Difference between revisions of "Sega Technical Institute"

From Sega Retro

Line 19: Line 19:
  
 
In addition, ''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]'' were developed at the STI headquarters, but entirely by [[Sonic Team]] with no STI involvement.
 
In addition, ''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]'' were developed at the STI headquarters, but entirely by [[Sonic Team]] with no STI involvement.
 
+
{{SegaDevs}}
 
[[Category:Development Companies]]
 
[[Category:Development Companies]]

Revision as of 12:24, 2 July 2013

Sega Technical Institute logo, as seen in the opening of Comix Zone.

The Sega Technical Institute was a video game development division of Sega based in the United States, unlike the AM divisions which were based in Japan.

STI was at one time an elite organization within Sega of America that developed well-received games such as Die Hard Arcade (the result of a team-up between STI and successful arcade game developers AM1), Comix Zone, Kid Chameleon and The Ooze. STI's focus was to create character properties that could be built into a franchise.

Though the original Sonic the Hedgehog was developed in Japan, Sonic Team moved to the STI headquarters for the development of Sonic the Hedgehog 2, and several STI members assisted in the development of that game. Sonic Team stayed for Sonic the Hedgehog 3 and Sonic & Knuckles but did not seek help from STI for the development of those games.

Game development luminaries Mark Cerny and Stieg Hedlund were at one time part of the organization.

Softography

In addition, Sonic the Hedgehog 3 and Sonic & Knuckles were developed at the STI headquarters, but entirely by Sonic Team with no STI involvement.

Timeline of Sega of Japan research and development divisions








83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22