Difference between revisions of "Golden Axe II"

From Sega Retro

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| system=[[Sega Mega Drive]], [[Virtual Console]], [[iOS]], [[Steam]]
 
| system=[[Sega Mega Drive]], [[Virtual Console]], [[iOS]], [[Steam]]
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Revision as of 17:02, 21 January 2019

n/a

GoldenAxe2 Title.png

Golden Axe II
GoldenAxe2 iOS icon.png
System(s): Sega Mega Drive, Virtual Console, iOS, Steam
Publisher: Sega
Developer:
Sound driver: SMPS 68000
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥6,0006,000 G-4062
Sega Mega Drive
US
1122
Sega Mega Drive
EU
1122
Sega Mega Drive
AU
Sega Mega Drive
AU
(Gold)
FGOL15SMC
Sega Mega Drive
CA
Sega Mega Drive
BR
Sega Mega Drive
KR
GM4024JG
Arcade (Mega Play)
JP
¥? ?
























Wii Virtual Console
JP
600pts600[10]
CERO: A
Wii Virtual Console
US
800pts800[8]
ESRB: Everyone 10+
Wii Virtual Console
EU
800pts800[6]
iOS
JP
¥350350[16]
9+
iOS
US
$2.992.99[15]
9+
iOS
EU
€1.591.59[15]
iOS
UK
£1.991.99[15]
iOS
AU
$2.992.99[15]
CERO
Missing Parameter!

Golden Axe II (ゴールデンアックスII) is a 1991 beat-em-up and the direct sequel to the critically acclaimed Golden Axe. Unlike that game, Golden Axe II is a Sega Mega Drive exclusive, though it has since been re-released as part of numerous Mega Drive compilations. The game features Ax-Battler, Tyris-Flare, and Gilius Thunderhead once again, as they face the new foe "Dark Guld".

It is extremely similar to the previous game, with various changes. For this reason, Golden Axe II has received mixed reviews from critics; many claim the game is merely a re-hash of the previous entry in the series, and that very little is added to the core gameplay. Though some have praised the graphics and music, others have criticised the game's sound effects which are said to detract from the atmosphere of the game.

Gameplay

B is used for attacking and C for jumping, just like in the prequel. Pushing B+C together is now used to perform an all-around-attack rather than a backwards focused attack. Double tapping a direction makes the character run, pushing B while running results in a charge attack. A is used to cast magic. This consumes magic books (replacing potions from the prequel) which have to be collected first. Magic books are dropped by wizards. The strength of the magic attack is determined by the time the A button is held down, but this can be changed in the options screen.

Various game balance related changes have been made. Enemies could be trapped in endless charge attacks loops in the prequel. This is not possible anymore as two consecutive charge attacks trigger a short invincibility window. The previously exploitable jumping attacks have also been tone down in strength, certain enemy types such as lizardmen and claw wielding enemies can also effectively defend against these attacks.

When playing on the lowest difficulty setting, the game ends prematurely. The final boss can only be faced when playing on normal or above. The highest difficulty setting adds new enemies to increase challenge.

At the end of the game, score and a rank is awarded based on the number of enemies defeated and lives lost.

The Duel mode from the original Golden Axe makes a return. Predetermined enemies have to be defeated in an arena.

This game behaves strangely when played with the Six Button Control Pad: Movements are mapped to X,Y,Z and  MODE . Holding down  MODE  while the game is starting removes this problem. Strangely enough, emulators don't seem to have such problem.

All versions of the ROM are identical. The ROM contains no region specific data and can be played on any system

History

Development

The game's sprites were drawn using a touchpad drawing tablet. The tablet used positional sensor technology developed by Sega. The same technology was used as a controller interface for the earlier 1987 arcade game World Derby and the later Sega Pico console.[17]

Legacy

On the Mega Drive, Golden Axe II was followed by Golden Axe III.

Comic adaptation

Sonic the Comic included few "The Legend of Golden Axe" comic strips the plot of which take place after Golden Axe II, the first story arc dealing with Dark Guld ressurection. The story arcs are: "Citadel of Dead Souls" (issue #1 to issue #6) and "Plague of Serpents" (#13 to #18).

Versions

Emulated versions of the game were released for the Wii Virtual Console, Steam and iOS. The iOS version was removed from sale on iTunes in 2015.[18]

Version history

Main article: Golden Axe II/Changelog.
System Version Size Date Comment Ref Icon
iOS
0000020000000000000000000000002.0.0 5.2MB 201211292012-11-29 iOS6 Support [19]
iOS
0000010000000000000000000000001.0.0 4.3MB 201104212011-04-21 [13]

Production credits

Source:
In-game credits


Digital manuals

Magazine articles

Main article: Golden Axe II/Magazine articles.

Promotional material

ES print advert
Logo-pdf.svg
Print advert in Mean Machines Sega (UK) #11: "September 1993" (1993-07-30)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #31: "February 1992" (199x-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1992-01: "January 1992" (1991-12-07)
Logo-pdf.svg

Artwork

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
78 №54, p67[20]
73 №1992-01, p80[21]
72 №, p84[22]
78 №121, p48-50[23]
80 №30, p52-53[24]
80 №37
86 №40, p134[25]
60 №1992-01, p90
90 №6, p46-49[26]
78 №4
82 №22, p160/161[27]
65 №3, p79[28]
92 №9, p20
90 №1, p64
69 №15, p142-144[29]
86 №16, p56/57[30]
93 №3/92, p86[31]
74 №3/92, p132
81 №27, p28/29
76 №4, p52/53[32]
78 №13, p22/23
75 №18, p65
88 №1, p89[33]
84 №2, p68/69[34]
74 №1/92, p31[35]
Sega Mega Drive
79
Based on
25 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[36]
ACE (UK) NTSC
78
[20]
Ação Games (BR)
75
[37]
Aktueller Software Markt (DE)
68
[38]
Beep! MegaDrive (JP) NTSC-J
73
[39]
Console XS (UK) PAL
75
[40]
Cool Gamer (RU)
50
[41]
Computer & Video Games (UK)
78
[23]
Electronic Gaming Monthly (US) NTSC-U
73
[42]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[43]
Entsiklopediya luchshikh igr Sega. Vypusk 9 (RU)
80
[44]
Mean Machines: The Essential Sega Guide (UK)
61
[45]
Famitsu (JP) NTSC-J
68
[46]
GamePro (US) NTSC-U
80
[24]
Gamers (DE)
67
[47]
Games-X (UK)
80
[48]
Génération 4 (FR)
86
[25]
Hippon Super (JP) NTSC-J
60
[49]
Hobby Consolas (ES)
90
[26]
Joypad (FR)
78
[50]
Joystick (FR)
82
[27]
Sega Mega Drive Advanced Gaming (UK)
65
[28]
Sega Mega Drive Advanced Gaming (UK) PAL
65
[51]
Mega Drive Fan (JP) NTSC-J
77
[52]
Mega (UK) PAL
92
[53]
Mega (UK) PAL
62
[54]
Mega Action (UK)
90
[55]
Mega Force (FR) PAL
80
[56]
Mega Play (US) NTSC-U
58
[57]
Micromanía (segunda época) (ES)
70
[58]
Mean Machines (UK)
69
[29]
Mean Machines Sega (UK)
69
[59]
Player One (FR)
86
[30]
Play Time (DE)
93
[31]
Power Play (DE)
74
[60]
Sega Power (UK) PAL
81
[61]
Sega Pro (UK) PAL
76
[32]
Sega Pro (UK) PAL
78
[62]
Sega Pro (UK) PAL
75
[63]
Sega Force Mega (UK)
88
[33]
Sega Force (UK) PAL
84
[34]
Sega Mega Drive Review (RU)
70
[64]
Sega Saturn Magazine (JP) NTSC-J
72
[65]
Tricks 16 bit (RU)
55
[66]
User (GR) PAL
87
[67]
Video Games (DE)
74
[35]
Sega Mega Drive
74
Based on
46 reviews

Golden Axe II

Mega Drive, US
GoldenAxe2 MD US Box.jpg
Cover
Goldenaxeii md us cart.jpg
Cart
Goldenaxe2 md us manual.pdf
Manual
Mega Drive, EU
GoldenAxe2 MD EU Box.jpg
Cover
GoldenAxeII MD EU Cart.jpg
Cart
Golden Axe II MD EU Manual.pdf
Manual
Mega Drive, JP
GoldenAxe2 MD JP Box.jpg
Cover
GoldenAxeII MD JP CartTop.jpg
GoldenAxe2 MD JP Cart.jpg
Cart
Goldenaxe2 md jp manual.pdf
Manual
Mega Drive, AU

Mega Drive, AU (Sega Gold Collection)
GoldenAxe2 MD AU Box Gold.jpg
Cover
Mega Drive, BR
Goldenaxeii md br cover.jpg
Cover
GoldenAxeII MD BR Cart.jpg
Cart
Goldenaxeii md br manual.pdf
Manual
Mega Drive, KR
GoldenAxe2 MD KR Box.jpg
Cover
GoldenAxeII MD KR cart.jpg
Cart
Mega Drive, SE (Rental)
GoldenAxeII MD SE Box Rental.jpg
Cover
Mega Drive, CA
GoldenAxeII MD CA Box.jpg
Cover

Mega Play version

Mega Play,
GoldenAxeII MegaPlay Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 725e0a18
MD5 2cd3573172961fa52f622f14ccff4e1a
SHA-1 31f12a21af018cdf88b3f2170af5389b84fba7e7
512kB 1991-10 Cartridge (US/EU/JP)
Sega Mega Drive
 ?
CRC32 e62ea1bb
MD5 b27a54c8ac3671e72e853875ef6073eb
SHA-1 97e49394321e97b8488e6cf57bade4dc20aec0f4
512kB

External links

References

  1. Sega Power, "December 1991" (UK; 1991-10-30), page 11
  2. File:SegaForce UK 02.pdf, page 69
  3. Sega Power, "February 1992" (UK; 1992-01-02), page 29
  4. File:GamePro US 030.pdf, page 57
  5. File:Supergame BR 07.pdf, page 26
  6. 6.0 6.1 http://www.nintendolife.com/games/megadrive/golden_axe_ii (Wayback Machine: 2017-07-05 10:02)
  7. https://archive.is/2eFYK
  8. 8.0 8.1 http://www.nintendo.com/games/detail/2O0nVpg3PXZGJdQq-r-LO0xzbvyQ13T0 (Wayback Machine: 2010-11-23 02:20)
  9. https://www.nintendo.co.jp/wii/vc/software/03.html (Wayback Machine: 2018-03-06 00:26)
  10. http://vc.sega.jp:80/vc_axe2/ (Wayback Machine: 2007-06-10 16:58)
  11. 11.0 11.1 11.2 11.3 https://steamdb.info/app/71112/ (Wayback Machine: 2017-05-22 05:53)
  12. 12.0 12.1 12.2 12.3 http://steamdb.info/app/71112/ (Wayback Machine: 2013-05-22 20:30)
  13. 13.0 13.1 http://itunes.apple.com/us/app/golden-axe-2/id431760778?mt=8 (Wayback Machine: 2011-04-26 21:39)
  14. http://blogs.sega.com/2011/04/21/golden-axe-2-streets-of-rage-2-now-at-the-app-store/ (Wayback Machine: 2017-07-07 00:46)
  15. 15.0 15.1 15.2 15.3 http://blogs.sega.com/2011/10/25/prices-so-low-theyre-scary/ (Wayback Machine: 2017-08-29 16:30)
  16. 16.0 16.1 http://www.4gamer.net/games/049/G004989/20110422074/
  17. The History of Sega Console Hardware: Hideki Sato – 1998 Developer Interview
  18. http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play (Wayback Machine: 2017-11-08 17:39)
  19. http://itunes.apple.com/us/app/golden-axe-2/id431760778?mt=8 (Wayback Machine: 2014-04-20 00:40)
  20. 20.0 20.1 File:ACE UK 54.pdf, page 67 Cite error: Invalid <ref> tag; name ":File:ACE UK 54.pdf_p67" defined multiple times with different content
  21. File:BeepMD_JP_1992-01.pdf, page 82
  22. File:SSM_JP_19950901_1995-09.pdf, page 86
  23. 23.0 23.1 File:CVG UK 121.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:CVG UK 121.pdf_p48" defined multiple times with different content
  24. 24.0 24.1 File:GamePro US 030.pdf, page 56 Cite error: Invalid <ref> tag; name ":File:GamePro US 030.pdf_p56" defined multiple times with different content
  25. 25.0 25.1 File:Generation4 FR 040.pdf, page 134 Cite error: Invalid <ref> tag; name ":File:Generation4 FR 040.pdf_p134" defined multiple times with different content
  26. 26.0 26.1 File:HobbyConsolas ES 006.pdf, page 46 Cite error: Invalid <ref> tag; name ":File:HobbyConsolas ES 006.pdf_p46" defined multiple times with different content
  27. 27.0 27.1 File:Joystick FR 022.pdf, page 160 Cite error: Invalid <ref> tag; name ":File:Joystick FR 022.pdf_p160" defined multiple times with different content
  28. 28.0 28.1 File:MDAG UK 03.pdf, page 79 Cite error: Invalid <ref> tag; name ":File:MDAG UK 03.pdf_p79" defined multiple times with different content
  29. 29.0 29.1 File:MeanMachines UK 15.pdf, page 144 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 15.pdf_p144" defined multiple times with different content
  30. 30.0 30.1 File:PlayerOne FR 016.pdf, page 56 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 016.pdf_p56" defined multiple times with different content
  31. 31.0 31.1 File:PlayTime DE 1992-03.pdf, page 86 Cite error: Invalid <ref> tag; name ":File:PlayTime DE 1992-03.pdf_p86" defined multiple times with different content
  32. 32.0 32.1 File:SegaPro UK 04.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 04.pdf_p52" defined multiple times with different content
  33. 33.0 33.1 File:SegaForceMega UK 01.pdf, page 89 Cite error: Invalid <ref> tag; name ":File:SegaForceMega UK 01.pdf_p89" defined multiple times with different content
  34. 34.0 34.1 File:SegaForce UK 02.pdf, page 68 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 02.pdf_p68" defined multiple times with different content
  35. 35.0 35.1 File:VideoGames DE 1992-01.pdf, page 31 Cite error: Invalid <ref> tag; name ":File:VideoGames DE 1992-01.pdf_p31" defined multiple times with different content
  36. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 90
  37. Ação Games, "Fevereiro 1992" (BR; 1992-02-xx), page 30
  38. Aktueller Software Markt, "März 1992" (DE; 1992-02-14), page 115
  39. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 82
  40. Console XS, "June/July 1992" (UK; 1992-04-23), page 130
  41. Cool Gamer, "9" (RU; 2002-10-13), page 93
  42. Electronic Gaming Monthly, "April 1992" (US; 1992-xx-xx), page 28
  43. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 319
  44. Entsiklopediya luchshikh igr Sega. Vypusk 9, "" (RU; 2002-xx-xx), page 132
  45. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 53
  46. Famitsu, "1992-01-03" (JP; 1991-12-20), page 43
  47. Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 30
  48. Games-X, "9th-15th January 1992" (UK; 1992-01-09), page 26
  49. Hippon Super, "January 1992" (JP; 1991-12-04), page 90
  50. Joypad, "Janvier 1992" (FR; 1991-12-1x), page 78
  51. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  52. Mega Drive Fan, "March 1992" (JP; 1992-02-08), page 83
  53. Mega, "June 1993" (UK; 1993-05-20), page 20
  54. Mega, "July 1993" (UK; 1993-06-17), page 34
  55. Mega Action, "June 1993" (UK; 1993-05-20), page 64
  56. Mega Force, "Janvier 1992" (FR; 1992-01-15), page 88
  57. Mega Play, "March/April 1992" (US; 1992-0x-xx), page 62
  58. Micromanía (segunda época), "Marzo 1992" (ES; 1992-0x-xx), page 36
  59. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
  60. Power Play, "3/92" (DE; 1992-02-12), page 132
  61. Sega Power, "February 1992" (UK; 1992-01-02), page 28
  62. Sega Pro, "November 1992" (UK; 1992-10-08), page 22
  63. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  64. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 61
  65. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
  66. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 16
  67. User, "Máios 1992" (GR; 1992-0x-xx), page 84


Golden Axe II

GoldenAxe2 Title.png

Main page | Comparisons | Maps | Changelog | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Music: Golden Axe I & II (2016)
Sega Mega Drive
Prototypes: Prototype



Gilius Thunder Head punching sprite Golden Axe series of games
Arcade
Golden Axe (1989) | Golden Axe: The Revenge of Death Adder (1992) | Golden Axe: The Duel (1994) | Golden Axe (slot machine) (2010)
Sega Mega Drive
Golden Axe (1989) | Golden Axe II (1991) | Golden Axe III (1993)
Sega Master System
Golden Axe (1989) | Golden Axe Warrior (1991)
Windows PC
Golden Axe (1990)
LCD handheld game
Electronic Golden Axe (1990)
Sega Game Gear
Ax Battler: A Legend of Golden Axe (1991)
Sega Saturn
Golden Axe: The Duel (1995)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 5: Golden Axe (2003)
Xbox 360
Sony PlayStation 3
Golden Axe: Beast Rider (2008)
iOS
Google Android OS
Golden Axe (2009) | Golden Axe (2017)
Xbox Live Arcade
Sega Vintage Collection: Golden Axe (2012)
Steam
Golden Axed: A Cancelled Prototype (2020)
Golden Axe related media
Music
Golden Axe I & II (2016)
Book
Sega Mega Drive Attack Manual Book Tatsujin & Golden Axe (1990) | Golden Axe (1992) | Golden Axe: Beast Rider Official Strategy Guide (2008) | The Art of Golden Axe: Beast Rider (2008)