Difference between revisions of "Sonic! Software Planning"

From Sega Retro

(Fixed the poor wording of the first paragraph and added sourced details relating to the founding of the company. Removed inaccurate statement relating to their work with Climax; they only collaborated once, added companies they collaborated with multiple times. Removed the information stating Sonic merged into Camelot. This piece of information is entirely unsourced and is just a rumor that has been circulating for many years; no known source of information regarding the closing of Sonic exists.)
m (Added .pdf to reference to fix broken link)
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| founded=1991-6-12{{fileref|Mdfan_JP_1991-11.pdf|page=98}}
 
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Revision as of 10:17, 8 August 2023

https://segaretro.org/images/2/25/Sonic%21_Software_Planning.png

Sonic! Software Planning.png
Sonic! Software Planning
Founded: 1991-6-12[1]
Defunct: 1998
T-series code: T-331
Headquarters:
Shinjuku-ku, Tokyo, Japan

Sonic Co. was a development studio established in 1991 by former Enix producer Hiroyuki Takahashi with an investment from Sega, and took its name from Sonic the Hedgehog prior to the release of Sonic the Hedgehog (Mega Drive) in order to promote the brand. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Rit's, R.I.S, and Camelot Software Planning. Under Sega's direction, the company was responsible for the Shining franchise for its entire existence.

It is unknown when Sonic ceased operations or what became of the company. The company was credited as a developer on all three Shining Force III scenarios, the last of which released in 1998, but was no longer listed as a Sega subsidiary as of their 1997 Annual Report.[2] Takahashi would move to his brother Shugo Takahashi's company, Camelot, in the role of president.


Softography

Magazine articles

Main article: Sonic! Software Planning/Magazine articles.

References


Timeline of Sega of Japan research and development divisions








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