Difference between revisions of "Sega CS1 (2008-current)"

From Sega Retro

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Sega CS1 is a continuation of [[New Entertainment R&D Dept.|NE]] with some staff of Sports Design R&D. It is not to be confused with the CS1 that existed from 1996 to 1998.
 
Sega CS1 is a continuation of [[New Entertainment R&D Dept.|NE]] with some staff of Sports Design R&D. It is not to be confused with the CS1 that existed from 1996 to 1998.
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Production of the ''Yakuza'' franchise continued, given it's dedicated team [[Ryu Ga Gotoku Studio]]. The success of the games by that point clearly were contained within Asia and Japan. The team within [[Sega Sports Design]], that focused on Japanese oriented titles, also ended up at the studio.
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Attempts to appeal to the international market were the newer ''Super Monkey Ball'' titles, and the game ''[[Binary Domain]]''.
  
 
==Current Members==
 
==Current Members==
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*[[Takashi Atsu]]
 
*[[Takashi Atsu]]
 
*[[Tetsuya Kaku]]
 
*[[Tetsuya Kaku]]
*[[Toshihiro Nagoshi]]
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*[[Toshihiro Nagoshi]] (Head of Studio)
 
*[[Yukinobu Arikawa]]
 
*[[Yukinobu Arikawa]]
 
}}
 
}}

Revision as of 10:27, 12 July 2017

Sega CS1 is a continuation of NE with some staff of Sports Design R&D. It is not to be confused with the CS1 that existed from 1996 to 1998.

Production of the Yakuza franchise continued, given it's dedicated team Ryu Ga Gotoku Studio. The success of the games by that point clearly were contained within Asia and Japan. The team within Sega Sports Design, that focused on Japanese oriented titles, also ended up at the studio.

Attempts to appeal to the international market were the newer Super Monkey Ball titles, and the game Binary Domain.

Current Members

Former Members

Softography

References



Timeline of Sega of Japan research and development divisions








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