Difference between revisions of "Takashi Iizuka"

From Sega Retro

(Changes to Employment history and Interviews)
Line 46: Line 46:
 
* ''[[Sonic & All-Stars Racing Transformed Original Soundtrack]]'' (CD) (2014) — Supervisor
 
* ''[[Sonic & All-Stars Racing Transformed Original Soundtrack]]'' (CD) (2014) — Supervisor
 
* ''[[Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)
 
* ''[[Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)
* ''[[Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)
 
 
* ''[[Sonic Runners]]'' (2015) — Producer
 
* ''[[Sonic Runners]]'' (2015) — Producer
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)

Revision as of 14:10, 19 November 2022

TakashiIizuka.png
Takashi Iizuka
Place of birth: Kawaguchi, Saitama, Japan
Date of birth: 1970-03-16 (age 54)
Employment history:
Sega of Japan (1992[1] – )
Divisions:
Sega of America (2004 – 2008)
Divisions:
Sega of Japan (2008 – )
Divisions:
Divisions:
Role(s): Designer, Director, Producer
Education: Tokyo Denki University (1988-1992)

This short article is in need of work. You can help Sega Retro by adding to it.


Takashi Iizuka (飯塚 隆) is a Japanese video game developer and Sonic Team and Sonic Studio designer, director, and producer, known as one of the key heads of the Sonic the Hedgehog franchise's modern incarnation.

Career

Takashi Iizuka is a key producer, director and designer within Sonic Team. Joining Sega in 1992 as a planner, he worked directly under Hirokazu Yasuhara as a senior game designer on Sonic the Hedgehog 3 & Knuckles, and quickly progressed to be the main design of NiGHTS into Dreams and supervise development of Sonic R. In 1998, he is credited as the driving force behind Sonic Adventure, the franchise's third adventure in the third dimension, as it had been his idea to create a role-playing game featuring Sonic.

After the success of Sonic Adventure, Iizuka headed to America, where he and a few other members of Sonic Team began work on such games as Sonic Adventure 2 and NiGHTS: Journey of Dreams. Iizuka continued as head of this department, known as Sega Studios USA, until 2008, when it was disbanded, and team members, including Iizuka were absorbed back into the Japanese division. After Akinori Nishiyama's departure from the head of Sonic Team chair, Sega would eventually settle with Iizuka as a main producer on the Sonic series, starting with Sonic the Hedgehog 4 Episode I & Sonic Colors. Thus, he became the Sonic Series Producer/head of Sonic Team.

Production history

Games

Videos

Music

Hardware

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Photographs

Main article: Photos of Takashi Iizuka

References