Difference between revisions of "FIFA Soccer 96 (Mega Drive)"
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| publisher={{company|[[Electronic Arts]]|system=MD}} | | publisher={{company|[[Electronic Arts]]|system=MD}} | ||
{{company|[[Black Pearl Software]]|system=GG}} | {{company|[[Black Pearl Software]]|system=GG}} |
Revision as of 14:05, 5 September 2020
- For the Sega 32X version, see FIFA Soccer 96 (32X). For the Sega Saturn version, see FIFA Soccer 96 (Saturn).
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FIFA Soccer 96 (Mega Drive) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts Black Pearl Software | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Extended Play Productions, Electronic Arts Canada | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Electronic Arts | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Electronic Arts/Kevin Pickell | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 4 Way Play | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
FIFA Soccer 96 (Mega Drive) (FIFAサッカー'96) is an entry to the FIFA series of video games, and was developed by Extended Play Productions and published by Electronic Arts. It was released for the Sega Mega Drive, and Sega Game Gear, with different versions of the game being released for the the Sega 32X and the the Sega Saturn.
Though it was not the first FIFA game (both FIFA Soccer '95 and FIFA International Soccer had come before it), FIFA 96 is often considered the first truly successful FIFA game, and opened the doors to annual sequels that continue to this day.
Contents
Versions
The Mega Drive's rival, the Super NES, did not receive the previous years' FIFA 95 (instead getting a bespoke variant of FIFA International Soccer in 1994, different to the 1993 Mega Drive edition), so FIFA 96 acts as the first title to see a simultaneous release on both platforms. While the codebase likely stems from the Mega Drive, the Super NES version of FIFA 96 operates with a much lower frame rate and can slow down further when many players are on-screen.
Performance issues would be a running trend with the Super NES conversions of FIFA, with FIFA 97: Gold Edition and FIFA Road to World Cup 98 also running noticeably slower than their Mega Drive counterparts.
Production credits
Mega Drive version
- Programmers: Brian Plank, David Hards, Shawn Taras
- Artists: Suzan Germic-Smith, Laura Parr
- Animators: Joe MacDonald, David Demorest
- Animation Rendering: John Rix, Craig Hui
- Art Director: David Adams
- Music and SFX: Rob Bailey
- Producer and Designer: Bruce McMillan
- Development Director: Ted Sylka
- Associate Producer: Adrienne Travica
- Product Managers: Chip Lange, Neil Thewarapperuma
- Additional Programming: Calvin Haas, Kevin Pickell
- Lead Testers: Scott Blackwood, Rob Purewal
- Testers: Doug Hollinrake, Darren Yung, Darren Sleno, Randy Parmar, Marcin Karasinski, Sean Marcoux, Robert Kaill, Mike Samilski, Geoff Ball, Phong Lam
- Special Thanks: Mike Kiernan, Marc Aubanel, Nick Wlodyka, Carl Valentine, Jeff Dyck
Magazine articles
- Main article: FIFA Soccer 96 (Mega Drive)/Magazine articles.
Promotional material
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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83 | |
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Based on 26 reviews |
Game Gear version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
2MB | 1995-08 | Cartridge (US/EU) | ||||||||||
? |
|
512kB | Cartridge (US/EU) |
References
- ↑ 1.0 1.1 1.2 GamePro, "December 1995" (US; 1995-xx-xx), page 120
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 43
- ↑ Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 43
- ↑ Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 136/137 (136)
- ↑ GamePro, "December 1995" (US; 1995-xx-xx), page 118 (120)
- ↑ 6.0 6.1 Mega Fun, "12/95" (DE; 1995-11-21), page 31
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 74/75 (75)
- ↑ 8.0 8.1 Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 12
- ↑ Video Games, "11/95" (DE; 1995-10-25), page 94 (90)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 116
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 81
- ↑ Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 26
- ↑ Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 136
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 85
- ↑ Digitiser (UK) (1995-12-04)
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 48
- ↑ Fusion, "Volume 1, Number 6: January 1996" (US; 199x-xx-xx), page 99
- ↑ Hobby Consolas, "Noviembre 1995" (ES; 1995-xx-xx), page 66
- ↑ Joypad, "Novembre 1995" (FR; 1995-11-03), page 74
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 60
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 75
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 197
- ↑ Player One, "Novembre 1995" (FR; 1995-1x-xx), page 126
- ↑ Secret Service, "Luty 1996" (PL; 1996-02-xx), page 30
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 58
- ↑ Sega Pro, "February 1996" (UK; 1995-12-28), page 30
- ↑ Sonic the Comic, "2 February 1996" (UK; 1996-01-20), page 10
- ↑ Todo Sega, "Noviembre 1995" (ES; 1995-1x-xx), page 34
- ↑ Tricks, "Vypusk 7" (RU; 1996-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 75
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 93
- ↑ Video Games, "11/95" (DE; 1995-10-25), page 94
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