Difference between revisions of "Third-party T-series codes"
From Sega Retro
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|T-63||[[Toshiba EMI]]/[[TAMTAM]]/[[System Soft]] | |T-63||[[Toshiba EMI]]/[[TAMTAM]]/[[System Soft]] | ||
|- | |- | ||
− | |T-64||[[IGS]] | + | |T-64||[[IGS]] > [[Data West]] |
|- | |- | ||
|T-65||[[Tsukuda Original]] | |T-65||[[Tsukuda Original]] |
Revision as of 09:36, 20 October 2011
Sega used T-series codes to identify officially licensed third party developers. ROM headers of games developed by a third party (except those that Sega contracts out, such as Nextech) usually contain a field stating the T-series code. For example, the sixteen bytes at offset $110 (hex) of Sega Mega Drive game ROMs would usually look like one of
(C)SEGA year.mon (C)T-xx year.mon (C)T-xxxyear.mon (C)Txxx year.mon
Not all third party developers/publishers have followed these rules; for example, Psygnosis, Kaneko, Taito, and Treco have placed their company name in the field on several occasions.