Difference between revisions of "Sega Software R&D Dept. 9"

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{{CompanyBob
 
{{CompanyBob
 
| logo=SegaAM9 logo.png
 
| logo=SegaAM9 logo.png
| division=[[Sega of Japan]]
+
| division=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| founded=1999-05-01
+
| founded=1999-05-11{{magref|dmjp|1999-36|14}}
 
| defunct=2000-04-21{{fileref|IR EN 2003-07-30.pdf|page=5}}
 
| defunct=2000-04-21{{fileref|IR EN 2003-07-30.pdf|page=5}}
 
| mergedinto=[[United Game Artists]]
 
| mergedinto=[[United Game Artists]]
| headquarters=Japan
+
| headquarters=Shibuya, Japan
| prevdate=
+
| prevdate=1999-05-11
| prev=[[Sega Digital Media]]{{ref|https://web.archive.org/web/20221111030133/https://www.4gamer.net/games/409/G040915/20221019050/}}
+
| prev=[[Sega CS4 (1998-1999)|Sega CS4]]
| nextdate=
+
| nextdate=2000-04-21
 
| next=[[United Game Artists]]
 
| next=[[United Game Artists]]
 
}}
 
}}
  
'''Sega Software R&D Dept. #9'''{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}} was a predecessor to [[United Game Artists]] and, alongwith [[Smilebit]], a successor of [[Sega CS1 (1996-1999)|Sega CS1]], therefore was the new home of many former ''[[:category:Panzer Dragoon (franchise)|Panzer Dragoon]]'' developers. The original Japanese release of ''[[Space Channel 5]]'' was released under the Sega Software R&D Dept. #9 name, but began development at [[Sega Digital Media]] in 1997{{ref|https://web.archive.org/web/20221111030133/https://www.4gamer.net/games/409/G040915/20221019050/}}, after developers such as [[Yumiko Miyabe]] and [[Mayumi Moro]] had migrated from CS1{{ref|https://archive.ph/HixRJ}} It also had a short-lived predecessor named CS4{{magref|dmjp|2000-26|34}}.
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'''Sega Software R&D Dept. #9'''{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}} was a predecessor to [[United Game Artists]] and, alongwith [[Smilebit]], a successor of [[Sega CS1 (1996-1999)|Sega CS1]], therefore was the new home of many former ''[[:category:Panzer Dragoon (franchise)|Panzer Dragoon]]'' developers, although was lead by previous [[AM Annex]] head [[Tetsuya Mizuguchi]] of arcade game ''[[Sega Rally Championship]]'' fame. Fittingly, R&D Dept. #9 also continued several developers, previously from [[Sega CS2 (1996-1999)|CS2]] involved with porting ''Sega Rally'' to the [[Sega Saturn]].
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The original Japanese release of ''[[Space Channel 5]]'' was released under the Sega Software R&D Dept. #9 name, but began development at [[Sega Digital Media]] in 1997{{ref|https://web.archive.org/web/20221111030133/https://www.4gamer.net/games/409/G040915/20221019050/}}, after developers such as [[Yumiko Miyabe]] and [[Mayumi Moro]] had migrated from CS1{{ref|https://archive.ph/HixRJ}}.
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R&D Dept. #9 also had a short-lived predecessor named CS4{{magref|dmjp|1999-36|15}}{{magref|dmjp|2000-26|34}}. CS4 seems to have been founded around the same time the [[Dreamcast]] launched, or at least, Soft R&D 9's starting point was said to have come at this time{{magref|dmjp|1999-36|15}}. While this CS4 should not be confused with the [[Sega CS4]] of 1994-1995, some likely staff from that older CS4 were present for R&D Dept. 9, such as [[Ryuichi Hattori]] and [[Osamu Hori]].
  
 
==Softography==
 
==Softography==

Latest revision as of 03:17, 14 January 2024

https://segaretro.org/images/b/bb/SegaAM9_logo.png

SegaAM9 logo.png
Sega Software R&D Dept. 9
Division of Sega Enterprises
Founded: 1999-05-11[1]
Defunct: 2000-04-21[2]
Merged into: United Game Artists
Headquarters:
Shibuya, Japan
1999-05-11
2000-04-21

Sega Software R&D Dept. #9[3] was a predecessor to United Game Artists and, alongwith Smilebit, a successor of Sega CS1, therefore was the new home of many former Panzer Dragoon developers, although was lead by previous AM Annex head Tetsuya Mizuguchi of arcade game Sega Rally Championship fame. Fittingly, R&D Dept. #9 also continued several developers, previously from CS2 involved with porting Sega Rally to the Sega Saturn.

The original Japanese release of Space Channel 5 was released under the Sega Software R&D Dept. #9 name, but began development at Sega Digital Media in 1997[4], after developers such as Yumiko Miyabe and Mayumi Moro had migrated from CS1[5].

R&D Dept. #9 also had a short-lived predecessor named CS4[6][7]. CS4 seems to have been founded around the same time the Dreamcast launched, or at least, Soft R&D 9's starting point was said to have come at this time[6]. While this CS4 should not be confused with the Sega CS4 of 1994-1995, some likely staff from that older CS4 were present for R&D Dept. 9, such as Ryuichi Hattori and Osamu Hori.

Softography

Dreamcast

List of staff

References


Timeline of Sega of Japan research and development divisions








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