Difference between revisions of "Phantasy Star Online"
From Sega Retro
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*'''Art Director:''' [[Satoshi Sakai]] | *'''Art Director:''' [[Satoshi Sakai]] | ||
*'''Program Director:''' [[Akio Setsumasa]] | *'''Program Director:''' [[Akio Setsumasa]] | ||
− | {{creditsheader| | + | {{creditsheader|Game Design Section}} |
*'''Battle/Enemy:''' [[Yojiro Ogawa]], [[Kenichi Fujiwara]] | *'''Battle/Enemy:''' [[Yojiro Ogawa]], [[Kenichi Fujiwara]] | ||
*'''Fleld:''' [[Shintaro Hata]] | *'''Fleld:''' [[Shintaro Hata]] | ||
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*'''Quest Script:''' [[Atsushi Kanno]], [[Hidenobu Hasebe]] | *'''Quest Script:''' [[Atsushi Kanno]], [[Hidenobu Hasebe]] | ||
*'''Assistants Quest Script:''' [[Tomoyuki Hayashi]], [[Michio Abe]], [[Kenji Odaka]], [[Akiyoshi Fushimi]], [[Yonosuke Miki]] | *'''Assistants Quest Script:''' [[Tomoyuki Hayashi]], [[Michio Abe]], [[Kenji Odaka]], [[Akiyoshi Fushimi]], [[Yonosuke Miki]] | ||
− | {{creditsheader| | + | {{creditsheader|Program Section}} |
*'''Chartacter:''' [[Masanobu Yamamoto]] | *'''Chartacter:''' [[Masanobu Yamamoto]] | ||
*'''Enemy:''' [[Kouichi Toya]], [[Yasuhiro Takahashi]], [[Akio Setsumasa]], [[Masakazu Miura]] | *'''Enemy:''' [[Kouichi Toya]], [[Yasuhiro Takahashi]], [[Akio Setsumasa]], [[Masakazu Miura]] | ||
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*'''Item:''' [[Makoto Suzuki]] | *'''Item:''' [[Makoto Suzuki]] | ||
*'''Network:''' [[Akio Setsumasa]], [[Kazuhiro Tonogi]], [[Junichi Takeda]] | *'''Network:''' [[Akio Setsumasa]], [[Kazuhiro Tonogi]], [[Junichi Takeda]] | ||
− | {{creditsheader| | + | {{creditsheader|Graphic Design Section}} |
− | *''' | + | *'''Character/Item:''' [[Wataru Watanabe]], [[Yuki Takahashi]] |
*'''Assistant:''' [[Akiyoshi Fushimi]], [[Yonosuke Miki]] | *'''Assistant:''' [[Akiyoshi Fushimi]], [[Yonosuke Miki]] | ||
*'''Chartacter Motion:''' [[Tomonori Dobashi]] | *'''Chartacter Motion:''' [[Tomonori Dobashi]] | ||
*'''NPC (City Chartacter):''' [[Ai Ikeda]] | *'''NPC (City Chartacter):''' [[Ai Ikeda]] | ||
− | *'''Field:''' [[Kosei Kitamura]], Sakae Tabata, [[Michio Abe]], [[Hideaki Moriya]], [[Akira Mikame]], [[Kaori Hitsuda]], [[Kenji Odaka]] | + | *'''Field:''' [[Kosei Kitamura]], [[Sakae Tabata]], [[Michio Abe]], [[Hideaki Moriya]], [[Akira Mikame]], [[Kaori Hitsuda]], [[Kenji Odaka]] |
*'''Enemy:''' [[Satoshi Sakai]], [[Masatoshi Yasumura]] | *'''Enemy:''' [[Satoshi Sakai]], [[Masatoshi Yasumura]] | ||
− | *'''Technique/Sequence:''' Takanori Fukazawa | + | *'''Technique/Sequence:''' [[Takanori Fukazawa]] |
− | *'''Symbol Chat:''' Haruka | + | *'''Symbol Chat:''' [[Haruka Haginoya]] |
*'''Chartacter Illustration:''' [[Akikazu Mizuno]] | *'''Chartacter Illustration:''' [[Akikazu Mizuno]] | ||
*'''Motion Capture:''' Kazuhisa Nishimura (Ldw/Sakuratei), Kazuhiko Mino (Ldw/Sakuratei), Akihito Okimura (Ldw/Sakuratei), Shigeru Ohata (Ldw/Sakuratei) | *'''Motion Capture:''' Kazuhisa Nishimura (Ldw/Sakuratei), Kazuhiko Mino (Ldw/Sakuratei), Akihito Okimura (Ldw/Sakuratei), Shigeru Ohata (Ldw/Sakuratei) | ||
− | *'''Action Cordinator:''' Mitsuo Abe ( | + | *'''Action Cordinator:''' Mitsuo Abe (AAC) |
− | *'''Motion Actors:''' Akira Gohashi ( | + | *'''Motion Actors:''' Akira Gohashi (AAC), Jun Yamashita (AAC), Kazuhiko Shinyako (Katsugekiza), Tony Hosokawa (Katsugekiza) |
− | {{creditsheader| | + | {{creditsheader|Sound Section}} |
*'''Sound Director:''' [[Fumitaka Shibata]] | *'''Sound Director:''' [[Fumitaka Shibata]] | ||
*'''Sound Creator:''' [[Hideaki Kobayashi]], [[Fumie Kumatani]] | *'''Sound Creator:''' [[Hideaki Kobayashi]], [[Fumie Kumatani]] | ||
*'''Sound Designer:''' [[Tomonori Sawada]] | *'''Sound Designer:''' [[Tomonori Sawada]] | ||
− | {{creditsheader| | + | {{creditsheader|Tokyo Recording Unit}} |
*'''Orchestra Recording Producer:''' Kotaro Kamada (Band Power) | *'''Orchestra Recording Producer:''' Kotaro Kamada (Band Power) | ||
*'''Orchestra Arranger:''' Daisuke Okamoto, Toshiaki Hda | *'''Orchestra Arranger:''' Daisuke Okamoto, Toshiaki Hda | ||
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*'''Assistant Engineer:''' [[Sawako Sogabe]], Kazunori Yoshida (Sound City), Saroshi Nakazawa (Sound City) | *'''Assistant Engineer:''' [[Sawako Sogabe]], Kazunori Yoshida (Sound City), Saroshi Nakazawa (Sound City) | ||
*'''Recorded At:''' [[Wave Master|Wave Master Recording Studio]] (June-Oct. 2000), Sound City Studio (Sep. 2000) | *'''Recorded At:''' [[Wave Master|Wave Master Recording Studio]] (June-Oct. 2000), Sound City Studio (Sep. 2000) | ||
− | {{creditsheader| | + | {{creditsheader|London Recording Unit}} |
*'''Vocal:''' Loren | *'''Vocal:''' Loren | ||
*'''Recording Co-Ordinator:''' Shiro Sahisu (Ro-Jam) | *'''Recording Co-Ordinator:''' Shiro Sahisu (Ro-Jam) | ||
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*'''Sound Coordinator:''' [[Yukifumi Makino]] | *'''Sound Coordinator:''' [[Yukifumi Makino]] | ||
*'''Sound Created By:''' [[Wave Master|Wave Master Inc.]] | *'''Sound Created By:''' [[Wave Master|Wave Master Inc.]] | ||
− | {{creditsheader| | + | {{creditsheader|Sega Corporation}} |
*'''Executive Management:''' [[Hideki Sato]], [[Tetsu Kayama]] | *'''Executive Management:''' [[Hideki Sato]], [[Tetsu Kayama]] | ||
− | *'''System R&D Dept:''' [[Kenichi Iwanaga]], [[Jiro Terakawa]], [[Masahito Nishimatsu]], [[Yuki | + | *'''System R&D Dept:''' [[Kenichi Iwanaga]], [[Jiro Terakawa]], [[Masahito Nishimatsu]], [[Yuki Yamanaka]], [[Takuji Konuma]], [[Masahiro Sato]], [[Akihiro Etori]] |
*'''Product Management Dept.:''' [[Masanao Maeda]], [[Seijiro Sannabe]], [[Yasushi Yamashita]] | *'''Product Management Dept.:''' [[Masanao Maeda]], [[Seijiro Sannabe]], [[Yasushi Yamashita]] | ||
*'''Management Team Manager:''' [[Yoshihiro Sakuta]] | *'''Management Team Manager:''' [[Yoshihiro Sakuta]] | ||
Line 151: | Line 151: | ||
*'''Consumer Product Dept. Manager:''' [[Akira Nishikawa]] | *'''Consumer Product Dept. Manager:''' [[Akira Nishikawa]] | ||
*'''Consumer Product Dept.:''' [[Hideki Yokaichiya]], [[Yoshimitsu Wakai]] | *'''Consumer Product Dept.:''' [[Hideki Yokaichiya]], [[Yoshimitsu Wakai]] | ||
− | *'''Sales Promotion:''' [[Takayoshi Ohuchi]], | + | *'''Sales Promotion:''' [[Takayoshi Ohuchi]], Nako Ohoka, [[Kazuhiro Asami]] |
− | *'''Licensing Dept. Director:''' Masahiro Nakagawa, Toshiki Izawa | + | *'''Licensing Dept. Director:''' [[Masahiro Nakagawa]], [[Toshiki Izawa]] |
− | {{creditsheader| | + | {{creditsheader|[[Isao Corporation]]}} |
*'''Network Contents Division General Manager:''' Hiroshi Nakanishi | *'''Network Contents Division General Manager:''' Hiroshi Nakanishi | ||
*'''Game Business Dept. Manager:''' Keiichiro Suzuki | *'''Game Business Dept. Manager:''' Keiichiro Suzuki | ||
Line 159: | Line 159: | ||
*'''Communication Server Development:''' Akito Osame | *'''Communication Server Development:''' Akito Osame | ||
*'''Technical Support General Manager:''' Kunihiko Hayashi | *'''Technical Support General Manager:''' Kunihiko Hayashi | ||
− | {{creditsheader| | + | {{creditsheader|Sega of America Dreamcast Inc.}} |
*'''President & COO:''' [[Peter Moore]] | *'''President & COO:''' [[Peter Moore]] | ||
*'''Executive Vice President:''' [[Shinobu Toyoda]] | *'''Executive Vice President:''' [[Shinobu Toyoda]] | ||
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*'''Soad Test Lead Tester:''' Gabrielle Brown | *'''Soad Test Lead Tester:''' Gabrielle Brown | ||
*'''Soad Test Assistant Leads:''' Tom Fong, Shaheed Khan | *'''Soad Test Assistant Leads:''' Tom Fong, Shaheed Khan | ||
− | *'''Soad Marketing Product Manager:''' [[Rich Briggs]] | + | *'''Soad Marketing Product Manager:''' [[Richard Briggs|Rich Briggs]] |
*'''Soad Marketing Associate Product Manager:''' [[Noah Musler]] | *'''Soad Marketing Associate Product Manager:''' [[Noah Musler]] | ||
*'''Soad Marketing Director Of Product Marketing:''' [[John Golden]] | *'''Soad Marketing Director Of Product Marketing:''' [[John Golden]] | ||
− | *'''Soad Marketing Creatives Services:''' [[Bob Schonfisch]], [[Angela Santos]] | + | *'''Soad Marketing Creatives Services:''' [[Robert Schonfisch|Bob Schonfisch]], [[Angela Santos]] |
*'''Soad Marketing Public Relations:''' [[Gwen Marker]] | *'''Soad Marketing Public Relations:''' [[Gwen Marker]] | ||
− | {{creditsheader| | + | {{creditsheader|[[Sega.Com]]}} |
*'''CTO:''' [[Muwaffa Lahham]] | *'''CTO:''' [[Muwaffa Lahham]] | ||
− | *'''Network Producer:''' Ryan Hurth | + | *'''Network Producer:''' [[Ryan Hurth]] |
− | *'''Marketing Project Manager:''' Bee Yinn Low | + | *'''Marketing Project Manager:''' [[Bee Yinn Low]] |
− | *'''Lead Marketing Analyst:''' Jason Nolen | + | *'''Lead Marketing Analyst:''' [[Jason Nolen]] |
− | {{creditsheader| | + | {{creditsheader|Sega Europe, Ltd.}} |
*'''Chief Operating Officer:''' [[Kazutoshi Miyake]] | *'''Chief Operating Officer:''' [[Kazutoshi Miyake]] | ||
*'''Director Of Product Delvelopment:''' [[Naohiko Hoshino]] | *'''Director Of Product Delvelopment:''' [[Naohiko Hoshino]] | ||
− | *'''Assistant Director Of Product Delvelopment:''' [[Kats Sato]] | + | *'''Assistant Director Of Product Delvelopment:''' [[Katsuhisa Sato|Kats Sato]] |
*'''Localization Producer:''' [[Kuniyo Matsumoto]] | *'''Localization Producer:''' [[Kuniyo Matsumoto]] | ||
− | *'''Test Manager:''' Jason Cumberbatch | + | *'''Test Manager:''' [[Jason Cumberbatch]] |
*'''Lead Tester:''' Nick Bennett | *'''Lead Tester:''' Nick Bennett | ||
*'''Language Coordinator:''' Caroline Ruiz | *'''Language Coordinator:''' Caroline Ruiz | ||
Line 190: | Line 190: | ||
*'''Manual/Packaging/Serior Designer:''' [[Ross Mcleish]] | *'''Manual/Packaging/Serior Designer:''' [[Ross Mcleish]] | ||
*'''Network Manager:''' Ryusuke Ito | *'''Network Manager:''' Ryusuke Ito | ||
− | *'''Network Engineer:''' Stephen Tan | + | *'''Network Engineer:''' [[Stephen Tan]] |
*'''Network QC:''' Teruo Yabumoto | *'''Network QC:''' Teruo Yabumoto | ||
*'''Special Thanks:''' [[Sonic Team USA]], [[Tadashi Takezaki]], Toshimasa Kubo, [[Tsuyoshi Sawada]], Ayako Hino, [[Ikuo Ishizaka]], [[Takayuki Ohta]], [[Masahiro Wakayama]], Yasuko Mariyama, [[Cord Smith]] | *'''Special Thanks:''' [[Sonic Team USA]], [[Tadashi Takezaki]], Toshimasa Kubo, [[Tsuyoshi Sawada]], Ayako Hino, [[Ikuo Ishizaka]], [[Takayuki Ohta]], [[Masahiro Wakayama]], Yasuko Mariyama, [[Cord Smith]] | ||
Line 203: | Line 203: | ||
{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | *'''SEGA of JAPAN Manual Production | + | *'''SEGA of JAPAN Manual Production''' |
**'''Writer/Translator/DTP:''' [[Monika Hudgins]] | **'''Writer/Translator/DTP:''' [[Monika Hudgins]] | ||
**'''Design:''' [[Yoshihiro Sakuta]] | **'''Design:''' [[Yoshihiro Sakuta]] | ||
Line 210: | Line 210: | ||
*'''Sega of America Dreamcast, Inc.:''' | *'''Sega of America Dreamcast, Inc.:''' | ||
**'''Director of Product Marketing:''' [[John Golden]] | **'''Director of Product Marketing:''' [[John Golden]] | ||
− | **'''Product Manager:''' [[Rich Briggs]] | + | **'''Product Manager:''' [[Richard Briggs|Rich Briggs]] |
**'''Associate Product Manager:''' [[Dennis Lee]] | **'''Associate Product Manager:''' [[Dennis Lee]] | ||
**'''Localization Producer:''' [[Jason Kuo]] | **'''Localization Producer:''' [[Jason Kuo]] | ||
Line 223: | Line 223: | ||
**'''Lead Network Analyst:''' [[Jason Nolen]] | **'''Lead Network Analyst:''' [[Jason Nolen]] | ||
**'''Network Game Analysts:''' Paco Youngel, Samira Gupta, Josh Simpson, Ryan Sindledecker, Nic Azizian, Darren Nagtalon, Eric Wilhelm, Cliff Wilhelm, Joey Edwards, Leland Ware | **'''Network Game Analysts:''' Paco Youngel, Samira Gupta, Josh Simpson, Ryan Sindledecker, Nic Azizian, Darren Nagtalon, Eric Wilhelm, Cliff Wilhelm, Joey Edwards, Leland Ware | ||
− | *'''SPECIAL THANKS:''' [[Hitoshi Okuno]], [[Shinobu Shindo]], [[Heather Hawkins]], [[Gwen Marker]], Sheri Hockaday, [[Bob Schonfisch]], [[Angela Santos]], [[Simon McIlroy]], Scott Howard, Fred Borcherdt, John Kuner, David Cahill, Ricky Viray, Chris Olson, Sirr Less | + | *'''SPECIAL THANKS:''' [[Hitoshi Okuno]], [[Shinobu Shindo]], [[Heather Hawkins]], [[Gwen Marker]], [[Sheri Hockaday]], [[Robert Schonfisch|Bob Schonfisch]], [[Angela Santos]], [[Simon McIlroy]], Scott Howard, Fred Borcherdt, John Kuner, David Cahill, Ricky Viray, Chris Olson, Sirr Less |
| console=DC | | console=DC | ||
| source=US manual | | source=US manual | ||
}} | }} | ||
− | | cols=3}} | + | |cols=3}} |
==Magazine articles== | ==Magazine articles== |
Revision as of 00:14, 28 October 2018
- For the PC game of the same name, see Phantasy Star Online Ver. 2.
Phantasy Star Online | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||
Developer: Sonic Team | |||||||||||||||||||||||||||||||||||
Peripherals supported: Broadband Adapter, Jump Pack, Dreamcast Keyboard, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | |||||||||||||||||||||||||||||||||||
Genre: RPG | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
Phantasy Star Online (ファンタシースターオンライン) is an MMORPG developed by Sonic Team for the Sega Dreamcast. It was the first Phantasy Star game released in six years, following Phantasy Star IV: The End of the Millennium, and makes extensive use of the Dreamcast's online features.
The game was re-released and improved on extensively. This article covers the original Dreamcast release.
Contents
Story
Unlike the rest of the Phantasy Star series, PSO's prologue starts on the planet of Coral (possibly a splinter colony from the Algol star system). Coral was becoming unsuitable for life, so a pair of colony ships, Pioneer 1 and Pioneer 2, were sent to the planet Ragol, thought to be uninhabited by intelligent life, to colonize it. Pioneer 1 reached Ragol safely, and constructed a colony there. But when Pioneer 2 arrived seven years later, a sudden explosion engulfed the Pioneer 1 colony as they attempted to communicate. The Player (s) take the role of Hunters, mercenaries/bounty hunters/troubleshooters sent down to the source to determine the cause of the explosion, and find any survivors.
Gameplay
The game itself is a typical RPG, where you slay monsters on the field, find items, upgrade your equipment, and of course, level up. Episodes I, II and IV differ from many previous games of this genre by offering a real-time, rather than turn-based approach to combat - and seamlessly integrating this with the exploration/plot development aspects of the game. The game still retains a cult folowwing and can still be played through private servers with the Broadband Adapter, Modem and can be used with the DreamPi.[2]
History
Release
To promote the game, Sega "bought" a star and named it "Ragol"[3].
Sequels and re-releases
For the Dreamcast update, see Phantasy Star Online Ver. 2. There are four episodes in the series, however only the first exists in the Dreamcast game. This first episode was re-released for the GameCube and Xbox as Phantasy Star Online Episode I & II in 2002 with an additional secondary Episode added in and with new features such as local multiplayer. The third can be seen in Phantasy Star Online Episode III: C.A.R.D. Revolution for the Nintendo GameCube and the fourth, Phantasy Star Online Episode IV: Blue Burst was released for Microsoft Windows.
Sonic Cameo
Lots of times, on the online servers, there would be cameos with Sonic, Tails, Knuckles, and Eggman. The game also contains a few cameo items, such as Opa Opa from Fantasy Zone, Maracas from Samba de Amigo, even a gun created by Dr. Eggman, aptly called the Egg Blaster.
Versions
- Phantasy Star Online Network Trial Edition (Dreamcast) 2000 (Japan)
- Phantasy Star Online (Dreamcast) 2000 (Japan) / 2001 (USA and Europe)
- Phantasy Star Online Ver.2 (Dreamcast) 2001 (Japan and USA) / 2002 (Europe)
- Phantasy Star Online Beta (Windows) 2001 (Japan)
- Phantasy Star Online (Windows) 2001 (Japan) 2001 / 2002 (rest of South-East Asia)
- Phantasy Star Online Demo (Windows) (Japan) 2001 / (UK) 2002
- Phantasy Star Online Episode I & II Trial Edition (GameCube) 2002 (Japan)
- Phantasy Star Online Episode I & II (GameCube) 2002 (Japan and USA) / 2003 (Europe)
- Phantasy Star Online Episode I & II Version "1.1" (GameCube) 2002 (Japan)
- Phantasy Star Online Episode I & II (Xbox) 2003 (worldwide)
- Phantasy Star Online Episode III C.A.R.D. Revolution Trial Edition (GameCube) 2003 (Japan)
- Phantasy Star Online Episode III C.A.R.D. Revolution (GameCube) 2003 (Japan) / 2004 (USA and Europe)
- Phantasy Star Online Episode I & II Plus (GameCube) 2003 (Japan) / 2004 (USA)
- Phantasy Star Online Blue Burst Beta (Windows) 2003 (Japan) / 2004 (USA andEurope)
- Phantasy Star Online Blue Burst (Windows) 2004 (Japan) / 2005 (USA and Europe)
- Phantasy Star Online Episode IV Beta (Windows) 2004 (Japan) (Released along with Blue Burst in NA and EU)
- Phantasy Star Online Episode IV (Windows) 2005 (Japan) (Released along with Blue Burst in NA and EU)
Production credits
- Producer: Yuji Naka
- Director: Takao Miyoshi
- Art Director: Satoshi Sakai
- Program Director: Akio Setsumasa
- Battle/Enemy: Yojiro Ogawa, Kenichi Fujiwara
- Fleld: Shintaro Hata
- Assistant Fleld: Masaya Amano
- Item/Technque: Kenichi Fujiwara
- NetWork/Word Select: Kenjiro Morimoto
- Sequence/Sound/Manual: Daisuke Mori
- City/Quest/Script Writer: Akinori Nishiyama
- Quest Script: Atsushi Kanno, Hidenobu Hasebe
- Assistants Quest Script: Tomoyuki Hayashi, Michio Abe, Kenji Odaka, Akiyoshi Fushimi, Yonosuke Miki
- Chartacter: Masanobu Yamamoto
- Enemy: Kouichi Toya, Yasuhiro Takahashi, Akio Setsumasa, Masakazu Miura
- Sound: Kouichi Toya
- Chartacter Creation: Yasuhiro Takahashi
- Battle/Data Saving: Akihiko Shinya
- Technioue/Camera: Shinya Matsunami
- Field/City/Quest: Masato Nakazawa
- Word Select: Masakazu Miura
- Menu Window: Ryuichi Ishiguro
- Sequence: Nobuo Nakagawa
- Item: Makoto Suzuki
- Network: Akio Setsumasa, Kazuhiro Tonogi, Junichi Takeda
- Character/Item: Wataru Watanabe, Yuki Takahashi
- Assistant: Akiyoshi Fushimi, Yonosuke Miki
- Chartacter Motion: Tomonori Dobashi
- NPC (City Chartacter): Ai Ikeda
- Field: Kosei Kitamura, Sakae Tabata, Michio Abe, Hideaki Moriya, Akira Mikame, Kaori Hitsuda, Kenji Odaka
- Enemy: Satoshi Sakai, Masatoshi Yasumura
- Technique/Sequence: Takanori Fukazawa
- Symbol Chat: Haruka Haginoya
- Chartacter Illustration: Akikazu Mizuno
- Motion Capture: Kazuhisa Nishimura (Ldw/Sakuratei), Kazuhiko Mino (Ldw/Sakuratei), Akihito Okimura (Ldw/Sakuratei), Shigeru Ohata (Ldw/Sakuratei)
- Action Cordinator: Mitsuo Abe (AAC)
- Motion Actors: Akira Gohashi (AAC), Jun Yamashita (AAC), Kazuhiko Shinyako (Katsugekiza), Tony Hosokawa (Katsugekiza)
- Sound Director: Fumitaka Shibata
- Sound Creator: Hideaki Kobayashi, Fumie Kumatani
- Sound Designer: Tomonori Sawada
- Orchestra Recording Producer: Kotaro Kamada (Band Power)
- Orchestra Arranger: Daisuke Okamoto, Toshiaki Hda
- Conductor: Yaufumi Tokito
- Main Orchestra Play: Tokyo Kosei Wind Orchestra
- Orchestra Chief Manager: Hiroyuki Tominaga
- Musician Co-Ordinator: Ayako Sato (Witchcraft)
- Recording Engineer: Hirokazu Akashi, Yoshitada Miya, Hirofumi Sako
- Assistant Engineer: Sawako Sogabe, Kazunori Yoshida (Sound City), Saroshi Nakazawa (Sound City)
- Recorded At: Wave Master Recording Studio (June-Oct. 2000), Sound City Studio (Sep. 2000)
- Vocal: Loren
- Recording Co-Ordinator: Shiro Sahisu (Ro-Jam)
- Recording Director: Kan Hashimoto (Jail House)
- Recording Engineer: Phlip Bagenal
- Recorded At: Eastcote Studios London UK (Oct. 2000)
- Sound Coordinator: Yukifumi Makino
- Sound Created By: Wave Master Inc.
- Executive Management: Hideki Sato, Tetsu Kayama
- System R&D Dept: Kenichi Iwanaga, Jiro Terakawa, Masahito Nishimatsu, Yuki Yamanaka, Takuji Konuma, Masahiro Sato, Akihiro Etori
- Product Management Dept.: Masanao Maeda, Seijiro Sannabe, Yasushi Yamashita
- Management Team Manager: Yoshihiro Sakuta
- Management Team Designer: Youichi Takahashi
- Management Team Editor: Chieko Nakamura
- International Business/Product Delvelopment: Hiroyuki Miyazaki, Shinobu Shindo, Hitoshi Okuno
- Consumer Product Dept. Manager: Akira Nishikawa
- Consumer Product Dept.: Hideki Yokaichiya, Yoshimitsu Wakai
- Sales Promotion: Takayoshi Ohuchi, Nako Ohoka, Kazuhiro Asami
- Licensing Dept. Director: Masahiro Nakagawa, Toshiki Izawa
- Network Contents Division General Manager: Hiroshi Nakanishi
- Game Business Dept. Manager: Keiichiro Suzuki
- Game Business Dept. Producer: Akihiro Itoh, Takeshi Hotta, Rikiya Katagai
- Communication Server Development: Akito Osame
- Technical Support General Manager: Kunihiko Hayashi
- President & COO: Peter Moore
- Executive Vice President: Shinobu Toyoda
- Localization Producer: Jason Kuo
- Localization Manager: Osamu Shibamiya
- VP Of Localization: Jin Shimazaki
- Soad Test Lead Tester: Gabrielle Brown
- Soad Test Assistant Leads: Tom Fong, Shaheed Khan
- Soad Marketing Product Manager: Rich Briggs
- Soad Marketing Associate Product Manager: Noah Musler
- Soad Marketing Director Of Product Marketing: John Golden
- Soad Marketing Creatives Services: Bob Schonfisch, Angela Santos
- Soad Marketing Public Relations: Gwen Marker
- CTO: Muwaffa Lahham
- Network Producer: Ryan Hurth
- Marketing Project Manager: Bee Yinn Low
- Lead Marketing Analyst: Jason Nolen
- Chief Operating Officer: Kazutoshi Miyake
- Director Of Product Delvelopment: Naohiko Hoshino
- Assistant Director Of Product Delvelopment: Kats Sato
- Localization Producer: Kuniyo Matsumoto
- Test Manager: Jason Cumberbatch
- Lead Tester: Nick Bennett
- Language Coordinator: Caroline Ruiz
- European Product Marketing Manager: Jim Pride
- European Product Marketing Executive: Mark Fisher
- Public Relations Executive: Stuart Turner
- Manual/Packaging/Serior Designer: Ross Mcleish
- Network Manager: Ryusuke Ito
- Network Engineer: Stephen Tan
- Network QC: Teruo Yabumoto
- Special Thanks: Sonic Team USA, Tadashi Takezaki, Toshimasa Kubo, Tsuyoshi Sawada, Ayako Hino, Ikuo Ishizaka, Takayuki Ohta, Masahiro Wakayama, Yasuko Mariyama, Cord Smith
- Cooperation With: MPEG Sofdec, ADX
- Created By: Sonic Team
- Presented By: Sega
- SEGA of JAPAN Manual Production
- Writer/Translator/DTP: Monika Hudgins
- Design: Yoshihiro Sakuta
- Writer (JPN): Chieko Nakamura
- Supervisor: Kaoru Ichigozaki
- Sega of America Dreamcast, Inc.:
- Director of Product Marketing: John Golden
- Product Manager: Rich Briggs
- Associate Product Manager: Dennis Lee
- Localization Producer: Jason Kuo
- Localization Manager: Osamu Shibamiya
- VP of Localization: Jin Shimazaki
- Lead Analyst: Gabrielle Brown
- Assistant Leads: Tom Fong, Shaheed Khan
- Game Analysts: Mabel Chung, Brent Fillmore, Kari Hattner, Keehwan Her, Michael Jao, Chris Meyer, Brian Miller, Ray Murakawa, Mike Rhinehart, Ron Rodriguez, Jordan Romaidis, Mike Schmidt, David Talag , Alan Ting, Alex Vaughan, Pedro Ponce, Paul Proner
- SEGA.COM:
- Network Producer: Ryan Hurth
- Marketing Project Manager: Bee Yinn Low
- Lead Network Analyst: Jason Nolen
- Network Game Analysts: Paco Youngel, Samira Gupta, Josh Simpson, Ryan Sindledecker, Nic Azizian, Darren Nagtalon, Eric Wilhelm, Cliff Wilhelm, Joey Edwards, Leland Ware
- SPECIAL THANKS: Hitoshi Okuno, Shinobu Shindo, Heather Hawkins, Gwen Marker, Sheri Hockaday, Bob Schonfisch, Angela Santos, Simon McIlroy, Scott Howard, Fred Borcherdt, John Kuner, David Cahill, Ricky Viray, Chris Olson, Sirr Less
Magazine articles
- Main article: Phantasy Star Online/Magazine articles.
Promotional material
- Main article: Phantasy Star Online/Promotional material.
Artwork
- PSO logo.jpg
- PSO DC Art WAKUSEI.jpg
Physical scans
91 | |
---|---|
Based on 32 reviews |
Dreamcast, US |
---|
Technical information
VMU Features
Name | File Name | Comment | File Size | Icon |
---|---|---|---|---|
PSO/MAIN_DATA | PSO______SYS | PSO/MAIN_DATA | 15 blocks | |
PSO/GUILD_CARD | PSO______GCD | PSO/GUILD_CARD | 30 blocks | |
PSO/SCREEN_IMAGE | PSO______IMG | PSO/SCREEN_IMAGE | 195 blocks |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
- Phantasy Star Online section at Phantasy Star Cave
- Official Phantasy Star Online homepage
- Official PSO fan site 'Minhiro'
- Official Phantasy Star Universe Website
- Unofficial PSO and PSU fan community, PSO-World
References
- ↑ 1.0 1.1 1.2 File:CVG UK 232.pdf, page 78 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 232.pdf_p78" defined multiple times with different content - ↑ http://www.dreamcastlive.net/games.html
- ↑ File:ODM UK 18.pdf, page 21
- ↑ 4.0 4.1 File:ConsolesPlus FR 109.pdf, page 74 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 109.pdf_p74" defined multiple times with different content - ↑ File:DCM_JP_20001229_2000-41ex.pdf, page 22
- ↑ 6.0 6.1 File:Dorimaga JP 20021011 2002-18.pdf, page 32 Cite error: Invalid
<ref>
tag; name ":File:Dorimaga JP 20021011 2002-18.pdf_p32" defined multiple times with different content - ↑ 7.0 7.1 File:Edge UK 095.pdf, page 70 Cite error: Invalid
<ref>
tag; name ":File:Edge UK 095.pdf_p70" defined multiple times with different content - ↑ 8.0 8.1 File:GameplayRPG FR 06.pdf, page 56 Cite error: Invalid
<ref>
tag; name ":File:GameplayRPG FR 06.pdf_p56" defined multiple times with different content - ↑ File:Playbox FR 03.pdf, page 36
- ↑ 576 Konzol, "Február 2001" (HU; 2001-xx-xx), page 30
- ↑ Bonus, "2/2001" (YU; 2001-03-25), page 38
- ↑ DC-UK, "March 2001" (UK; 2001-02-15), page 42
- ↑ Digitiser (UK) (2001-02-15)
- ↑ Dreamcast Magazine, "2000-41 extra (2000-12-29ex)" (JP; 2000-12-15), page 22
- ↑ Dreamcast Magazine, "No. 19" (UK; 2001-02-22), page 46
- ↑ Dreamplanet, "Marzo 2001" (ES; 2001-02-15), page 34
- ↑ Electronic Gaming Monthly, "March 2001" (US; 2001-02-06), page 111
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 155
- ↑ Famitsu, "2000-12-29" (JP; 2000-12-15), page 34
- ↑ GamePro, "April 2001" (US; 2001-0x-xx), page 106
- ↑ Game Station (UK) (+0:00)
- ↑ Game Informer, "March 2001" (US; 2001-0x-xx), page 76
- ↑ Gamers' Republic, "March 2001" (US; 2001-xx-xx), page 64
- ↑ Hyper, "May 2001" (AU; 2001-03-21), page 56
- ↑ MAN!AC, "03/2001" (DE; 2001-02-07), page 52
- ↑ Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 38
- ↑ Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 64
- ↑ Next Generation, "April 2001" (US; 2001-03-20), page 82
- ↑ Official Dreamcast Magazine, "March 2001" (UK; 2001-02-08), page 8
- ↑ Playbox, "Février 2001" (FR; 2001-0x-xx), page 37
- ↑ Play, "Maj 2001" (PL; 2001-xx-xx), page 30
- ↑ PSX Extreme, "05/2001" (PL; 2001-0x-xx), page 65
- ↑ Power Unlimited, "Jaargang 9, Nummer 3, Maart 2001" (NL; 2001-0x-xx), page 32
- ↑ Revista Oficial Dreamcast, "Marzo 2001" (ES; 2001-xx-xx), page 32
- ↑ Silicon Mag, "March 2001" (US; 2001-0x-xx), page 30
- ↑ Strana Igr, "Fevral 2001 1/2" (RU; 2001-xx-xx), page 46
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