cover
VF2 PC ES-IT xp disc.jpg
Disc
PC, PT (Power Games)
VirtuaFighter2 PC PT Box PowerGames.jpg
Cover
PC, PT (Top Games)
VirtuaFighter2 PC PT Box TopGames.jpg
Cover
PC, NL (Xplosiv)
VF2 PC NL xp cover.jpg
Cover
PC, BX (Sega Classics)
VirtuaFighter2 PC EU classics cover.jpg
Cover
PC, PL (Xplosiv)
VirtuaFighter2 PC PL Box Xplosiv.jpg
Cover
VirtuaFighter2 PC PL Disc Xplosiv.jpg
Disc
PC, HU (Ecobit)
VirtuaFighterPC PC HU Box Back.jpgNospine.pngVirtuaFighterPC PC HU Box Front.jpg
Cover
PC, HU (EVM)

PC, GR (CD Media)
VirtuaFighter2 PC GR Box CDMedia.jpg
Cover
PC, BR
Virtua Fighter 2 PC TecToy Big Box Caixa Atrás.jpgVirtua Fighter 2 PC TecToy Big Box Lateral 1.jpgVirtua Fighter 2 PC TecToy Big Box Caixa Frente.jpgVirtua Fighter 2 PC TecToy Big Box Lateral 2.jpg
Cover
VirtuaFighter2 PC US disc.jpg
Disc
VirtuaFighter2 PC BR Box Back JewelCase.jpgVirtuaFighter2 PC BR Box Manual.pdf
Jewel Case
PC, KR (Samsung)

PC, KR
VirtuaFighter2 PC KR Box Front.jpg
Cover
PC, KR (alt)
VirtuaFighter2 PC KR Box Front Alt.jpg
Cover
PC, IN (e-value)
VF2 PC IN evalue cover.jpg
Cover
PC, TW

PC, TR (Aral)

PC, SG (Replaygem)
VirtuaFighter2 PC AU Box Replaygem.jpg
Cover
PC, SG (Ntertainment!)
VF2 PC SG cover.jpg
Cover
PC, CN

Technical information

Main article: Virtua Fighter 2/Technical information.

External links

References

  1. GamePro, "November 1995" (US; 1995-xx-xx), page 35
  2. File:Vf2 sat jp backcover.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/segasaturn/software.html (Wayback Machine: 2020-03-30 22:53)
  4. Sega Arcade History, Enterbrain, page 134
  5. Electronic Gaming Monthly, "November 1994" (US; 1994-xx-xx), page 80
  6. https://groups.google.com/g/rec.games.video.sega/c/ByQk5vPN_JQ
  7. https://groups.google.com/g/rec.games.video.sega/c/wf8IUBKxV3c
  8. https://groups.google.com/g/rec.games.video.sega/c/HVWSRHEax7I
  9. 9.0 9.1 GamePro, "January 1996" (US; 199x-xx-xx), page 86
  10. Press release: 1995-10-30: Sega unleashes exclusive lineup of arcade hits for Sega Saturn
  11. Computer Trade Weekly, "" (UK; 1996-01-08), page 21
  12. https://groups.google.com/g/rec.games.video.sega/c/F36AyzY8Su0/m/IqlfKbIu0jcJ (Wayback Machine: 2024-01-16 18:45)
  13. Computer & Video Games, "February 1996" (UK; 1996-01-12), page 7
  14. 14.0 14.1 Computer & Video Games, "January 1996" (UK; 1995-12-10), page 24
  15. http://sega.jp/search/result.php?page=10&pf=11 (Wayback Machine: 2017-03-04 04:29)
  16. http://sega.jp/pc/vf2/ (Wayback Machine: 2001-11-02 15:54)
  17. 17.0 17.1 Saturn Fan, "1998 No. 2" (JP; 1998-01-16), page 175
  18. 18.0 18.1 Press release: 1997-09-17: Sega Improves On An Hit: Virtua Fighter 2 Now On PC
  19. 19.0 19.1 http://www.sega-europe.com:80/pc/pcgame.html (Wayback Machine: 1999-02-10 17:13)
  20. File:VirtuaFighter2 PC DE green cover.jpg
  21. http://www.amazon.co.uk/exec/obidos/tg/browse/-/300800/ (Wayback Machine: 2002-04-15 11:31)
  22. 22.0 22.1 22.2 Xbox LIVE Marketplace (ja-JP; Virtua-Fighter-2/66acd000-77fe-1000-9115-d8025841129c) (Wayback Machine: 2012-11-30 08:45)
  23. 23.00 23.01 23.02 23.03 23.04 23.05 23.06 23.07 23.08 23.09 23.10 23.11 23.12 23.13 23.14 23.15 http://blogs.sega.com/2012/11/27/round-one-fight-am2-classics-available-now/ (Wayback Machine: 2017-07-17 00:18)
  24. 24.0 24.1 htt (Wayback Machine: 2017-07-17 00:18)
  25. Xbox LIVE Marketplace (en-US; Virtua-Fighter-2/66acd000-77fe-1000-9115-d8025841129c) (Wayback Machine: 2012-12-01 04:22)
  26. Xbox LIVE Marketplace (en-gb; Virtua-Fighter-2/66acd000-77fe-1000-9115-d8025841129c) (Wayback Machine: 2013-04-09 09:06)
  27. Xbox LIVE Marketplace (fr-FR; Virtua-Fighter-2/66acd000-77fe-1000-9115-d8025841129c) (Wayback Machine: 2012-12-13 15:43)
  28. Xbox LIVE Marketplace (de-DE; Virtua-Fighter-2/66acd000-77fe-1000-9115-d8025841129c) (Wayback Machine: 2012-12-03 01:57)
  29. Xbox LIVE Marketplace (en-AU; Virtua-Fighter-2/66acd000-77fe-1000-9115-d8025841129c) (Wayback Machine: 2012-12-29 14:52)
  30. 30.0 30.1 PlayStation Store (en-au; EP0177-NPEB01163_00-VIRTUAFIGHTER200) (Wayback Machine: 2018-04-06 19:36)
  31. 31.0 31.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00251_00virtuafighter200.html (Wayback Machine: 2012-12-01 02:13)
  32. 32.0 32.1 PlayStation Store (ko-kr; HP0177-NPHB00517_00-VIRTUAFIGHTER200) (Wayback Machine: 2018-04-06 19:36)
  33. 33.0 33.1 PlayStation Store (en-tw; HP0177-NPHB00517_00-VIRTUAFIGHTER200) (Wayback Machine: 2018-04-06 19:37)
  34. http://www.jp.playstation.com:80/software/title/jp0177npjb00251_00virtuafighter200.html (Wayback Machine: 2015-10-29 22:50)
  35. EGM², "February 1995" (US; 199x-xx-xx), page 96
  36. 36.0 36.1 Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 59
  37. 37.0 37.1 Ultimate Future Games, "February 1995" (UK; 1995-01-01), page 38
  38. http://www.the-magicbox.com/topten2.htm
  39. Press release: 1997-01-13: Sega tops holiday, yearly sales projections
  40. Game Players, "Vol. 9 No. 3 March 1996" (US; 1996-0x-xx), page 14
  41. https://www.sega.jp/topics/detail/241107_1/ (Wayback Machine: 2024-11-09 15:39)
  42. https://support.sega.com/hc/en-us/articles/29776767664145-SEGA-Classics-FAQ (Ghostarchive)
  43. File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf
  44. File:SegaProductsTerminationAnnouncement 2016-12.pdf
  45. Computer & Video Games, "January 1995" (UK; 1994-12-15), page 86
  46. Gamestar, "February 1995" (AU; 1995-xx-xx), page 73
  47. Games World: The Magazine, "March 1995" (UK; 1995-01-26), page 21
  48. CD Consoles, "Janvier 1996" (FR; 199x-xx-xx), page 52
  49. Consoles +, "Janvier 1996" (FR; 199x-xx-xx), page 76
  50. Edge, "January 1996" (UK; 1995-11-30), page 66
  51. Electronic Gaming Monthly, "February 1996" (US; 1996-xx-xx), page 31
  52. Famitsu, "1995-12-08" (JP; 1995-11-24), page 31
  53. Fun Generation, "01/96" (DE; 1995-12-20), page 72
  54. Fusion, "Volume 2, Number 7: February 1996" (US; 1996-0x-xx), page 64
  55. Gambler, "8/1996" (PL; 1996-xx-xx), page 34
  56. GameFan, "Volume 4, Issue 1: January 1996" (US; 199x-xx-xx), page 20
  57. Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 63
  58. GamePro, "February 1996" (UK; 1995-12-xx), page 40
  59. GamesMaster (UK) "Series 5, episode 13" (1995-12-14, 24:00) (+12:17)
  60. Games World: The Magazine, "February 1996" (UK; 1996-0x-xx), page 38
  61. Game Informer, "January 1996" (US; 199x-xx-xx), page 45
  62. Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 58
  63. MAN!AC, "01/96" (DE; 1995-12-06), page 46
  64. Maximum, "January 1996" (UK; 199x-xx-xx), page 140
  65. Mega Force, "Janvier 1996" (FR; 199x-xx-xx), page 68
  66. Mega Fun, "01/96" (DE; 1995-12-20), page 36
  67. Magazina Igrushek, "5/1996" (RU; 1996-xx-xx), page 95
  68. Next Generation, "February 1996" (US; 1996-01-16), page 162
  69. Player One, "Janvier 1996" (FR; 199x-xx-xx), page 47
  70. Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
  71. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 26
  72. Score, "Říjen 1996" (CZ; 1996-10-01), page 110
  73. Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 26
  74. Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 18
  75. Sega Pro, "January 1996" (UK; 1995-11-30), page 12
  76. Świat Gier Komputerowych, "9/1996" (PL; 1996-xx-xx), page 1
  77. Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 72
  78. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 10
  79. Sega Saturn Magazine, "1995-13 (1995-12-08)" (JP; 1995-11-24), page 195
  80. Strana Igr, "Aprel 1996" (RU; 1996-xx-xx), page 134
  81. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 65
  82. Ultimate Future Games, "January 1996" (UK; 1995-12-14), page 56
  83. Ultimate Gamer, "January 1996" (US; 199x-xx-xx), page 76
  84. Última Generación, "Diciembre 1995" (ES; 1995-1x-xx), page 62
  85. VideoGames, "February 1996" (US; 1996-01-xx), page 86
  86. Gambler, "5/1998" (PL; 1998-xx-xx), page 1
  87. Génération 4, "Octobre 1997" (FR; 1997-xx-xx), page 182
  88. Gry Komputerowe, "12/1997" (PL; 1997-xx-xx), page 1
  89. Game Over, "" (RO; 1998-xx-xx), page 1
  90. Gameshow, "Ekim 1997" (TR; 1997-xx-xx), page 1
  91. Hacker, "11/1997" (HR; 1997-xx-xx), page 30
  92. LeveL, "Říjen 1997" (CZ; 1997-10-01), page 51
  93. Reset, "Styczeń 1998" (PL; 1998-xx-xx), page 48
  94. Secret Service, "Październik 1997" (PL; 1997-xx-xx), page 27
  95. Secret Service, "Marzec 1998" (PL; 1998-xx-xx), page 26
  96. Świat Gier Komputerowych, "3/1998" (PL; 1998-xx-xx), page 38
  97. Svet Kompjutera, "Novembar 1997" (YU; 1997-xx-xx), page 78
  98. Master Games, "April 1998" (BG; 1998-xx-xx), page 18


Virtua Fighter 2

VF2-1Arcade.png

Main page | Comparisons | Achievements | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Promotional material | Merchandise | Technical information


Books: Virtua Fighter 2 Act.1 (1995) | Virtua Fighter 2 Maniax Replays (1995) | Virtua Fighter 2 Act.2 (1995) | Virtua Fighter 2 Maniax (1995) | Virtua Fighter 2 Sega Saturn Fighting Manual Vol. 1 for Novice (1995) | Virtua Fighter 2 Act.3 (1995) | Virtua Fighter 2 Perfect Guide (1996) | Virtua Fighter 2 Fighter's Bible (1996) | Virtua Fighter 2 Game Guide Book (1996) | Tokyo Virtua Monogatari (1996) | Virtua Fighter 2 Sega Saturn Fighting Manual Vol. 2 for Expert (1996) | Virtua Fighter Relax (1996) | Virtua Fighter 2: Ten Stories (1997)
Music: Virtua Fighter 2 Sound Track (1995) | Virtua Fighter 2 Dancing Shadows (1995) | Virtua Fighter & Virtua Fighter 2 Music Tracks (1996)
Videos: CGMV Virtua Fighter 2 (1995) | Virtua Fighter 2 (1995) | Virtua Fighter 2 The Eternal Battle (1995) | Virtua Fighter 2 Wheel of Fortune (1995) | Virtua Fighter 2 Wheel of Fortune The Best Bout (1996) | Virtua Fighter Special (199x)
Events: Virtua Fighter 2 Maximum Battle (1995)

No results



Virtua Fighter series
Virtua Fighter (Remix | PC) (1993-1995) | Virtua Fighter 2 (Mega Drive | Sega Ages 2500 Series) (1994-1996) | Virtua Fighter 3 (3tb | 3tb Online) (1996-1997) | Virtua Fighter 4 (Evolution | Final Tuned) (2001-2004) | Virtua Fighter 5 (R | Final Showdown | Ultimate Showdown | R.E.V.O.) (2006-202X)
Spin-offs
Virtua Fighter Kids (1996) | Virtua Fighter Animation (1997) | Virtua Fighter 10th Anniversary (2003) | Virtua Quest (2004)
Cross-overs
Fighters Megamix (Game.com) | Dead or Alive 5 (5+ | Ultimate | Last Round) (2012-2015)
Portrait series
Virtua Fighter CG Portrait Series: (1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | The Final) (1995-1996) | GG Portrait: Yuuki Akira (1996) | GG Portrait: Pai Chan (1996)
Others
Virtua Fighter (LCD) (1995) | Electronic Virtua Fighter (199x) | Virtua Fighter (R-Zone) (199x) | Virtua Fighter 3 Win-PC-Collection (1996) | Virtua Fighter (2007) | CR Virtua Fighter (2008) | Virtua Fighter Mobile (2008) | Pachinko CR Virtua Fighter Revolution (2012) | Virtua Fighter Cool Champ (2012) | Virtua Fighter Fever Combo (2014) | Virtua Fighter Pachislot (2014) | Virtua Fighter Battle Genesis (2019)
Unlicensed
Virtua Fighter 2 vs. Tekken 2 (199x)
Demo discs
Java Tea Original Virtua Fighter Kids (1996)
Albums
Music
Virtua Fighter: Akira/Kage (1994) | Virtua Fighter: Saikyou no Senshi (1994) | Sega Saturn Virtua Fighter Maximum Mania (1994) | Virtua Fighter "Sega Saturn" Image by B-univ Neo Rising (1994) | Virtua Fighter 2 Sound Track (1995) | Virtua Fighter 2 Dancing Shadows (1995) | Virtua Fighter Soundtrack Vol. 1: Shinshou Hassei (1995) | Virtua Fighter Soundtrack Vol. 2: Ryuuko Kaikou (1996) | Ai ga Tarinaize (1996) | Virtua Fighter Soundtrack Vol. 3: Koubou Banjou (1996) | Virtua Fighter Complete Vocal Collection (1996) | Virtua Fighter Kids Sound Tracks (1996) | Virtua Fighter 3 Sound Tracks (1996) | Virtua Fighter 3 On The Vocal (1997) | Fighters Megamix Sound Tracks (1997) | Kimi ga Inai Yoru (1997) | Virtua Fighter 4 Official Soundtrack (2002) | Virtua Fighter 4 Evolution Original Sound Tracks (2002) | Yuuki (2004) | Virtua Fighter 5 Original Sound Track (2011) | Virtua Fighter 5 R Official Sound (2012) | Virtua Fighter 5 Official Sound (2012) | Virtua Fighter Best Tracks + One (2015) | Virtua Fighter esports Premium Music Collection (2021) | Virtua Fighter (2023) | Virtua Fighter 3tb Online Premium Music Collection (2023)
Books
Book
Virtua Fighter Maniax (1994) | V Jump Books Game Series: Sega Saturn Virtua Fighter (1994) | Virtua Fighter Maniax Replays (1994) | Virtua Fighter Sega Saturn Fighting Manual Vol. 1 for Novice (1994) | Virtua Fighter Ougi no Sho (1995) | Virtua Fighter Maniax for Windows (1995) | Virtua Fighter 2 Act.1 (1995) | Virtua Fighter Sega Saturn Fighting Manual Vol. 2 for Expert (1995) | Virtua Fighter 2 Maniax Replays (1995) | Virtua Fighter 2 Act.2 (1995) | Virtua Fighter Remix Sega Saturn Fighting Manual Complete (1995) | Virtua Fighter 2 Maniax (1995) | Virtua Fighter 2 Sega Saturn Fighting Manual Vol. 1 for Novice (1995) | Virtua Fighter 2 Act.3 (1995) | Arcade Game Hisshou Hou Special: Virtua Fighter Kids (1996) | Virtua Fighter 3 Command Game Guide (1996) | Virtua Fighter Legend of Sarah (1996) | Virtua Fighter 2 Perfect Guide (1996) | Virtua Fighter 2 Fighter's Bible (1996) | Virtua Fighter 2 Game Guide Book (1996) | Virtua Fighter Graphics "Model 2" (1996) | Tokyo Virtua Monogatari (1996) | Virtua Fighter 2 Sega Saturn Fighting Manual Vol. 2 for Expert (1996) | Virtua Fighter Kids Fan Book (1996) | Virtua Fighter Honoo no Maki: Pai Chan Bukyou Gaiden (1996) | Virtua Fighter Ryuu no Maki: Touken Kairou (1996) | Virtua Fighter Kids Sega Saturn Fighting Manual (1996) | Virtua Fighter Kids Kyuukyoku Hon (1996) | Virtua Fighter Relax (1996) | Virtua Fighter: Arashi no Maki (1996) | Virtua Fighter 3 Act. 0.5 (1996) | Virtua Fighter 3 Act.1 (1996) | Virtua Fighter 3 Act.2 (1996) | Fighters Megamix Fighting Master's Guide (1997) | Fighters Megamix Official Guide (1997) | Virtua Fighter 2: Ten Stories (1997) | Fighters Mega Books (1997) | Fighters Megamix Comic Anthology (1997) | Virtua Fighter 3 Official Playing Guide (1998) | Virtua Fighter 3tb Kanzen Kouryaku Dokuhon (1998) | Virtua Fighter 3tb Perfect Guide (1998) | Virtua Fighter 4 Perfect Guide (2001) | Virtua Fighter 4 Yoku Wakaru Haoh Yousei Dojo (2002) | Virtua Fighter 4 Kanzen Kouryaku Guide PS2 Ban (2002) | PS2 Ban Virtua Fighter 4 Perfect Guide (2002) | Virtua Fighter 4 The Complete (2002) | Virtua Fighter 4 Evolution Perfect Guide (2002) | Virtua Fighter 4 Evolution: Yokuwakaru Hisshou Senjutsu Shinan (2003) | PS2 Ban Virtua Fighter 4 Evolution Complete Guide (2003) | Virtua Fighter 10th Anniversary: Memory of Decade (2003) | Virtua Fighter 2 Technical Archive (2004) | Virtua Fighter 4 Final Tuned Master Guide (2004) | Virtua Fighter Cyber Generation: Judgement Six no Yabou Kouryaku Navigation (2004) | Virtua Fighter 4 Final Tuned Orange Book: Junkies' Last Stand (2004) | Virtua Fighter 5 Technical Book (2006) | Virtua Fighter 5 White Book: Keep It Real (2006) | Virtua Fighter 5 Black Book: Keep It Moral (2007) | Virtua Fighter 5 for PlayStation 3 Complete Guide (2007) | Virtua Fighter 5 Final Showdown Masters Guide (2010) | Virtua Fighter no Neppa (2018)
TV and Film
Virtua Fighter CGMV (1994) | CGMV Virtua Fighter 2 (1995) | Virtua Fighter 2 (1995) | Virtua Fighter 2 Eternal Battle (1995) | Virtua Fighter (1995) | Virtua Fighter Special Training Pack (1995) | Virtua Fighter 2 Wheel of Fortune (1995) | Virtua Fighter 2 Wheel of Fortune The Best Bout (1996) | Sega Official Video Library Vol. 2: Virtua Fighter Kids (199x) | Virtua Fighter 3 (Columbia video series) (1996) | CGMV Special Virtua Fighter 3: Shippuu no Shou "System" (1996) | CGMV Special Virtua Fighter 3: Geki no Shou "Battle" (1996)