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{{company|[[Sega PC]]|system=PC}}
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Revision as of 23:22, 19 September 2022
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Sky Target
System(s): Sega Model 2A CRX , Sega Saturn , Windows PC
Publisher: Sega
Sega PC
Developer: Sega AM1 [1]
Appaloosa Interactive
Sound driver: SCSP/CD-DA (38 tracks)
Peripherals supported: 3D Control Pad , Mission Stick
Genre: Shooting[2] [3]
Number of players: 1
Release
Date
RRP
Code
JP
1995-10[1]
¥?
?
US
1995
$?
?
JP
1997-04-25[3]
¥5,8005,800
GS-9103
US
1997-08-22[4]
$39.9939.99[5]
81051
EU
1997-06-05[6]
MK81051-50
DE
1997-06-05[6]
MK81051-50
PT
199x
UK
1997-06-12[7]
£29.9929.99[6]
MK81051-50
PL
1997
AU
199x
JP
1997-08-14[8]
¥5,800 (6,090 )5,800 (6,090 )[8]
HCJ-0115
JP (Sega PC Collection)
1999-08-20[9]
¥3,800 (3,990 )3,800e[9]
HCJ-0161
JP (Ultra 2000)
2000
MKW-175
JP (PC Home)
199x
¥1,980 (2,039 )1980e
This short article is in need of work. You can help Sega Retro by adding to it .
Sky Target (スカイターゲット) is a Sega Model 2A CRX arcade game developed by Sega AM1 . Ports of the game were made for the Sega Saturn and in Japan, Windows PCs .
History
Despite its name it is considered part of the After Burner franchise , having the player pilot various jet planes across levels. The original Model 2 cabinet was only released in Japan.
Sky Target is the first in the series to be portrayed in full 3D. It is a much slower game than its predecessors, perhaps more comparable to Star Fox 64 for the Nintendo 64 or Panzer Dragoon as a result.
Production credits
Arcade version
Chief Graphic Designer: Atsushi Shimamura
Graphic Designer: Washin Boku, Hideo Takashima , Hiroyuki Taguchi , Nobutaka Tozawa , Hiroaki Nakagawa , Akiko Kobayashi
Chief Programmer: Tatsuya Watanabe
Programmer: Koji Tanuma , Takashi Nanba, Tomoyuki Naitou
Cabinet Designer: Kimio Tsuda , Minoru Matsuba , Kenji Watanabe
Mechanical Engineer: Hideki Inoue , Yasuo Ishikawa , Tomoya Takasugi , Motohiko Higashiguchi , Hidemi Takabayashi
Music & Sound Effects: Kazuhiko Nagai , Nanae Kenda , David Leytze , Masanori Takeuchi
Voice: David Leytze , Lee Jeffryes , Kazunori Oh
Special Thanks: Ichirou Kawaoka
Planner: Takanori Hattori , Masayuki Ao
Directed by: Takanori Hattori
Presented by: Sega
Saturn version
Original Game Design: Takanori Hattori , Masayuki Ao
Saturn Game Design: Shigenori Araki
Programmer: Zoltán Bartos, István Fey, Tamás Kovács, Attila Szalkai, Péter Balogh, Zoltán Varga
Project Manager: József Szentesi
Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
Managing Director: Péter Huszár
Technical Advisor: Kazuhiro Takase , Hiroaki Sano
Development Advisor: Hiroyuki Taguchi , Masayuki Ao , and All Sky Target Team Members
Producer: Shigenori Araki , Matt O'Driscoll , Steve Hutchins , David Locke
Senior Producer: Yutaka Sugano
Special thanks to: Makoto Oshitani , Jin Shimazaki , Kazutoshi Miyake , Kats Sato , Stephen Friedman , András Császár, Jason Friedman , Ichirou Kawaoka , Tatsuya Watanabe , Atsushi Shimamura , Yoshimi Aikawa , Nanae Kenda , Jun Senoue , Isao Matsumoto , Ryutaro Nonaka , Zoltán Somorjai
Presented by: Sega ™
Source : In-game credits [10]
Producer: Steve Hutchins
Associate Producer: Michael S. Jablonn
Product Manager: Andrew Stein
Lead Tester: Joseph M. Damon
Assistand Leads: Karen Brown , Mike Dobbins
Testers: Howard Gipson , Abe Navarro , Marcus Montgomery , Mark McCunney, Dennis Lee , Peter Young , Jeff Loney , Ferdinand Viller
Manual: Abbass Hussein
Special Thanks To: Peter Huszar, Stephen Friedman, Shigenori Araki , Jin Shimazaki , Geraldine Dessimoz , Shuji Utsumi , Bernie Stolar , Tony Borba, Mark Subotnick , Marcelyn Ditter , and the Seedy Crew
Source : US manual [11]
PC version
Original Game Design: Takanori Hattori , Masayuki Ao
PC Game Design: Shigenori Araki
Development Advisor: Hiroyuki Taguchi , Masayuki Ao
Product Director: Toshinori Asai
Producer: Akira Kozu
Assistant Producer: Kei Suzuki
Programmer: Tamás Kovács, Zoltán Bartos, István Fey, Attila Szalkai, Péter Balogh, Zoltán Varga
Project Manager: József Szentesi
Artist: Szilárd Siroki, Ferenc Nagypál, Balázs Kalázdi, Endre Számel
Managing Director: Péter Huszár
and All of Sky Target Team Members
Special Thanks to: Makoto Oshitani , Jin Shimazaki , Kazutoshi Miyake , Kats Sato , Stephen Friedman , András Császár, Jason Friedman , Ichirou Kawaoka , Tatsuya Watanabe , Atsushi Shimamura , Yoshimi Aikawa , Nanae Kenda , Zoltán Somorjai
presented by: Sega
Magazine articles
Main article: Sky Target/Magazine articles .
Promotional material
Photo gallery
Physical scans
Model 2 version
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Division by zero.
Based on0 review
Saturn version
Saturn, JP
Cover
Saturn, US
Cover
Disc
Manual
Saturn, EU
Cover
Disc
PC version
PC, JP (Ultra 2000)
Cover
PC, JP (PC Home)
Cover
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
575,007,552
CD-ROM (EU)
MK81051-50 V1.000
✔
574,918,176
1997-03-29
CD-ROM (JP)
GS-9103 V1.003
?
575,014,608
CD-ROM (US)
81051 V1.003
Track list
External links
Sega of America webpage: Saturn
Sega of Japan catalogue pages (Japanese): PC
References
↑ 1.0 1.1 Sega Arcade History , Enterbrain, page 138
↑ File:SkyTarget Saturn JP Box Back.jpg
↑ 3.0 3.1 https://sega.jp/history/hard/segasaturn/software.html (Wayback Machine: 2020-03-30 22:53)
↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
↑ Press release: 1997-06-19: SEGA TAKES IN-HOME ARCADE GAMING TO NEXT LEVEL
↑ 6.0 6.1 6.2 http://www.sega-europe.com/SATURNL.HTML (Wayback Machine: 1997-07-15 06:26)
↑ Computer & Video Games , "June 1997" (UK; 1997-05-11), page 49
↑ 8.0 8.1 http://sega.jp/search/result.php?page=10&pf=11 (Wayback Machine: 2017-03-04 04:29)
↑ 9.0 9.1 http://sega.jp/search/result.php?page=9&pf=11 (Wayback Machine: 2017-03-04 04:39)
↑ File:SkyTarget Saturn JP SSEnding.pdf
↑ File:Skytarget sat us manual.pdf, page 26
↑ Computer & Video Games , "December 1995" (UK; 1995-11-10), page 75
↑ GamesMaster , "August 1997" (UK; 1997-xx-xx), page 62
↑ Consoles + , "Juin 1997" (FR; 1997-0x-xx), page 122
↑ Electronic Gaming Monthly , "September 1997" (US; 1997-0x-xx), page 52
↑ Famitsu , "1997-05-02" (JP; 1997-04-18), page 1
↑ Fun Generation , "07/97" (DE; 1997-06-12), page 98
↑ GameFan , "Volume 5, Issue 8: August 1997" (US; 1997-xx-xx), page 20
↑ GamePro , "November 1997" (US; 1997-xx-xx), page 155
↑ MAN!AC , "07/97" (DE; 1997-06-11), page 72
↑ Mega Console , "Giugno 1997" (IT; 1997-xx-xx), page 72
↑ Mega Force , "Juillet/Août 1997" (FR; 1997-0x-xx), page 60
↑ Mega Fun , "07/97" (DE; 1997-06-04), page 68
↑ Neo , "Listopad 1997" (PL; 1997-xx-xx), page 36
↑ Next Generation , "October 1997" (US; 1997-09-23), page 177
↑ Player One , "Juin 1997" (FR; 1997-xx-xx), page 92
↑ Saturn Fan , "1997 No. 8" (JP; 1997-04-11), page 151
↑ Saturn Fan , "1997 No. 12" (JP; 1997-06-xx), page 90
↑ Saturn Power , "August 1997" (UK; 1997-06-25), page 76
↑ Sega Magazin , "Juli 1997" (DE; 1997-06-11), page 32
↑ Świat Gier Komputerowych , "7/1997" (PL; 1997-xx-xx), page 1
↑ Sega Saturn Magazine , "August 1997" (UK; 1997-07-16), page 74
↑ Sega Saturn Magazine , "1997-14 (1997-05-02)" (JP; 1997-04-18), page 137
↑ Sega Saturn Magazine , "Readers rating final data" (JP; 2000-03), page 15
↑ Strana Igr , "Sentyabr 1997" (RU; 1997-xx-xx), page 105
↑ Super Power , "7 1997" (FI; 1997-0x-xx), page 46
↑ Ultra Game Players , "September 1997" (US; 1997-08-19), page 85
↑ Video Games , "6/97" (DE; 1997-05-28), page 98