Difference between revisions of "Sonic! Software Planning"
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− | Sonic Co. was a development studio established in 1991 by Hiroyuki Takahashi, who had previously been a producer with [[Enix]] and had helped Kan Naitoh establish [[Climax Entertainment]] in 1990. | + | Sonic Co. was a development studio established in 1991 by [[Hiroyuki Takahashi (Camelot)|Hiroyuki Takahashi]], who had previously been a producer with [[Enix]] and had helped Kan Naitoh establish [[Climax Entertainment]] in 1990. |
− | The company was established with an investment from Sega, and took its name from Sega's most popular mascot [[Sonic the Hedgehog]]. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Climax Entertainment, and later Camelot Software Planning. Under Sega's direction, the company was responsible for the [[Shining Force]] franchise for its entire existence. | + | The company was established with an investment from Sega, and took its name from Sega's most popular mascot [[Sonic the Hedgehog]]. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Climax Entertainment, and later Camelot Software Planning. Under Sega's direction, the company was responsible for the ''[[Shining Force]]'' franchise for its entire existence. |
− | In 1994, Hiroyuki Takahashi's brother Shugo Takahashi established [[Camelot Software Planning]], and the two companies would work together on nearly all of Sonic's development projects. In 1998, after production on [[Shining Force III]] was completed, Sonic was merged into Camelot, with Hiroyuki Takahashi taking over as Camelot's director. | + | In 1994, Hiroyuki Takahashi's brother Shugo Takahashi established [[Camelot Software Planning]], and the two companies would work together on nearly all of Sonic's development projects. In 1998, after production on ''[[Shining Force III]]'' was completed, Sonic was merged into Camelot, with Hiroyuki Takahashi taking over as Camelot's director. |
==Softography== | ==Softography== |
Revision as of 05:38, 31 October 2022
Sonic! Software Planning | ||
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Founded: 1991 | ||
Defunct: 1998 | ||
T-series code: T-331 | ||
Merged into: Camelot Software Planning | ||
Headquarters:
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Sonic Co. was a development studio established in 1991 by Hiroyuki Takahashi, who had previously been a producer with Enix and had helped Kan Naitoh establish Climax Entertainment in 1990.
The company was established with an investment from Sega, and took its name from Sega's most popular mascot Sonic the Hedgehog. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Climax Entertainment, and later Camelot Software Planning. Under Sega's direction, the company was responsible for the Shining Force franchise for its entire existence.
In 1994, Hiroyuki Takahashi's brother Shugo Takahashi established Camelot Software Planning, and the two companies would work together on nearly all of Sonic's development projects. In 1998, after production on Shining Force III was completed, Sonic was merged into Camelot, with Hiroyuki Takahashi taking over as Camelot's director.
Contents
Softography
Mega Drive
- Shining Force (1992)
- Shining Force II (1993)
Game Gear
- Shining Force Gaiden: Ensei Jashin no Kuni e (1992)
- Shining Force: The Sword of Hajya (1993)
- Shining Force Gaiden: Final Conflict (1995)
Mega-CD
- Shining Force CD (1994)
Saturn
Magazine articles
- Main article: Sonic! Software Planning/Magazine articles.
References
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