Difference between revisions of "Yukinobu Arikawa"
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| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| divisions=[[Sega AM2]],[[Sega AM11]],[[Sega Software R&D Dept. 4]] | | divisions=[[Sega AM2]],[[Sega AM11]],[[Sega Software R&D Dept. 4]] | ||
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=[[Amusement Vision]] | + | | company=[[Amusement Vision]]{{ref|https://web.archive.org/web/20231129175652/http://backup.segakore.fr/hitmaker/game/SOUND/SITE/MUSIC_solocd06.html}} |
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
| divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | ||
}} | }} | ||
− | | role=Designer | + | {{Employment |
+ | | company=[[Sega Games]]{{ref|https://web.archive.org/web/20231129165036/https://news.denfaminicogamer.jp/interview/180118}} | ||
+ | | divisions=[[Sega Games CS Studio 1]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | ||
+ | }} | ||
+ | | role=Designer, Writer, Localizer | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (有川 幸伸), also known as '''Tombo'''. | + | {{sub-stub}}'''{{PAGENAME}}''' (有川 幸伸), also known as '''Tombo''', is a game designer at [[Sega of Japan]]. He is famous for the comedic touches he adds to games, such as designed the mostly comedic game ''[[Rent A Hero]]'' in his first year at Sega{{ref|https://web.archive.org/web/20231129165036/https://news.denfaminicogamer.jp/interview/180118}} or sneaking gags into the courses for ''[[Daytona USA]]'' and ''[[Scud Race]]''{{magref|segamagjp|4|24}}. Arikawa has also been a long-time contributor to the "absolutely hilarious"{{ref|https://tvtropes.org/pmwiki/pmwiki.php/Funny/Yakuza0}}{{ref|1=https://web.archive.org/web/20231129180024/https://www.reddit.com/r/yakuzagames/comments/bjjv3u/are_any_of_the_other_games_as_funny_as_yakuza_0/?rdt=46322}}{{ref|https://web.archive.org/web/20231129180301/https://www.tumblr.com/breadknight-likes-things/178546640217/yakuza-0s-ludonarrative-dissonance-is-baffling}} ''[[:category:Yakuza (franchise)|Yakuza]]'' series since ''[[Yakuza 0]]'', notably involved with localization{{ref|https://web.archive.org/web/20231129165036/https://news.denfaminicogamer.jp/interview/180118}}. |
+ | |||
+ | Arikawa is also one of the developers of the early ''[[:category:Super Monkey Ball (franchise)|Super Monkey Ball]]'' games, and has been consulted on the series' future representation in crossover games such as ''[[Sega Superstars]]''. As a ''Yakuza'' member, he has also supervised the representation of ''Streets of Rage'' in ''[[Streets of Rage 4]]''. | ||
==Production history== | ==Production history== | ||
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==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
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+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 13:15, 29 November 2023
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Role(s): Designer, Writer, Localizer |
This teeny-tiny article needs some work. You can help us by expanding it.
Yukinobu Arikawa (有川 幸伸), also known as Tombo, is a game designer at Sega of Japan. He is famous for the comedic touches he adds to games, such as designed the mostly comedic game Rent A Hero in his first year at Sega[2] or sneaking gags into the courses for Daytona USA and Scud Race[3]. Arikawa has also been a long-time contributor to the "absolutely hilarious"[4][5][6] Yakuza series since Yakuza 0, notably involved with localization[2].
Arikawa is also one of the developers of the early Super Monkey Ball games, and has been consulted on the series' future representation in crossover games such as Sega Superstars. As a Yakuza member, he has also supervised the representation of Streets of Rage in Streets of Rage 4.
Contents
Production history
Games
- Rent A Hero (Mega Drive; 1991) — Scenario[7] (as Tombo)
- Virtua Racing (Model 1; 1992) — Assistant Designer
- Virtua Fighter (Model 1; 1993) — Assistant Designer
- Daytona USA (Model 2; 1994) — Planner
- Virtua Cop (Model 2; 1994) — Design Support
- Virtua Fighter 2 (Model 2; 1994) — Texture designers
- Virtua Cop (Saturn; 1995) — Special Thanks[8]
- Virtua Fighter 3 (Model 3; 1996) — Scroll Design
- Scud Race (Model 3; 1996) — Designers
- Scud Race Plus (Model 3; 1997) — Designers
- Virtua Fighter 3tb (Model 3; 1997) — Scroll Design
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Design Support (AM11)
- Spikeout: Digital Battle Online (Model 3; 1998) — Assistant Planner
- Virtua Fighter 3tb (Dreamcast; 1998) — Scroll Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Design Support (AM11)
- Spikeout: Final Edition (Model 3; 1999) — Assistant Planner
- Shenmue (Dreamcast; 1999) — Planners
- Rent A Hero No.1 (Dreamcast; 2000) — ゲームデザイン (as 蟻川 とんぼ)
- Rent A Hero No.1 (Dreamcast; 2000) — 作詞 (as 蟻川 とんぼ)
- Monkey Ball (NAOMI GD-ROM; 2001) — Designers
- Spikers Battle (NAOMI GD-ROM; 2001) — Special Thanks to
- Super Monkey Ball (GameCube; 2001) — Planners
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Planners
- Super Monkey Ball Jr. (Game Boy Advance; 2002) — Planning
- Super Monkey Ball 2 (GameCube; 2002) — Planners
- F-Zero AX (Triforce; 2003) — Thanks To
- F-Zero GX (GameCube; 2003) — Thanks to
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Texture designers
- Super Monkey Ball Deluxe (Xbox; 2005) — Planners
- Super Monkey Ball: Banana Blitz (Wii; 2006) — Planners
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — アドベンチャーゲームデザイン (as 有川 幸伸)
- Sega Superstars Tennis (PlayStation 3; 2008) — NE
- Sega Superstars Tennis (Wii; 2008) — NE
- Sega Superstars Tennis (Nintendo DS; 2008) — NE
- Super Monkey Ball (iOS; 2008)
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — CS1 R&D
- Sonic & Sega All-Stars Racing (Wii; 2010) — CS1 R&D
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — CS1 R&D
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — ディレクター (as 有川 幸伸)
- Super Monkey Ball 3D (Nintendo 3DS; 2011) — Special Thanks
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — アシスタントプロデューサー (as 有川 幸伸)
- Super Monkey Ball 2: Sakura Edition (Android; 2012) — Special Thanks
- Super Monkey Ball: Banana Splitz (PlayStation Vita; 2012) — Special Thanks
- Yakuza 0 (PlayStation 3; 2015) — Game Design Production Assistants
- Yakuza Kiwami (PlayStation 3; 2016) — Game Design Production Assistants
- Yakuza Kiwami (PlayStation 4; 2016) — Game Design Production Assistants
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — ADV Game Design
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Localize Support
- Sega Heroes (Android; 2018) — Super Monkey Ball
- Sega Ages Columns II (Nintendo Switch; 2019) — Special Thanks
- Streets of Rage 4 (Windows PC; 2020) — SEGA Development Team
- Sonic Origins (PlayStation 4; 2022) — Game Design
- Sonic Origins (PlayStation 5; 2022) — Game Design
- Sonic Origins (Xbox One; 2022) — Game Design
- Sonic Origins (Nintendo Switch; 2022) — Game Design
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Texture designers
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Planners
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Texture designers
Music
- Sonic & All-Stars Racing Transformed Original Soundtrack (CD; 2014)
- Go Sega: 60th Anniversary Album (CD; 2021) — Special Thanks[9]
- Yakuza 0 (2015) — Game Production Assistants
- Yakuza Kiwami (2016) — Game Production Assistants
- Yakuza 6: The Song of Life (2016) — ADV Game Design
- Yakuza Kiwami 2 (2017) — Localize Support
Song credits
- Main article: Yukinobu Arikawa/Song credits.
Magazine articles
- Main article: Yukinobu Arikawa/Magazine articles.
Photographs
- Main article: Photos of Yukinobu Arikawa
References
- ↑ http://backup.segakore.fr/hitmaker/game/SOUND/SITE/MUSIC_solocd06.html (Wayback Machine: 2023-11-29 17:56)
- ↑ 2.0 2.1 2.2 https://news.denfaminicogamer.jp/interview/180118 (Wayback Machine: 2023-11-29 16:50)
- ↑ Sega Magazine, "1997-02 (1997-02)" (JP; 1997-01-13), page 24
- ↑ https://tvtropes.org/pmwiki/pmwiki.php/Funny/Yakuza0
- ↑ https://www.reddit.com/r/yakuzagames/comments/bjjv3u/are_any_of_the_other_games_as_funny_as_yakuza_0/?rdt=46322 (Wayback Machine: 2023-11-29 18:00)
- ↑ https://www.tumblr.com/breadknight-likes-things/178546640217/yakuza-0s-ludonarrative-dissonance-is-baffling (Wayback Machine: 2023-11-29 18:03)
- ↑ File:Rent A Hero MD credits.pdf
- ↑ File:VirtuaC1 Saturn JP SSEnding.pdf
- ↑ File:GoSega60thAnniversaryAlbum CD JP Booklet.pdf, page 20
- Sega Enterprises, Ltd. employees
- Sega AM2 staff members
- Sega AM11 staff members
- Sega Software R&D Dept. 4 staff members
- Amusement Vision employees
- Sega Corporation (2000-2015) employees
- New Entertainment R&D Dept. staff members
- Sega CS1 (2008-current) staff members
- Sega Games employees
- Sega Games CS Studio 1 staff members
- Designers
- All people
- Sub-stubs
- Use ProductionHistory template