Phantasy Star IV: The End of the Millennium
From Sega Retro
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Phantasy Star IV: The End of the Millennium | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Virtual Console, Nintendo Switch Online, Steam | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega CS M2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS 68000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: RPG[1][2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Phantasy Star IV: The End of the Millennium, known as Phantasy Star: Sennenki no Owari ni (ファンタシースター 千年紀の終りに) in Japan, is a role-playing game in the Phantasy Star series. The game is highly regarded and considered one of the greatest Mega Drive games as well as one of the greatest RPGs ever made.
Phantasy Star IV marks the end of the "classic" Phantasy Star series, and was the last to be released for the Sega Mega Drive. The series would continue after a six-year gap with Phantasy Star Online for the Sega Dreamcast.
Contents
Story
“ |
AW 2284. Monster attacks have swelled the ranks of those who call themselves "Hunters." But as the attacks become ever more frequent and powerful, an elite few begin to wonder what is behind this outbreak... and when and how will it all end? |
„ |
— Introduction [15] |
Phantasy Star IV takes place a thousand years after the events of Phantasy Star II (and a thousand years before the era of Phantasy Star III). The death of Mother Brain ushered in a period of decline known as the Great Collapse, in which the majority of the population of the Algo star system died and its advanced technological culture was lost. The once-thriving planet Motavia has largely reverted to its original desert state as the climate and biosphere-controlling devices installed over a thousand years previously begin to fail, and life has become progressively more difficult for the planet's inhabitants. Furthermore, there has been a marked increase in the numbers of the "biomonsters," a catch-all term for the strange and violent aberrations of Motavia's flora and fauna. Keeping these creatures under control is the job of "Hunters."
Hired by Piata Academy on Motavia, the renowned Hunter Alys Brangwin and her young apprentice Chaz Ashley begin their investigation into the relationship between the biomonster problem and the planet's ecological crisis. Joined by others along the way, they connect the world's troubles to a cult leader called Zio, "The Black Magician," whose aims appear to be total annihilation of not only Motavia but of the whole Algo solar system.
Gameplay
Phantasy Star IV is a role-playing game and plays similarly to its predecessors. The player controls a party of as many as five characters, initially formed around the Hunters Alys and Chaz. Additional characters join and leave the party as the story progresses, each having different strengths, weaknesses, and abilities. The party shares an inventory of items, but each character also equips his or her own weapons and armor pieces.
The game uses a top-down perspective for towns, dungeons, and the overworld. Dungeons and the overworld have random enemy encounters as the party moves through them. Dungeons additionally have treasure chests for finding items. The party earns meseta, the in-game currency, from defeating enemies in battle, which can then be exchanged for items, equipment, and services in towns. Characters can equip separate one-handed weapons or shields in each hand or a single two-handed weapon.
Battles are turn-based and use a third-person perspective (combining the character sprites from Phantasy Star II with the changing backgrounds of the other two games). On each turn, the player can choose to issue individual commands to each character or to select a macro, a set of predetermined actions for every character in the party that can be programmed by the player outside of battle. The player can set up to eight different macros. The player can also attempt to run from an encounter. When issuing commands, the player can choose to order a character to attack, use a technique (a special ability that costs technique points to use), use a skill (a limited use ability unique to the character), use an item, or defend. The character reverts to attacking after using an item or a support technique (such as a healing ability) but continues using offensive techniques until given a different order. Battles can involve up to four foes and up to two different enemy types, and the player can target individual enemies. Characters and enemies are defeated when they run out of hit points. When the enemies are defeated, the party earns meseta and surviving party members gain experience.
As the characters gain experience points, they increase in level, gaining access to new techniques and raising their statistics:
- HP: The amount of damage that the character can sustain from enemy attacks before dying.
- TP: A pool of energy required for using techniques. Using a technique costs TP and cannot be done if its cost exceeds the current TP.
- Strength: Used as the base value for the character's attack power.
- Mental: Determines the effectiveness of some techniques and skills.
- Agility: Increases the character's priority in the battle order.
- Dexterity: Increases the chance that a character will hit an enemy and not miss with an attack.
- Attack: Determines the damage done by physical attacks. It is the sum of the character's Strength with bonuses added by weapons and other equipment.
- Defense: Reduces the damage taken from enemy attacks. It is the sum of the character's Dexterity with bonuses added by armor and other equipment.
- Mental Defense: Reduces the damage taken from certain kinds of enemy attacks. It is the sum of the character's Mental with bonuses added by armor and other equipment. This statistic is not shown in-game.
The game introduces combination attacks, which are devastating attacks performed by combining certain techniques from different characters in a particular order. Combination attacks damage every enemy in the battle. There are fourteen different combination attacks in the game, and they can be programmed into macros for easier casting. Each technique in the combination attack must be done in order and without any other actions in between, so the turn speed of each character and random chance both affect whether a combination attack is successfully performed.
Towns include weapon, armor, and item shops. Staying at an inn restores the party's hit points, technique points, and skill uses for a fee, as well as reviving any party members who have fallen in battle. The Hunter's Guild building in Aeido has a number of side quests for gaining additional experience and meseta.
The vehicles from the original game (the Land Rover, the Ice Digger, and the Hydrofoil) return and move quickly through the overworld, negotiating otherwise impassable terrain such as quicksand, ice, and water. The player now engages enemies in random battles inside each vehicle, using the vehicle's own weapons (which include special weapons that work similarly to skills). Vehicles restore their hit points after each battle.
When out of battle, the player can invoke a menu with to view the status of any character, change the party order (members placed at the front of the party are more likely to be attacked), manage items, use out-of-combat techniques (including healing and teleportation techniques), read dialogue summarizing the current story situation, or modify battle macros. There is also an options menu that can be opened with START that allows the player to save the game at any time or to set options (such as message speed or button configuration).
Story events are told through cutscenes with manga-style panel illustrations.
Characters
The composition of the party is determined by the plot developments rather than selected by the player, though the player can choose the fifth member of the party before the final battle.
Android characters do not learn any techniques and cannot be healed with conventional healing techniques, but they revive themselves automatically if slain and regenerate hit points while walking outside of battle. They have high hit points and strength and are also immune to poison, sleep, and paralysis effects. They acquire their skills as items that upgrade or augment their hardware.
Alys Brangwin (ライラ・ブラングウェン) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alys is the top Hunter of the Hunter's Guild, known as the "Eight Strokes Warrior" (八ッ裂きのライラ, "Lyra the Dismemberer"). She has taken Chaz under her wing as her apprentice. At the beginning of the game, they accept a job to exterminate the monsters infesting the basement of the Piata Academy, where they find monster breeding capsules and begin an investigation into their origin. Alys starts the game at a higher level than the other characters. She has high speed and equips slashers, which are boomerang-like weapons that hit all enemies in one turn. She can learn all of the fire and physical attack techniques as well as some stat-boosting techniques.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Chaz Ashley ( ルディ・アシュレ) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
The main character. Chaz is being trained to be a Hunter by Alys. He is a well rounded fighter. He is the only character who can equip swords. He is the only character who learns light attack techniques and also learns healing and teleportation techniques.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hahn Mahlay (ハーン・マーレイ) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hahn is a scholar at the Piata Academy who hires Alys and Chaz to investigate the monster appearances. He is a technique-focused character who learns a number of attack and healing techniques. He is the only character learns bio techniques, which are strong against non-mechanical enemies. He joins the party at level 1 before entering the first dungeon of the game.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rune Walsh (スレイ・ウォルシュ) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rune is a mysterious, powerful wizard who already knows Alys from previous adventures. He initially joins the party at level 17 in Molcum. He learns more damage techniques than any other character.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gryz (パイク) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gryz is a Motavian who wishes to avenge his parents, who were killed by Zio and his forces. He joins the party at level 6 in Tonoe. He is a strong fighter and the only character who can equip axes. He learns only one technique.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rika (ファル) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rika is a numan and an evolution of Nei from Phantasy Star II. At the beginning of the game, she is only a year old and has never left the Bio-Plant. She has extensive knowledge of ancient advanced technology, taught to her by the artificial intelligence Seed and the android Wren. She joins the party at level 1 at the Bio-Plant but gains levels faster than other characters. She is the only character who can equip claws. She has high agility and dexterity and learns a number of support techniques.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Demi (フレナ) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Demi is an android who was designed to act as the system controller for the climate systems of Motavia. She traveled to Nurvus to shut down the planet's control systems as they were malfunctioning, but she was captured by Zio. She joins the party at level 12 after escaping Zio's Fortress. She can only equip guns as weapons.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wren (フォーレン) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wren is an android who is the custodian of the space station Zelan, where the remaining Algo support systems reside. He is not the same as the character of the same name from Phantasy Star III. He joins the party at level 20 on Zelan. He can only equip guns as weapons.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Raja (ス・ラジャ) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Raja is a good-natured Dezorian priest. He joins the party at level 25 on Dezolis. He is a strong healer with access to every healing technique in the game as well as the only skill that can restore technique points.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kyra Tierney (シェス・ティアニー) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kyra is an esper wizard. She joins the party at level 27 at the Esper Mansion. She learns all of the fire and gravity attack techniques along with some healing and recovery techniques.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Seth (シアム・シズラブラム) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Seth is a traveling archaeologist who happens to be heading to the ruins of the same ancient temple as the group. He joins the party at level 35 at the Soldier's Temple. He does not learn any techniques.
|
Items
Weapons
Armor
Techniques
Combination Attacks
History
Development
The development team for the game was led by Toru Yoshida and Rieko Kodama, who had previously worked on Phantasy Star II. The game is much more similarly stylistically to the first two Phantasy Star games and continues the plotline established by those games. Composer Izuho Numata is the only known staff member shared with Phantasy Star III. The developers sought to combine the best elements of all the previous Phantasy Star games to create the "definitive Phantasy Star," while also improving upon the storytelling of its predecessors with deeper characterization and manga-inspired cutscenes.
“ | It's a direct continuation of the first two games. PSIII was like a collection of side-stories, but with PSIV, we're returning to the main storyline, with PSI and PSII forming the historical backdrop. I wanted to make one more game where you get to explore the whole solar system and travel from planet to planet.
When our team made PSII, we were stretched pretty thin, and we couldn't include all that we had imagined. We felt that leaving the story at PSII, therefore, would have been a real waste, and that's how the idea for PSIV got started. Also, PSII's battle animation system still stands out today, I think. It allowed for really great visual presentation, and again, we thought it would be a huge waste to not revisit it. But PSII and PSIII also had a lot of flaws, and we wanted to fix all that and make a game which players would consider the definitive Phantasy Star. So in that sense, we also saw PSIV as a sort of remake of the best elements of the series. |
„ |
Plans were put in place to include pseudo-3D stages like in the original Phantasy Star, but the idea was scrapped during development.
“ | Whenever you release new hardware or equipment, users are going to have high expectations for it. For example, with the Sega Master System, the 3D dungeons in Phantasy Star probably grabbed a lot of attention for that reason. I know we've had a lot of requests to add the 3D dungeons back in for the Megadrive Phantasy Star games. However, players won't be satisfied with SMS-era technology for the 3D dungeons in a Megadrive game, and it doesn't make sense with our design plans either: everything has to be rotatable, floors, ceilings, etc, and that would take up far too much memory. | „ |
Legacy
The game has been re-released several times. It was included in Sega Ages Phantasy Star Collection for the Sega Saturn in 1998. It was also included in Sega Mega Drive Collection for the PlayStation 2 and PlayStation Portable in 2006 and Sega Mega Drive Ultimate Collection for the Xbox 360 and PlayStation 3 in 2008. These compilationsm additionally include interviews with developers Rieko Kodama and Toru Yoshida as unlockables. It was released for the PlayStation 4, Xbox One, Nintendo Switch, and Steam as part of the Sega Mega Drive Classics collection in 2018. Emulated versions have been released for the Wii's Virtual Console and Nintendo Switch Online. These versions fix a bug in the game that corrupts character statistics after reaching level 99. The game was also included in the Mega Drive Mini, released in 2019, which also fixes the level 99 glitch.
A remake of the game was planned as part of the Sega Ages 2500 series for the PlayStation 2 (in the same vein as Phantasy Star Generation 1 and Phantasy Star Generation 2), but it was never made.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Phantasy Star IV: The End of the Millennium | Phantasy Star IV: The End of the Millennium |
English (US) | Phantasy Star IV: The End of the Millennium | Phantasy Star IV: The End of the Millennium |
Japanese | ファンタシースター 千年紀の終りに | Phantasy Star: Sennenki no Owari ni |
Production credits
- Original Story Plan: T.Yoshida
- Script: A.Nishiyama
- Sound Direction: I.Takeuchi
- Battle-System Plan: K.Tsugawa
- Battle Program: Y.Endou
- Battle Program Assist: M.Hunabashi
- Monster Graphic Design: K.Tsugawa, T.Yoshida, A.Nishiyama, T.Mori
- Battle B-G Design: R.Kodama, K.Tsugawa
- System Plan: A.Nishiyama
- System Program: D.Yamamoto
- System Program Assist: M.Shibata
- Field Graphic Design: R.Kodama
- Character Design: T.Yoshida
- Mechanic Design: K.Tsugawa, A.Nishiyama
- Map Design: T.Yoshida, A.Nishiyama, K.Tsugawa, T.Mori
- Object Design: A.Nishiyama, K.Tsugawa, T.Yoshida, R.Kodama
- Font Design: A.Nishiyama
- Visual Event Plan: T.Yoshida
- Papet Event Plan: A.Nishiyama
- Event Program: D.Yamamoto
- Event Program Assist: M.Shibata
- Visual Event Graphic: T.Yoshida, R.Kodama, K.Tsugawa, T.Mori
- Music Compose: I.Takeuchi, M.Nakagaki
- Sound Program: I.Takeuchi, Y.Kashima
- Sound Effect: I.Takeuchi, M.Nakagaki
- Special Thanks: M.Kanari, K.Hayashida, T.Uwabo, Y.Takeuchi, A.Nakamura, K.Morita, T.Ogawa, S.Sannabe, H.Tanaka, T.Takezaki, Y.Nagumo, A.Aizawa, Y.Sakuta, C.Nakamura, T.Narita, S.Kawahira, K.Ono, T.Oohara, K.Shirahata, Y.Okadaya, T.Itou, A.Yamazaki, T.Kuroda, J.Kakuta
- Direction: R.Kodama, T.Yoshida
- Created by: Team PSIV
- Presented by: Sega
- Directors: Rieko Kodama, Tohru Yoshida, Kiyoshi Takeuchi
- Planners: Kazuyoshi Tsugawa, Akinori Nishiyama
- Programmers: Yoshiaki Endo, Daisuke Yamamoto, Masatoshi Shibata, Makoto Funabashi
- Producer: Jerry Markota
- Product Manager: Jaime Wojick
- Coodinator: Masanobu Tsukamoto
- Text Translation: Shippy Ohka
- Text Editors: Jerry Markota, David Forster, David Wood
- Assistant Lead Testers: David Wood, Gregg Vogt
- Testers: Crisi Albertson, Janine Cook, John Amirkhan, Derek Carmichael, Arnold Feener, Todd Pifer, Stanley Weaver, Mike Callahan, Ed Chennault, Randy Kreidt, Rachael Bristol, Peter Clark, Mark Griffin, Michael Wu
- Manual: Wendy Dinsmore
- Special Thanks: Clint Dyer, John Sauer, Rick Raymo
Digital manuals
- PhantasyStarIV MD US digital manual.pdf
Mega Drive Mini US manual
- PhantasyStarIV MD EU digital manual.pdf
Mega Drive Mini EU manual
- PhantasyStarIV MD JP digital manual.pdf
Mega Drive Mini JP manual
Magazine articles
Promotional material
also published in:
- Sega Visions (US) #23: "February/March 1995" (199x-xx-xx)[18]
- GamePro (US) #68: "March 1995" (1995-xx-xx)[19]
- Sega Visions (US) #24: "May 1995" (1995-xx-xx)[20]
Artwork
Physical scans
Mega Drive version
81 | |
---|---|
Based on 34 reviews |
Virtual Console version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
3MB | 1994-11 | Cartridge (US) | ||||||||||
✔ |
|
3MB | 1993-10 | Cartridge (JP) | ||||||||||
✔ |
|
3MB | 1994-05-30 | CD-R disc | Page | |||||||||
✔ |
|
3MB | 1994-06-08 | CD-R disc | Page | |||||||||
✔ |
|
3MB | 1994-08-15 | CD-R disc | Page | |||||||||
✔ |
|
3MB | 1994-10-27 | CD-R disc | Page | |||||||||
✔ |
|
3MB | 1994-11-07 | CD-R disc | Page | |||||||||
✔ |
|
3MB | 1994-11 | EPROM cartridge[55] | Final review build | Page |
External links
- Sega of America webpage: Mega Drive
- Sega of Japan Virtual Console pages: Mega Drive
- Nintendo catalogue pages: US, UK, AU
- Phantasy Star IV: The End of the Millennium on Steam
- Phantasy Star IV section at Phantasy Star Cave
References
- ↑ File:PhantasyStar4 MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 54
- ↑ 4.0 4.1 Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 91
- ↑ https://www.nintendo.co.jp/wii/vc/software/07.html (Wayback Machine: 2018-03-05 23:01)
- ↑ http://vc.sega.jp:80/vc_ps4/ (Wayback Machine: 2008-08-03 03:56)
- ↑ 7.0 7.1 http://www.nintendo.com/games/detail/lKuYbTg2KNxhISx3_pUAzqHsn47_fgCO (Wayback Machine: 2010-11-22 22:50)
- ↑ 8.0 8.1 http://www.nintendolife.com/games/megadrive/phantasy_star_iv (Wayback Machine: 2017-06-25 04:25)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Phantasy-Star-IV-278524.html (archive.today)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19759&pageID=4 (Wayback Machine: 2012-04-03 01:31)
- ↑ 11.0 11.1 11.2 11.3 https://steamdb.info/app/211205/ (Wayback Machine: 2019-11-07 02:46)
- ↑ 12.0 12.1 12.2 12.3 http://steamdb.info/app/211205/ (Wayback Machine: 2013-05-22 19:37)
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 https://steamdb.info/app/211205/history/?changeid=5755264
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 http://steamdb.info/app/211205/ (Wayback Machine: 2019-11-07 02:46)
- ↑ File:Phantasy Star IV, Story.pdf
- ↑ 16.0 16.1 https://shmuplations.com/phantasystariv/
- ↑ File:Psiv md us manual.pdf, page 42
- ↑ Sega Visions, "February/March 1995" (US; 199x-xx-xx), page 67
- ↑ GamePro, "March 1995" (US; 1995-xx-xx), page 63
- ↑ Sega Visions, "May 1995" (US; 1995-xx-xx), page 35
- ↑ GamesMaster, "November 1995" (UK; 1995-xx-xx), page 64
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 174
- ↑ Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 25
- ↑ CD Consoles, "Novembre 1995" (FR; 1995-xx-xx), page 142
- ↑ Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 88
- ↑ Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 72
- ↑ Electronic Gaming Monthly, "April 1995" (US; 1995-0x-xx), page 35
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 166
- ↑ GameFan, "Volume 3, Issue 4: April 1995" (US; 1995-xx-xx), page 18
- ↑ Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 38
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 118
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 48
- ↑ Game Informer, "January 1995" (US; 199x-xx-xx), page 16
- ↑ Game Informer, "June 1998" (US; 1998-0x-xx), page 66
- ↑ Hippon Super, "February 1994" (JP; 1994-01-06), page 42
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 89
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 1, "" (RU; 2000-12-07), page 207
- ↑ Joypad, "Juillet/Août 1994" (FR; 1994-0x-xx), page 33
- ↑ Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 70
- ↑ MAN!AC, "04/95" (DE; 1995-03-08), page 32
- ↑ MAN!AC, "02/96" (DE; 1996-01-10), page 69
- ↑ Mega Fun, "04/95" (DE; 1995-03-22), page 79
- ↑ Mega Play, "February/March 1995" (US; 1995-0x-xx), page 48
- ↑ Mean Machines Sega, "July 1995" (UK; 1995-05-27), page 76
- ↑ Next Generation, "March 1995" (US; 1995-02-21), page 97
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 98
- ↑ Power Up!, "Saturday, December 09, 1995" (UK; 1995-12-09), page 1
- ↑ Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 14
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 51
- ↑ Sega Pro, "Easter 1995" (UK; 1995-03-23), page 40
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
- ↑ Todo Sega, "Diciembre 1995" (ES; 1995-1x-xx), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 20
- ↑ Video Games, "6/95" (DE; 1995-05-17), page 96
Phantasy Star IV: The End of the Millennium | |
---|---|
Main page | Comparisons | Maps | Credits | Magazine articles | Reception | Region coding | Technical information | Bootlegs
Music: Phantasy Star IV (Q2 2) |
Phantasy Star series | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||
|
- Pages with broken file links
- 1 player games
- JP Mega Drive games
- All JP games
- US Mega Drive games
- All US games
- EU Mega Drive games
- All EU games
- PT Mega Drive games
- All PT games
- AU Mega Drive games
- All AU games
- KR Mega Drive games
- All KR games
- Mega Drive games
- 1993 Mega Drive games
- All 1993 games
- Mega Drive RPGs
- All RPGs
- JP Wii Virtual Console games
- US Wii Virtual Console games
- EU Wii Virtual Console games
- AU Wii Virtual Console games
- Wii games
- 2008 Wii games
- All 2008 games
- Wii Virtual Console games
- JP Nintendo Switch Online games
- US Nintendo Switch Online games
- EU Nintendo Switch Online games
- Nintendo Switch games
- 2021 Nintendo Switch games
- All 2021 games
- Nintendo Switch Online games
- US Steam games
- EU Steam games
- UK Steam games
- All UK games
- AU Steam games
- US Steam Linux games
- EU Steam Linux games
- UK Steam Linux games
- AU Steam Linux games
- US Steam OS X games
- EU Steam OS X games
- UK Steam OS X games
- AU Steam OS X games
- Steam games
- Steam Linux games
- Steam OS X games
- All games
- Credits without reference
- Old-style rating (gamesmaster)
- Update ratings template
- 1 old ratings
- Games with known prototypes
- Old technical information
- Phantasy Star IV: The End of the Millennium
- Phantasy Star (franchise)
- Sega Channel games
- Mega Drive Mini games