Difference between revisions of "Makoto Osaki"
From Sega Retro
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* [https://sega.jp/fb/creators/vol_26/1.html Makoto Osaki interview by Sega (December 25, 2003)] | * [https://sega.jp/fb/creators/vol_26/1.html Makoto Osaki interview by Sega (December 25, 2003)] | ||
* [https://sega.jp/fb/segavoice/040826/01.html Makoto Osaki interview by SEGA VOICE (August 26, 2004)] | * [https://sega.jp/fb/segavoice/040826/01.html Makoto Osaki interview by SEGA VOICE (August 26, 2004)] | ||
− | * [https://sega-interactive.co.jp/interview/5608/ Makoto Osaki interview by Sega Interactive ( | + | * [https://sega-interactive.co.jp/interview/5608/ Makoto Osaki interview by Sega Interactive (November 16, 2016)] |
==External links== | ==External links== |
Revision as of 07:24, 8 January 2020
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Makoto Osaki |
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Place of birth: Iwakuni, Yamaguchi prefecture, Japan |
Date of birth: 1970-03-26 (age 54) |
Company(ies): Sega of Japan, Sega AM2 |
Role(s): Designer, Director, Producer |
Education: University of Tsukuba (Engineering)[1][2] |
Makoto Osaki (大崎 誠) joined Sega in April 1993 and is attached to the AM2 division. Since his participation in Daytona USA as a planner, he has been involved in almost all the driving games developed at AM2. While doing producer work overseeing multiple projects, he served as director for OutRun 2 and Virtua Fighter Cyber Generation: Judgment Six no Yabou. He has been exclusively credited as Producer from about 2010 onwards.
Contents
Production history
Games
- Daytona USA (Model 2; 1994) — Planner
- Desert Tank (Model 2; 1994)
- Virtua Cop (Model 2; 1994) — Design Support
- Virtua Fighter 2 (Model 2; 1994) — Stage designers
- Virtua Fighter Kids (Sega Titan Video; 1996) — Director
- Virtua Fighter Kids (Saturn; 1996) — Director[3] (as 大崎 誠)
- Scud Race (Model 3; 1996) — Designers
- Scud Race Plus (Model 3; 1997) — Designers
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Director
- Daytona USA 2: Power Edition (Model 3; 1998) — Director
- Charge 'N Blast (NAOMI; 1999) — Producers
- F355 Challenge (NAOMI Multiboard; 1999) — Supervisor
- 18 Wheeler: American Pro Trucker (NAOMI; 1999) — Special Thanks
- Shenmue (Dreamcast; 1999) — Periodical Motion Data Supervisor
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Supervisors
- F355 Challenge (Dreamcast; 2000) — Supervisor
- Charge 'N Blast (Dreamcast; 2000) — Producers
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Supervisor
- Beach Spikers: Virtua Beach Volleyball (NAOMI 2 GD-ROM; 2001) — Special Thanks
- US Shenmue (Dreamcast; 2001) — Supervisor
- US Shenmue (Dreamcast; 2001) — Supervisors
- Shenmue II (Dreamcast; 2001) — Total Advisers
- The King of Route 66 (NAOMI 2; 2002) — Supervisor
- Beach Spikers: Virtua Beach Volleyball (GameCube; 2002) — Producer
- F355 Challenge (PlayStation 2; 2002) — Director[4]
- The King of Route 66 (PlayStation 2; 2003) — Producer
- Sega Arcade Gallery (Game Boy Advance; 2003) — Special Thanks
- OutRun 2 (Chihiro; 2003) — Director
- Virtua Quest (PlayStation 2; 2004) — ゲームディレクター (as 大崎 誠)
- Virtua Quest (GameCube; 2004) — Game Director
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Stage designers
- Ghost Squad (Chihiro; 2004) — Executive Producer
- OutRun 2 SP (Chihiro; 2004) — Special Thanks
- OutRun 2 (Xbox; 2004) — Senior Supervisor
- Virtua Fighter 5 (Lindbergh; 2005) — Director
- OutRun 2 SP SDX (Lindbergh; 2006) — Special Thanks
- Ghost Squad Evolution (Lindbergh Red; 2007) — Executive Producer
- OutRun 2 SP (PlayStation 2; 2007) — Special Thanks
- Virtua Fighter 5 R (Lindbergh; 2008) — Director
- Sega Racing Classic (RingWide; 2009) — Director
- OutRun Online Arcade (Xbox 360; 2009) — Special Thanks
- OutRun Online Arcade (PlayStation 3; 2009) — Special Thanks
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Director
- Daytona USA (PlayStation 3; 2011) — Director
- Daytona USA (Xbox 360; 2011) — Director
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Director
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Director
- Hatsune Miku: Project DIVA F (PlayStation 3; 2013) — R&D Producer
- Hatsune Miku: Project DIVA Arcade Future Tone (Nu; 2013) — Producer
- Hatsune Miku: Project DIVA F 2nd (PlayStation 3; 2014) — Development Support
- Hatsune Miku: Project Mirai DX (Nintendo 3DS; 2015) — Creative Producer
- Miracle Girls Festival (PlayStation Vita; 2015) — 技術協力 (as 大崎 誠)
- KanColle Arcade (Nu 1.1; 2016) — Producer
- Hatsune Miku: Project DIVA X (PlayStation 4; 2016) — Development Support
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — Creative Producer
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — Producer
- Hatsune Miku: Project DIVA Mega Mix (Nintendo Switch; 2020) — Creative Producer
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — General Producer
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Director
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Stage designers
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Planners
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Stage designers
- Out Run/Turbo Out Run Strategy Movie & S.S.T. Band Live+1 (DVD; 2007) — Special Thanks
Music
- Virtua Fighter Kids Sound Tracks (CD; 1996) — Director
- Daytona USA 2 Sound Tracks (CD; 1998) — Director
- OutRun 2 Sound Tracks (CD; 2004) — Original Game Staff
- OutRun 20th Anniversary Box (CD; 2007) — Commentator
- Let's Go Away: The Video Game Daytona USA Anniversary Box (CD; 2009) — Commentator[5]
- Hatsune Miku: Project Mirai Complete (CD; 2015) — SEGA "Project mirai" Main Staff
- Virtua Fighter 5 (2006) — Director
- Hatsune Miku: Project DIVA Arcade (2010) — Producer
- Hatsune Miku: Project DIVA Arcade Future Tone (2013) — Producer
- Hatsune Miku: Project Mirai DX (2015) — Producer
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4 Version) (2016) — Producer
- KanColle Arcade (2016) — Creative Producer
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Makoto Osaki interview by Sega (December 25, 2003)
- Makoto Osaki interview by SEGA VOICE (August 26, 2004)
- Makoto Osaki interview by Sega Interactive (November 16, 2016)