FIFA Soccer 96 (Mega Drive)
From Sega Retro
- For the Sega 32X version, see FIFA Soccer 96 (32X). For the Sega Saturn version, see FIFA Soccer 96 (Saturn).
This article should be split in two:.
For more information, see the talk page. |
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FIFA Soccer 96 (Mega Drive) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts Black Pearl Software | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Extended Play Productions, Electronic Arts Canada | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: SF Interactive Media (SE rental) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Fédération Internationale de Football Association Electronic Arts | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Electronic Arts/Kevin Pickell | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 4 Way Play | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports (football) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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FIFA Soccer 96 (Mega Drive) (FIFAサッカー'96) is an entry to the FIFA series of video games, and was developed by Extended Play Productions and published by Electronic Arts. It was released for the Sega Mega Drive, and Sega Game Gear, with different versions of the game being released for the the Sega 32X and the the Sega Saturn.
Though it was not the first FIFA game (both FIFA Soccer '95 and FIFA International Soccer had come before it), FIFA 96 is often considered the first truly successful FIFA game, and opened the doors to annual sequels that continue to this day.
Contents
Gameplay
Teams
Many new teams have been added to FIFA 96, allowing for representation from the Malayasian, Scottish and Swedish leagues. Not all teams return from FIFA Soccer '95.
American
- Atlanta
- Colorado
- Montréal
- New York
- Seattle
- Vancouver
Brazilian
- A Mineiro
- Bahia
- Botafogo
- Corinthians
- Cruzeiro
- Flamengo
- Fluminense
- Gremio
- Guarani
- I. Porto Alegre
- Palmeiras
- S. Recife
- Santos
- Sao Paulo
- Vasco da Gama
- Vitoria
English
- Arsenal
- Aston Villa
- Blackburn
- Chelsea
- Coventry
- Crystal Palace
- Everton
- Ipswich
- Leeds
- ˜Leicester City
- Liverpool
- Manchester C
- Manchester U
- Newcastle
- Norwich
- Nottingham F
- Queens Park
- Sheffield W
- Southampton
- Tottenham
- West Ham U
- Wimbledon
French
- Auxerre
- Bastia
- Bordeaux
- Caen
- Cannes
- F.C. Metz
- Le Havre
- Lille
- Lyon
- Martigues
- Monaco
- Montpellier
- Nantes
- Nice
- Paris SG
- R.C. Lens
- Rennes
- Sochaux
- St. Etienne
- Strasbourg
German
- 1860 München
- Bayern Münich
- Bochum
- Borussia MG
- Cologne
- Dortmund
- Dresden
- Duisburg
- Frankfurt
- Freiburg
- Hamburg
- Kaiserslautern
- Karlsruher
- Leverkusen
- Schalke
- Stuttgart
- Verdingen
- Werder Bremen
Italian
- AC Milan
- Bari
- Brescia
- Cagliari
- Cremonese
- Foggia
- Genoa
- Inter Milan
- Juventus
- Lazio
- Napoli
- Padova
- Parma
- Reggiana
- Roma
- Sampdoria
- Torino
Malaysian
- Brunei
- Johor
- Kedah
- Kelantan
- Lumpur
- Malacca
- N. Sembilan
- Pahang
- Penang
- Perak
- Perlis
- Sabah
- Sarawak
- Selangor
- Singapore
- Terengganu
Dutch
- Ajax
- Dordrecht '90
- FC Twente
- FC Utrecht
- FC Volendam
- Feyenoord
- GA Eagles
- Groningen
- Heerenveen
- MVV
- NAC Breda
- NEC
- PSV Eindhoven
- RKC Waalwijk
- Roda JC
- Sparta
- Vitesse
- Willem II
Scottish
- Aberdeen
- Celtic
- Dundee U
- Falkirk
- Hibernian
- Kilmarnock
- Midlothian
- Motherwell
- Partick
- Rangers
Spanish
- Albacete
- Atl. Madrid
- Barcelona
- Betis
- Bilbao
- Celta
- Compostela
- Deportivo
- Español
- Gijon
- Logroñes
- Oviedo
- R. Madrid
- R. Sociedad
- Santander
- Sevilla
- Tenerife
- Valencia
- Valladolid
- Zaragoza
Swedish
- AIK
- Degerfors
- Djurgårdens
- Göteborg
- Halmstads
- Hammarby
- Helsingborgs
- Malmö
- Norrköping
- Trelleborgs
- Västra Frölunda
- Örebro
- Örgryte
- Östers
World
- Algeria
- Argentina
- Australia
- Austria
- Belgium
- Bolivia
- Brazil
- Bulgaria
- Cameroon
- Canada
- Chile
- China
- Colombia
- Costa Rica
- Croatia
- Czech Rep.
- Denmark
- Egypt
- England
- Finland
- France
- Germany
- Ghana
- Greece
- Hong Kong
- Hungary
- Iceland
- Israel
- Italy
- Ivory Coast
- Japan
- Luxembourg
- Mexico
- Morocco
- N. Ireland
- Netherlands
- New Zealand
- Nigeria
- Norway
- Peru
- Poland
- Portugal
- Rep. Ireland
- Romania
- Russia
- Saudi Arabia
- Scotland
- Singapore
- South Africa
- South Korea
- Spain
- Sweden
- Switzerland
- Turkey
- USA
- Ukraine
- Uruguay
- Wales
- Zambia
Versions
The Mega Drive's rival, the Super NES, did not receive the previous years' FIFA 95 (instead getting a bespoke variant of FIFA International Soccer in 1994, different to the 1993 Mega Drive edition), so FIFA 96 acts as the first title to see a simultaneous release on both platforms. While the codebase likely stems from the Mega Drive, the Super NES version of FIFA 96 operates with a much lower frame rate and can slow down further when many players are on-screen.
Performance issues would be a running trend with the Super NES conversions of FIFA, with FIFA 97: Gold Edition and FIFA Road to World Cup 98 also running noticeably slower than their Mega Drive counterparts.
Production credits
Mega Drive version
- Programmers: Brian Plank, David Hards, Shawn Taras
- Artists: Suzan Germic-Smith, Laura Parr
- Animators: Joe MacDonald, David Demorest
- Animation Rendering: John Rix, Craig Hui
- Art Director: David Adams
- Music and SFX: Rob Bailey
- Producer and Designer: Bruce McMillan
- Development Director: Ted Sylka
- Associate Producer: Adrienne Travica
- Product Managers: Chip Lange, Neil Thewarapperuma
- Additional Programming: Calvin Haas, Kevin Pickell
- Lead Testers: Scott Blackwood, Rob Purewal
- Testers: Doug Hollinrake, Darren Yung, Darren Sleno, Randy Parmar, Marcin Karasinski, Sean Marcoux, Robert Kaill, Mike Samilski, Geoff Ball, Phong Lam
- Special Thanks: Mike Kiernan, Marc Aubanel, Nick Wlodyka, Carl Valentine, Jeff Dyck
Game Gear version
- Programmer: James C. Bowman
- Artists: Anna Knight, Andy Cambridge
- Produced by: Joe Bonar, James Stewart
- Probe Q.A.: Clifford Ramsey, Mark Viccary, James Brown, Nick McGee, Mike Movel, Robert Lewtas
- Programmers: Jan Tian, Brian Plank, Kevin Pickell
- EA Artists: G. Ashcroft, Dianna Davies, David Adams
- Game Design: Jan Tian, Matt Webster, Brian Plank, G. Ashcroft, Kevin Pickell, Bruce McMillan
- Vice President: Larry Siegel
- Director of Product Development: Steve Ryno
- Senior Producer: Don Nauert
- Producer: Greg Gibson
- Associate Producer: Jon Osborn
- Testing Dept.: Sanders Keel, Jamie Saxon, Gabriel Jones, James Noyes, E. Fernandez, Bill Villegas, C. Lloyd, Jason Lewis
- Hair by: Matt
- and thanks to: Kate and Felix
Magazine articles
- Main article: FIFA Soccer 96 (Mega Drive)/Magazine articles.
Promotional material
Physical scans
Mega Drive version
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83 | |
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Based on 26 reviews |
Mega Drive, CZ (Datart) |
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Game Gear version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Technical information
- Main article: FIFA Soccer 96 (Mega Drive)/Technical information.
External links
- Sega of America webpage: Game Gear
References
- ↑ 1.0 1.1 1.2 GamePro, "December 1995" (US; 1995-xx-xx), page 120
- ↑ File:FIFA Soccer 96 MD credits.pdf
- ↑ File:FIFA Soccer 96 GG credits.pdf
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 43
- ↑ Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 43
- ↑ Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 2
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 116
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 81
- ↑ Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 26
- ↑ Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 136
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 85
- ↑ Digitiser (UK) (1995-12-04)
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 48
- ↑ Fusion, "Volume 1, Number 6: January 1996" (US; 199x-xx-xx), page 99
- ↑ Hobby Consolas, "Noviembre 1995" (ES; 1995-xx-xx), page 66
- ↑ Joypad, "Novembre 1995" (FR; 1995-11-03), page 74
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 60
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 31
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 75
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 197
- ↑ Player One, "Novembre 1995" (FR; 1995-1x-xx), page 126
- ↑ Secret Service, "Luty 1996" (PL; 1996-02-xx), page 30
- ↑ Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 12
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 58
- ↑ Sega Pro, "February 1996" (UK; 1995-12-28), page 30
- ↑ Sonic the Comic, "2 February 1996" (UK; 1996-01-20), page 10
- ↑ Todo Sega, "Noviembre 1995" (ES; 1995-1x-xx), page 34
- ↑ Tricks, "Vypusk 7" (RU; 1996-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 75
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 93
- ↑ Video Games, "11/95" (DE; 1995-10-25), page 94
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