Difference between revisions of "Ryu ga Gotoku Studio"

From Sega Retro

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*''[[Binary Domain]]'' (2012)
 
*''[[Binary Domain]]'' (2012)
 
*''[[Ryu ga Gotoku 1&2 HD Edition]]'' (2012)
 
*''[[Ryu ga Gotoku 1&2 HD Edition]]'' (2012)
*''[[Ryu ga Gotoku 5: Yume, Kanaeshi Mono]]'' (2012)
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*''[[Yakuza 5]]'' (2012)
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*''[[Ryu ga Gotoku: Ishin!]]'' (2014)
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*''[[Ryu ga Gotoku 0: Chikai no Basho]]'' (2015)
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*''[[Ryu ga Gotoku Kiwami]]'' (2016)
  
 
===[[Xbox 360]]===
 
===[[Xbox 360]]===
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===[[Wii U]]===
 
===[[Wii U]]===
 
*''[[Ryu ga Gotoku 1&2 HD Edition|Ryu ga Gotoku 1&2 HD Edition for Wii U]]'' (2013)
 
*''[[Ryu ga Gotoku 1&2 HD Edition|Ryu ga Gotoku 1&2 HD Edition for Wii U]]'' (2013)
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 +
===[[PlayStation 4]]===
 +
*''[[Ryu ga Gotoku: Ishin!]]'' (2014)
 +
*''[[Ryu ga Gotoku 0: Chikai no Basho]]'' (2015)
 +
*''[[Ryu ga Gotoku Kiwami]]'' (2016)
 +
*''[[Ryu ga Gotoku 6]]'' (2016)
  
 
==External Links==
 
==External Links==

Revision as of 11:59, 15 September 2015


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Ryu ga Gotoku Studio (龍が如くスタジオ; also initially known as CS1 Team) is an external studio within Sega comprised of key members of New Entertainment R&D Dept. #1/Amusement Vision who created the first two Yakuza games. Like Amusement Vision and Sega AM4 before it, it is headed by Toshihiro Nagoshi.

Known Staff

Softography

PlayStation 3

Xbox 360

Wii U

PlayStation 4

External Links


Timeline of Sega of Japan research and development divisions








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