NBA Live 95
From Sega Retro
NBA Live 95 | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Hitmen Productions | |||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: E.J. Sarraille Design Group (package design) | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Datart International (CZ), Tec Toy (BR), Samsung (KR) | |||||||||||||||||||||||||||||||||||||||||||||
Licensor: NBA Properties, Topps Company, Starter Corporation | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 4 Way Play | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports (basketball) | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||||||||||||||||||||||
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NBA Live 95 is Electronic Arts' officially licensed basketball game for 1995, and a successor to NBA Showdown '94. It was released for the Sega Mega Drive in late 1994. It is the first game to adopt the "NBA Live" moniker, which continues in EA's basketball products to this day.
Contents
Gameplay
Unlike EA's Madden franchise which largely iterated on the same engine year-on-year, NBA Live 95 is an entirely different basketball game to its predecessor (written by a different team at Hitmen Productions), and is now played from an isometric perspective, similar to FIFA International Soccer and its successors.
Licensing issues mean that Charles Barkley is replaced with a stand-in player; "A.C. Green".
Teams
- Atlanta Hawks
- Boston Celtics
- Charlotte Hornets
- Chicago Bulls
- Cleveland Cavaliers
- Dallas Mavericks
- Denver Nuggets
- Detroit Pistons
- Golden State Warriors
- Houston Rockets
- Indiana Pacers
- Los Angeles Clippers
- Los Angeles Lakers
- Miami Heat
- Milwaukee Bucks
- Minnesota Timberwolves
- New Jersey Nets
- New York Knicks
- Orlando Magic
- Philadelphia 76ers
- Phoenix Suns
- Portland Trailblazers
- Sacramento Kings
- San Antonio Spurs
- Seattle Supersonics
- Utah Jazz
- Washington Bullets
- All-Stars East
- All-Stars West
- Slammers
- Jammers
- Blockers
- Stealers
Versions
As with the majority of EA console sports titles, the Mega Drive was the designated target platform for NBA Live 95 during development, before being ported to the Super NES. Primarily the difference between the two versions lies in screen resolution; the Mega Drive using the full 320x224 resolution available, while the SNES opting for 256x224. While menus and the HUD were adapted for the lower resolution of the SNES, the court and players were not, meaning less is viewable on screen and the gameplay is noticeably more "stretched" than its Mega Drive counterpart.
The Super NES version also misses some elements such as the star indicating which player is being controlled, and team members running onto the court as their names are listed at the beginning of the game. The scenery is also slightly more animated in the Mega Drive version.
Production credits
- Lead Programmer: Amory 'Iceman' Wong
- Programming: Mike Kiernan, Brian Krause
- Additional Programming: Allan Johanson, Daniel Ng, Len Paul
- Art Direction: Mike Smith
- Graphics and Animation: Tony Lee, Darrell Olthuis, Cindy Green, Ken Thurston
- Additional Graphics: Greg Allen, David Laviolette
- Sound and Music: Traz Damji
- Additional Music: Brian Shaw
- Sound Technology: Kevin Pickell
- Executive Producer: Sam Nelson
- Associate Producer: Stanley Chow
- Development Director: Ivan Allan
- Product Manager: Glenn Chin
- Package Design: E.J. Sarraille Design Group
- Package Art Direction: Nancy Waisanen
- Documentation: David Lee
- Documentation Layout: Brian Conery
- Lead Tester: Justin Cooney
- Quality Assurance: Jonathan Harris, Stewart Putney, Zachary Rosen
- NBA Electronics Director: Greg Lassen
- Special Thanks: Gary Gettys, Jay Triano, Scott Clark, Steve "Biggs" Anderson, Ted Murray, Andrew Steinfeld, Nikola Hanson, Bret Anderson, A. J. Wong, Ronny Schreinzer, Sven Dohrow
Magazine articles
- Main article: NBA Live 95/Magazine articles.
Promotional material
Television advertisements
Print advertisements
also published in:
- (US) #22: "December/January 1994/1995" (1994-xx-xx)[8]
also published in:
- (UK) #158: "January 1995" (1994-12-15)[9]
Physical scans
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81 | |
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Based on 24 reviews |
Mega Drive, CZ (Datart) |
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Technical information
- Main article: NBA Live 95/Technical information.
References
- ↑ https://groups.google.com/g/rec.games.video.sega/c/OJf28sL929A/m/SV3JXUaBMyMJ
- ↑ https://groups.google.com/g/rec.games.video.sega/c/h1JqLSRAyvo/m/SZ3YFBrKHSYJ
- ↑ https://groups.google.com/g/rec.games.video.sega/c/PQJBLI1daLA/m/t6rREK5HMcAJ
- ↑ 4.0 4.1 Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 66
- ↑ Computer Trade Weekly, "" (UK; 1994-09-05), page 9
- ↑ 6.0 6.1 Mega, "December 1994" (UK; 1994-11-30), page 62
- ↑ File:NBA Live 95 MD US Manual.pdf, page 28
- ↑ Sega Visions, "December/January 1994/1995" (US; 1994-xx-xx), page 47
- ↑ Computer & Video Games, "January 1995" (UK; 1994-12-15), page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 151
- ↑ Alaab Alcomputtar, "" (SA; 1995-06-xx), page 80
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 145
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 60
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 134
- ↑ Gamestar, "February 1995" (AU; 1995-xx-xx), page 72
- ↑ Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 126
- ↑ LeveL, "Duben 1995" (CZ; 1995-04-20), page 35
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 68
- ↑ Mega Fun, "11/94" (DE; 1994-10-19), page 66
- ↑ Megazin, "Letnik 3, Številka 3, Marec 1995" (SI; 1995-xx-xx), page 37
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 147
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 110
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 74
- ↑ Sega Power, "January 1995" (UK; 1994-11-17), page 55
- ↑ Sega Pro, "January 1995" (UK; 1994-12-01), page 54
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 125
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 128
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 80
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 179
- ↑ Video Games, "12/94" (DE; 1994-11-23), page 46
- ↑ VideoGames, "December 1994" (US; 1994-1x-xx), page 139
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