Difference between revisions of "Sky Target"
From Sega Retro
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| system=[[Sega Model 2A CRX]], [[Sega Saturn]], PC | | system=[[Sega Model 2A CRX]], [[Sega Saturn]], PC | ||
| romsize={{SAT}} 548MB | | romsize={{SAT}} 548MB | ||
− | | sounddriver= | + | | sounddriver={{SAT}} SCSP/CD-DA (38 tracks) |
− | | peripherals=[[3D Control Pad]] | + | | peripherals={{SAT}} [[3D Control Pad]] |
| players=1 | | players=1 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
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| usk=6 | | usk=6 | ||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (スカイターゲット) is a [[Sega Model 2A CRX]] arcade game developed by [[Sega AM1]]. Despite its name it is considered part of the [[:Category:After Burner|''After Burner'' franchise]], having the player pilot various jet planes across levels. The original Model 2 cabinet was only released in Japan. |
''Sky Target'' is the first in the series to be portrayed in full 3D. It is a much slower game than its predecessors, perhaps more comparable to ''Star Fox 64'' for the Nintendo 64 or ''[[Panzer Dragoon]]'' as a result. | ''Sky Target'' is the first in the series to be portrayed in full 3D. It is a much slower game than its predecessors, perhaps more comparable to ''Star Fox 64'' for the Nintendo 64 or ''[[Panzer Dragoon]]'' as a result. | ||
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Ports of the game were made for the [[Sega Saturn]] and in Japan, Windows PCs. | Ports of the game were made for the [[Sega Saturn]] and in Japan, Windows PCs. | ||
− | ==Production | + | ==Production credits== |
===Arcade Version=== | ===Arcade Version=== | ||
{{multicol| | {{multicol| | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
− | + | SkyTarget Arcade Cabinet.jpg|Cabinet | |
</gallery> | </gallery> | ||
− | ==Physical | + | ==Physical scans== |
===Model 2 Version=== | ===Model 2 Version=== | ||
{{ratings | {{ratings | ||
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| allgame=68 | | allgame=68 | ||
| allgame_source=''[https://web.archive.org/web/20141211080643/www.allgame.com/game.php?id=1950&tab=review AllGame]'' | | allgame_source=''[https://web.archive.org/web/20141211080643/www.allgame.com/game.php?id=1950&tab=review AllGame]'' | ||
+ | | famitsu=65 | ||
+ | | famitsu_source={{num|437|page=32|pdf=}} | ||
| gamepro=68 | | gamepro=68 | ||
| gamepro_source={{num|110|page=153}} | | gamepro_source={{num|110|page=153}} | ||
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| ssm=73 | | ssm=73 | ||
| ssm_source={{num|22|page=74/75|pdf=SSM_UK_22.pdf|pdfpage=74}} | | ssm_source={{num|22|page=74/75|pdf=SSM_UK_22.pdf|pdfpage=74}} | ||
+ | | ssmjp=47 | ||
+ | | ssmjp_source={{num|1997-14|page=135|pdf=SSM_JP_19970502_1997-14.pdf|pdfpage=137}} | ||
+ | | ssmjp_r=68 | ||
+ | | ssmjp_source_r={{num||page=13|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=15}} | ||
| ugameplayers=63 | | ugameplayers=63 | ||
| ugameplayers_source={{num|101}} | | ugameplayers_source={{num|101}} | ||
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}} | }} | ||
− | ==External | + | ==External links== |
* [http://sega.jp/pc/skytargt/ Sega of Japan PC version catalogue page (Japanese)] | * [http://sega.jp/pc/skytargt/ Sega of Japan PC version catalogue page (Japanese)] | ||
{{Clear}} | {{Clear}} |
Revision as of 09:51, 24 January 2016
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Sky Target | ||||||||||
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System(s): Sega Model 2A CRX, Sega Saturn, PC | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega AM1 Appaloosa Interactive | ||||||||||
Sound driver: SCSP/CD-DA (38 tracks) | ||||||||||
Peripherals supported: 3D Control Pad | ||||||||||
Genre: Shoot-'em-Up | ||||||||||
Number of players: 1 | ||||||||||
| ||||||||||
Sky Target (スカイターゲット) is a Sega Model 2A CRX arcade game developed by Sega AM1. Despite its name it is considered part of the After Burner franchise, having the player pilot various jet planes across levels. The original Model 2 cabinet was only released in Japan.
Sky Target is the first in the series to be portrayed in full 3D. It is a much slower game than its predecessors, perhaps more comparable to Star Fox 64 for the Nintendo 64 or Panzer Dragoon as a result.
Ports of the game were made for the Sega Saturn and in Japan, Windows PCs.
Contents
Production credits
Arcade Version
Chief Graphic Designer: Atsushi Shimamura
Graphic Designer: Washin Boku, Hideo Takashima, Hiroyuki Taguchi, Nobutaka Tozawa, Hiroaki Nakagawa, Akiko Kobayashi
Chief Programmer: Tatsuya Watanabe
Programmer: Koji Tanuma, Takashi Nanba, Tomoyuki Naitou
Cabinet Designer: Kimio Tsuda, Minoru Matsuba, Kenji Watanabe
Mechanical Engineer: Hideki Inoue, Yasuo Ishikawa, Tomoya Takasugi, Motohiko Higashiguchi, Hidemi Takabayashi
Music & Sound Effects: Kazuhiko Nagai, Nanae Kenda, David Leytze, Masanori Takeuchi
Voice: David Leytze, Lee Jeffryes, Kazunori Oh
Special Thanks: Ichirou Kawaoka
Planner: Takanori Hattori, Masayuki Ao
Directed by: Takanori Hattori
Presented by: Sega
Saturn Version
Original Game Design: Takanori Hattori, Masayuki Ao
Saturn Game Design: Shigenori Araki
Programmer: Zoltán Bartos, István Fey, Tamás Kovács, Attila Szalkai, Péter Balogh, Zoltán Varga
Project Manager: József Szentesi
Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
Managing Director: Péter Huszár
Technical Advisor: Kazuhiro Takase, Hiroaki Sano
Development Advisor: Hiroyuki Taguchi, Masayuki Ao
and All Sky Target Team Members
Producer: Shigenori Araki, Matt O'Driscoll, Steve Hutchins, David Locke
Senior Producer: Yutaka Sugano
Special Thanks to: Makoto Oshitani, Jin Shimazaki, Kazutoshi Miyake, Kats Sato, Stephen Friedman, András Császár, Jason Friedman, Ichirou Kawaoka, Tatsuya Watanabe, Atsushi Shimamura, Yoshimi Aikawa, Nanae Kenda, Jun Senoue, Isao Matsumoto, Ryutaro Nonaka, Zoltán Somorjai
Presented by: Sega
PC Version
Original Game Design: Takanori Hattori, Masayuki Ao
PC Game Design: Shigenori Araki
Development Advisor: Hiroyuki Taguchi, Masayuki Ao
Product Director: Toshinori Asai
Producer: Akira Kozu
Assistant Producer: Kei Suzuki
Programmer: Tamás Kovács, Zoltán Bartos, István Fey, Attila Szalkai, Péter Balogh, Zoltán Varga
Project Manager: József Szentesi
Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
Managing Director: Péter Huszár
and All of Sky Target Team Members
Special Thanks to: Makoto Oshitani, Jin Shimazaki, Kazutoshi Miyake, Kats Sato, Stephen Friedman, András Császár, Jason Friedman, Ichirou Kawaoka, Tatsuya Watanabe, Atsushi Shimamura, Yoshimi Aikawa, Nanae Kenda, Zoltán Somorjai
presented by: Sega
Gallery
Physical scans
Model 2 Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Template:ScanflyerTemplate:Scanflyer
Saturn Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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61 | |
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Based on 25 reviews |
PC Version
PC, JP |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
|
External links
- ↑ File:CVG UK 169.pdf, page 75
- ↑ File:SSM_UK_22.pdf, page 74
- ↑ File:SSM_JP_19970502_1997-14.pdf, page 137
- ↑ 4.0 4.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 15 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p15" defined multiple times with different content - ↑ Consoles +, "Juin 1997" (FR; 1997-0x-xx), page 122
- ↑ Electronic Gaming Monthly, "September 1997" (US; 1997-0x-xx), page 52
- ↑ Famitsu, "1997-05-02" (JP; 1997-04-18), page 1
- ↑ Fun Generation, "07/97" (DE; 1997-06-12), page 98
- ↑ GameFan, "Volume 5, Issue 8: August 1997" (US; 1997-xx-xx), page 20
- ↑ GamePro, "November 1997" (US; 1997-xx-xx), page 155
- ↑ MAN!AC, "07/97" (DE; 1997-06-11), page 72
- ↑ Mega Console, "Giugno 1997" (IT; 1997-xx-xx), page 72
- ↑ Mega Force, "Juillet/Août 1997" (FR; 1997-0x-xx), page 60
- ↑ Mega Fun, "07/97" (DE; 1997-06-04), page 68
- ↑ Neo, "Listopad 1997" (PL; 1997-xx-xx), page 36
- ↑ Next Generation, "October 1997" (US; 1997-09-23), page 177
- ↑ Player One, "Juin 1997" (FR; 1997-xx-xx), page 92
- ↑ Saturn Fan, "1997 No. 8" (JP; 1997-04-11), page 151
- ↑ Saturn Fan, "1997 No. 12" (JP; 1997-06-xx), page 90
- ↑ Saturn Power, "August 1997" (UK; 1997-06-25), page 76
- ↑ Sega Magazin, "Juli 1997" (DE; 1997-06-11), page 32
- ↑ Świat Gier Komputerowych, "7/1997" (PL; 1997-xx-xx), page 1
- ↑ Sega Saturn Magazine, "August 1997" (UK; 1997-07-16), page 74
- ↑ Sega Saturn Magazine, "1997-14 (1997-05-02)" (JP; 1997-04-18), page 137
- ↑ Strana Igr, "Sentyabr 1997" (RU; 1997-xx-xx), page 105
- ↑ Super Power, "7 1997" (FI; 1997-0x-xx), page 46
- ↑ Ultra Game Players, "September 1997" (US; 1997-08-19), page 85
- ↑ Video Games, "6/97" (DE; 1997-05-28), page 98
- Pages with reference errors
- Stubs
- 3D Control Pad-compatible games
- 1 player games
- JP Windows PC games
- All JP games
- PC games
- 1997 PC games
- All 1997 games
- PC shoot-'em-up games
- All shoot-'em-up games
- Windows PC games
- Old content rating field
- Use romtable template
- All games
- Old-style rating (allgame)
- External rating reference
- Old-style rating (cvg)
- Use magref
- Update ratings template
- 2 old ratings
- No ratings
- Old-style rating (famitsu)
- Rating without PDF source
- Old-style rating (gamepro)
- Old-style rating (gamesmaster)
- Old-style rating (ssm)
- Old-style rating (ssmjp)
- Old-style rating (ssmjp r)
- Rating without source
- Old-style rating (ssmjp source r)
- Old-style rating (ugameplayers)
- 9 old ratings
- Pages with broken file links
- After Burner (franchise)
- Model 2 games
- 1995 Model 2 games
- Model 2A CRX games