Difference between revisions of "NBA Live 97 (Mega Drive)"
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'''''NBA Live 97''''' is a 1996 basketball game for various systems, including the [[Sega Mega Drive]]. | '''''NBA Live 97''''' is a 1996 basketball game for various systems, including the [[Sega Mega Drive]]. | ||
+ | |||
+ | ==Production Credits== | ||
+ | {{multicol| | ||
+ | '''Programmers:''' Ed Hellesen, Joseph M. Guagenti<br/> | ||
+ | '''Graphics and Animation:''' Dave Pasciuto, Mike Smith, Ken Thurston, Michael Vanaselja, Sebastiaan Reinarz<br/> | ||
+ | '''Producer for [[NuFX]]:''' Patrick Quinn<br/> | ||
+ | '''Music:''' Brian Schmidt<br/> | ||
+ | '''Additional SFX:''' Traz Damji<br/> | ||
+ | '''Executive Producer:''' Sam Nelson<br/> | ||
+ | '''Producer:''' Stanley Chow<br/> | ||
+ | '''Associate Producer:''' Tarrnie Williams Jr.<br/> | ||
+ | '''Assistant Producer:''' Michael Klassen<br/> | ||
+ | '''Product Marketing:''' Glenn Chin<br/> | ||
+ | '''Documentation:''' David Lee<br/> | ||
+ | '''Lead Tester:''' Chris Capell<br/> | ||
+ | '''Backup:''' John Johnson<br/> | ||
+ | '''Testers:''' Darren Hagman, Adam Myhill, Dan Rodgers, David Lee, David Ham, Michael Samilski, Matthew Pryl, Doug Guest<br/> | ||
+ | '''QA Support:''' Gary Lam, Rod Higo<br/> | ||
+ | '''Special Thanks:''' Amory Wong, Brian Krause, Renata Antonic<br/> | ||
+ | }} | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 13:32, 9 August 2013
- For the Sega Saturn game, see NBA Live 97 (Saturn).
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NBA Live 97 (Mega Drive) | |||||
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System(s): Sega Mega Drive, | |||||
Publisher: Electronic Arts | |||||
Developer: Electronic Arts NuFX | |||||
Genre: Sports | |||||
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NBA Live 97 is a 1996 basketball game for various systems, including the Sega Mega Drive.
Production Credits
Programmers: Ed Hellesen, Joseph M. Guagenti
Graphics and Animation: Dave Pasciuto, Mike Smith, Ken Thurston, Michael Vanaselja, Sebastiaan Reinarz
Producer for NuFX: Patrick Quinn
Music: Brian Schmidt
Additional SFX: Traz Damji
Executive Producer: Sam Nelson
Producer: Stanley Chow
Associate Producer: Tarrnie Williams Jr.
Assistant Producer: Michael Klassen
Product Marketing: Glenn Chin
Documentation: David Lee
Lead Tester: Chris Capell
Backup: John Johnson
Testers: Darren Hagman, Adam Myhill, Dan Rodgers, David Lee, David Ham, Michael Samilski, Matthew Pryl, Doug Guest
QA Support: Gary Lam, Rod Higo
Special Thanks: Amory Wong, Brian Krause, Renata Antonic
Physical Scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
83 | |
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Based on 12 reviews |
Mega Drive, BR |
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|
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 152
- ↑ 576 KByte, "Január 1997" (HU; 1997-xx-xx), page 33
- ↑ GamePro, "December 1996" (US; 1996-xx-xx), page 182
- ↑ Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 72
- ↑ Mega Fun, "02/97" (DE; 1997-01-08), page 64
- ↑ Mean Machines Sega, "December 1996" (UK; 1996-11-01), page 79
- ↑ Player One, "Janvier 1997" (FR; 199x-xx-xx), page 112
- ↑ Sega Magazin, "Februar 1997" (DE; 1997-01-08), page 14
- ↑ Sega Power, "January 1997" (UK; 1996-12-19), page 48
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 128
- ↑ Ultra Game Players, "December 1996" (US; 1996-11-05), page 127
- ↑ Videogame Advisor, "Volume 2, Number 10: October 1996" (US; 1996-0x-xx), page 38