Difference between revisions of "Sega Sound Team"

From Sega Retro

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*[[Teruhiko Nakagawa]]
 
*[[Teruhiko Nakagawa]]
 
*[[Kenichi Tokoi]]
 
*[[Kenichi Tokoi]]
*[[Fumie Kumatani]]
 
 
*[[Hidenori Shoji]]
 
*[[Hidenori Shoji]]
 
*[[Hideaki Kobayashi]]
 
*[[Hideaki Kobayashi]]
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{{multicol|
 
{{multicol|
 
*[[Eriko Sakurai]]
 
*[[Eriko Sakurai]]
 +
*[[Fumie Kumatani]]
 
*[[Haruyo Oguro]]
 
*[[Haruyo Oguro]]
 
*[[Hideaki Miyamoto]]
 
*[[Hideaki Miyamoto]]

Revision as of 11:09, 12 July 2017

The Sega Sound Team or Sound Section of the company has been existence ever since Sega started getting serious in video game compisition towards the mid eighties'. The earliest generation of musicians and composers at Sega were usually programmers and worked intadim with the rest of the development team. As audio started to become better and development groups matured, a "sound team" or "sound section" has been created. The naming and structure of the sound team at Sega has not been consistent and went through various phases, such as the spun off Sega Digital Studio and later Wave Master which existed from 1993 to July of 2004.

Usually the producer at Sega chooses from the pool of composers to sound direct a specific title.

Members

Former Members



Timeline of Sega of Japan research and development divisions








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