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Sky Target (スカイターゲット) is a Sega Model 2A CRX arcade game developed by Sega AM1. Despite its name it is considered part of the After Burner franchise, having the player pilot various jet planes across levels. The original Model 2 cabinet was only released in Japan.
Sky Target is the first in the series to be portrayed in full 3D. It is a much slower game than its predecessors, perhaps more comparable to Star Fox 64 for the Nintendo 64 or Panzer Dragoon as a result.
Ports of the game were made for the Sega Saturn and in Japan, Windows PCs.
Production credits
Arcade version
- Chief Graphic Designer: Atsushi Shimamura
- Graphic Designer: Washin Boku, Hideo Takashima, Hiroyuki Taguchi, Nobutaka Tozawa, Hiroaki Nakagawa, Akiko Kobayashi
- Chief Programmer: Tatsuya Watanabe
- Programmer: Koji Tanuma, Takashi Nanba, Tomoyuki Naitou
- Cabinet Designer: Kimio Tsuda, Minoru Matsuba, Kenji Watanabe
- Mechanical Engineer: Hideki Inoue, Yasuo Ishikawa, Tomoya Takasugi, Motohiko Higashiguchi, Hidemi Takabayashi
- Music & Sound Effects: Kazuhiko Nagai, Nanae Kenda, David Leytze, Masanori Takeuchi
- Voice: David Leytze, Lee Jeffryes, Kazunori Oh
- Special Thanks: Ichirou Kawaoka
- Planner: Takanori Hattori, Masayuki Ao
- Directed by: Takanori Hattori
- Presented by: Sega
Saturn version
- Original Game Design: Takanori Hattori, Masayuki Ao
- Saturn Game Design: Shigenori Araki
- Programmer: Zoltán Bartos, István Fey, Tamás Kovács, Attila Szalkai, Péter Balogh, Zoltán Varga
- Project Manager: József Szentesi
- Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
- Managing Director: Péter Huszár
- Technical Advisor: Kazuhiro Takase, Hiroaki Sano
- Development Advisor: Hiroyuki Taguchi, Masayuki Ao, and All Sky Target Team Members
- Producer: Shigenori Araki, Matt O'Driscoll, Steve Hutchins, David Locke
- Senior Producer: Yutaka Sugano
- Special thanks to: Makoto Oshitani, Jin Shimazaki, Kazutoshi Miyake, Kats Sato, Stephen Friedman, András Császár, Jason Friedman, Ichirou Kawaoka, Tatsuya Watanabe, Atsushi Shimamura, Yoshimi Aikawa, Nanae Kenda, Jun Senoue, Isao Matsumoto, Ryutaro Nonaka, Zoltán Somorjai
Presented by: Sega™
Source: In-game credits [1]
PC version
- Original Game Design: Takanori Hattori, Masayuki Ao
- PC Game Design: Shigenori Araki
- Development Advisor: Hiroyuki Taguchi, Masayuki Ao
- Product Director: Toshinori Asai
- Producer: Akira Kozu
- Assistant Producer: Kei Suzuki
- Programmer: Tamás Kovács, Zoltán Bartos, István Fey, Attila Szalkai, Péter Balogh, Zoltán Varga
- Project Manager: József Szentesi
- Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
- Managing Director: Péter Huszár
- and All of Sky Target Team Members
- Special Thanks to: Makoto Oshitani, Jin Shimazaki, Kazutoshi Miyake, Kats Sato, Stephen Friedman, András Császár, Jason Friedman, Ichirou Kawaoka, Tatsuya Watanabe, Atsushi Shimamura, Yoshimi Aikawa, Nanae Kenda, Zoltán Somorjai
- presented by: Sega
Track list
Gallery
Physical scans
Model 2 version
Sega Retro Average
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Publication
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Version
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Score
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Saturn version
Saturn, EU
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Cover
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Disc
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Saturn, JP
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Cover
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Spinecard Disc
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PC version
PC, JP
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320x120px Cover
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PC, JP (Ultra 2000)
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Cover
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External links
References
- ↑ File:SkyTarget_Saturn_JP_SSEnding.pdf
- ↑ File:CVG UK 169.pdf, page 75
- ↑ 3.0 3.1 File:GamePro US 110.pdf, page 155 Cite error: Invalid
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- ↑ File:SSM_UK_22.pdf, page 74
- ↑ File:SSM_JP_19970502_1997-14.pdf, page 137
- ↑ 6.0 6.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 15 Cite error: Invalid
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- ↑ Consoles +, "Juin 1997" (FR; 1997-0x-xx), page 122
- ↑ Electronic Gaming Monthly, "September 1997" (US; 1997-0x-xx), page 52
- ↑ Famitsu, "1997-05-02" (JP; 1997-04-18), page 1
- ↑ Fun Generation, "07/97" (DE; 1997-06-12), page 98
- ↑ GameFan, "Volume 5, Issue 8: August 1997" (US; 1997-xx-xx), page 20
- ↑ MAN!AC, "07/97" (DE; 1997-06-11), page 72
- ↑ Mega Console, "Giugno 1997" (IT; 1997-xx-xx), page 72
- ↑ Mega Force, "Juillet/Août 1997" (FR; 1997-0x-xx), page 60
- ↑ Mega Fun, "07/97" (DE; 1997-06-04), page 68
- ↑ Neo, "Listopad 1997" (PL; 1997-xx-xx), page 36
- ↑ Next Generation, "October 1997" (US; 1997-09-23), page 177
- ↑ Player One, "Juin 1997" (FR; 1997-xx-xx), page 92
- ↑ Saturn Fan, "1997 No. 8" (JP; 1997-04-11), page 151
- ↑ Saturn Fan, "1997 No. 12" (JP; 1997-06-xx), page 90
- ↑ Saturn Power, "August 1997" (UK; 1997-06-25), page 76
- ↑ Sega Magazin, "Juli 1997" (DE; 1997-06-11), page 32
- ↑ Świat Gier Komputerowych, "7/1997" (PL; 1997-xx-xx), page 1
- ↑ Sega Saturn Magazine, "August 1997" (UK; 1997-07-16), page 74
- ↑ Sega Saturn Magazine, "1997-14 (1997-05-02)" (JP; 1997-04-18), page 137
- ↑ Strana Igr, "Sentyabr 1997" (RU; 1997-xx-xx), page 105
- ↑ Super Power, "7 1997" (FI; 1997-0x-xx), page 46
- ↑ Ultra Game Players, "September 1997" (US; 1997-08-19), page 85
- ↑ Video Games, "6/97" (DE; 1997-05-28), page 98