Sega Vintage Collection: Golden Axe
From Sega Retro
Sega Vintage Collection: Golden Axe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Xbox 360 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: M2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Game total: 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Compilation | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sega Vintage Collection: Golden Axe, known in Japan as Golden Axe Collection (ゴールデンアックスコレクション), is a compilation of Golden Axe games for Xbox Live Arcade. It was released as part of the Sega Vintage Collection and Sega Ages Online series.
Unlike most of the other entries in the series, the games were not released separately on the PlayStation 3 PlayStation Network service.
Contents
Games included
Gameplay
All of the games in the collection have a variety of additional features, such as the ability to save and load savestates, settings to change the display and use decorative wallpapers to fill the screen borders, and being able to save replays of the player's sessions to be played back later. The collection also include multiple regional versions of each game, and the player can freely choose which version they would like to play in the settings.
Also included is a Jukebox, which allows the player to listen to the music in each of the games. Songs are sorted by game and can be played continuously or shuffled. The player can also add songs to a custom playlist, and up to 100 songs can be added to the playlist at a time.
All games support multiplayer, both local and online via Xbox Live. To start a local multiplayer session, a game must be started in Local Play and the START button has to be pressed on the second controller at any time.
Trials
Each of the Sega Vintage Collection/Sega Ages Online collections include "Trials", which challenge the player to complete specific objectives with special rules and aim for the best time or score they can. Completed runs can be uploaded to online leaderboards, and replays of the best runs can be downloaded and played back. The player cannot pause the game during a trial, and must stop the trial in order to access the Pause Menu.
Golden Axe
Easy Game Challenge | |
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Target STRENGTH: 70 Time limit: 60 minutes | |
"A pure score-based trial. Aim for a high end-game STRENGTH rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Easy difficulty setting and get a high Strength rating at the end. The player can use any of the three characters and has infinite continues for this trial. | |
Normal Game Challenge | |
Target STRENGTH: 70 Time limit: 60 minutes | |
"A pure score-based trial. Aim for a high end-game STRENGTH rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Normal difficulty setting and get a high Strength rating at the end. The player can use any of the three characters and has infinite continues for this trial. | |
Hard Game Challenge | |
Target STRENGTH: 70 Time limit: 60 minutes | |
"A pure score-based trial. Aim for a high end-game STRENGTH rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Hard difficulty setting and get a high Strength rating at the end. The player can use any of the three characters and has infinite continues for this trial. | |
Sudden Death Challenge | |
Target STRENGTH: 50 Time limit: 60 minutes | |
"A special mode where you have no life gauge. Aim for a high end-game STRENGTH rating. How long can you last?" The objective of this trial is to play through the whole game and get a high Strength rating at the end. In this trial, the player does not have a life gauge, and both the player and enemies will die in one hit. The player can use any of the three characters for this trial. |
Golden Axe II
Easy Game Challenge | |
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Target STRENGTH: 70 Time limit: 60 minutes | |
"A pure score-based trial. Aim for a high end-game STRENGTH rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Easy difficulty setting and get a high Strength rating at the end. The player can use any of the three characters and has infinite continues for this trial. | |
Normal Game Challenge | |
Target STRENGTH: 70 Time limit: 60 minutes | |
"A pure score-based trial. Aim for a high end-game STRENGTH rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Normal difficulty setting and get a high Strength rating at the end. The player can use any of the three characters and has infinite continues for this trial. | |
Hard Game Challenge | |
Target STRENGTH: 70 Time limit: 60 minutes | |
"A pure score-based trial. Aim for a high end-game STRENGTH rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Hard difficulty setting and get a high Strength rating at the end. The player can use any of the three characters and has infinite continues for this trial. | |
The Duel Challenge | |
Target STRENGTH: 70 Time limit: 60 minutes | |
"Challenge the Coliseum in Duel Mode. How fast can you clear it?. Failure will not be tolerated!" The objective of this trial is to complete the Duel mode as quickly as possible. The player can use any of the three characters in this trial, and will fail the trial if they die. |
Golden Axe III
Normal Game Challenge | |
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Target SCORE: 300 Time limit: 120 minutes | |
"A pure score-based trial. Aim for a high end-game SCORE rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Normal difficulty setting and get a high score at the end. The player can use any of the four characters and has infinite continues for this trial. | |
Hard Game Challenge | |
Target SCORE: 300 Time limit: 120 minutes | |
"A pure score-based trial. Aim for a high end-game SCORE rating. Use as many Continues as needed!" The objective of this trial is to play through the whole game on the Hard difficulty setting and get a high score at the end. The player can use any of the four characters and has infinite continues for this trial. | |
Monster Wagon Challenge | |
Target time: 1 minute Time limit: 10 minutes | |
"Fight while on the Monster Wagon! Try to clear the stage as fast as possible. Every life lost adds to your time." The objective of this trial is to defeat all of the enemies on the wagon in the first stage as quickly as possible. The player can use any of the four characters and has infinite lives, however dying will incur a penalty of 5 seconds to the timer. |
Achievements
- Main article: Sega Vintage Collection: Golden Axe/Achievements.
Versions
Localised names
Language | Localised Name | English Translation |
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English | Sega Vintage Collection: Golden Axe | Sega Vintage Collection: Golden Axe |
English (US) | Sega Vintage Collection: Golden Axe | Sega Vintage Collection: Golden Axe |
Japanese | ゴールデンアックスコレクション | Golden Axe Collection |
Production credits
- ORIGINAL GAME DEVELOPED BY: SEGA
- DLC VERSION DEVELOPED BY: M2
- Directors: Naoki Horii, Tsuyoshi Matsuoka
- Planners: Takehiro Kawachi, Takaaki Hashimoto, Taiyo Mamada, Kazuhiro Sawa
- Programmers: Tetsuya Abe, Makoto Harashino, Kengo Takagi, Minoru Kubota, Masaki Goto, Akira Saito, Hiroshi Yoneyama, Jun Okada, Jumpei Isshiki, Shinoda Nobuhisa, Tomohiro Takahashi
- Library & Tools: Jun Okada, Toshinori Yuuki(WAMSOFT), Go Watanabe(WAMSOFT)
- Graphic Designers: Makoto Shiina, Harukaze Namikai, Naoki Takahashi
- 3D Modeling: Norihisa Okada
- Sound Designer: Jane-Evelyn Nisperos (CHIBI-TECH)
- CEO: Mike Hayes
- President/COO: Masanao Maeda
- Associate Producer: Samuel G. Mullen
- Development Director, International: Patrick Riley
- Executive VP of Marketing and Sales: Alan Pritchard
- VP of Digital Business: Haruki Satomi
- Senior Publishing Manager: Katrin Darolle
- Digital Brand Manager: Ken Balough
- Digital Coordinator: Mia Putrino
- Public Relations Manager: Thu Nguyen
- First Party Manager: Sarah Elliot
- Assistant First Party Manager: Queenie Magsakay
- Director of Creative Services: Jen Groeling
- Media and Events Manager: Teri Higgins
- Production Manager: Mary Disbrow
- Graphic Designer: Marco Garcia
- Video Production Manager: Carl Smolka
- Assistant Video Editor: Greg Ammen
- Senior Web Producer: Shawn Storc
- Associate Web Producer: Jacqueline Lee
- Senior Flash Designer: Mike Dobbins
- Senior Web Designer: Annie Shaw
- Community Managers: Kellie Parker, Julian Mehlfeld
- Assistant Community Manager: Kate Bryant
- Customer Support Manager: Robert Miles
- Senior Director of Sales: Keith Gerhardt
- Senior Director, Sales Operations: Laurie Mendez
- Director, Channel Marketing: Scott Lambrecht
- Senior Director of Channel Programs: Anna Nguyen
- Senior Operations Director: Tom Dudley
- Senior Purchasing Coordinator: Lu Luna
- Inventory and Materials Coordinator: Andy Navarro
- Director of Legal: Liana Larson
- Legal Associate: Jerusha Herman
- Development Operations Director: John Merlino
- QA Manager: Mark Cartwright
- QA Supervisors: Shawn Dobbins, Demetrius Griffin
- QA Lead: Chris Rose
- QA Assistant Lead: Johnny Moran
- QA Testers: Efren Flores, Ryan McCormack, Drew Hutcheson, Adam Todd
- Standards Supervisor: Stephen Akana
- Standards Leads: Dan Buchman, John Belcher
- Standards Assistant Leads: Jake Alejo, Maxfield Atturio, Tim Erbil, Jonathan Lalas
- Standards Testers: Bernard De La Torre, Robert Hamiter, Richie Hideshima, Charles Lam, Tony Stamer, Wesley Woo
- Text Proofreading: Teressa Guest, Camden Tayler
- Mastering Lab Supervisor: Rey Casto Buzon
- Mastering Lab Technician: Christopher Rilles
- Hardware Technician: Matt Ellison
- CEO: Mike Hayes
- SVP of Production: Gary Dunn
- SVP of Marketing: Gary Knight
- Technical Director: Chris Southall
- Head of Studio Localisation and ESD: Charlie O'Connor
- Producer: Corinne Callois
- Publishing Manager: Lee Harris
- SVP of Business Planning and Operations: Yusuke Suai
- Head of Business Analysis: Martin Benneyworth
- Purchasing Manager: Caroline van Venrooji
- Production Manager: Natalie Forsyth
- Head of Marketing: Matt Eyre
- Marketing Assistant: Nicolas Stemelen
- Digital PR Executive: Amy White
- Community Manager: Kevin Eva
- Head of Legal & Business Affairs: Nicky Ormrod
- Legal Counsel: Polly Bennett
- Legal Executive: Marine Cabour
- Licensing Manager: Nivine Emeran
- Director of Development Services, West: Jim Woods
- Head of Developmentt Services: Mark Le Breton
- Production Manager: Ben Howell
- Resource Manager: Ben Jackson
- Localisation Manager: Marta Lois Gonzalez
- Localisation Project Manager: Antonella Marras
- Translators: Carole Kunzelmann, Chiara Canu, Daniela Kaynert, Gabriel Casas, Giulia Checchi, Giuseppe Rosa, Jesus Alvarez, Luis J. Paredes, Nicole Thomer, Ronan Salon, Sebastián Pérez Salgurero, Tatjana Nath
- Mastering, Equipment and Submissions Manager: Dave Pither
- Senior Mastering Technician: Phil Adams
- Assistant Mastering Technicians: Mike Veness, Cara Gifford Pitcher, Paul Hann
- Project Lead: Adrian Daly
- Functionality Supervisor: Julie Metior
- Project Monitor: David Fielding
- Senior Tester: James Hovell
- Compliance Supervisor: Darran Wall
- Compliance Coordinator: Chris Barnett
- Compliance Senior Technician: Chris Brownsell
- Compiance Technicians: Alexander Abbott, Louis Li
- Language QA Supervisor: Alessandro Irranca
- Language Team Lead: Stéphane Ramael
- Language Testers: Sebastian Kernst, Riccardo Gargiulo, Lars Lennertz, Diego Martinez
- Adminstration and Finance Coordinator: Chris Bien
- QA Administrator: Chris Geiles
- Shift Monitor: Chris Bailey, Tony Langan
- UK Managing Director: John Clark
- UK Marketing Director: Amanda Farr
- UK Senior Product Manager: Ben Walker
- UK PR Managers: Stefan McGarry
- UK Channel Marketing Manager: Clare Hawkins
- International Sales Director: Alison Gould
- Head of International Sales: Simon Inch
- International Account Executive: Ben Prouty
- Managing Director: James Rebours
- Marketing Manager: Henning Otto
- Product Managers: Chinh Vu, Oliver Beck
- PR Executive: Susanne Ortega, Fabian Doehla
- Managing Director: Javier Fuentes
- Product Managers: Germán Fritsch, Jesús Sotillo
- PR Manager: Diana Radetski
- Managing Director: Bernd Thien
- Head of Marketing: Johan de Windt
- PR Manager: Roel Peeters
- Directeur Général Europe du Sud: James Rebours
- Responsable Marketing: Thomas Grellier
- Chefs de Produits: Alexander Chapt, Nicolas Dicker
- Responsable RP: Franck Sébastien
- Attachée de Presse: Alexandra Fiore
- Managing Director: Darren Macbeth
- Marketing Manager: Neroli Baird
- Junior Product Manager: Kiet Chu
- PR Executive: Rebecca Charalambous
- Producers: Yosuke Okunari
- SOJ Overseas Consumer Business Dept: Tatsuya Shikata, Shinobu Shindo, Satomi Okuma
- SOJ Licensing Dept: Rentaro Nagahara, Hitoshi Kawasaki
- SOJ Asia: Hiroshi Seno, Saori Fukuda
- SOJ Quality Assurance: Junichi Shimizu, Akira Nishikawa, Osamu Sato, Yuki Takahashi, Kazutoshi Shinooka, Ken Sato, Azusa Ikeda, Seiji Hasegawa, Yoshihiro Narumi, Ryouichi Katou, Kouzou Takasugi
- 'Software Manual Production: Yoshihiro Sakuta, Yoichi Takahashi, Hiroki Osawa, Masato Shimamura, Kazuaki Jikuhara, Masaru Kobayashi, Mikiko Ohbe, Toshiki Yamaguchi, Takashi Nishimura, Colin Restall
- Special Thanks: Kenji Tsujisaka(Wave Master), Hiroyuki Kikuchi(SLS), Nobuyuki Asakawa, Kazuo Fukasawa, Joe Okabe, Go Yamanaka
- Chief Producers: Toshihiro Nagoshi, Akira Nishino
- Executive Sueprvisors: Yukio Sugino, Takayuki Kawagoe
- Executive Producer: Naoya Tsurumi
Screenshots
External links
- Golden Axe Collection on Sega.jp
- Sega Vintage Collection: Golden Axe on Xbox Marketplace: JP, US, UK, AU
References
- ↑ 1.0 1.1 1.2 Xbox LIVE Marketplace (en-US; Sega-Vintage-Collection-Golden-Axe/66acd000-77fe-1000-9115-d80258410b6f) (Wayback Machine: 2012-06-02 06:07)
- ↑ 2.0 2.1 2.2 Xbox LIVE Marketplace (en-GB; Sega-Vintage-Collection-Golden-Axe/66acd000-77fe-1000-9115-d80258410b6f) (Wayback Machine: 2012-06-24 05:22)
- ↑ 3.0 3.1 3.2 Xbox LIVE Marketplace (fr-FR; Sega-Vintage-Collection-Golden-Axe/66acd000-77fe-1000-9115-d80258410b6f) (Wayback Machine: 2012-06-02 04:26)
- ↑ 4.0 4.1 4.2 Xbox LIVE Marketplace (de-DE; Sega-Vintage-Collection-Golden-Axe/66acd000-77fe-1000-9115-d80258410b6f) (Wayback Machine: 2012-07-12 03:27)
- ↑ 5.0 5.1 Xbox LIVE Marketplace (ja-jp; Sega-Vintage-Collection-Golden-Axe/66acd000-77fe-1000-9115-d80258410b6f) (Wayback Machine: 2018-06-29 21:50)
- ↑ http://ages.sega.jp:80/online/title/goldenaxe/index.html (Wayback Machine: 2012-05-28 17:50)
- ↑ 7.0 7.1 Xbox LIVE Marketplace (en-AU; Sega-Vintage-Collection-Golden-Axe/66acd000-77fe-1000-9115-d80258410b6f) (Wayback Machine: 2016-01-30 19:04)
Sega Vintage Collection: Golden Axe | |
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Main page | Comparisons | Achievements |
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Golden Axe (1989) | Golden Axe: The Revenge of Death Adder (1992) | Golden Axe: The Duel (1994) | Golden Axe (slot machine) (2010) | |
Golden Axe (1989) | Golden Axe II (1991) | Golden Axe III (1993) | |
Golden Axe (1989) | Golden Axe Warrior (1991) | |
Golden Axe (1990) | |
Electronic Golden Axe (1990) | |
Ax Battler: A Legend of Golden Axe (1991) | |
Golden Axe: The Duel (1995) | |
Sega Ages 2500 Series Vol. 5: Golden Axe (2003) | |
Golden Axe: Beast Rider (2008) | |
Golden Axe (2009) | Golden Axe (2017) | |
Sega Vintage Collection: Golden Axe (2012) | |
Golden Axed: A Cancelled Prototype (2020) | |
Golden Axe related media | |
Golden Axe The Music (2008) | Golden Axe I & II (2016) | |
Sega Mega Drive Attack Manual Book Tatsujin & Golden Axe (1990) | Golden Axe (1992) | Golden Axe: Beast Rider Official Strategy Guide (2008) | The Art of Golden Axe: Beast Rider (2008) |
- 1-2 player games
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- Sega Vintage Collection: Golden Axe
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