Difference between revisions of "Product R&D"

From Sega Retro

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{{CompanyBob
 
{{CompanyBob
 
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| logo=
| division=[[Sega of Japan]]
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| division=[[Sega Corporation (2000-2015)|Sega Corporation]
 
| founded=2009
 
| founded=2009
 
| defunct=2010-05
 
| defunct=2010-05

Revision as of 04:59, 14 January 2024

{{CompanyBob | logo= | division=[[Sega Corporation (2000-2015)|Sega Corporation] | founded=2009 | defunct=2010-05 | mergedwith= | mergedinto= | headquarters=Japan | prevdate=2009 | prev=Sega Mechatro }} Product Research & Development Department (プロダクト研究開発部) was a continuation of Mechatro, continuing to play the same role in manufacturing arcade cabinets and not the arcade software, such as the UFO Catcher series. It became R&D4, during the structure of May 2010 to March 2015. During the March 2015 restructure in turned into Sega Interactive Product R&D.[1][2]

Sections

  • Mechanism Design Section (機構設計セクション)[3]
  • System Section (システムセクション)[3]

Softography

RingEdge 2

List of staff

References


Timeline of Sega of Japan research and development divisions








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