Difference between revisions of "After Burner II"
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==Sequels and Re-releases== | ==Sequels and Re-releases== | ||
− | The original ''After Burner'' was only ported to the [[Sega Master System]], all other versions, despite what their box arts may say, are actually ports of ''After Burner II''. This includes the Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, J2ME, MSX, NES | + | The original ''After Burner'' was only ported to the [[Sega Master System]], all other versions, despite what their box arts may say, are actually ports of ''After Burner II''. This includes the ZX Spectrum, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, J2ME, MSX, NES and Sharp X68000 versions, as well as the PC Engine and [[Sega Mega Drive]] ports, which are clearly labeled "''After Burner II''". Two versions for both the Commodore Amiga and Commodore 64 were released; a set for US audiences (1988) and another for the European market (1989). With the exception of the NES and US Amiga/C64 versions, all ports have ''After Burner II'' depicted on their title screens. |
[[Tengen]] took [[Sunsoft]]'s port of ''After Burner II'' to the Famicom and heavily modified it into an unlicensed ''After Burner'' for the NES (there are still some remnants of the old version, such as the [http://tcrf.net/After_Burner_%28NES%29 sound test]). | [[Tengen]] took [[Sunsoft]]'s port of ''After Burner II'' to the Famicom and heavily modified it into an unlicensed ''After Burner'' for the NES (there are still some remnants of the old version, such as the [http://tcrf.net/After_Burner_%28NES%29 sound test]). |
Revision as of 00:34, 22 October 2015
- For the Sega Saturn rerelease, see Sega Ages After Burner II.
After Burner II | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega X Board, Sega Mega Drive, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, J2ME, MSX, NES, PC Engine, Sharp X68000, TurboGrafx-16, ZX Spectrum | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Dempa (JP), Sega (US/EU), NEC Avenue, Sunsoft, Tengen, Activision | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM2, Dempa, Bits Laboratory, Sunsoft, Tengen, (US version) Weebee Games, International Development Group, Weebee Games (US), Argonaut Software (EU), Uncle Art, Focus, Unlimited Software | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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After Burner II (アフターバーナーII) is the sequel to After Burner, developed by Sega AM2 in 1987. The game is essentially an upgraded version of its predecessor, adding throttle control which allows the players to adjust their fighter's speed during flight. There are also three new stages, bringing the total to 21 and various gameplay and music tweaks.
Sequels and Re-releases
The original After Burner was only ported to the Sega Master System, all other versions, despite what their box arts may say, are actually ports of After Burner II. This includes the ZX Spectrum, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, J2ME, MSX, NES and Sharp X68000 versions, as well as the PC Engine and Sega Mega Drive ports, which are clearly labeled "After Burner II". Two versions for both the Commodore Amiga and Commodore 64 were released; a set for US audiences (1988) and another for the European market (1989). With the exception of the NES and US Amiga/C64 versions, all ports have After Burner II depicted on their title screens.
Tengen took Sunsoft's port of After Burner II to the Famicom and heavily modified it into an unlicensed After Burner for the NES (there are still some remnants of the old version, such as the sound test).
After Burner II also saw release as part of the Sega Ages: Volume 1 compilation on the Sega Saturn, and is playable within Shenmue II.
Production Credits
X Board Version
The arcade version of After Burner II has no detailed credits screen, instead aliases of the developers are seen on the backs of clothing in the ending sequence:
Kio, Yu, Bo, Kim, Hiro, Asu, MK, Bin, Mr, Sada, Ken
Amiga Version (US)
Programmed by: Jeff Spangenberg
Graphics by: Matthew Stubbington
Level Desgin and additonal graphics by: Darrin Stubbington
Music and sound effects by: Jason Brooke
Amiga Version (EU)
Programmed By Argonaut Software Ltd.
Code C 1985 1988 Argonaut Software Ltd
Music and Sound Effects By Uncle Art
Artwork By Focus C.E. Ltd.
A Software Studios Production
Commodore 64 Version (EU)
This game has been produced under license from Sega Enterprises Ltd Japan and used by Activision UK Ltd
Coding by: Dalali Software Ltd
Graphics by: Focus CE Ltd
Music by: Adam Gilmore
A Software Studios Production
Copyright Sega 1988
DOS Version
Programmer: Jack Rebbetoy
Graphic Artsits: Gerard DeSouza, Faye Hoffman
Unlimited Software Inc.
NES Version
Program Director: Hiro-kun
Program: Hiro-kun, Suzuki Kun, Luckyasada
Art Director: Iwata Kun
Music: Kodaka San, Morota San
Hard Ware: A.T
Special Thanks: Don Gavacho, Erica, Yoko Chan
Director: Cho Musow
Marketing: Eguchan, Masato♥Kun, Kozawa, Norichan
Presented by...: Sun Electronics Corporation
TurboGrafx-16 Version
~In-game credits~
Program: Bits Lab., 「山.Kanayama
Produce: NEC Avenue, T.Tabeta
~Other credits~
Executive Producer: M.Sakio
Programmer: Moto Kanayama
Director: Y.Takahara
Sound: Kenichiro Isoda, Shigeharu Isoda
Graphic: S.Miyazaki
Analog drv.: H.Mesuda
Still: K.Yamashita
Special Thanks: Masas, K.Matsuda
Promotional Material
- AfterBurner Computers UK PrintAdvert.jpg
Home computers UK print advert
- AfterBurner Computers UK PrintAd 2.jpg
Home computers UK print advert
Physical Scans
X Board Version
Mega Drive Version
75 | |
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Based on 38 reviews |
Mega Drive, AU |
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Mega Drive, CA |
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Amiga Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Amiga, UK |
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Amiga, UK (The Hit Squad) |
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Amstrad CPC Version
Sega Retro Average | ||||
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|
N/A | |
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Based on 0 reviews |
Amstrad CPC, UK (cassette) |
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Amstrad CPC, UK (disk) |
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Atari ST Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Commondore 64 Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Commodore 64, UK (cassette) |
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DOS Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
FM Towns Verison
MSX Version
NES Version
Sharp X68000 Version
PC Engine Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 7 reviews |
PC Engine, JP |
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ZX Spectrum
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
ZX Spectrum, UK (cassette) |
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Games in the After Burner Series | |
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After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006) | |
After Burner (1987) | G-LOC: Air Battle (1991) | |
After Burner (1988) | |
After Burner II (1990) | G-LOC: Air Battle (1993) | |
G-LOC: Air Battle (1990) | |
After Burner III (1992) | |
After Burner Complete (1995) | |
Sega Ages After Burner II (1996) | Sky Target (1997) | |
Sky Target (1997) | |
After Burner II (200x) | After Burner II DX (2007) | |
Sega Ages 2500 Series Vol. 10: After Burner II (2004) | |
After Burner: Black Falcon (2007) | |
After Burner Climax (2010) | |
3D After Burner II (2013) | |
After Burner Climax (2013) | |
After Burner related media | |
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020) | |
After Burner (1987) | After Burner / Super Hang-On (1987) |
- ↑ 1.0 1.1 File:ACE UK 21.pdf, page 77
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 File:AfterBurner Computers UK PrintAd 2.jpg
- ↑ File:Raze UK 05.pdf, page 93
- ↑ File:CGW US 065.pdf, page 92
- ↑ 5.0 5.1 File:CVG UK 113.pdf, page 72
- ↑ http://www.mamedb.com/game/aburner2
- ↑ 7.0 7.1 File:ACE UK 49.pdf, page 78 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 49.pdf_p78" defined multiple times with different content - ↑ 8.0 8.1 File:CVG UK 103.pdf, page 102 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 103.pdf_p102" defined multiple times with different content - ↑ 9.0 9.1 File:MeanMachines UK 08.pdf, page 40 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 08.pdf_p40" defined multiple times with different content - ↑ 10.0 10.1 File:SegaPro UK 01.pdf, page 18 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 01.pdf_p18" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 14
- ↑ ACE, "December 1991" (UK; 1991-11-08), page 108
- ↑ Ação Games, "Junho 1991" (BR; 1991-06-19), page 19
- ↑ Aktueller Software Markt, "Mai 1990" (DE; 1990-04-30), page 71
- ↑ Beep! MegaDrive, "April 1990" (JP; 1990-03-08), page 109
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 26
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 44
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 126
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 8
- ↑ Electronic Gaming Monthly, "August 1990" (US; 1990-xx-xx), page 22
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 286
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 17
- ↑ Famitsu, "" (JP; 1990-0x-xx), page 1
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
- ↑ Games-X, "15th-21st August 1991" (UK; 1991-08-15), page 38
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 70
- ↑ Joystick, "Juin 1990" (FR; 1990-05-xx), page 80
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Drive Fan, "August 1990" (JP; 1990-07-07), page 73
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ Mega Play, "November/December 1990" (US; 1990-xx-xx), page 28
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 45
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Player One, "Avril 1991" (FR; 1991-xx-xx), page 36
- ↑ Power Play, "6/90" (DE; 1990-05-11), page 123
- ↑ Score, "Březen 1995" (CZ; 1995-03-01), page 1
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 44
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 52
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 100
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 6
- ↑ VideoGames & Computer Entertainment, "September 1990" (US; 1990-0x-xx), page 62
- ↑ Zero, "July 1990" (UK; 1990-0x-xx), page 74
- ↑ File:ACE UK 19.pdf, page 84
- ↑ 46.0 46.1 46.2 File:ACE UK 16.pdf, page 54
- ↑ 47.0 47.1 File:ACE UK 39.pdf, page 104 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 39.pdf_p104" defined multiple times with different content - ↑ 48.0 48.1 File:CVG UK 109.pdf, page 105 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 109.pdf_p105" defined multiple times with different content - ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 40
- ↑ Computer + Video Giochi, "Gennaio 1991" (IT; 199x-xx-xx), page 57
- ↑ Joystick, "Novembre 1990" (FR; 1990-1x-xx), page 123
- ↑ Player One, "Décembre 1990" (FR; 1990-xx-xx), page 50
- ↑ Power Play, "12/90" (DE; 1990-11-16), page 164
- ↑ File:CVG UK 086.pdf, page 52
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