NBA Live 95
From Sega Retro
|NBA Live 95|
|System(s): Sega Mega Drive|
|Publisher: Electronic Arts|
|Developer: Hitmen Productions|
|Peripherals supported: 4 Way Play|
|Number of players: 1-4|
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NBA Live 95 is Electronic Arts' officially licensed basketball game for 1995, and a successor to NBA Showdown '94. It was released for the Sega Mega Drive in late 1994. It is the first game to adopt the "NBA Live" moniker, which continues in EA's basketball products to this day.
Unlike EA's Madden franchise which largely iterated on the same engine year-on-year, NBA Live 95 is an entirely different basketball game to its predecessor (written by a different team at Hitmen Productions), and is now played from an isometric perspective, similar to FIFA International Soccer and its successors.
Licensing issues mean that Charles Barkley is replaced with a stand-in player; "A.C. Green".
As with the majority of EA console sports titles, the Mega Drive was the designated target platform for NBA Live 95 during development, before being ported to the Super NES. Primarily the difference between the two versions lies in screen resolution; the Mega Drive using the full 320x224 resolution available, while the SNES opting for 256x224. While menus and the HUD were adapted for the lower resolution of the SNES, the court and players were not, meaning less is viewable on screen and the gameplay is noticeably more "stretched" than its Mega Drive counterpart.
The Super NES version also misses some elements such as the star indicating which player is being controlled, and team members running onto the court as their names are listed at the beginning of the game. The scenery is also slightly more animated in the Mega Drive version.
- Main article: NBA Live 95/Magazine articles.
|Sega Retro Average|
ROM dump status
- Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 12
- Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-xx-xx), page 66
- Mega, "December 1994" (UK; 1994-11-30), page 62
- Sega Visions, "December/January 1994/1995" (US; 1994-xx-xx), page 47
- Computer & Video Games, "January 1995" (UK; 1994-12-15), page 10
- Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-xx-xx), page 60
- GamePro, "January 1995" (US; 199x-xx-xx), page 134
- Gamestar, "February 1995" (AU; 1995-xx-xx), page 72
- Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 126
- LeveL, "Duben 1995" (CZ; 1995-04-20), page 35
- Mega Fun, "11/94" (DE; 1994-10-19), page 66
- Megazin, "Letnik 3, Številka 3, Marec 1995" (SI; 1995-xx-xx), page 37
- Player One, "Novembre 1994" (FR; 1994-1x-xx), page 147
- Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 74
- Sega Power, "January 1995" (UK; 1994-11-17), page 55
- Sega Pro, "January 1995" (UK; 1994-12-01), page 54
- Video Games, "12/94" (DE; 1994-11-23), page 46
- VideoGames, "December 1994" (US; 1994-xx-xx), page 139