Amusement Vision
From Sega Retro
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Amusement Vision (known later as New Entertainment R&D Dept. #1 sometime in 2005) was a research and development division within Sega.
It was created in 2000 primarily as a collective replacement for Sega AM1, Sega AM3 and to a lesser extent, Sega AM4's arcade offerings. As the newly formed WOW Entertainment and Hitmaker were given a more home-centric purpose, Amusement Vision continued catering for the arcade market during the first half of the 2000s. Sega AM2's Toshihiro Nagoshi managed the studio, with his brainchild Daytona USA seeing an Amusement Vision-led upgrade in the form of Daytona USA 2001.
Amusement Vision's big success was the Monkey Ball franchise, one of the more notable post-Dreamcast successes. They were also responsible for the critically acclaimed F-Zero GX.
Contents
Softography
As Amusment Vision
Dreamcast
- Daytona USA 2001 (2000) (with Genki)
NAOMI
- Slashout (2000)
- Monkey Ball (2001)
- Spikers Battle (2001)
NAOMI 2
- Virtua Striker 3 (2001)
Hikaru
- Planet Harriers (2001)
GameCube
- Super Monkey Ball (2001)
- Super Monkey Ball 2 (2002)
- F-Zero GX (2003)
- Super Monkey Ball 2 Pack (2004)
Triforce
- Virtua Striker 2002 (2002)
- F-Zero AX (2003)
Chihiro
- Ollie King (2004)
Game Boy Advance
As New Entertainment R&D Dept. #1
Xbox
- Spikeout: Battle Street (2005)
- Super Monkey Ball Deluxe (2005)
Playstation 2
- Super Monkey Ball Deluxe (2005)
- Yakuza (2005)
- Yakuza 2 (2005)
External Links
Timeline of Sega of Japan research and development divisions |
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