Difference between revisions of "NBA Live 95"
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{{stub}}'''''{{PAGENAME}}''''' is [[Electronic Arts]]' officially licensed basketball game for 1995, and a successor to ''[[NBA Showdown '94]]''. It was released for the [[Sega Mega Drive]] in late 1994. It is the first game to adopt the "NBA Live" moniker, which continues in EA's basketball products to this day. | {{stub}}'''''{{PAGENAME}}''''' is [[Electronic Arts]]' officially licensed basketball game for 1995, and a successor to ''[[NBA Showdown '94]]''. It was released for the [[Sega Mega Drive]] in late 1994. It is the first game to adopt the "NBA Live" moniker, which continues in EA's basketball products to this day. |
Revision as of 16:59, 14 March 2021
NBA Live 95 | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | ||||||||||||||||||||||||||||||||||||||||
Developer: Hitmen Productions | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 4 Way Play | ||||||||||||||||||||||||||||||||||||||||
Genre: Sports | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
NBA Live 95 is Electronic Arts' officially licensed basketball game for 1995, and a successor to NBA Showdown '94. It was released for the Sega Mega Drive in late 1994. It is the first game to adopt the "NBA Live" moniker, which continues in EA's basketball products to this day.
Contents
Gameplay
Unlike EA's Madden franchise which largely iterated on the same engine year-on-year, NBA Live 95 is an entirely different basketball game to its predecessor (written by a different team at Hitmen Productions), and is now played from an isometric perspective, similar to FIFA International Soccer and its successors.
Licensing issues mean that Charles Barkley is replaced with a stand-in player; "A.C. Green".
Versions
As with the majority of EA console sports titles, the Mega Drive was the designated target platform for NBA Live 95 during development, before being ported to the Super NES. Primarily the difference between the two versions lies in screen resolution; the Mega Drive using the full 320x224 resolution available, while the SNES opting for 256x224. While menus and the HUD were adapted for the lower resolution of the SNES, the court and players were not, meaning less is viewable on screen and the gameplay is noticeably more "stretched" than its Mega Drive counterpart.
The Super NES version also misses some elements such as the star indicating which player is being controlled, and team members running onto the court as their names are listed at the beginning of the game. The scenery is also slightly more animated in the Mega Drive version.
Magazine articles
- Main article: NBA Live 95/Magazine articles.
Promotional material
Television advertisements
Print advertisements
also published in:
- Sega Visions (US) #22: "December/January 1994/1995" (1994-xx-xx)[4]
also published in:
- Computer & Video Games (UK) #158: "January 1995" (1994-12-15)[5]
Physical scans
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81 | |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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2MB | 1994-10 | Cartridge (US/EU) | ||||||||||
? |
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2MB | 1994-10 | Cartridge (KR) |
References
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 12
- ↑ 2.0 2.1 Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 66
- ↑ 3.0 3.1 Mega, "December 1994" (UK; 1994-11-30), page 62
- ↑ Sega Visions, "December/January 1994/1995" (US; 1994-xx-xx), page 47
- ↑ Computer & Video Games, "January 1995" (UK; 1994-12-15), page 10
- ↑ Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 126/127 (126)
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 147 (143)
- ↑ 8.0 8.1 Sega Power, "January 1995" (UK; 1994-11-17), page 55
- ↑ 9.0 9.1 VideoGames, "December 1994" (US; 1994-1x-xx), page 139
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 151
- ↑ Alaab Alcomputtar, "" (SA; 1995-06-xx), page 80
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 145
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 60
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 134
- ↑ Gamestar, "February 1995" (AU; 1995-xx-xx), page 72
- ↑ Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 126
- ↑ LeveL, "Duben 1995" (CZ; 1995-04-20), page 35
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 68
- ↑ Mega Fun, "11/94" (DE; 1994-10-19), page 66
- ↑ Megazin, "Letnik 3, Številka 3, Marec 1995" (SI; 1995-xx-xx), page 37
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 147
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 110
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 74
- ↑ Sega Pro, "January 1995" (UK; 1994-12-01), page 54
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 125
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 128
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 80
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 179
- ↑ Video Games, "12/94" (DE; 1994-11-23), page 46
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