NBA Live 97 (Saturn)
From Sega Retro
- For the Sega Mega Drive game, see NBA Live 97 (Mega Drive).
NBA Live 97 | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | ||||||||||||||||||||||||||||||||||||||||
Developer: Realtime Associates Seattle Division | ||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||
Licensor: NBA Properties | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Saturn Floppy Drive | ||||||||||||||||||||||||||||||||||||||||
Genre: Sports (basketball) | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-10 | ||||||||||||||||||||||||||||||||||||||||
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NBA Live 97 is a 1996 basketball game for the Sega Saturn. Unlike its Sega Mega Drive counterpart, the Saturn version is presented in full 3D.
Contents
History
Due to Michael Jordan pulling out of the NBA Players Accociation in favour of his own licensing deals, NBA Live 97 lacks Jordan as a player. Instead, Jordan is replaced with the infamous "Player #99", which when selected for the Chicago Bulls, is essentially Michael Jordan in all but name.
Production credits
Realtime Associates
- Lead Programmer: Gary Syck
- Programmers: Stephen Nguyen, Tom Powers, Matt Grimshaw, Brian Snapp, Dave Gierok, Scott Miller
- Artists: Eric Gingrich, Kerwin Burton
- Game Testers: KC Nash, Tony Ravo
- Development Director: Steve Ettinger
- Asset Manager/Associate Producer: Elizabeth Smith
- Producer: Khanh Le
EA Producers
- Executive Producer: Sam Nelson
- Producer: Stanley Chow
- Associate Producers: Dave Warfield, William M. Mozell
EAC Internal
- Artists: Sabastian Reinarz (menu art), Daryl Anselmo (Stadium textures), Casey O'Brien (player textures), Mark Soderwall (face textures and player photos), Ken Thurston (face textures), Giovanni Sasso (player photos), Kim Gill (player photos), Greg Allen (player photos)
- Programming: Amory Wong (AI), Do Humphries (renderring), Robert White (Camera logic and Speech), Patrick Ratto (video technology)
- Videos: David Laviolette (video editing and art lead), Bill Morrison (video editing), Adam MacKay-Smith (video compression)
- Sound and Music: Traz Damji (music), Steve Royea (music engineering), Crispin Hands (audio engineer)
- Motion Capture: Tarrnie Williams (Director of Motion Capture), Demian Gordon (technical director), Michael Vanaselja (mocap animation)
- Motion Capture Talent: Mitch Richmond, Tyus Edney, Novell Thomas, Sean O'Brien, Vino Barnett, Lawrence Williams, Mike Crestejo (stunts)
- Motion Capture Specialists: David Coleman, Greg pp, Jake Sheridan, JJ Gonzales, Vincent Ng, Peter Saumur
QA
- QA Project Coordinator: Rod Higo
- Lead Tester: Tim Lewinson
- Backup Lead Tester: Peter Dodson
- Testers: Trevor Allen, Lori Wilson, Steve Kuchka, Simon Burnett, Martin Katzenmeier, Sue Skerl, Kristen Olafson, Connor Dougan, Randy Deluna, Jason Feser, Nathan McDonald
EASM
- Product Manager: Glenn Chin
- Assistant Product Manager: Kirk Scott
- Public Relations: Shelly Eckenroth
- Documentation: David Lee, Jason Armatta
- Documentation Design and Layout: Corinne Mah
- Package Art Direction: Jennie Maruyama
- Package Design: Susan Spies
- Package Photography: Lucky Widner/NBA photos
- QA Supervisor: Mike Edison
- Quality Assurance: Chris Beron
- Special Thanks: Dave Warhol, Shippy Ohka, Paul Kohler, Beth Scholz, George Katz, Peter Kolarov, Maria Mailey, Tony Ravo, Christopher Vuchetich, Leta Maunz, Alan Van Slyke, Ron Bolinger, Ivan Manley, Brownwyn Richardson, Andy Abramovici, James Fairweather
Magazine articles
- Main article: NBA Live 97 (Saturn)/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #89: "December 1996" (1996-xx-xx)
Print advert in Hobby Consolas (ES) #67: "Abril 1997" (1997-xx-xx)
Print advert in Game Power (IT) #57: "Gennaio 1997" (199x-xx-xx)
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 15 reviews |
Technical information
- Main article: NBA Live 97 (Saturn)/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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364,407,120 | CD-ROM (EU) | T-5015H-50 V1.000 | ||||||||||
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364,407,120 | CD-ROM (US) | T-5015H V1.000 |
References
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ 2.0 2.1 Computer & Video Games, "April 1997" (UK; 1997-03-12), page 49
- ↑ Computer Trade Weekly, "" (UK; 1997-03-31), page 25
- ↑ File:Nbalive97 sat us manual.pdf, page 29
- ↑ Consoles +, "Avril 1997" (FR; 1997-0x-xx), page 166
- ↑ Fun Generation, "06/97" (DE; 1997-05-14), page 74
- ↑ Gambler, "10/1997" (PL; 1997-xx-xx), page 1
- ↑ GamePro, "May 1997" (US; 1997-xx-xx), page 103
- ↑ Game Informer, "June 1997" (US; 1997-0x-xx), page 61
- ↑ Hacker, "03/1997" (HR; 1997-xx-xx), page 42
- ↑ Joypad, "Avril 1997" (FR; 1997-0x-xx), page 107
- ↑ LeveL, "Únor 1997" (CZ; 1997-02-01), page 81
- ↑ Level, "7/97" (TR; 1997-xx-xx), page 1
- ↑ MAN!AC, "06/97" (DE; 1997-05-14), page 83
- ↑ Player One, "Avril 1997" (FR; 1997-xx-xx), page 104
- ↑ Saturn Power, "June 1997" (UK; 1997-xx-xx), page 74
- ↑ Sega Magazin, "Juni 1997" (DE; 1997-05-14), page 32
- ↑ Sega Saturn Magazine, "May 1997" (UK; 1997-04-12), page 58
- ↑ Video Games, "6/97" (DE; 1997-05-28), page 95
NBA Live 97 (Saturn) | |
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