Difference between revisions of "Third-party T-series codes"
From Sega Retro
Line 164: | Line 164: | ||
|T-91||[[Pack-In-Video]] > [[Pack-In-Soft]] > [[Victor Interactive Sofware]] | |T-91||[[Pack-In-Video]] > [[Pack-In-Soft]] > [[Victor Interactive Sofware]] | ||
|- | |- | ||
− | |T-92||[[Polydor K.K.]] | + | |T-92||[[Sandstorm]] > [[Polydor K.K.]] |
|- | |- | ||
|T-93||[[Sony]] | |T-93||[[Sony]] |
Revision as of 11:11, 20 October 2011
Sega used T-series codes to identify officially licensed third party developers. ROM headers of games developed by a third party (except those that Sega contracts out, such as Nextech) usually contain a field stating the T-series code. For example, the sixteen bytes at offset $110 (hex) of Sega Mega Drive game ROMs would usually look like one of
(C)SEGA year.mon (C)T-xx year.mon (C)T-xxxyear.mon (C)Txxx year.mon
Not all third party developers/publishers have followed these rules; for example, Psygnosis, Kaneko, Taito, and Treco have placed their company name in the field on several occasions.