Difference between revisions of "FIFA Soccer 96 (32X)"
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| developer=[[Extended Play Productions]], [[Probe Entertainment]] | | developer=[[Extended Play Productions]], [[Probe Entertainment]] | ||
| system=[[Sega 32X]] | | system=[[Sega 32X]] | ||
− | | romsize= | + | | romsize= |
| sounddriver=[[Electronic Arts]]/Kevin Pickell | | sounddriver=[[Electronic Arts]]/Kevin Pickell | ||
| peripherals= | | peripherals= |
Revision as of 06:43, 7 February 2018
- For the Sega Mega Drive and Sega Game Gear versions, see FIFA Soccer 96; for the Sega Saturn version, see FIFA Soccer 96 (Saturn).
FIFA Soccer 96 | ||||||||||
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System(s): Sega 32X | ||||||||||
Publisher: Electronic Arts | ||||||||||
Developer: Extended Play Productions, Probe Entertainment | ||||||||||
Sound driver: Electronic Arts/Kevin Pickell | ||||||||||
Genre: Sports | ||||||||||
Number of players: 1-4 | ||||||||||
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FIFA Soccer 96 for the Sega 32X is an entry to the FIFA series of video games, and was developed by Extended Play Productions and published by Electronic Arts. This version of FIFA 96 was only released in Europe, and stands as one of two PAL-exclusive 32X titles (the other being Darxide).
Contents
Gameplay
The 32X version of FIFA 96, while sharing much of the content from its 16-bit and other 32-bit counterparts, is a bespoke version of the game for Sega's add-on. The game is a mixture of 2D and 3D elements, playing more like the Sega Mega Drive and Game Gear version of the game, but adopting a similar 3D camera to the Sega Saturn version.
Players are rendered as 2D sprites, slightly larger than their Mega Drive counterparts, and the pitch is rendered in 3D (or rather, a flat plane for the grass, and simple models for the goals and walls, with a mixture of textures and flat shading). Rather than a fixed isometric perspective, the camera can move, rotate and zoom, although by default is set up to mimic similar angles to the classic FIFA games. An advantage of using this method is that the camera can zoom out during goal kicks, making it easier to see where what the goalkeeper is aiming at.
Production credits
- Licensed by: Sega Enterprises, Ltd.
- Produced by: Extended Play
- Developed by: Probe Entertainment Ltd.
- Executive Producer: Bruce McMillan
- Producer: Steven Rechtschaffner
- Assistant Producer: Kevin "Kermit" Loh
- Art Director: David Adams
- Technical Director: Kevin Pickell
- Music & Music Director: Robert Bailley
- Development Director: Ted Sylka
- Quality Assurance
- Lead: Steve Livaja
- Backup Lead: Justin Cooney
- Testers: Darren Hagman, Gordon Thornton, Jason Bone, Glenn Grant, Matthew Pryl, Peter Saumur, Lem Gamboa
- Creative Director: Joe Bonar
- Programmers: Rob Hylands, Dave Collins
- Art Manager: Bliz
- Artists: Little Kev, Matthew Cooling
- Quality Assurance
- Lead: Cliff Ramsey
- Testers: James Brown, Nick McGee, Mark Viccary, Rob Lewtas, Enviro-Mike
- QA Coordinator: Jon Bruce
- FIFA AI: Brian Plank
- Front End Art: Suzan Germic
- Administration: Louise Read
- Animation: David Demorest
- SGI Support: John Rix, Craig Hui
- Swedish bloke: Dennis
Magazine articles
- Main article: FIFA Soccer 96 (32X)/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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72 | |
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Based on 8 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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3MB | Cartridge (EU) |
References
- ↑ File:GamePro US 077.pdf, page 194
- ↑ File:HobbyConsolas ES 052.pdf, page 73
- ↑ 3.0 3.1 File:MAN!AC DE 1996-03.pdf, page 55 Cite error: Invalid
<ref>
tag; name ":File:MAN!AC DE 1996-03.pdf_p55" defined multiple times with different content - ↑ 4.0 4.1 File:MegaFun DE 1996-02.pdf, page 82 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1996-02.pdf_p82" defined multiple times with different content - ↑ 5.0 5.1 File:SegaMagazin DE 28.pdf, page 14 Cite error: Invalid
<ref>
tag; name ":File:SegaMagazin DE 28.pdf_p14" defined multiple times with different content - ↑ File:VideoGames DE 1996-03.pdf, page 89
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 110
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 40
- ↑ Sega Pro, "April 1996" (UK; 1996-02-28), page 27
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 46
- ↑ Video Games, "3/96" (DE; 1996-02-21), page 93
- Pages with reference errors
- 1-4 player games
- EU 32X games
- All EU games
- 32X games
- 1995 32X games
- All 1995 games
- 32X sports games
- All sports games
- Old content rating field
- All games
- Credits without reference
- GalleryPrintAd file defined
- Old-style rating (maniac)
- Use magref
- Old-style rating (megafun)
- Old-style rating (segamagazin)
- Old-style rating (segapro)
- Rating without PDF source
- Old-style rating (videogames)
- Update ratings template
- 6 old ratings
- Missing ROM hashes
- Old technical information
- EA Sports