Difference between revisions of "Eigo Kasahara"
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− | | company= | + | | employment={{Employment |
− | | role=Director | + | | company=[[CSK Research Institute]] |
+ | | divisions=[[AM2 of CRI]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Amusement Vision]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega Sports Design R&D Dept.]], [[Sega CS3 (2008-2015)|Sega CS3]], [[Sega CS2 (2008-current)|Sega CS2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]]{{ref|https://web.archive.org/web/20231127115940/https://www.famitsu.com/news/201709/24142622.html}} | ||
+ | | divisions=[[Sega Games Consumer Contents CS2|Consumer Contents CS2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | | divisions= | ||
+ | }} | ||
+ | | role=Director, Producer | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (笠原 英伍) is a veteran employee for SEGA. His most notable roles are that he was a major contributor to ''[[Shenmue]]'' with [[Yu Suzuki]] and many years later, he was behind the international releases of the ''Mario & Sonic at the Olympic games''. After CS3 ceased to exist and merged into CS1 and CS2, Kasahara has become the head of CS2.{{ref|https://www.resetera.com/threads/an-overview-of-the-current-developers-in-sega-japan.17290/}} |
==Production history== | ==Production history== | ||
− | {{ | + | {{ProductionHistory|Eigo Kasahara|笠原 英伍|笠原英伍}} |
− | {{ | + | [[Category:Use ProductionHistory template]] |
+ | * ''[[F-Zero AX Monster Ride]]''{{ref|https://web.archive.org/web/20040622155811/http://amusementvision.com/column/plan_06.html}} (2003) — Planner | ||
+ | * ''[[The Typing of the Dead: Zombie Panic]]'' (2004) — Producer | ||
+ | |||
+ | ==Interviews== | ||
+ | * [https://web.archive.org/web/20041211135017/http://www.sega-am2.co.jp/jp/wam2/2002/2002_07_16/2002_07_16_1.html {{PAGENAME}} interview by Weekly-AM2 (July 16, 2002)] | ||
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
− | + | ==External links== | |
− | + | * [https://web.archive.org/web/*/http://www.amusementvision.com/column/plan_06.html Amusement Vision planning column #6] | |
− | * | ||
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− | * | ||
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==References== | ==References== | ||
− | <references /> | + | <references/> |
Latest revision as of 08:59, 9 April 2024
Eigo Kasahara |
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Employment history:
Divisions:
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Role(s): Director, Producer |
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Eigo Kasahara (笠原 英伍) is a veteran employee for SEGA. His most notable roles are that he was a major contributor to Shenmue with Yu Suzuki and many years later, he was behind the international releases of the Mario & Sonic at the Olympic games. After CS3 ceased to exist and merged into CS1 and CS2, Kasahara has become the head of CS2.[2]
Contents
Production history
Games
- Shenmue (Dreamcast; 1999) — Planning Director
- Shenmue (Dreamcast; 1999) — Director
- Shenmue (Dreamcast; 1999) — Director of Overseas Version
- US Shenmue (Dreamcast; 2001) — Planning Director
- US Shenmue (Dreamcast; 2001) — Director
- Shenmue II (Dreamcast; 2001) — Planning Director
- Shenmue II (Dreamcast; 2001) — Director
- Beach Spikers: Virtua Beach Volleyball (GameCube; 2002) — Director
- F-Zero AX (Triforce; 2003) — Planners
- F-Zero GX (GameCube; 2003) — Planners
- Virtua Striker 4 (Triforce; 2004) — Planning Director
- Virtua Striker 4 Ver. 2006 (Triforce; 2006) — Planning Director
- Mario & Sonic at the Olympic Games (Wii; 2007) — Game Director
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — Game Director
- Mario & Sonic at the Olympic Winter Games (Nintendo DS; 2009) — Director
- Mario & Sonic at the London 2012 Olympic Games (Wii; 2011) — Director
- Sonic Lost World (Wii U; 2013) — Project Support
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Co Producer
- Uta Kumi 575 (PlayStation Vita; 2014) — プロジェクトサポート (as 笠原 英伍)
- Puyo Puyo Tetris (Nintendo 3DS; 2014) — Project Support
- Puyo Puyo Tetris (PlayStation 4; 2014) — Project Support
- Sonic Boom: Rise of Lyric (Wii U; 2014) — Project Support
- Sonic Boom: Shattered Crystal (Nintendo 3DS; 2014) — Project Support
- Sonic Runners (iOS; 2015) — Project Support
- Sonic Runners (Android; 2015) — Project Support
- Miracle Girls Festival (PlayStation Vita; 2015) — プロジェクトサポート (as 笠原 英伍)
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Director
- Sonic Boom: Fire & Ice (Nintendo 3DS; 2016) — Project Support
- Puyo Puyo Chronicle (Nintendo 3DS; 2016) — Project Support
- Puyo Puyo Tetris (Nintendo Switch; 2017) — Project Support
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Development Support
- Sega Ages Sonic the Hedgehog (Nintendo Switch; 2018) — Chief Producers
- Sega Ages Thunder Force IV (Nintendo Switch; 2018) — Chief Producers
- Valkyria Chronicles (Nintendo Switch; 2018) — 開発サポート (as 笠原 英伍)
- Sega Ages Phantasy Star (Nintendo Switch; 2018) — Chief Producers
- Sega Heroes (Android; 2018) — Shenmue
- Sega Ages OutRun (Nintendo Switch; 2018) — Chief Producers
- Sega Ages Alex Kidd in Miracle World (Nintendo Switch; 2019) — Chief Producers
- Sega Ages Puyo Puyo (Nintendo Switch; 2019) — Chief Producers
- Sega Ages Virtua Racing (Nintendo Switch; 2019) — Chief Producers
- Team Sonic Racing (PlayStation 4; 2019) — Development Support
- Sega Ages Wonder Boy: Monster Land (Nintendo Switch; 2019) — Chief Producers
- Puyo Puyo Champions (Nintendo Switch; 2018) — Chief Producers
- Olympic Games Tokyo 2020 - The Official Video Game (PlayStation 4; 2019) — Creative Producer
- ChuChu Rocket! Universe (iOS; 2019) — Character Supervision
- Shin Sakura Taisen (PlayStation 4; 2019) — Chief Producers
- Sega Ages Sonic the Hedgehog 2 (Nintendo Switch; 2020) — Chief Producers
- Hatsune Miku: Colorful Stage! (iOS; 2020) — プロジェクトサポート (as 笠原英伍)
- Hatsune Miku: Colorful Stage! (Android; 2020) — プロジェクトサポート (as 笠原英伍)
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Creative Producer
- Sonic Colours: Ultimate (Xbox One; 2021) — Development Support
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Development Support
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Development Support
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Development Support
- Sonic Origins (PlayStation 4; 2022) — Creative Producers
- Sonic Origins (PlayStation 5; 2022) — Creative Producers
- Sonic Origins (Xbox One; 2022) — Creative Producers
- Sonic Origins (Nintendo Switch; 2022) — Creative Producers
- Sonic Frontiers (PlayStation 4; 2022) — Creative Producers
- Sonic Frontiers (PlayStation 5; 2022) — Creative Producers
- Sonic Frontiers (Nintendo Switch; 2022) — Creative Producers
- Sonic Colours: Ultimate (Steam; 2023) — Development Support
- Samba de Amigo: Party-To-Go (iOS; 2023) — Creative Producers
- Samba de Amigo: Party-To-Go (Apple TV; 2023) — Creative Producers
- Samba de Amigo: Party-To-Go (Mac App Store; 2023) — Creative Producers
- Puyo Puyo Puzzle Pop (Apple TV; 2024) — Creative Producers
Music
- Shenmue: Ichishou Yokosuka Original Sound Track (CD; 2000) — Planning Director[3]
- F-Zero AX Monster Ride[4] (2003) — Planner
- The Typing of the Dead: Zombie Panic (2004) — Producer
Interviews
Photographs
- Main article: Photos of Eigo Kasahara
External links
References
- ↑ https://www.famitsu.com/news/201709/24142622.html (Wayback Machine: 2023-11-27 11:59)
- ↑ https://www.resetera.com/threads/an-overview-of-the-current-developers-in-sega-japan.17290/
- ↑ File:ShenmueOST CD JP Booklet.pdf, page 15
- ↑ http://amusementvision.com/column/plan_06.html (Wayback Machine: 2004-06-22 15:58)
Categories:
- CSK Research Institute employees
- AM2 of CRI staff members
- Amusement Vision employees
- Sega Corporation (2000-2015) employees
- Sega Sports Design R&D Dept. staff members
- Sega CS3 (2008-2015) staff members
- Sega CS2 (2008-current) staff members
- Sega Games employees
- Sega Games Consumer Contents CS2 staff members
- Sega Corporation (2020) employees
- Directors
- Producers
- All people
- Sub-stubs
- Use ProductionHistory template