n/a
Mega Drive Windows PC Game Boy Advance
Comix Zone
System(s): Sega Mega Drive , PlayStation 3 , Game Boy Advance , Virtual Console , Xbox 360 , Windows PC , Steam , RealOne Arcade , PlayStation Now, iOS , Android , Nintendo Switch Online
Publisher: Sega
Sega PC
Developer: Sega Technical Institute
Virtucraft
M2
Distributor: Infogrames (Europe)
Sound driver: GEMS , Audio Interface Library
Peripherals supported: Six Button Control Pad
Genre: Action[1] [2] [3]
Number of players: 1
Official in-game languages:
English
Français
Deutsch
Español
日本語
English
Français
Deutsch
Español
Italiano
Release
Date
RRP
Code
JP
1995-09-01[2]
¥7,8007,800
G-4132
US
1995-07[4]
$69.9969.99[4]
1569
EU
1995-10-27
1569-50
PT
1995
MDJ14569
UK
1995-10-27
£44.9944.99[5] [6]
1569-50
SE (Rental)
199x
AU
1995
FCOM13SMC
BR
1995-08[7]
046780
US
1995-11
$39.9539.95[8]
UK
1996-03-15[9]
£29.9929.99[10]
MK-85011-50
US ▼
2003-08-07[11]
US ▼
2010-06-01[12]
$2.992.99[13]
34272
EU ▼
2010-06-01[12]
€2.492.49[13]
34272
DE ▼
2010-06-01[12]
€2.492.49[13]
34272
UK ▼
2010-06-01[12]
£1.991.99[13]
34272
AU ▼
2010-06-01[12]
$3.493.49[13]
34272
US ▼
2019-02-01[14]
$0.990.99[15]
34272
EU ▼
2019-02-01[14]
€0.990.99[15]
34272
DE ▼
2019-02-01[14]
€0.990.99[15]
34272
UK ▼
2019-02-01[14]
£0.790.79[15]
34272
AU ▼
2019-02-01[14]
$1.351.35[15]
34272
US ▼
2019-02-01[14]
$0.990.99[15]
34272
EU ▼
2019-02-01[14]
€0.990.99[15]
34272
DE ▼
2019-02-01[14]
€0.990.99[15]
34272
UK ▼
2019-02-01[14]
£0.790.79[15]
34272
AU ▼
2019-02-01[14]
$1.351.35[15]
34272
EU (ES/IT)
2002-09-11
AGB-P-ACZP AGB-ACZP-EUR
DE
2002-09-11
AGB-P-ACZP AGB-ACZP-NOE
JP ▼
2007-01-30[20]
600pts600[21]
US ▼
2007-01-29[19]
800pts800[19]
EU ▼
2007-02-02[16] [17]
800pts800[16]
DE ▼
2007-02-02[16] [18]
800pts800[16]
AU ▼
2007-02
800pts800[22]
JP ▼
2009-06-10[31]
400MSP 400[32]
JP ▼ (Otameshiban)
2009-06-10[31]
FREEfree
US ▼
2009-06-10[27]
400MSP 400[27]
US ▼ (Trial Game)
2009-06-10[27]
FREEfree
EU ▼
2009-06-10[23]
400MSP 400[24]
EU ▼ (Trial Game)
2009-06-10[23]
FREEfree
DE ▼
2009-06-10[25]
400MSP 400[26]
DE ▼ (Trial Game)
2009-06-10[25]
FREEfree
UK ▼
2009-06-10[28]
400MSP 400[29]
UK ▼ (Trial Game)
2009-06-10[28]
FREEfree
AU ▼
2009-06-10[30]
400MSP 400
AU ▼ (Trial Game)
2009-06-10[30]
FREEfree
KR ▼
2009-06-10[33]
400MSP 400
KR ▼ (Pyeong-gapan Game)
2009-06-10[33]
FREEfree
JP ▼
2011-08-31[40]
¥571 (600 )571 (600 )[40]
NPJB-00128
US ▼
2011-08-09[38]
$4.994.99[39]
NPUB-30460
EU ▼
2011-08-17[34]
€4.494.49[34]
NPEB-00530
DE ▼
2011-08-17[35]
€4.494.49[35]
NPEB-00530
UK ▼
2011-08-17[36]
£3.693.69[36]
NPEB-00530
AU ▼
2011-08-17[37]
$6.756.75[37]
NPEB-00530
KR ▼
2011-09-13[41]
₩5,5005,500[41]
NPHB-00381
TW ▼
2011-09-07[42]
NT$146146[42]
NPHB-00381
JP
2015-09-16[43]
US ▼ (Sega Forever )
2017-06-22[44]
FREEfree
EU ▼ (Sega Forever )
2017-06-21[45]
FREEfree
DE ▼ (Sega Forever )
2017-06-21[45]
FREEfree
AU ▼ (Sega Forever )
2017-06
FREEfree
US ▼ (Sega Forever )
2017-06-22[44]
FREEfree
9+
EU ▼ (Sega Forever )
2017-06-21[45]
FREEfree
9+
JP ▼
2022-07-01[46]
US ▼
2022-06-30[47]
EU ▼
2022-07-01[48]
UK ▼
2022-07-01[49]
AU ▼
2022-07-01[50]
Comix Zone (コミックスゾーン) is a platform action game for the Sega Mega Drive . Play involves defeating enemies with punches, kicks, and holds, managing your inventory, and solving puzzles.
The game's most remarkable feature is that it is set within the "panels" of a comic book. Each level consists of two "pages", and secrets are discovered by shredding the "paper" and revealing items. Dialogue is rendered within talk bubbles with the typical comic font. Sprites and backgrounds possess the bright colors and dynamic drawing style favored by superhero comics.
Story
Sketch Turner, a "starving artist" and freelance rock musician living in New York City, is working on his newest comic book, Comix Zone. It is the story of the New World Empire's attempt to defend Earth from an invasion of alien renegades, with inspiration coming from Sketch's oddly vivid dreams and nightmares. One night, while Sketch is working on Comix Zone during a thunderstorm, a lightning bolt strikes a panel of his comic. In this instant, its main villain, a powerful mutant named Mortus, escapes the comic book's pages, desiring to kill Sketch so he can become flesh and blood and take over the real world. Because he does not possess any power in reality, Mortus sends Sketch into the world of his own comic, freely drawing in enemies attempting to kill him.
Inside the comic book, Sketch meets General Alissa Cyan, who believes he is "the chosen one" who came to save their post-apocalyptic world from the evil of Mortus and the alien invaders. Ignoring Sketch's protests, Alissa sends him on his mission, keeping in touch with instructions and hints via radio. It is up to Sketch to stop Mortus's evil plans and find a way out of this comic world.
Gameplay
The game is a beat-'em-up played in the pages of a comic book. Sketch must make his way through three episodes, each consisting of two pages. In order to progress through the pages, Sketch often has to either successfully solve a puzzle or defeat all the enemies within that panel. Arrows then appear, allowing Sketch to jump to another panel. Some areas offer multiple routes, which eventually converge to the same path. He moves with and and ducks with . He can roll on the ground with or , to fit under tight passages. He jumps with and attacks with . The attack button can be combined with the D-pad to perform a variety of moves, such as an uppercut with + , a sweep kick with + or a whirlwind jump kick with then . If he lands three successive hits on an enemy, he performs a special move. The game automatically blocks for the player if Sketch is not moving or attacking. He can push objects by standing beside them and pressing or . He grabs pipes and ledges with when in front of them. He can flip switches with when in arm's reach of them. Sketch can also tear off the backdrop into a paper plane to throw at enemies by holding , which costs health.
Sketch can carry up to three items in his inventory. Items include explosives that can harm enemies or destroy obstructions or a drink that replenishes his health. His pet rat Roadkill can discover hidden items and access areas that are too dangerous for Sketch to reach. With a standard control pad, the player cycles through the item inventory with ; once an item is selected, it can be used with . With a Six Button Control Pad , , , and use the first, second, and third items from the inventory respectively (as seen at the top-right of the screen). The action performed with can be customized in the options menu; by default, it is used for manually blocking.
Sketch's health is indicated by a health bar, which is diminished as he is damaged by enemies or hazards. He also loses health when he attacks breakable objects (though this can often be avoided by using items). If Sketch loses all of his health, the game ends; there are no lives or continues. Sketch also dies instantly if he falls down a bottomless pit or gets caught on a burning page.
Items
Sketch can pick up items by standing over them and pressing .
Roadkill
Sketch's pet rat. His tail was electrified during the lightning storm, so he can attack some enemies by zapping them. Roadkill can be used to solve various puzzles in the game, including moving through spaces inaccessible to Sketch to reach flip switches. He can also sniff out and find hidden items or paths.
Iced Tea
Heals Sketch for about half of his health meter.
Superhero
Transforms Sketch into a superhero who destroys all enemies on screen before transforming back.
Knife
Throws a knife, which can be used for flipping switches or setting off explosives from a distance.
Grenade
Throws a grenade, which does heavy damage from a distance.
Bomb
Sets explosives, which can be used to harm enemies or to destroy obstructions. The explosives detonate after a short duration, so Sketch must move out of the way quickly to avoid taking damage from them.
Surprise
Gives Sketch a random item or potentially blows up and damages him.
Episodes
Night of the Mutants
Welcome to the Temple
Curse of the Dead Ships
Achievements
Main article: Comix Zone/Achievements .
History
Development
Main article: Comix Zone/Development .
Legacy
The game is hidden within the Japanese version of Sonic Mega Collection and is locked part of all region versions of Sonic Mega Collection Plus , which is unlockable with having a Sonic Heroes gamesave, or is unlocked over time.
Mega Drive and PC releases came with a bonus music CD, Roadkill , which contains vocal tracks of the 6 main tunes in the game. The music was performed by the band "Roadkill", which was lead by Howard Drossin .
Comix Zone was ported to the Game Boy Advance and released in Europe in 2002.
Sales of Comix Zone weren't as strong as expected[51] , and while a team at STI moved south to set up a sister studio (which later became Luxoflux )[52] , with plans to make a "Comix Zone 3D ", nothing became of the project.
Patents
Versions
Version history
Main article: Comix Zone/Changelog .
System
Version
Size
Date
Comment
Ref
Icon
000004000001000001000000000000 4.1.1
154.6MB
20200210 2020-02-10
[53]
000002000000000006000000000000 2.0.6
20190724 2019-07-24
[53]
000002000000000004000000000000 2.0.4
20190603 2019-06-03
[53]
000002000000000003000000000000 2.0.3
20190522 2019-05-22
[53]
000002000000000002000000000000 2.0.2
20190304 2019-03-04
[53]
000002000000000000000000000000 2.0.0
20190131 2019-01-31
[53]
000001000004000000000000000000 1.4.0
144MB
20181031 2018-10-31
[54]
000001000002000002000000000000 1.2.2
137.7MB
20180806 2018-08-06
[55]
000001000002000001000000000000 1.2.1
20180529 2018-05-29
[55]
000001000001000002000000000000 1.1.2
179MB
20171009 2017-10-09
[56]
000001000001000001000000000000 1.1.1
178MB
20170925 2017-09-25
[57]
000001000001000000000000000000 1.1.0
178MB
20170913 2017-09-13
[58]
000001000000000007000000000000 1.0.7
162MB
20170713 2017-07-13
[59]
000001000000000006000000000000 1.0.6
20170626 2017-06-26
[55]
000001000000000005000000000000 1.0.5
162MB
20170622 2017-06-22
[60]
000001000000000004000000000000 1.0.4
20170619 2017-06-19
[55]
000001000000000002000000000000 1.0.2
20170613 2017-06-13
[55]
000001000000000001000000000000 1.0.1
20170530 2017-05-30
[55]
000001000000000000000000000000 1.0.0
20170522 2017-05-22
[55]
000004000001000000000000000000 4.1.0
59MB
20200122 2020-01-22
[61]
000002000000000004000000000000 2.0.4
59MB
20190925 2019-09-25
[62]
000002000000000002000000000000 2.0.2
79MB
20190724 2019-07-24
[63]
000002000000000001000000000000 2.0.1
48MB
20190523 2019-05-23
[63]
000002000000000000000000000000 2.0.0
47MB
20190304 2019-03-04
[64]
000002000000000000000000000000 2.0.0
47MB
20190131 2019-01-31
[65]
000001000002000003000000000000 1.2.3
46MB
20181031 2018-10-31
[66]
000001000002000002000000000000 1.2.2
44MB
20180806 2018-08-06
[67]
000001000002000001000000000000 1.2.1
44MB
20180529 2018-05-29
[68]
000001000001000001000000000000 1.1.1
49MB
20170926 2017-09-26
[69]
000001000001000000000000000000 1.1.0
50MB
20170913 2017-09-13
[70]
000001000000000004000000000000 1.0.4
48MB
20170713 2017-07-13
[70]
000001000000000002000000000000 1.0.2
48MB
20170622 2017-06-22
[71]
000001000000000001000000000000 1.0.1
48MB
20170619 2017-06-19
[70]
000000000004000005000000000000 0.4.5
47MB
20170613 2017-06-13
[70]
000000000003000007000000000000 0.3.7
47MB
20170512 2017-05-12
[70]
Downloadable content
Main article: Comix Zone/Downloadable content .
Production credits
Main article: Comix Zone/Production credits .
Mega Drive and PC versions
The following credits appear in the ending credits roll of both versions.
Concept, Design & Art Direction: Peter Morawiec
Technical Director & Programmer: Adrian Stephens
Backgrounds: Kunitake Aoki , Chris Senn , Fei Cheng
Animation: Tom Tobey, Chris Senn , Bob Steele , Ross Harris, Craig Stitt , Dean Ruggles
Conceptual Art: Tony Dezuniga , Alex Nino
A.I. Scripting: Adrian Stephens , Peter Morawiec , Robert Morgan , Dean Lester
Character Voices
Sketch, Mortus, Strigil, Kung-Fung: Howard Drossin
General Alissa Cyan: Deborah Costa
Gravis: Peter Morawiec
Styx the Monk: Fei Cheng
Mongoria: Sue Ortlip
Executive Producer: Dean Lester
Associate Producer: Mike Wallis
Lead Tester: Kim Rogers
Testers: Sean Doidge , Fernando Valderrama , Steve Wong , David Wood , Chris Colon, Mark Dawson , Mike Williams , Arnold Feener , Aron Drayer , Abe Navarro , Roger Sommerville, Michael McCollum , Rob Prideaux , Joel Breton , Tony Lynch , Jeff Junio , Janine Cook , Rey Alferez
Special Thanks: Shinobu Toyoda , Roger Hector , Sidd SN Systems, Sue Ortlip, Sheri Hockaday , Deborah Costa, Terry Tang , John Duggan, Tim Gedemer, Mrowa "The House" for the Best Lamb in Town!
Comix Zone (TM)
All Rights Reserved
Patent Pending
Source : In-game credits [72]
Mega Drive version
Source : In-game credits [72]
Source : US and EU manuals[73] [74]
PC version
Localisation Team
Sega Europe : Lia Ithell , Cara McMullan , Simon Bradley , Dave Thompson , Thomas Wolter , Roberto Parraga
Sega of America , Inc.: Yukimi Shimura , Emi Kawamura , Osamu Shibamiya
Sega Enterprises, Ltd. : Shinobu Shindo , Masanobu Tsukamoto
PC CD-ROM Credits
Copyright (C) 1995,1996 Sega
Source : In-game credits
Game Boy Advance version
Programming: Tony Stockton, David May
Art: Paul Scott, Chunkit Cheung, Darren Donohoe, Marcus Stringer
Game/Technical Design: Matthew Smith
Lead Tester: John Walsh
Head of Development: Kevin Norburn
Executive Producer: Brian Beuken, Diane Hill
Special Thanks: Danielle Beuken, Elliot Wood, Josh Norburn, Brittany Norburn, Isabel Stockton, Max Stockton, Ben Blackford, Sian Davies, Mike Hanson, Leo Lionheart, 'Flossie' the Wonder Sheep
Music and Sound FX Converted by: Manfred Linzner - Shin'en Multimedia
Source : In-game credits
Digital manuals
Mega Drive Mini US manual
Mega Drive Mini EU manual
Mega Drive Mini JP manual
Magazine articles
Main article: Comix Zone/Magazine articles .
Promotional material
Main article: Comix Zone/Promotional material .
Artwork
Physical scans
Mega Drive version
Mega Drive, JP
Cover
Cart
Manual
Mega Drive, US
Cover
Mega Drive, EU
Cover
Cart
Manual
Mega Drive, UK
Cover
Cart
Manual
Mega Drive, FR
Cover
Mega Drive, FR (Blister pack)
Cover
Mega Drive, DE
Cover
Cart
Manual
Mega Drive, PT
Cover
Mega Drive, SE (rental)
Cover
Mega Drive, AU
Cover
Mega Drive, BR
Cover
Cart
Manual
PC version
{{{{{icon}}}|L}}
Division by zero.
Based on0 review
PC, US
Cover
Jewel Case
Game Boy Advance version
{{{{{icon}}}|L}}
Division by zero.
Based on0 review
Game Boy Advance, DE
Cart
Game Boy Advance, ES/IT
Cart
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
CRC32
17da0354
MD5
7078e8018ded17f3ce4c70cc8bf74afc
SHA-1
e8747eefdf61172be9da8787ba5be447ec73180f
2MB
1995-06
Cartridge (US)
✔
CRC32
1318e923
MD5
90a9a99f853eb1853be2b725dab758c9
SHA-1
9523cf8e485a3246027f5a02ecbcee3c5ba690f0
2MB
1995-07
Cartridge (EU)
✔
CRC32
7a6027b8
MD5
d92ccdfd14118af824b98997ab639bb7
SHA-1
44f8c2a102971d0afcb0d9bd9081ccf51ff830a9
2MB
1995-06
Cartridge (JP)
✔
CRC32
e28c89c1
MD5
126c0243a5daf296e3677af3537100bc
SHA-1
4cf1fb69c8184257664caacaf7bc7a1b4e802b8b
2MB
1995-07-12
CD-R disc[121]
PAL optimised
Page
✔
CRC32
939efd4c
MD5
7c03c9d77ecfe04414bbc2b446dd5ce9
SHA-1
62b6f4ac864862bf5360e72f3fb8b45700e4fcfa
2MB
1995-06-28
CD-R disc[122]
PAL optimised
Page
✔
CRC32
c77db9e1
MD5
262f58a1cb1e12393547eafc9ed5ad41
SHA-1
5da563561e3d74f5db672c8694891083db869999
2MB
1995-06-12
CD-R disc[123]
NTSC locked, US Sega Channel version
Page
✔
CRC32
e45a15f4
MD5
9bfbbf751196b934dc159cb34fa3494f
SHA-1
2427e7e3932da731eb172ae22ad779c0abfced13
2MB
1995-06-09
CD-R disc[124]
NTSC locked, Korean (works on US/JP)
Page
✔
CRC32
aff32614
MD5
1e042423d5c4de6305f5fe8db8bc9e73
SHA-1
9cfead71b55cfa48fa6fb66d2d7c6294776fe4ed
2MB
1995-06-03
CD-R disc[125]
NTSC locked, US only
Page
✔
CRC32
b5f0dae5
MD5
af84f854f1b8786de2f9a3d2d63c98df
SHA-1
1d8e133a0ce52e4586593beca095ed269f01473e
2MB
1995-06-02
CD-R disc[126]
NTSC locked, US only
Page
✔
CRC32
1a4abcf3
MD5
c2e719791369fdb4782710a366683d7e
SHA-1
fa1e69531857d4146497de4ae95957d096bceb20
2MB
1995-06-02
CD-R disc[127]
NTSC locked, US only
Page
✔
CRC32
bbe03cb6
MD5
af19d9cdbd2afa549df1ac30ddacce5b
SHA-1
4223ee8f7ab2a62532fac57f8933bb52e3dde4d5
2MB
1995-06-01
CD-R disc[128]
NTSC locked, US only
Page
✔
CRC32
413b9a94
MD5
e0e12c8fc66e81cbfccfd2e0513026c6
SHA-1
aae5dd875e36b9416c8169bdf5dd51e4612e98db
2MB
1995-06-01
CD-R disc[129]
NTSC locked, US only
Page
✔
CRC32
9ae93c9d
MD5
2de83c5f995d0ae8f02f164872e3bacb
SHA-1
3599c2d52a1edc9876befb2a754be3506959a12b
2MB
1995-06-01
CD-R disc[130]
NTSC locked, US only
Page
✔
CRC32
ba506835
MD5
c531c9eb84363b1f27b3733808bf265d
SHA-1
45de8279bb10cae44f3485057b29810479f82798
2MB
1995-06-01
CD-R disc[131]
NTSC locked, US only
Page
✔
CRC32
36029a1f
MD5
ae79228ad03000287fdbec7d5b7a8a10
SHA-1
dbce6c71b1b1c193a57416dd4ccacc876a9e64af
2MB
1995-05-26
CD-R disc[132]
Region free
Page
✔
CRC32
a72eca2c
MD5
194ab49fd071f8e473b8ea36e5d769f7
SHA-1
c751ec1ba09abda3ea3252a3e211383f054a507c
2MB
1995-05-30
CD-R disc[133]
Region free
Page
?
CRC32
2efcb6ee
MD5
e68281bee6a4e9620d306b197860a506
SHA-1
af73f6d0d9e54416496a39dbfafc610bf16b3c0c
2MB
1995-04-04
Region free
Page
?
CRC32
9f30002f
MD5
f586b690746adce9fcaaef9d3d081117
SHA-1
7369a1f1a0bf52aac8cda97d082095be08c65e72
4MB
Cartridge (EU)
External links
Sega of America webpage: Mega Drive , PC
Sega of Japan catalogue pages (Japanese): PlayStation 3 (PlayStation Network version)
Comix Zone on Xbox Marketplace: JP , US , UK , AU , KR
Sega of Japan Virtual Console pages: Mega Drive
Nintendo catalogue pages: US , UK , AU
Comix Zone on Steam
Comix Zone on PlayStation.com: JP , US , KR
Comix Zone on PlayStation Store: JP , US , UK , AU , KR , TW
Comix Zone on Google Play
Comix Zone on iTunes: US , UK
References
↑ File:Comixzone md jp front cover.jpg
↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2020-05-02 01:19)
↑ 4.0 4.1 4.2 GamePro , "August 1995" (US; 1995-xx-xx), page 66
↑ 5.0 5.1 Computer & Video Games , "October 1995" (UK; 1995-09-14), page 78
↑ 6.0 6.1 Sega Magazine , "September 1995" (UK; 1995-08-13), page 84
↑ SuperGamePower , "Setembro 1995" (BR; 1995-0x-xx), page 68
↑ Press release: 1995-11-08: Sega delivers arcade gaming action on the PC
↑ Mean Machines Sega , "April 1996" (UK; 1996-0x-xx), page 88
↑ 10.0 10.1 Computer & Video Games , "April 1996" (UK; 1996-03-14), page 58
↑ [ ]
↑ 12.0 12.1 12.2 12.3 12.4 https://steamdb.info/app/34272/ (Wayback Machine: 2016-07-30 04:01)
↑ 13.0 13.1 13.2 13.3 13.4 http://steamdb.info/app/34272/ (Wayback Machine: 2013-05-22 19:17)
↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 14.9 https://steamdb.info/app/34272/history/?changeid=5755313
↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 15.9 http://steamdb.info/app/34272/ (Wayback Machine: 2019-04-06 16:51)
↑ 16.0 16.1 16.2 16.3 http://www.nintendolife.com:80/games/megadrive/comix_zone (Wayback Machine: 2017-05-30 15:19)
↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Comix-Zone--276742.html (archive.today)
↑ https://www.nintendo.de/Spiele/Virtual-Console-Wii-/Comix-Zone--276742.html (archive.today)
↑ 19.0 19.1 http://www.nintendo.com/games/detail/XESr0UMf5vcItxQLYcXbAAw00C5Aa-yl (Wayback Machine: 2010-11-22 23:50)
↑ https://www.nintendo.co.jp/wii/vc/software/02.html (Wayback Machine: 2018-03-05 23:11)
↑ http://vc.sega.jp:80/vc_comix/ (Wayback Machine: 2007-11-10 10:55)
↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19732&pageID=4 (Wayback Machine: 2012-04-03 03:09)
↑ 23.0 23.1 Xbox LIVE Marketplace (fr-FR; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2016-04-29 13:40)
↑ Xbox LIVE Marketplace (fr-FR; media/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2009-06-12 23:57)
↑ 25.0 25.1 Xbox LIVE Marketplace (de-DE; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2010-12-13 01:51)
↑ Xbox LIVE Marketplace (de-DE; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2010-12-13 01:51)
↑ 27.0 27.1 27.2 Xbox LIVE Marketplace (en-US; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2010-12-18 14:09)
↑ 28.0 28.1 Xbox LIVE Marketplace (en-GB; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2014-08-02 23:42)
↑ Xbox LIVE Marketplace (en-GB; media/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2009-06-13 02:00)
↑ 30.0 30.1 Xbox LIVE Marketplace (en-AU; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2016-06-24 09:07)
↑ 31.0 31.1 Xbox LIVE Marketplace (ja-jp; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2018-05-29 23:34)
↑ http://www.4gamer.net:80/games/092/G009232/20090611010/ (Wayback Machine: 2010-01-25 10:08)
↑ 33.0 33.1 Xbox LIVE Marketplace (ko-kr; Comix-Zone/66acd000-77fe-1000-9115-d802584109a1) (Wayback Machine: 2018-05-29 23:36)
↑ 34.0 34.1 PlayStation Store (fr-fr; EP0177-NPEB00530_00-SVCCOMIXZONEXXXX) (Wayback Machine: 2018-03-27 17:25)
↑ 35.0 35.1 PlayStation Store (de-de; EP0177-NPEB00530_00-SVCCOMIXZONEXXXX) (Wayback Machine: 2018-11-25 19:33)
↑ 36.0 36.1 PlayStation Store (en-gb; EP0177-NPEB00530_00-SVCCOMIXZONEXXXX) (Wayback Machine: 2018-03-27 17:24)
↑ 37.0 37.1 PlayStation Store (en-au; EP0177-NPEB00530_00-SVCCOMIXZONEXXXX) (Wayback Machine: 2018-03-27 17:26)
↑ PlayStation Store (en-us; UP0177-NPUB30460_00-SVCCOMIXZONEXXXX) (Wayback Machine: 2018-03-27 17:24)
↑ http://blogs.sega.com/2011/11/16/were-thankful-for-sales-on-psn-and-xbla/
↑ 40.0 40.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00128_00svccomixzonexxxx.html (Wayback Machine: 2011-09-26 02:00)
↑ 41.0 41.1 PlayStation Store (ko-kr; UP0177-NPHB00381_00-COMIXZONEFULLGAM) (Wayback Machine: 2018-03-27 17:27)
↑ 42.0 42.1 PlayStation Store (en-tw; UP0177-NPHB00381_00-COMIXZONEFULLGAM) (Wayback Machine: 2018-03-27 17:27)
↑ http://www.jp.playstation.com:80/software/title/jp0177npjb00128_00svccomixzonexxxx.html (Wayback Machine: 2016-03-06 16:44)
↑ 44.0 44.1 https://www.engadget.com/2017/06/21/sega-forever-free-mobile-retro-games/ (Wayback Machine: 2018-05-07 04:47)
↑ 45.0 45.1 45.2 http://www.eurogamer.net/articles/2017-06-21-segas-back-catalogue-is-headed-to-mobile-with-sega-forever (Wayback Machine: 2018-06-24 09:32)
↑ https://topics.nintendo.co.jp/article/1bbb22fd-9a6b-4d8b-8554-c55c3874e49b (archive.today)
↑ @NintendoAmerica on Twitter (archive.today)
↑ @NintendoEurope on Twitter (archive.today)
↑ @NintendoUK on Twitter (archive.today)
↑ @NintendoAUNZ on Twitter (archive.today)
↑ Interview: Peter Morawiec (2007-04-20) by Sega-16
↑ Interview: Stieg Hedlund (2006-12-15) by Sega-16
↑ 53.0 53.1 53.2 53.3 53.4 53.5 https://apps.apple.com/us/app/id1162101087 (Wayback Machine: 2020-06-08 22:51)
↑ https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2019-01-15 00:07)
↑ 55.0 55.1 55.2 55.3 55.4 55.5 55.6 https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2018-09-02 22:29)
↑ https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2017-10-28 23:27)
↑ https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2017-10-01 06:57)
↑ https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2017-09-17 22:59)
↑ https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2017-07-15 19:27)
↑ https://itunes.apple.com/us/app/id1162101087?mt=8 (Wayback Machine: 2017-06-24 18:49)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2020-05-02 01:19)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2020-01-14 21:35)
↑ 63.0 63.1 APKPure (com.sega.comixzone) (Wayback Machine: 2020-05-02 01:21)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2019-04-06 22:03)
↑ APKPure (com.sega.comixzone) (Wayback Machine: 2019-04-06 21:59)
↑ APKPure (com.sega.comixzone) (Wayback Machine: 2019-04-06 21:57)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2018-10-01 19:05)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2018-07-30 22:11)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2018-05-08 17:29)
↑ 70.0 70.1 70.2 70.3 70.4 APKPure (com.sega.comixzone) (Wayback Machine: 2018-07-30 22:13)
↑ Google Play (com.sega.comixzone) (Wayback Machine: 2017-06-22 12:41)
↑ 72.0 72.1 File:Comix Zone MD credits.pdf
↑ File:ComixZone MD US manual.pdf, page 28
↑ File:Comix Zone MD EU Manual.pdf, page 42
↑ 1700 igr dlya Sega , "" (RU; 2001-xx-xx), page 49
↑ Alaab Alcomputtar , "" (SA; 1996-xx-xx), page 21
↑ CD Consoles , "Novembre 1995" (FR; 1995-xx-xx), page 148
↑ Cool Gamer , "9" (RU; 2002-10-13), page 53
↑ Electronic Gaming Monthly , "August 1995" (US; 1995-0x-xx), page 35
↑ Entsiklopediya luchshikh igr Sega. Vypusk 1 , "" (RU; 1999-xx-xx), page 301
↑ Entsiklopediya luchshikh igr Sega. Vypusk 2 , "" (RU; 2000-xx-xx), page 55
↑ Famitsu , "1995-09-08" (JP; 1995-08-25), page 30
↑ Fusion , "Volume 1, Number 1: August 1995" (US; 1995-0x-xx), page 72
↑ Game Players , "Vol. 8 No. 8 August 1995" (US; 1995-0x-xx), page 60
↑ GamePro , "November 1995" (UK; 1995-09-xx), page 40
↑ Game Informer , "August 1995" (US; 1995-0x-xx), page 28
↑ Joypad , "Octobre 1995" (FR; 1995-xx-xx), page 56
↑ Kiber Zona , "Spalis/Lapkritis 1997" (LT; 1997-xx-xx), page 3
↑ LeveL , "Leden 1996" (CZ; 1996-01-15), page 44
↑ Mega Force , "Octobre 1995" (FR; 1995-xx-xx), page 43
↑ Mega Fun , "09/95" (DE; 1995-08-23), page 68
↑ Mean Machines Sega , "October 1995" (UK; 1995-08-25), page 74
↑ Player One , "Octobre 1995" (FR; 1995-xx-xx), page 96
↑ Playjoy , "Novembar 1995" (YU; 1995-11-xx), page 33
↑ Power Up! , "Saturday, October 14, 1995" (UK; 1995-10-14), page 1
↑ Saturn Fan , "1995 December" (JP; 1995-11-08), page 70
↑ Sega Magazin , "September 1995" (DE; 1995-08-16), page 22
↑ Sega News , "Leden 1997" (CZ; 1997-xx-xx), page 28
↑ Sega Power , "November 1995" (UK; 1995-09-21), page 50
↑ Sega Pro , "October 1995" (UK; 1995-09-07), page 54
↑ SuperGamePower , "Agosto 1995" (BR; 1995-0x-xx), page 35
↑ 102.0 102.1 Svet Kompjutera , "Februar 1996" (YU; 1996-xx-xx), page 86
↑ Sega Saturn Magazine , "September 1995" (JP; 1995-08-08), page 172
↑ Sonic the Comic , "15 September 1995" (UK; 1995-09-02), page 10
↑ Todo Sega , "Octubre 1995" (ES; 1995-xx-xx), page 32
↑ Tricks 16 bit , "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 11
↑ Última Generación , "Septiembre 1995" (ES; 1995-0x-xx), page 96
↑ Video Games , "9/95" (DE; 1995-08-30), page 100
↑ VideoGames , "August 1995" (US; 1995-0x-xx), page 77
↑ Dimension-3 , "Volume 1, Issue 7: December 1995" (US; 1995-xx-xx), page 38
↑ Digitiser (UK) (1996-04-09 )
↑ The Games Machine , "Febbraio 1996" (IT; 1996-0x-xx), page 77
↑ Mean Machines Sega , "April 1996" (UK; 1996-0x-xx), page 89
↑ PC Gamer , "March 1996" (UK; 1996-02-22), page 105
↑ PC Review , "April 1996" (UK; 1996-03-15), page 73
↑ Score , "Březen 1996" (CZ; 1996-03-14), page 36
↑ Secret Service , "Marzec 1996" (PL; 1996-03-01), page 30
↑ Sonic the Comic , "15 October 1996" (UK; 1996-10-02), page 12
↑ N-Zone , "02/03" (DE; 2003-01-15), page 55
↑ Total Advance , "Issue 35" (UK; 2002-xx-xx), page 39
↑ Hidden Palace: Comix Zone (Jul 12, 1995 prototype FULSCR)
↑ Hidden Palace: Comix Zone (Jun 28, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 12, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 9, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 3, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 2, 1995 prototype B)
↑ Hidden Palace: Comix Zone (Jun 2, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype B)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype C)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype D)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype)
↑ Hidden Palace: Comix Zone (May 26, 1995 prototype)
↑ Hidden Palace: Comix Zone (May 30, 1995 prototype)