After Burner II
From Sega Retro
- For the Sega Saturn rerelease, see Sega Ages After Burner II. For Western home computer versions see After Burner (home computers)
After Burner II | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega X Board, Sega Mega Drive, FM Towns, NES, PC Engine, Sharp X68000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Dempa (JP), Sega (US/EU), NEC Avenue, Sunsoft, Tengen | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM2, Dempa, Bits Laboratory, Sunsoft, Tengen | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: XE-1 AP | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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After Burner II (アフターバーナーII) is an update for After Burner, developed by Sega AM2 in 1987. This version adds three new stages, allows the player to change the fighter's speed during flight, and makes other gameplay and sound changes.
Contents
History
Legacy
The original After Burner was only ported to the Sega Master System, all other versions, despite what their box arts may say, are actually ports of After Burner II. This includes the NES and Sharp X68000 versions, as well as the PC Engine and Sega Mega Drive ports, which are clearly labeled "After Burner II". With the exception of the NES version, all of these ports have After Burner II depicted on their title screens.
Tengen took Sunsoft's port of After Burner II to the Famicom and heavily modified it into an unlicensed After Burner for the NES (there are still some remnants of the old version, such as the sound test).
After Burner II also saw release as part of the Sega Ages: Volume 1 compilation on the Sega Saturn, and is playable within Shenmue II.
Production credits
X Board version
The credits given in interviews:[4]
- Yu Suzuki – Lead Developer, Lead Programmer
- Satoshi Mifune – Programmer
- Hiroshi “Hiro” Kawaguchi – Composer
The arcade version of After Burner II has no detailed credits screen, but instead aliases of the developers are seen on the backs of clothing in the ending sequence:
NES version
- Program Director: Hiro-kun
- Program: Hiro-kun, Suzuki Kun, Luckyasada
- Art Director: Iwata Kun
- Music: Kodaka San, Morota San
- Hard Ware: A.T
- Special Thanks: Don Gavacho, Erica, Yoko Chan
- Director: Cho Musow
- Marketing: Eguchan, Masato♥Kun, Kozawa, Norichan
- Presented by...: Sun Electronics Corporation
PC Engine version
- Program: Bits Lab., 「山.Kanayama
- Produce: NEC Avenue, T.Tabeta
Magazine articles
- Main article: After Burner II/Magazine articles.
Promotional material
also published in:
Physical scans
X Board version
X Board, World (upright) | ||||
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X Board, World (deluxe) | ||||
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X Board, DE | ||||
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Mega Drive version
75 | |
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Based on 38 reviews |
Mega Drive, AU |
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FM Towns version
NES version
PC Engine version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 7 reviews |
PC Engine, JP |
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Sharp X68000 version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1989-12 | Cartridge (US/EU) | ||||||||||
✔ |
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512kB | 1989-12 | Cartridge (JP) |
References
NEC Retro has more information related to After Burner II
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- ↑ 1.0 1.1 File:EGM US 013.pdf, page 22 Cite error: Invalid
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tag; name ":File:EGM US 013.pdf_p22" defined multiple times with different content - ↑ 2.0 2.1 2.2 File:ACE UK 49.pdf, page 78 Cite error: Invalid
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tag; name ":File:ACE UK 49.pdf_p78" defined multiple times with different content - ↑ 3.0 3.1 File:AcaoGames BR 002.pdf, page 19 Cite error: Invalid
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tag; name ":File:AcaoGames BR 002.pdf_p19" defined multiple times with different content - ↑ After Burner II: Developer Interviews (Yu Suzuki, Satoshi Mifune, Hiroshi “Hiro” Kawaguchi, Ryu)
- ↑ File:After Burner II PCE HuCard JP Manual.pdf, page 6
- ↑ GamePro, "September 1990" (US; 1990-xx-xx), page 71
- ↑ File:AcaoGames BR 002.pdf, page 18
- ↑ File:BeepMD_JP_1990-04.pdf, page 109
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ 10.0 10.1 File:CGtC UK 04.pdf, page 26 Cite error: Invalid
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tag; name ":File:MeanMachinesEssentialSegaGuide Book UK.pdf_p17" defined multiple times with different content - ↑ File:HobbyConsolas ES 001.pdf, page 62
- ↑ 14.0 14.1 File:Joystick FR 006.pdf, page 80 Cite error: Invalid
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- ↑ 17.0 17.1 File:MeanMachines UK 08.pdf, page 40 Cite error: Invalid
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tag; name ":File:SegaPro UK 01.pdf_p18" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 14
- ↑ ACE, "December 1991" (UK; 1991-11-08), page 108
- ↑ Aktueller Software Markt, "Mai 1990" (DE; 1990-04-30), page 71
- ↑ Beep! MegaDrive, "April 1990" (JP; 1990-03-08), page 109
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 44
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 126
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 8
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 286
- ↑ Famitsu, "" (JP; 1990-0x-xx), page 1
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
- ↑ Games-X, "15th-21st August 1991" (UK; 1991-08-15), page 38
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 70
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Drive Fan, "August 1990" (JP; 1990-07-07), page 73
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ Mega Play, "November/December 1990" (US; 1990-xx-xx), page 28
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Power Play, "6/90" (DE; 1990-05-11), page 123
- ↑ Score, "Březen 1995" (CZ; 1995-03-01), page 1
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 44
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 52
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 100
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 6
- ↑ VideoGames & Computer Entertainment, "September 1990" (US; 1990-0x-xx), page 62
- ↑ Zero, "July 1990" (UK; 1990-0x-xx), page 74
- ↑ 47.0 47.1 File:ACE UK 39.pdf, page 104 Cite error: Invalid
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tag; name ":File:PlayerOne FR 004.pdf_p50" defined multiple times with different content - ↑ File:PowerPlay DE 033.pdf, page 164
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 40
- ↑ Computer + Video Giochi, "Gennaio 1991" (IT; 199x-xx-xx), page 57
- ↑ Power Play, "12/90" (DE; 1990-11-16), page 164
After Burner II | |
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Main page | Comparisons | Credits | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
|
Games in the After Burner Series | |
---|---|
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006) | |
After Burner (1987) | G-LOC: Air Battle (1991) | |
After Burner (1988) | |
After Burner II (1990) | G-LOC: Air Battle (1993) | |
G-LOC: Air Battle (1990) | |
After Burner III (1992) | |
After Burner Complete (1995) | |
Sega Ages After Burner II (1996) | Sky Target (1997) | |
Sky Target (1997) | |
After Burner II (200x) | After Burner II DX (2007) | |
Sega Ages 2500 Series Vol. 10: After Burner II (2004) | |
After Burner: Black Falcon (2007) | |
After Burner Climax (2010) | |
3D After Burner II (2013) | |
After Burner Climax (2013) | |
After Burner related media | |
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020) | |
After Burner (1987) | After Burner / Super Hang-On (1987) |
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