Difference between revisions of "X-Men"
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Revision as of 12:21, 21 June 2019
X-Men | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: Western Technologies Inc. | ||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
X-Men is a sidescrolling action game for the Sega Mega Drive. It was followed by X-Men 2: Clone Wars.
Contents
Story
Series staple antagonist Magneto infects the X-Men's training facility with a virus and must be stopped.
Gameplay
is a character specific mutant power that can only be used as long as special power is available, is for attacking, is for jumping. Quickly double tapping it results in a high jump. Stages must be cleared by reaching the exit, fighting bosses and collecting keys/solving puzzles. Characters can be switched 2-3 times during stages. If a character loses all health, he'll be gone permanently.
The game can't be completed on the lowest difficulty level as it stops after stage 3.
X-Men is one of the few video games in history which requires the use of the Mega Drive's reset button in order to progress through a certain point in the game. This means the game is impossible to beat when played on systems (or emulators) which lack a soft reset feature of some description.
This game became infamous for it's high difficulty level, which stems from the game's awkward hit detection, lack of continues and difficult to grasp boss battles and stage layouts. While plenty of shortcuts (mainly through Nightcralwer) and failsafe boss strategies (e.g. a full health Wolverine can take every hit from the lighthouse boss and still win) exist, these were made difficult to explore by the way the game was designed.
Characters
- Playable
- Cyclops
- Wolverine
- Nightcrawler
- Gambit
- Assist
- Storm: 1x full screen attack
- Rouge: 1x aimed attack
- Archangle: 3x spreadshot
- Iceman: builds a bridge that lasts for a limited amount of time
Production credits
- Developed By: Western Technologies Inc
- Producer: E. Ettore Annunziata
- Art Design: Bruce Straley, Steven Ross
- Art: Mira Ross, Eric Iwasaki
- Music and Sound Effects: Fletcher Beasley
- Programming, Design: Jeff Fort
- Programming: John Bojorquez, Ray Frericks, Alan Wise
- Marketing: Scott Steinberg
- Special Thanks: Jay Smith, JFD and EWF
- Additional Input: Sam Kjellman, RK
- Lead Tester: Vy Nong
- Testers: Steve Patterson, Joe Cain, Tony Lynch, Jason Kuo, Eric Rawlins, Jeff Todd, Siegie Stangenberg, Dermot Lyons, Bill Person, Casey Grimm, Vince Nason
- Producer: E. Ettore Annunziata
- Programming: Jeff Fort, Ray Fredricks, John Bojorquez, Allan Wise
- Art: Burce Stanley, Mira Ross, Steven Ross
- Sound and Music: Fletcher Beasley
- Design: Bruce Straley, Jeff Fort, Steven Ross, Mira Ross
- Marketing: Scott Steinberg
- Lead Test: Vy Nong, Steve Patterson, Joe Cain
- Test: Tony Lynch, Jason Kuo, Erik Wahlberg, Harry Chavez, Eric Rawlins, Keith Higashihara, Greg Becksted, Vince Nason, Dianna Myers, Dave Forster, Casey Grimm, Bill Person, Joe Van, Greg Fleming, Dermot Lyons, John Russell, Jill Schwartz, Chris Sinclair, Siegie Stangenberg, Ben Szymkowiak, Conan Tigard, Jeff Todd
- Manual: Carol Ann Hanshaw, Vy Nong
- Special Thanks: Sam Kjellman, Jay Smith, Steve Apour, Gloria Birulin
Uncredited
- Cover artwork: Phil Winslade
Magazine articles
- Main article: X-Men/Magazine articles.
Promotional material
also published in:
- VideoGames & Computer Entertainment (US) #53: "June 1993" (1993-0x-xx)[4]
- Sega Visions (US) #15: "October/November 1993" (1993-xx-xx)[5]
Physical scans
77 | |
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Based on 43 reviews |
Mega Drive, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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1MB | 1993-01 | Cartridge (US) | ||||||||||
? |
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1MB | 1993-01 | Cartridge (EU) |
References
- ↑ 1.0 1.1 GamePro, "May 1993" (US; 1993-xx-xx), page 53
- ↑ 2.0 2.1 2.2 Computer & Video Games, "June 1993" (UK; 1993-05-15), page 42
- ↑ File:Xmen md us manual.pdf, page 26
- ↑ VideoGames & Computer Entertainment, "June 1993" (US; 1993-0x-xx), page 24
- ↑ Sega Visions, "October/November 1993" (US; 1993-xx-xx), page 28
- ↑ Computer & Video Games, "June 1993" (UK; 1993-05-15), page 42/43 (42)
- ↑ 7.0 7.1 Electric Brain, "June 1993" (UK; 1993-05-26), page 24
- ↑ GamePro, "May 1993" (US; 1993-xx-xx), page 52/53 (52)
- ↑ Mean Machines Sega, "May 1993" (UK; 1993-04-24), page 40-43 (40)
- ↑ Sega Force Mega, "August 1993" (UK; 1993-06-24), page 48-50 (48)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 271
- ↑ Æskan, "" (IS; 1993-10-01), page 1
- ↑ Alaab Alcomputtar, "" (SA; 1995-06-xx), page 81
- ↑ Aktueller Software Markt, "Dezember 1993" (DE; 1993-11-08), page 57
- ↑ Consoles +, "Juin 1993" (FR; 1993-0x-xx), page 120
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 241
- ↑ Digitiser (UK) (1993-04-08)
- ↑ Digitiser (UK) (1993-08-10)
- ↑ Electronic Games (1992-1995), "May 1993" (US; 1993-04-xx), page 53
- ↑ Electronic Gaming Monthly, "May 1993" (US; 1993-xx-xx), page 30
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 368
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 296
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 117
- ↑ Freak, "3/93" (IL; 1993-xx-xx), page 1
- ↑ GameFan, "Volume 1, Issue 5: April 1993" (US; 1993-xx-xx), page 14
- ↑ Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 80
- ↑ GamePro, "May 1993" (US; 1993-xx-xx), page 52
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 48
- ↑ GamesMaster, "June 1993" (UK; 1993-05-20), page 64
- ↑ Game Informer, "May/June 1993" (US; 1993-0x-xx), page 54
- ↑ Joypad, "Juin 1993" (FR; 1993-0x-xx), page 120
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 28
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 40
- ↑ Mega Action, "October 1993" (UK; 1993-09-09), page 16
- ↑ Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 88
- ↑ Mega Fun, "06/93" (DE; 1993-05-19), page 38
- ↑ MegaTech, "May 1993" (UK; 1993-04-23), page 42
- ↑ Mean Machines Sega, "May 1993" (UK; 1993-04-24), page 40
- ↑ Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 82
- ↑ Power Up!, "Saturday, August 14, 1993" (UK; 1993-08-14), page 1
- ↑ ProGames, "Julho 1993" (BR; 1993-0x-xx), page 28
- ↑ Power Unlimited, "Nummer 4, November 1993" (NL; 1993-10-27), page 32
- ↑ Sega Power, "June 1993" (UK; 1993-05-06), page 52
- ↑ Sega Pro, "May 1993" (UK; 1993-04-08), page 38
- ↑ Sega Zone, "May 1993" (UK; 1993-04-08), page 18
- ↑ Sega Force Mega, "August 1993" (UK; 1993-06-24), page 48
- ↑ Sega Force, "5/93" (SE; 1993-08-26), page 10
- ↑ Sonic the Comic, "29th May 1993" (UK; 1993-05-29), page 12
- ↑ Supergame, "Junho 1993" (BR; 1993-06-xx), page 12
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 230
- ↑ Video Games, "11/93" (DE; 1993-10-27), page 128
X-Men games for Sega systems | |
---|---|
Spider-Man and the X-Men in Arcade's Revenge (1993) | X-Men (1993) | Wolverine: Adamantium Rage (1994) | X-Men 2: Clone Wars (1995) | X-Women: The Sinister Virus (unreleased) | |
Spider-Man and the X-Men in Arcade's Revenge (1994) | X-Men (1994) | X-Men: GamesMaster's Legacy (1994) | X-Men: Mojo World (1996) | |
X-Men: Children of the Atom (1995) | X-Men vs. Street Fighter (1997) | |
X-Men: Mojo World (1996) | |
X-Men: Mind Games (Unreleased) | |
X-Men related media | |
Sega Tunes: X-Men 2: Clone Wars (1996) | |
Unlicensed X-Men games for Sega systems | |
X-Men vs. Street Fighter (Mega Drive) (1998) |
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