Difference between revisions of "Streets of Rage 3"
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| icon=SoR3 iOS icon.png | | icon=SoR3 iOS icon.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega | + | | developer=[[Sega CS]] |
− | | system=[[Sega Mega Drive]], [[Virtual Console]], [[iOS]], Steam | + | | system=[[Sega Mega Drive]], [[Virtual Console]], [[iOS]], [[Steam]] |
− | |||
| sounddriver={{MD}} [[Ancient Music Driver MD]] | | sounddriver={{MD}} [[Ancient Music Driver MD]] | ||
− | | releases={{ | + | | peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] |
+ | | players=1-2 | ||
+ | | genre=Action | ||
+ | | releases={{releasesMD | ||
| md_date_eu=1994-06{{fileref|CVG UK 150.pdf|page=34}} | | md_date_eu=1994-06{{fileref|CVG UK 150.pdf|page=34}} | ||
| md_code_eu=1539 | | md_code_eu=1539 | ||
Line 21: | Line 23: | ||
| md_date_kr=199x | | md_date_kr=199x | ||
| md_code_kr=GM94005JG | | md_code_kr=GM94005JG | ||
− | | md_date_au= | + | | md_date_au=1994 |
| md_code_au=FSTR02SMC | | md_code_au=FSTR02SMC | ||
+ | | md_rrp_au=129.95{{fileref|Gamestar AU 01.pdf|page=55}} | ||
| md_date_as=199x | | md_date_as=199x | ||
| md_code_as=G-4116 | | md_code_as=G-4116 | ||
}} | }} | ||
{{releasesWii | {{releasesWii | ||
− | | vc_date_jp=2007-10-02 | + | | vc_date_jp=2007-10-02{{ref|http://web.archive.org/web/20180305232242/https://www.nintendo.co.jp/wii/vc/software/05.html}} |
− | | vc_rrp_jp=600 | + | | vc_rrp_jp=600{{ref|http://web.archive.org/web/20071014010824/http://vc.sega.jp:80/vc_bknuckle3/}} |
− | | vc_date_us=2007-09-24 | + | | vc_rating_jp=b |
− | | vc_rrp_us=800 | + | | vc_date_us=2007-09-24{{ref|http://web.archive.org/web/20101123022119/http://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg}} |
− | | vc_date_eu=2007-10-05 | + | | vc_rrp_us=800{{ref|http://web.archive.org/web/20101123022119/http://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg}} |
− | | vc_rrp_eu=800 | + | | vc_rating_us=e10 |
+ | | vc_date_eu=2007-10-05{{ref|http://web.archive.org/web/20170704152501/http://www.nintendolife.com/games/megadrive/streets_of_rage_3}}{{ref|https://archive.is/t5e8x}} | ||
+ | | vc_rrp_eu=800{{ref|http://web.archive.org/web/20170704152501/http://www.nintendolife.com/games/megadrive/streets_of_rage_3}} | ||
}} | }} | ||
{{releasesiOS | {{releasesiOS | ||
− | | ios_date_eu=2011-04-28 | + | | ios_date_eu=2011-04-28{{ref|1=https://web.archive.org/web/20110501143006/http://itunes.apple.com/es/app/streets-of-rage-3/id429820095?mt=8}} |
+ | | ios_rrp_eu=2.39{{ref|1=https://web.archive.org/web/20110501143006/http://itunes.apple.com/es/app/streets-of-rage-3/id429820095?mt=8}} | ||
+ | | ios_rating_eu=itunes9<!--Later changed to 12+.--> | ||
+ | | ios_date_uk=2011-04-28 | ||
| ios_rrp_uk=1.99 | | ios_rrp_uk=1.99 | ||
− | | ios_date_us=2011-04-28 | + | | ios_date_us=2011-04-28{{ref|1=https://web.archive.org/web/20110507085346/http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8}} |
− | | ios_rrp_us=2.99 | + | | ios_rrp_us=2.99{{ref|1=https://web.archive.org/web/20110507085346/http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8}} |
− | | ios_date_jp=2011-04-28 | + | | ios_rating_us=itunes9<!--Later changed to 12+.--> |
− | | ios_rrp_jp= | + | | ios_date_jp=2011-04-28{{ref|http://www.4gamer.net/games/049/G004989/20110428123/}} |
+ | | ios_rrp_jp=350{{ref|http://www.4gamer.net/games/049/G004989/20110428123/}} | ||
}} | }} | ||
{{releasesPC | {{releasesPC | ||
− | | steam_date_eu=2012-05-02 | + | | steam_date_eu=2012-05-02{{ref|http://web.archive.org/web/20170525004529/https://steamdb.info/app/211206/}} |
− | | steam_rrp_uk=1.99 | + | | steam_rrp_eu=2.49{{ref|http://web.archive.org/web/20130522201540/http://steamdb.info/app/211206/}} |
− | | steam_date_us=2012-05-02 | + | | steam_code_eu=211206 |
− | | steam_rrp_us=2.99 | + | | steam_date_uk=2012-05-02{{ref|http://web.archive.org/web/20170525004529/https://steamdb.info/app/211206/}} |
+ | | steam_rrp_uk=1.99{{ref|http://web.archive.org/web/20130522201540/http://steamdb.info/app/211206/}} | ||
+ | | steam_code_uk=211206 | ||
+ | | steam_date_us=2012-05-02{{ref|http://web.archive.org/web/20170525004529/https://steamdb.info/app/211206/}} | ||
+ | | steam_rrp_us=2.99{{ref|http://web.archive.org/web/20130522201540/http://steamdb.info/app/211206/}} | ||
+ | | steam_code_us=211206 | ||
+ | | steam_date_au=2012-05-02{{ref|http://web.archive.org/web/20170525004529/https://steamdb.info/app/211206/}} | ||
+ | | steam_rrp_au=3.49{{ref|http://web.archive.org/web/20130522201540/http://steamdb.info/app/211206/}} | ||
+ | | steam_code_au=211206 | ||
}} | }} | ||
− | |||
| esrb=e10 | | esrb=e10 | ||
| pegi=7 | | pegi=7 | ||
Line 56: | Line 72: | ||
| tectoy=13 | | tectoy=13 | ||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''', called '''''Bare Knuckle III''''' (ベアナックルIII) in Japan, is a side-scrolling beat 'em up released by Sega in 1994 for the [[Sega Mega Drive]]. It is third and final part of the ''Streets of Rage'' trilogy, and a direct sequel to ''[[Streets of Rage 2]]''. |
+ | |||
+ | ==Story== | ||
+ | City of Wood Oak recently experienced a catalysmic event. An experimental weapon called "Rakushin" detonated in the city's suburbs, causing the deaths of 30000 people and wounded 80000 more. Alarmed with this terrifying event, Police Department assigns two of their top detectives, Axel Stone and Blaze Fielding, two of the heroes who saved the city in the past, to investigate the incident and bring those responsible to justice. | ||
+ | |||
+ | Meanwhile, tension rises in the Lima Region, inhabited by a number of nations looking for an excuse to start a war. One of the representatives of the Lima countries, General Ivan Petrov has been invited to the White House for peace talks but now he is reported missing. | ||
+ | |||
+ | Soon after these events, Axel and Blaze were contacted by a mysterious man named Gilbert Zan, who claims to be the man who invented the Rakushin. Zan claims that his research is being used by the powers who intend to use it for destructive purposes. But can he be trusted? | ||
+ | |||
+ | Is the horrible attack that took place in Wood Oak City somehow connected to the conflict brewing in Lima? Why General Petrov is missing? Timing is very suspicious. Is someone using the Wood Oak City as a testing ground for their new weapons? Are Lima countries potential buyers? | ||
+ | |||
+ | Too many questions, too little time. Every second wasted brings the city one step closer to disaster. Lives of the citizens under your protection, and possibly, millions of others are hanging in balance. | ||
+ | |||
+ | Bring the situation under control. | ||
==Gameplay== | ==Gameplay== | ||
Line 64: | Line 93: | ||
Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose. | Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose. | ||
+ | |||
+ | Either by design choice or oversight, back attacks ({{Z}} button or {{B}}+{{C}} button) give a very high amount of score in relation to the damage they do. Score focused gameplay therefore focuses on (ideally only consist of) back attacks. This is different from the prequel, where throws gave the highest amount of score. | ||
+ | |||
+ | ===Playable characters=== | ||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | title=Axel Stone | ||
+ | | sprite= | ||
+ | | desc=Occupation: Police Detective - Special Investigations Division, Karate Master | ||
+ | |||
+ | Age: 23 | ||
+ | |||
+ | Height: 1.83cm | ||
+ | |||
+ | Weight: 75kg | ||
+ | |||
+ | Power: 3 | ||
+ | |||
+ | Technique: 2 | ||
+ | |||
+ | Speed: 2 | ||
+ | |||
+ | Jump: 1 | ||
+ | |||
+ | Reach: 2 | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Blaze Fielding | ||
+ | | sprite= | ||
+ | | desc=Occupation: Police Detective - Special Investigations Division, Judoka | ||
+ | |||
+ | Age: 22 | ||
+ | |||
+ | Height: 1.67cm | ||
+ | |||
+ | Weight: (Don't ask) | ||
+ | |||
+ | Power: 2 | ||
+ | |||
+ | Technique: 3 | ||
+ | |||
+ | Speed: 2 | ||
+ | |||
+ | Jump: 2 | ||
+ | |||
+ | Reach: 1 | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Eddie "Sammy / Skate" Hunter | ||
+ | | sprite= | ||
+ | | desc=Occupation: High School Student | ||
+ | |||
+ | Age: 14 | ||
+ | |||
+ | Height: 1.47cm | ||
+ | |||
+ | Weight: 40kg | ||
+ | |||
+ | Power: 1 | ||
+ | |||
+ | Technique: 2 | ||
+ | |||
+ | Speed: 3 | ||
+ | |||
+ | Jump: 3 | ||
+ | |||
+ | Reach: 1 | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Dr. Gilbert Zan | ||
+ | | sprite= | ||
+ | | desc=Occupation: Former Military Scientist, Syndicate Defector, Cyborg | ||
+ | |||
+ | Age: ?? | ||
+ | |||
+ | Height: 201cm | ||
+ | |||
+ | Weight: 151kg | ||
+ | |||
+ | Power: 3 | ||
+ | |||
+ | Technique: 2 | ||
+ | |||
+ | Speed: 1 | ||
+ | |||
+ | Jump: 1 | ||
+ | |||
+ | Reach: 3 | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Victy/Roo | ||
+ | | sprite= | ||
+ | | desc=Occupation: Pet Kangroo | ||
+ | |||
+ | Age:?? | ||
+ | |||
+ | Height: 1.61cm | ||
+ | |||
+ | Weight: 76kg | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Shiva (Cheat only, Non-Canon) | ||
+ | | sprite= | ||
+ | | desc=Occupation: Syndicate Member, Psychopath | ||
+ | |||
+ | Age: ?? | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Ash (Cheat only, Non-Canon) | ||
+ | | sprite= | ||
+ | | desc=Occupation: Syndicate Member and overall fabulous person | ||
+ | |||
+ | Age: ?? | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Levels=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Stage 1: South Pier Warehouse | ||
+ | | screenshot=SoR3 MD US Stage1.png | ||
+ | | desc=You barely stopped the second bomb from exploding but there is still a lot of work to do. Fight through warehouse, waterfront and fight back a "fabulous" new enemy. Your nemesis Shiva is waiting for you at the end of the level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 2: Downtown | ||
+ | | screenshot=SoR3 MD US Stage2.png | ||
+ | | desc=Go through the most dangerous parts of the city during the night time and reach the Atlas Disco. Your old "friends", Onihime and Yasha is back for a rematch, this time wearing their own original attire. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 3: District K Construction Site | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=Axel is framed for the kidnapping of General Petrov, but at least you have a lead. Reach the top of the building under construction. At the end, you will find out that Syndicate's robotic technologies are much more advanced than you imagined. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 4: Underground Entrance | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=Only way to find General Petrov is to go through the secret underground path Syndicate uses as a supply route. Watch out for small automated wagons that will pass through the area. At the end of the level, a trio of ninja mercenaries will try to stop you from reaching your target. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 5: Mr. X's Skyscraper | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=You are only few steps away from rescuing General Petrov. Fight back waves of enemies and face off Mr.X. Be careful for last minute surprises from the criminal mastermind. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 6: Prison | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=Time is running out. You must locate and destroy two switchboards that power up the barriers denying access to General Petrov's cell. First switchboard is located in the cell 3 in the middle floor, while other one is located in the cell 2 in the lowest floor. Quickly reach Petrov who is located in the middle floor. Hurry up! Poisonous Gas will be released soon. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 7A: Syndicate Hideout | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=You are almost at the end. Enter the abandoned factory in the Green Leaf district and "retire" Mr.X's robot army. Mr.X is waiting for you at the end with his state of the art prototype combat robot. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 7B: White House/City Hall | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=If you fail to save Petrov, this is where you will end up. Mr.X may have gotten away but at least you can still prevent Syndicate from starting a war that will claim the lives of millions. Find and arrest Petrov's impostor. | ||
+ | }} | ||
+ | }} | ||
==History== | ==History== | ||
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Like its predecessor, [[Motohiro Kawashima]] also contributed to the game's soundtrack. | Like its predecessor, [[Motohiro Kawashima]] also contributed to the game's soundtrack. | ||
− | + | There are several inside jokes in the game. In the overseas versions, Axel screams "Bare Knuckle" during his blitz (running attack). Bare Knuckle is the original japanese name of the Street of Rage. | |
− | |||
− | Of particular note is the use of "gender neutral colours" amongst the character sprites, which leads to inconsistencies with both ''Streets of Rage'''s cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging ''Streets of Rage'' series fans import ''Bare Knuckle III'' or skip this title entirely. | + | Boss of the 4th level, Yamato yells "Mijin" when defeated and blows himself to pieces. This is a reference to a ninja magic in Revenge of the Shinobi and Shinobi III, which has same animation and name. Unlike its Shinobi version, Yamato's Mijin does not help him to defeat the heroes. |
+ | |||
+ | ==Versions== | ||
+ | ''Streets of Rage 3'' is a controversial game among many thanks to [[Sega of America]]'s heavy-handed localisation policies of the era. Unlike previous releases, the differences between ''Bare Knuckle III'' and ''Streets of Rage 3'' are extremely obvious, involving the removal of features, a vastly different story (riddled in plotholes and missing scenes) and a higher level of difficulty (made worse by the fact that on the "easy" setting, the overseas release will stop after stage 5). Reasons for this massive spike in difficulty for overseas versions is unknown. | ||
+ | |||
+ | Of particular note is the use of "gender neutral colours" (whatever that means) amongst the character sprites, which leads to inconsistencies with both ''Streets of Rage'''s cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging ''Streets of Rage'' series fans import ''Bare Knuckle III'' or skip this title entirely. | ||
+ | |||
+ | An interesting thing to note is the cover of the EU version, which is actually used by Mean Machines Sega magazine which featured the game. Sega of Europe loved the cover art so much, they purchased the rights to use it for the EU version's packaging. | ||
Today, [http://www.romhacking.net/trans/1375/ an unofficial fan translation] is available for the ''Bare Knuckle III'' ROM, whose script was used with the permission of the original author. Other hacks bring back the lost motorbike stages and additional areas of round 6 which were originally removed in the western releases of the game. | Today, [http://www.romhacking.net/trans/1375/ an unofficial fan translation] is available for the ''Bare Knuckle III'' ROM, whose script was used with the permission of the original author. Other hacks bring back the lost motorbike stages and additional areas of round 6 which were originally removed in the western releases of the game. | ||
===Re-releases=== | ===Re-releases=== | ||
− | Compared to its prequels, ''Streets of Rage 3'' is a less common and more expensive game to find in its original Mega Drive form. It has, however, been released for the Japanese version of ''[[Sonic Gems Collection]]'' for the [[GameCube]] and [[PlayStation 2]]. The game also appeared in ''[[Sega Mega Drive Ultimate Collection]]'' for [[Xbox 360]] and [[PlayStation 3]]. The game has also been released on the [[Wii]] [[Virtual Console]], iOS and Steam. The iOS version was removed from sale on iTunes in 2015.{{ref|http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play}} | + | Compared to its prequels, ''Streets of Rage 3'' is a less common and more expensive game to find in its original Mega Drive form. It has, however, been released for the Japanese version of ''[[Sonic Gems Collection]]'' for the [[GameCube]] and [[PlayStation 2]]. The game also appeared in ''[[Sega Mega Drive Ultimate Collection]]'' for [[Xbox 360]] and [[PlayStation 3]]. The game has also been released on the [[Wii]] [[Virtual Console]], [[iOS]] and [[Steam]]. The iOS version was removed from sale on iTunes in 2015.{{ref|http://web.archive.org/web/20171108173927/http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play}} |
− | == | + | ===Version history=== |
− | + | {{mainArticle|{{PAGENAME}}/Changelog}} | |
+ | {{versiontable| | ||
+ | {{version|iOS|version=2.0|date=2012-11-29|size=9.5MB | ||
+ | |ref=https://web.archive.org/web/20140803180436/http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 | ||
+ | }} | ||
+ | |||
+ | {{version|iOS|version=1.0.0|date=2011-04-28|size=8.3MB | ||
+ | |ref=https://web.archive.org/web/20110507085346/http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Localised names=== | ||
+ | {{aka | ||
+ | |en_name=Streets of Rage 3 | ||
+ | |us_name=Streets of Rage 3 | ||
+ | |jp_name=ベアナックルIII | ||
+ | |jp_trans=Bare Knuckle III | ||
+ | |jp_rom= | ||
+ | }} | ||
==Production credits== | ==Production credits== | ||
Line 92: | Line 304: | ||
{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | + | *'''Producer:''' [[Ossiy]], [[Noriyuki]] | |
− | *'''Producer:''' Ossiy, Noriyuki | + | *'''Director:''' [[Yui]] |
− | *'''Director:''' Yui | + | {{creditsheader|Planner}} |
− | {{creditsheader| | + | *'''Main Planner:''' [[Wanter]] |
− | *'''Main Planner:''' Wanter | + | *'''Shinkon Planner:''' [[Zozo]] |
− | *'''Shinkon Planner:''' Zozo | + | {{creditsheader|Designer}} |
− | {{creditsheader| | ||
*'''Total Design:''' [[Seishi Atsumiya|Seisi Atumiya]] | *'''Total Design:''' [[Seishi Atsumiya|Seisi Atumiya]] | ||
− | *'''Mechanic Design:''' Ryuryu | + | *'''Mechanic Design:''' [[Ryuryu]] |
− | *'''Character Design:''' ..., Ryuryu, Kaseizin, [[Juntaro]], Ma‑Kun | + | *'''Character Design:''' ..., [[Ryuryu]], [[Kaseizin]], [[Jun Matsuo|Juntaro]], [[Ma‑Kun]] |
− | *'''Scene Design:''' Kaz Ewasawa, Noomin, Kanjii | + | *'''Scene Design:''' [[Kaz Ewasawa]], [[Noomin]], [[Kanjii]] |
− | {{creditsheader| | + | {{creditsheader|Programer}} |
− | *'''Main Program:''' [[Momonga Momo]] | + | *'''Main Program:''' [[Hiroshi Momota|Momonga Momo]] |
− | *'''Enemy Program:''' Takosuke, Chata, Nagisa, Mr・Nobody | + | *'''Enemy Program:''' [[Takosuke]], [[Chata]], [[Nagisa]], [[Mr・Nobody]] |
− | *'''Scene Program:''' Tonsyun | + | *'''Scene Program:''' [[Tonsyun]] |
− | {{creditsheader| | + | {{creditsheader|Sound}} |
*'''Sound Producer:''' [[Yuzo Koshiro]] | *'''Sound Producer:''' [[Yuzo Koshiro]] | ||
*'''Sound Composer:''' [[Motohiro Kawashima]] | *'''Sound Composer:''' [[Motohiro Kawashima]] | ||
− | *'''Sound Programer:''' Akira Koyama | + | *'''Sound Programer:''' [[Akira Koyama]] |
<br> | <br> | ||
− | *'''Voice:''' Saru Man, Elilin, Kami, Hamako, Yossy | + | *'''Voice:''' [[Saru Man]], [[Elilin]], [[Kami]], [[Hamako]], [[Yossy]] |
− | *'''Special Thanks:''' Say A, Tetsu, O Kitaoka, [[Katsuhiro Hasegawa|Hassy]], Todoroki Taiyo, Miya, Koromi, Four | + | *'''Special Thanks:''' Say A, Tetsu, O Kitaoka, [[Katsuhiro Hasegawa|Hassy]], Todoroki Taiyo, [[Miya]], Koromi, Four |
*'''Produced by:''' [[Sega]] | *'''Produced by:''' [[Sega]] | ||
+ | | console=MD | ||
}} | }} | ||
}} | }} | ||
Line 121: | Line 333: | ||
{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | + | *'''Producers:''' [[Ossiy]], [[Noriyuki]], [[Max Taylor]] | |
− | *'''Producers:''' Ossiy, Noriyuki, [[Max Taylor]] | + | *'''Director:''' [[Yui]] |
− | *'''Director:''' Yui | + | *'''Product Manager:''' [[France Tantiado]] |
− | *'''Product Manager:''' [[ | + | {{creditsheader|Planning}} |
− | {{creditsheader| | + | *'''Main Planner:''' [[Wanter]] |
− | *'''Main Planner:''' Wanter | + | *'''Assistant Planner:''' [[Zozo]] |
− | *'''Assistant Planner:''' Zozo | + | {{creditsheader|Design}} |
− | {{creditsheader| | ||
*'''Concept Designer:''' [[Seishi Atsumiya|Seisi Atumiya]] | *'''Concept Designer:''' [[Seishi Atsumiya|Seisi Atumiya]] | ||
− | *'''Animation Designer:''' Ryuryu | + | *'''Animation Designer:''' [[Ryuryu]] |
− | *'''Character Designers:''' ..., Ryuryu, Kaseizin, [[Juntaro]], Ma‑Kun | + | *'''Character Designers:''' ..., [[Ryuryu]], [[Kaseizin]], [[Jun Matsuo|Juntaro]], [[Ma‑Kun]] |
− | *'''Background Designers:''' Kaz Ewasawa, Noomin, Kanjii | + | *'''Background Designers:''' [[Kaz Ewasawa]], [[Noomin]], [[Kanjii]] |
− | {{creditsheader| | + | {{creditsheader|Programming}} |
− | *'''Lead Programmer:''' [[Momonga Momo]] | + | *'''Lead Programmer:''' [[Hiroshi Momota|Momonga Momo]] |
− | *'''Character Programmers:''' Takosuke, Chata, Nagisa, Mr・Nobody | + | *'''Character Programmers:''' [[Takosuke]], [[Chata]], [[Nagisa]], [[Mr・Nobody]] |
− | *'''Background Programmer:''' Tonsyun | + | *'''Background Programmer:''' [[Tonsyun]] |
− | {{creditsheader| | + | {{creditsheader|Music}} |
*'''Music Producer:''' [[Yuzo Koshiro]] | *'''Music Producer:''' [[Yuzo Koshiro]] | ||
*'''Music Composer:''' [[Motohiro Kawashima]] | *'''Music Composer:''' [[Motohiro Kawashima]] | ||
− | *'''Music Programmer:''' Akira Koyama | + | *'''Music Programmer:''' [[Akira Koyama]] |
− | *'''Sound Effects:''' Saru Man, Elilin, Kami, Hamako, Yossy | + | *'''Sound Effects:''' [[Saru Man]], [[Elilin]], [[Kami]], [[Hamako]], [[Yossy]] |
<br> | <br> | ||
− | *'''Special Thanks to:''' Say A, Tetsu, O Kitaoka, [[Katsuhiro Hasegawa|Hassy]], Todoroki Taiyo, Miya, Koromi, Four, [[Steve Burton]], [[James Spahn]], Shinobu Yokoyama, [[Marianne Arotzarena]], [[David Javelosa]], [[Stewart Kosoy]], [[Adam Sevillia]] | + | *'''Special Thanks to:''' Say A, Tetsu, O Kitaoka, [[Katsuhiro Hasegawa|Hassy]], Todoroki Taiyo, [[Miya]], Koromi, Four, [[Steve Burton]], [[James Spahn]], Shinobu Yokoyama, [[Marianne Arotzarena]], [[David Javelosa]], [[Stewart Kosoy]], [[Adam Sevillia]] |
− | *'''Game Testing:''' [[Julio Martinez]], [[Lancelot Nelson|Lance Nelson]], [[ | + | *'''Game Testing:''' [[Julio Martinez]], [[Lancelot Nelson|Lance Nelson]], [[Jeff Junio]], [[Atom Ellis]], [[Jason Kuo]], [[Ty Johnson]], [[Daniel P. Dunn|Daniel Dunn]], [[Joe Cain]], [[Tony Lynch]], [[Siegie Stangenberg]], [[Rick Greer]], [[Harry Chavez]], [[Simon Lu]], [[Greg Watkins]], David Martin, [[Maria Tuzzo]], [[Christine Watson]], [[Jeff Todd]], [[Greg Becksted]], [[Vy Nong]], [[Ivan Foong]], [[Kurt Tindle]], [[Terry Thomas]], [[Alex Villagran]], [[Sam Saliba]], [[Michael Williams]], [[Wesley Gittens]], [[Kim Rogers]], [[Greg Fleming]], [[Fernando Valderrama]], [[Rey Alferez|Ray Alferez]], [[Mark Subotnick]] |
*'''Produced by:''' [[Sega]] | *'''Produced by:''' [[Sega]] | ||
+ | | console=MD | ||
}} | }} | ||
}} | }} | ||
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|CVG UK 153.pdf|cvg|153|20 | |CVG UK 153.pdf|cvg|153|20 | ||
}} | }} | ||
+ | |{{galleryPrintAd|BeepMD_JP_1994-03.pdf|bemega|1994-03|2-3}} | ||
+ | |{{galleryPrintAd|BeepMD_JP_1994-04.pdf|bemega|1994-04|6}} | ||
}} | }} | ||
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| asm=67 | | asm=67 | ||
| asm_source={{num|11/94|page=20|pdf=ASM DE 1994-11.pdf}} | | asm_source={{num|11/94|page=20|pdf=ASM DE 1994-11.pdf}} | ||
+ | | bemega=75 | ||
+ | | bemega_source={{num|1994-04|page=17|pdf=BeepMD_JP_1994-04.pdf|pdfpage=19}} | ||
+ | | bemega_r=78 | ||
+ | | bemega_r_source={{num||page=83|pdf=SSM_JP_19950901_1995-09.pdf|pdfpage=85}} | ||
| consolesplus=89 | | consolesplus=89 | ||
| consolesplus_source={{num|32|page=84-86}} | | consolesplus_source={{num|32|page=84-86}} | ||
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| gamesmaster=59 | | gamesmaster=59 | ||
| gamesmaster_source={{num|17|page=56/57}} | | gamesmaster_source={{num|17|page=56/57}} | ||
+ | | hippons=50 | ||
+ | | hippons_source={{num|1994-04|page=61|pdf=}} | ||
| joypad=72 | | joypad=72 | ||
| joypad_source={{num|31|page=66/99-101|pdf=Joypad FR 031.pdf|pdfpage=66}} | | joypad_source={{num|31|page=66/99-101|pdf=Joypad FR 031.pdf|pdfpage=66}} | ||
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| region=Asia | | region=Asia | ||
| cover=Sor3 md as cover.jpg | | cover=Sor3 md as cover.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=SE (rental) | ||
+ | | cover=SoR3 MD SE Box Rental.jpg | ||
+ | | cart= | ||
}} | }} | ||
==External links== | ==External links== | ||
− | * [http://vc.sega.jp/vc_bknuckle3/ | + | * Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_bknuckle3/ Mega Drive] |
− | * ''{{PAGENAME}}'' on iTunes: [http://itunes.apple.com/ | + | * Nintendo catalogue pages: [https://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg US], [https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Streets-of-Rage-3-279305.html UK] |
+ | * ''{{PAGENAME}}'' on iTunes: [http://itunes.apple.com/jp/app/streets-of-rage-3/id429820095?mt=8 JP], [http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 US], [http://itunes.apple.com/gb/app/streets-of-rage-3/id429820095?mt=8 UK] (offline) | ||
* [http://store.steampowered.com/app/211206/ ''{{PAGENAME}}'' on Steam] | * [http://store.steampowered.com/app/211206/ ''{{PAGENAME}}'' on Steam] | ||
Line 262: | Line 488: | ||
<references/> | <references/> | ||
+ | {{SoR3Omni}} | ||
{{StreetsOfRage}} | {{StreetsOfRage}} |
Revision as of 11:13, 16 February 2019
Streets of Rage 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console, iOS, Steam | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega CS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Ancient Music Driver MD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CERO
Missing Parameter! |
Streets of Rage 3, called Bare Knuckle III (ベアナックルIII) in Japan, is a side-scrolling beat 'em up released by Sega in 1994 for the Sega Mega Drive. It is third and final part of the Streets of Rage trilogy, and a direct sequel to Streets of Rage 2.
Contents
Story
City of Wood Oak recently experienced a catalysmic event. An experimental weapon called "Rakushin" detonated in the city's suburbs, causing the deaths of 30000 people and wounded 80000 more. Alarmed with this terrifying event, Police Department assigns two of their top detectives, Axel Stone and Blaze Fielding, two of the heroes who saved the city in the past, to investigate the incident and bring those responsible to justice.
Meanwhile, tension rises in the Lima Region, inhabited by a number of nations looking for an excuse to start a war. One of the representatives of the Lima countries, General Ivan Petrov has been invited to the White House for peace talks but now he is reported missing.
Soon after these events, Axel and Blaze were contacted by a mysterious man named Gilbert Zan, who claims to be the man who invented the Rakushin. Zan claims that his research is being used by the powers who intend to use it for destructive purposes. But can he be trusted?
Is the horrible attack that took place in Wood Oak City somehow connected to the conflict brewing in Lima? Why General Petrov is missing? Timing is very suspicious. Is someone using the Wood Oak City as a testing ground for their new weapons? Are Lima countries potential buyers?
Too many questions, too little time. Every second wasted brings the city one step closer to disaster. Lives of the citizens under your protection, and possibly, millions of others are hanging in balance.
Bring the situation under control.
Gameplay
Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.
Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.
Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.
Either by design choice or oversight, back attacks ( button or + button) give a very high amount of score in relation to the damage they do. Score focused gameplay therefore focuses on (ideally only consist of) back attacks. This is different from the prequel, where throws gave the highest amount of score.
Playable characters
Axel Stone | |
---|---|
Occupation: Police Detective - Special Investigations Division, Karate Master
Age: 23 Height: 1.83cm Weight: 75kg Power: 3 Technique: 2 Speed: 2 Jump: 1 Reach: 2 | |
Blaze Fielding | |
Occupation: Police Detective - Special Investigations Division, Judoka
Age: 22 Height: 1.67cm Weight: (Don't ask) Power: 2 Technique: 3 Speed: 2 Jump: 2 Reach: 1 | |
Eddie "Sammy / Skate" Hunter | |
Occupation: High School Student
Age: 14 Height: 1.47cm Weight: 40kg Power: 1 Technique: 2 Speed: 3 Jump: 3 Reach: 1 | |
Dr. Gilbert Zan | |
Occupation: Former Military Scientist, Syndicate Defector, Cyborg
Age: ?? Height: 201cm Weight: 151kg Power: 3 Technique: 2 Speed: 1 Jump: 1 Reach: 3 | |
Victy/Roo | |
Occupation: Pet Kangroo
Age:?? Height: 1.61cm Weight: 76kg | |
Shiva (Cheat only, Non-Canon) | |
Occupation: Syndicate Member, Psychopath
Age: ?? | |
Ash (Cheat only, Non-Canon) | |
Occupation: Syndicate Member and overall fabulous person
Age: ?? |
Levels
Stage 1: South Pier Warehouse | |
---|---|
You barely stopped the second bomb from exploding but there is still a lot of work to do. Fight through warehouse, waterfront and fight back a "fabulous" new enemy. Your nemesis Shiva is waiting for you at the end of the level. | |
Stage 2: Downtown | |
Go through the most dangerous parts of the city during the night time and reach the Atlas Disco. Your old "friends", Onihime and Yasha is back for a rematch, this time wearing their own original attire. | |
Stage 3: District K Construction Site | |
Axel is framed for the kidnapping of General Petrov, but at least you have a lead. Reach the top of the building under construction. At the end, you will find out that Syndicate's robotic technologies are much more advanced than you imagined. | |
Stage 4: Underground Entrance | |
Only way to find General Petrov is to go through the secret underground path Syndicate uses as a supply route. Watch out for small automated wagons that will pass through the area. At the end of the level, a trio of ninja mercenaries will try to stop you from reaching your target. | |
Stage 5: Mr. X's Skyscraper | |
You are only few steps away from rescuing General Petrov. Fight back waves of enemies and face off Mr.X. Be careful for last minute surprises from the criminal mastermind. | |
Stage 6: Prison | |
Time is running out. You must locate and destroy two switchboards that power up the barriers denying access to General Petrov's cell. First switchboard is located in the cell 3 in the middle floor, while other one is located in the cell 2 in the lowest floor. Quickly reach Petrov who is located in the middle floor. Hurry up! Poisonous Gas will be released soon. | |
Stage 7A: Syndicate Hideout | |
You are almost at the end. Enter the abandoned factory in the Green Leaf district and "retire" Mr.X's robot army. Mr.X is waiting for you at the end with his state of the art prototype combat robot. | |
Stage 7B: White House/City Hall | |
If you fail to save Petrov, this is where you will end up. Mr.X may have gotten away but at least you can still prevent Syndicate from starting a war that will claim the lives of millions. Find and arrest Petrov's impostor. |
History
Development
Prototype screenshots show that at one point, a motorcycle stage was planned for Streets of Rage 3, with some leftover code being present in the final game ROM. It is unknown why this feature was axed.
In comparison to its predecessors, Streets of Rage 3 takes a radically different approach to its soundtrack. Though still composed by Yuzo Koshiro, it is heavily influenced by Detroit's hard techno scene, popular in Tokyo dance clubs of the time. The soundtrack gathered a mixed reception in 1994, though is retrospectively considered by many to have been ahead of its time, containing elements similar to the "trance" era of dance music which would grow in popularity in the coming months and years.
Koshiro developed a composition system for this game, called the "Automated Composing System". Using features such as a random note generator (programmed in C++) , the soundtrack has a much more experimental tone, particularly noticeable in tracks such as "Bulldozer", whose composition is almost entirely randomised.
Like its predecessor, Motohiro Kawashima also contributed to the game's soundtrack.
There are several inside jokes in the game. In the overseas versions, Axel screams "Bare Knuckle" during his blitz (running attack). Bare Knuckle is the original japanese name of the Street of Rage.
Boss of the 4th level, Yamato yells "Mijin" when defeated and blows himself to pieces. This is a reference to a ninja magic in Revenge of the Shinobi and Shinobi III, which has same animation and name. Unlike its Shinobi version, Yamato's Mijin does not help him to defeat the heroes.
Versions
Streets of Rage 3 is a controversial game among many thanks to Sega of America's heavy-handed localisation policies of the era. Unlike previous releases, the differences between Bare Knuckle III and Streets of Rage 3 are extremely obvious, involving the removal of features, a vastly different story (riddled in plotholes and missing scenes) and a higher level of difficulty (made worse by the fact that on the "easy" setting, the overseas release will stop after stage 5). Reasons for this massive spike in difficulty for overseas versions is unknown.
Of particular note is the use of "gender neutral colours" (whatever that means) amongst the character sprites, which leads to inconsistencies with both Streets of Rage's cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging Streets of Rage series fans import Bare Knuckle III or skip this title entirely.
An interesting thing to note is the cover of the EU version, which is actually used by Mean Machines Sega magazine which featured the game. Sega of Europe loved the cover art so much, they purchased the rights to use it for the EU version's packaging.
Today, an unofficial fan translation is available for the Bare Knuckle III ROM, whose script was used with the permission of the original author. Other hacks bring back the lost motorbike stages and additional areas of round 6 which were originally removed in the western releases of the game.
Re-releases
Compared to its prequels, Streets of Rage 3 is a less common and more expensive game to find in its original Mega Drive form. It has, however, been released for the Japanese version of Sonic Gems Collection for the GameCube and PlayStation 2. The game also appeared in Sega Mega Drive Ultimate Collection for Xbox 360 and PlayStation 3. The game has also been released on the Wii Virtual Console, iOS and Steam. The iOS version was removed from sale on iTunes in 2015.[14]
Version history
- Main article: Streets of Rage 3/Changelog.
System | Version | Size | Date | Comment | Ref | Icon | |
---|---|---|---|---|---|---|---|
2.0 | 9.5MB | 2012-11-29 | [15] | ||||
1.0.0 | 8.3MB | 2011-04-28 | [10] |
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Streets of Rage 3 | Streets of Rage 3 |
English (US) | Streets of Rage 3 | Streets of Rage 3 |
Japanese | ベアナックルIII | Bare Knuckle III |
Production credits
Bare Knuckle III
- Total Design: Seisi Atumiya
- Mechanic Design: Ryuryu
- Character Design: ..., Ryuryu, Kaseizin, Juntaro, Ma‑Kun
- Scene Design: Kaz Ewasawa, Noomin, Kanjii
- Sound Producer: Yuzo Koshiro
- Sound Composer: Motohiro Kawashima
- Sound Programer: Akira Koyama
Streets of Rage 3
- Producers: Ossiy, Noriyuki, Max Taylor
- Director: Yui
- Product Manager: France Tantiado
- Concept Designer: Seisi Atumiya
- Animation Designer: Ryuryu
- Character Designers: ..., Ryuryu, Kaseizin, Juntaro, Ma‑Kun
- Background Designers: Kaz Ewasawa, Noomin, Kanjii
- Lead Programmer: Momonga Momo
- Character Programmers: Takosuke, Chata, Nagisa, Mr・Nobody
- Background Programmer: Tonsyun
- Music Producer: Yuzo Koshiro
- Music Composer: Motohiro Kawashima
- Music Programmer: Akira Koyama
- Sound Effects: Saru Man, Elilin, Kami, Hamako, Yossy
- Special Thanks to: Say A, Tetsu, O Kitaoka, Hassy, Todoroki Taiyo, Miya, Koromi, Four, Steve Burton, James Spahn, Shinobu Yokoyama, Marianne Arotzarena, David Javelosa, Stewart Kosoy, Adam Sevillia
- Game Testing: Julio Martinez, Lance Nelson, Jeff Junio, Atom Ellis, Jason Kuo, Ty Johnson, Daniel Dunn, Joe Cain, Tony Lynch, Siegie Stangenberg, Rick Greer, Harry Chavez, Simon Lu, Greg Watkins, David Martin, Maria Tuzzo, Christine Watson, Jeff Todd, Greg Becksted, Vy Nong, Ivan Foong, Kurt Tindle, Terry Thomas, Alex Villagran, Sam Saliba, Michael Williams, Wesley Gittens, Kim Rogers, Greg Fleming, Fernando Valderrama, Ray Alferez, Mark Subotnick
- Produced by: Sega
Digital manuals
Magazine articles
- Main article: Streets of Rage 3/Magazine articles.
Promotional material
also published in:
- EGM² (US) #1: "July 1994" (1994-07-19)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[16]
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Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
79 | |
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Based on 44 reviews |
External links
- Sega of Japan Virtual Console pages: Mega Drive
- Nintendo catalogue pages: US, UK
- Streets of Rage 3 on iTunes: JP, US, UK (offline)
- Streets of Rage 3 on Steam
References
- ↑ File:CVG UK 150.pdf, page 34
- ↑ File:CVG UK 153.pdf, page 50
- ↑ File:Gamestar AU 01.pdf, page 55
- ↑ https://www.nintendo.co.jp/wii/vc/software/05.html (Wayback Machine: 2018-03-05 23:22)
- ↑ http://vc.sega.jp:80/vc_bknuckle3/ (Wayback Machine: 2007-10-14 01:08)
- ↑ 6.0 6.1 http://www.nintendo.com/games/detail/FnAQeN4QsgnkYHGEAtqoUHEJX2vurFUg (Wayback Machine: 2010-11-23 02:21)
- ↑ 7.0 7.1 http://www.nintendolife.com/games/megadrive/streets_of_rage_3 (Wayback Machine: 2017-07-04 15:25)
- ↑ https://archive.is/t5e8x
- ↑ 9.0 9.1 http://itunes.apple.com/es/app/streets-of-rage-3/id429820095?mt=8 (Wayback Machine: 2011-05-01 14:30)
- ↑ 10.0 10.1 10.2 http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 (Wayback Machine: 2011-05-07 08:53)
- ↑ 11.0 11.1 http://www.4gamer.net/games/049/G004989/20110428123/
- ↑ 12.0 12.1 12.2 12.3 https://steamdb.info/app/211206/ (Wayback Machine: 2017-05-25 00:45)
- ↑ 13.0 13.1 13.2 13.3 http://steamdb.info/app/211206/ (Wayback Machine: 2013-05-22 20:15)
- ↑ http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play (Wayback Machine: 2017-11-08 17:39)
- ↑ http://itunes.apple.com/us/app/streets-of-rage-3/id429820095?mt=8 (Wayback Machine: 2014-08-03 18:04)
- ↑ ', "July 1994" (; 1994-0x-xx), page 19
- ↑ File:ASM DE 1994-11.pdf, page 20
- ↑ File:BeepMD_JP_1994-04.pdf, page 19
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ File:CVG UK 152.pdf, page 55
- ↑ File:GamePro US 061.pdf, page 44
- ↑ File:Joypad FR 031.pdf, page 66
- ↑ File:MegaFun DE 1994-06.pdf, page 92
- ↑ File:MeanMachinesSega20UK.pdf, page 42
- ↑ File:PlayerOne FR 042.pdf, page 104
- ↑ File:PlayTime DE 1994-07.pdf, page 128
- ↑ File:VideoGames DE 1994-07.pdf, page 83
- ↑ ', "April 1994" (; 1994-03-08), page 225
- ↑ ', "April 1994" (; 1994-03-08), page 20
- ↑ ', "April 1994" (; 1994-03-08), page 19
- ↑ 31.0 31.1 ', "April 1994" (; 1994-03-08), page 84
- ↑ ', "April 1994" (; 1994-03-08), page 24
- ↑ ', "April 1994" (; 1994-03-08), page 55
- ↑ Digitiser (UK) (1994-08-02)
- ↑ 35.0 35.1 ', "April 1994" (; 1994-03-08), page 34
- ↑ ', "April 1994" (; 1994-03-08), page 362
- ↑ ', "April 1994" (; 1994-03-08), page 26
- ↑ ', "April 1994" (; 1994-03-08), page 44
- ↑ ', "April 1994" (; 1994-03-08), page 54
- ↑ ', "April 1994" (; 1994-03-08), page 17
- ↑ ', "April 1994" (; 1994-03-08), page 16
- ↑ ', "April 1994" (; 1994-03-08), page 61
- ↑ ', "April 1994" (; 1994-03-08), page 30
- ↑ ', "April 1994" (; 1994-03-08), page 66
- ↑ ', "April 1994" (; 1994-03-08), page 21
- ↑ ', "April 1994" (; 1994-03-08), page 40
- ↑ ', "April 1994" (; 1994-03-08), page 37
- ↑ 48.0 48.1 ', "April 1994" (; 1994-03-08), page 78
- ↑ ', "April 1994" (; 1994-03-08), page 92
- ↑ ', "April 1994" (; 1994-03-08), page 43
- ↑ ', "April 1994" (; 1994-03-08), page 14
- ↑ ', "April 1994" (; 1994-03-08), page 42
- ↑ ', "April 1994" (; 1994-03-08), page 104
- ↑ ', "April 1994" (; 1994-03-08), page 134
- ↑ 55.0 55.1 55.2 ', "April 1994" (; 1994-03-08), page 10
- ↑ 56.0 56.1 ', "April 1994" (; 1994-03-08), page 38
- ↑ ', "April 1994" (; 1994-03-08), page 64
- ↑ ', "April 1994" (; 1994-03-08), page 18
- ↑ ', "April 1994" (; 1994-03-08), page 85
- ↑ ', "April 1994" (; 1994-03-08), page 46
- ↑ ', "April 1994" (; 1994-03-08), page 56
- ↑ ', "April 1994" (; 1994-03-08), page 187
- ↑ ', "April 1994" (; 1994-03-08), page 87
- ↑ ', "April 1994" (; 1994-03-08), page 70
- ↑ ', "April 1994" (; 1994-03-08), page 1
Streets of Rage 3 | |
---|---|
Main page | Comparisons | Maps | Changelog | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
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Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Streets of Rage 3" and `cargo__relationships`.`relationshiptype`="music" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3b5.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diAudiobooks: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Streets of Rage 3" and `cargo__relationships`.`relationshiptype`="audiobook" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3b8.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diVideos: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Streets of Rage 3" and `cargo__relationships`.`relationshiptype`="video" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3bb.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diEvents: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `eventname`,`cargo__events`.`startdate` AS `startdate` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__events` ON ((`cargo__relationships`.`name`=`cargo__events`.`name`)) WHERE `cargo__relationships`.`relatedto`="Streets of Rage 3" and `cargo__relationships`.`relationshiptype`="event" GROUP BY `cargo__events`.`name` ORDER BY `cargo__events`.`startdate` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3be.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diA database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__demos`.`name` AS `name`,`cargo__codeformat`.`code` AS `code`,`cargo__releases`.`date` AS `date` FROM `cargo__releases` LEFT OUTER JOIN `cargo__demos` ON ((`cargo__releases`.`name`=`cargo__demos`.`name`)) LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__demos`.`format`=`cargo__codeformat`.`format`)) WHERE `cargo__demos`.`game`="Streets of Rage 3" GROUP BY `cargo__demos`.`name` ORDER BY `cargo__demos`.`name`,`cargo__codeformat`.`code`,`cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3c2.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) |
Games in the Streets of Rage Series | |
---|---|
Streets of Rage (3D) (1991) | Streets of Rage 2 (3D) (1992) | Streets of Rage 3 (1994) | Streets of Rage 4 (2020) | |
Streets of Rage (LCD) (1993) | Bare Knuckle Mobile (2010) | Sega Vintage Collection: Streets of Rage (2012) | |
Related Games | |
Streets Of Kamurocho (2020) | Fighting Force (unreleased) | Streets of Rage 4 (Dreamcast) (unreleased) | Streets of Rage Online (unreleased) | |
Related Media | |
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__releases`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__franchises` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__franchises`.`name`=`cargo__releases`.`name`)) WHERE `cargo__franchises`.`franchise`="Streets of Rage (franchise)" and `cargo__releases`.`type`="3" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 5000 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3c9.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </di | |
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__releases`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__franchises` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__franchises`.`name`=`cargo__releases`.`name`)) WHERE `cargo__franchises`.`franchise`="Streets of Rage (franchise)" and `cargo__releases`.`type`="4" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 5000 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-2602da-3cc.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </di | |
Other | List of Streets of Rage merchandise |
- Six Button Control Pad-compatible games
- 1-2 player games
- JP Mega Drive games
- US Mega Drive games
- EU Mega Drive games
- AU Mega Drive games
- BR Mega Drive games
- KR Mega Drive games
- AS Mega Drive games
- Mega Drive games
- 1994 Mega Drive games
- All 1994 games
- Mega Drive action games
- All action games
- JP Wii Virtual Console games
- US Wii Virtual Console games
- Archived reference without original link
- EU Wii Virtual Console games
- Wii games
- 2007 Wii games
- All 2007 games
- Wii Virtual Console games
- JP iOS games
- IOS games
- US iOS games
- EU iOS games
- UK iOS games
- Old content rating field
- All games
- Credits without source
- Credits without reference
- GalleryPrintAd file defined
- Old-style rating (asm)
- Use magref
- Old-style rating (bemega)
- Old-style rating (bemega r)
- Old-style rating (consolesplus)
- Rating without PDF source
- Old-style rating (cvg)
- Old-style rating (egm)
- Rating without source
- Old-style rating (gameplayers)
- Old-style rating (gamepro)
- Old-style rating (gamesmaster)
- Old-style rating (hippons)
- Old-style rating (joypad)
- Old-style rating (mega)
- Old-style rating (megafun)
- Old-style rating (megaplay)
- Old-style rating (megapower)
- Old-style rating (megatech)
- Old-style rating (mms)
- Old-style rating (playerone)
- Old-style rating (playtime)
- Old-style rating (segapower)
- Old-style rating (segapro)
- Old-style rating (stc)
- Old-style rating (sfuk)
- Old-style rating (videogames)
- Update ratings template
- 24 old ratings
- Streets of Rage 3
- Streets of Rage (franchise)