Difference between revisions of "Crazy Taxi"
From Sega Retro
m (Text replacement - " Dennis De Bernardi" to " Dennis De Bernardi") |
m (Text replacement - " Fay Burgin" to " Fay Burgin") |
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*'''UK Marketing Director:''' [[Amanda Farr]] | *'''UK Marketing Director:''' [[Amanda Farr]] | ||
*'''UK Senior Product Manager:''' [[Ben Walker]] | *'''UK Senior Product Manager:''' [[Ben Walker]] | ||
− | *'''UK PR Managers:''' Fay Burgin, [[Stefan McGarry]] | + | *'''UK PR Managers:''' [[Fay Burgin]], [[Stefan McGarry]] |
*'''UK Channel Marketing Manager:''' Clare Hawkins | *'''UK Channel Marketing Manager:''' Clare Hawkins | ||
{{creditsheader|Sega International}} | {{creditsheader|Sega International}} |
Revision as of 12:29, 28 October 2022
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Crazy Taxi | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega NAOMI, Sega Dreamcast, PlayStation 2, PlayStation 3, GameCube, Xbox 360, Windows PC, Steam, Android, iOS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Halifax (IT) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Race Controller, Dreamcast VGA Box, Jump Pack, Visual Memory Unit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Driving Action[2], Action[3][4][5], Arcade[6][7] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Crazy Taxi (クレイジータクシー) is a video game developed by Sega AM3 and published by Sega for Sega NAOMI arcade hardware in 1999. It is a non-linear action/game, in which players drive a taxi across a stage inspired by San Francisco, picking up customers and ferrying them to destinations in the fastest possible time. It builds on previous experiments with this genre such as Harley-Davidson & L.A. Riders.
This game was subsequently ported to the many consoles. And it stands as one of the more iconic and successful Sega franchises of the late 1990s and early 2000s, spawning several sequels, tie-ins and re-releases.
Contents
Gameplay
The main objective of the game is to pick up customers and take them to their chosen destination as fast as possible. Along the way, money can be earned (the game is primarily a score attack title) by performing outrageous stunts such as the "Crazy Through" (near-misses with other vehicles; both risk and reward are higher when driving against the flow of traffic) and "Crazy Drift" (extended, barely-controlled skidding).
When the destination is reached, that customer's fare is added to the player's total money earned, while "Speedy", "Normal" or "Slow" ratings are awarded depending on how long the player took to complete the journey. If the player is too slow in reaching the objective and the customer's timer runs out, a "Bad" rating is given before even reaching the destination, and the customer jumps from the taxi. There is no penalty for a "Bad" rating, but time will have been wasted attempting to deliver this customer. However, there is often sufficient time available on the main clock for the player to pick up another passenger with hope to make up for their loss. On the arcade version, if a player earns a "Bad" rating, the next fare starts at $0.00.
For each level, one can play under different time conditions: three-minute, five-minute or ten-minute settings, or the "Arcade Rules" used in the original coin-op version of the game but which was also included in the home versions. In the three time-limited settings, play continues for the designated period of time, after which the cab automatically stops and no more points can be scored.
Under Arcade Rules, the player starts with an initial time limit of around a minute (although in this first Crazy Taxi game it can be changed in the options screen), which can be extended through time bonuses earned for "Speedy" and "Normal" deliveries, as well as by making good use of whatever time is left over after making a delivery. Expert players, able to memorise the best route from pick-up to delivery, can thus continue playing for long periods of time - however, as time goes on, the "best" passengers will have been taken to their destinations, leaving fewer potential customers remaining, so as the game continues the challenge increases.
Cabbies
The player has a choice of four drivers and their cabs, each of whom has slightly different attributes:
Axel | |
---|---|
The well-balanced cab choice. | |
B.D. Joe | |
The fastest floored speed but worst controlling. | |
Gena | |
The best acceleration/deceleration and braking. | |
Gus | |
Gus drives the heaviest cab, enabling him to drive well off-road and even onto most oncoming traffic. |
Courses
The arcade version of the game includes one level, and an additional "original" stage was added for the console versions. Both are based in sunny coastal California locales, with steep hills and other strong similarities to San Francisco (possibly due to the fact that Sega's American headquarters are located in San Francisco). North of the map, past the baseball stadium, a high rise city can be found for further adventure.
Stunts
The game features fast arcade-style gameplay, along with a variety of cab 'stunts'. The first stunt is the Crazy Dash, a forward burst of speed that can be pulled off in succession. To trigger the burst, the player must shift into 'drive' and directly follow it with the 'accelerate' button. The rear of the car is forced down somewhat, lifting the front end. For multiple dashes, hit 'reverse' and then again 'drive' immediately followed by 'accelerate' (known as the Limit Cut).
A variation called the "Crazy Backdash" involves performing a Crazy Dash and then shifting into reverse, so that the car reverses with a burst of speed. A side-effect of these three tricks is that the car gains massive traction and limited steering, which can be exploited by players to more easily weave in and out of traffic. It can also be exploited to do a "Crazy Stop", where after a Crazy Dash the brakes are applied and reverse gear engaged, causing the car to stop almost instantly. This causes the rear of the car to lift up, as if front wheel braking is applied.
Another stunt is the Crazy Drift. This is accomplished by quickly hitting 'reverse' and then 'drive' while making a sharp turn. A final, position-specific stunt is the Crazy Jump, which goes off automatically if the player goes off ramps or other sudden inclines.
Despite being violently thrown around and not seemingly strapped into the taxi in any visible way, passengers are usually appreciative of stunts and reward the player with bonus fares upon successful execution (i.e. not hitting anything). Mastery of stunts is essential for attaining high scores in the game.
Fares
Near(Easy) | Far(Hard) | |||
Red | Orange | Yellow | Yellow-Green | Green |
---|
- Base Fare
- Tips
- Bonus Fare
Time Bonus
- Speedy
- Normal
- Slow
- Bad
Crazy Box
Console versions of the game also feature the "Crazy Box", a set of minigames that features challenges such as stopping by hitting a pole, picking up and dropping off a number customers within time limits, bowling using the taxi as a ball, and popping giant balloons in a field.
In "Crazy Box" mode, newer challenges can be unlocked by clearing three horizontal or vertical rows. Among these 'unlockables' is a minigame where the player must drive through the winding lanes designed like bowling alleys, knocking down 'pins' as they drive. The player is awarded points for each knockdown, and Grand Slams for a 'strike'.
- 1-1 Crazy Jump
- 1-2 Crazy Flag
- 1-3 Crazy Balloons
- 1-S Crazy Bowling
- 2-1 Crazy Drift
- 2-2 Crazy Turn
- 2-3 Crazy Bound
- 2-S Crazy Zigzag
- 3-1 Crazy Rush
- 3-2 Crazy Jam
- 3-3 Crazy Pole
- 3-S Crazy Zigzag 2
- S-1 Crazy Through
- S-2 Crazy Parking
- S-3 Crazy Party
- S-S Crazy Attack
Achievements
- Main article: Crazy Taxi/Achievements.
Soundtrack
One of the game's iconic features is the soundtrack performed by artists such as Bad Religion and The Offspring on the original version of the game. In some cases when it was brought to other platforms, the soundtrack was changed to reflect the game's release in modern iterations and to avoid paying potentially expensive licenses.
Name | Artist | Version |
---|---|---|
"Inner Logic" | Bad Religion | |
"Ten in 2010" | Bad Religion | |
"Them and Us" | Bad Religion | |
"Hear It" | Bad Religion | |
"All I Want" | The Offspring | |
"Change the World" | The Offspring | |
"Way Down the Line" | The Offspring | |
"Fingercuffs" | Pivit | (2002) |
"Middle Children" | Pivit | (2002) |
"The Distance" | Too Rude | (2002) |
"Let it Roll" | Total Chaos | (2002) |
"What You Gonna Do" | Total Chaos | (2002) |
"Another Beautiful Day" | Oneofthesedays | (2011) |
"Farewell to a Frield" | Oneofthesedays | (2011) |
"No One Hears Me" | Oneofthesedays | (2011) |
"Black Radio" | Jonny Rumble | (2011) |
"The Chase" | Theron Day | (2011) |
"Flinch" | (2011) | |
"Radiator" | (2011) | |
"Radical Sabbatical" | (2011) | |
"Taking it Back" | (2011) | |
"Ragdoll" | (2011) | |
"Escape Artist" | Burn the Fields | (2011) |
"Get Out" | The Hooks | (2011) |
"Orange Wednesday" | One Light Out | (2011) |
"Spy Chaser" | We Are Invisible | (2011) |
"Your Mouth is a Guillotine" | The Vicious Five | (2011) |
History
Legacy
Crazy Taxi was ported to the Sega Dreamcast in 2000, and later the PlayStation 2, Nintendo GameCube and PC in 2001/2002.
In 2007 the game was bundled with Crazy Taxi 2 on the Playstation Portable in Crazy Taxi: Fare Wars.
In 2010 the game was re-released for Xbox Live Arcade and PlayStation Network services, and was bundled as part of Dreamcast Collection in 2011.
Every subsequent conversion based on the Sega Dreamcast version. In addition to the main game, there is also an additional environment called Original Mode as well as a Crazy Box mode full of mini game challenges. There is also an ability to play either Arcade Mode or Original Mode with a fixed time limit which does not offer time bonuses. Instead allows to play for three, five or ten minutes. However records are only recorded if the game is played by Arcade rules.
Sega, in conjunction with Goodman/Rosen Productions and the Donners' Company announced a Crazy Taxi action/comedy movie in late 2000[55], but the idea never got off the ground.
Licensing
In its original form, many of the destinations in Crazy Taxi were fictional outlets and restaurants of real-life chains, including KFC, Pizza Hut, Tower Records, (The Original) Levi's (Store) and Fila. While present in the NAOMI, Dreamcast, PlayStation 2 and GameCube versions, from the PC version onwards, these venues were replaced with fictionalised chains.
Most of the changes occurred in the PC version of the game, and were carried through to the XBLA and PSN ports. KFC became "FCS", or "Fried Chicken Shack", Pizza Hut became "Pizza Parlour", Tower Records became "Record Store" (with a new colour scheme), Levi's became XXX and Fila became YYY.
Versions
Version history
- Main article: Crazy Taxi/Changelog.
System | Version | Size | Date | Comment | Ref | Icon | |
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4.4 | 249MB | 2020-07-24 | [56] | ![]() |
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3.8 | 246MB | 2019-12-10 | [57] | ![]() |
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3.7 | 246MB | 2019-11-04 | [58] | ![]() |
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3.6 | 246MB | 2019-10-10 | [57] | ![]() |
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3.3 | 245MB | 2019-06-18 | [57] | ![]() |
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3.2 | 241MB | 2019-02-19 | [6] | ![]() |
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3.1 | 241MB | 2018-10-30 | [59] | ![]() |
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2.6 | 241MB | 2017-12-18 | [60] | ![]() |
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2.5 | 241MB | 2017-11-08 | [61] | ![]() |
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2.3 | 241MB | 2017-09-13 | Sega Forever. | [61] | ![]() |
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2.0 | 242MB | 2017-05-25 | [61] | ![]() |
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1.52 | 227MB | 2015-07-06 | [7] | ||||
1.40 | 227MB | 2014-01-06 | [5] | ||||
1.30 | 227MB | 2013-11-06 | [62] | ||||
1.20 | 228MB | 2013-08-28 | [63] | ||||
1.0.0 | 227MB | 2013-08-08 | [64] | ||||
3.0.5 | 354.8MB | 2019-12-10 | [65] | ||||
3.0.4 | 2019-11-04 | [65] | |||||
3.0.0 | 344.6MB | 2019-06-18 | [66] | ||||
2.8.1 | 2018-10-29 | [65] | |||||
2.6.0 | 285MB | 2018-03-05 | [67] | ||||
2.5.0 | 285MB | 2017-12-18 | [68] | ||||
2.1.1 | 283MB | 2017-09-25 | [69] | ||||
2.1 | 280MB | 2017-05-31 | [70] | ||||
2.02 | 277MB | 2017-05-31 | [71] | ||||
2.01 | 2017-05-26 | Sega Forever. | [67] | ||||
1.3 | 227MB | 2014-03-14 | [72] | ||||
1.3 | 151MB | 2014-03-14 | [73] | ||||
1.2 (JP) | 151MB | 2013-02-01 | [74] | ||||
1.2 | 144MB | 2013-01-03 | [75] | ||||
1.1 | 135MB | 2012-11-13 | [49] | ||||
1.0.0 | 2012-10-05 | [67] | |||||
2014-09-15 | [76] |
Production credits
Arcade version
- Chief Graphic Designer: Mitsuhiko Kakita
- Graphic Designers: Hiroyuki Izuno, Takeo Iwase, Seiichi Yamagata, Mizuki Totori, Shiho Miyaoka, Akira Fujiki, Katsuya Taniguchi
- Character Designer: Yoshitsugu Sato
- Chief Programmer: Masaaki Ito
- Programmers: Toshikazu Goi, Jin-ichiro Okuda, Yoshimasa Hayashida, Masataka Noda
- Technical Support: Yoshihiro Sonoda, Saburo Sakai
- Mechanical Supervisor: Masao Yoshimoto
- Mechanic Engineers: Seiji Ishii, Shigeyuki Iwase, Toshiya Yamaguchi, Eiji Inoue
- Electric Engineer: Nobuto Kashiwagi
- Cabinet Designer: Kazuhiro Nojo
- Sound Supervisor: Yuko Iseki
- Bad Religion: "Hear It", "Ten In 2010", "Them And Us", "Inner Logic", Appear Courtesy of Sony Music Entertainment (Germany Gmbh), Just Talent
- Offspring: "All I Want", "Way Down The Line", "Change The World", Appear Coutesy of Colombia Records, by Arrangement With Sony Music New Media Licensing
- URL Address: www.offspring.com
- Cabbie Voice: Bryan Burton-Lewis (Axel), Kent Frick (B.D. Joe), Lisle Wilkerson (Gena), Thomas King (Gus)
- Public relations: Taku Sasahara
- Assistant Directors: Akio Osawa, Takashi Takenouchi
- Co-Producer & Director: Kenji Kanno
- Producer: Hisao Oguchi
- Special thanks to: Domani Ltd., FILA, Kentucky Fried Chicken, Levi Strauss & Co., Pizza Hut, Tower Records (MTS Inc.), NAOMI-library team, Ryo Uchida, Naoyuki Machida, Kazuhiro Matumoto, Lei Ohyamada, Kaori Fukano, & of course you
- Presented by: Sega
Dreamcast version
- Graphic Design Supervisor: Mitsuhiko Kakita
- Graphic Designers: Takeo Iwase, Hiroyuki Izuno, Shinichi Nakagawa, Megumi Matsuda, Masaki Takahashi, Atsuko Ogawa
- Arcade'S Graphic Designers: Seiichi Yamagata, Mizuki Totori, Shiho Miyaoka, Akira Fujiki, Katuya Taniguchi, Yoshitsugu Sato
- Chief Programmer: Masaaki Ito
- Programmers: Toshikazu Goi, Masataka Noda
- Support Programmers: Jin-ichiro Okuda, Yoshimasa Hayashida
- Sound Superviser: Yuko Iseki
- Bad Religion: "Hear It", "Ten In 2010", "Them And Us", "Inner Logic", Appear Courtesy of Sony Music Entertainment (Germany Gmbh), Just Talent
- Offspring: "All I Want", "Way Down The Line", "Change The World", Appear Coutesy of Colombia Records, by Arrangement With Sony Music New Media Licensing
- URL Address: www.offspring.com
- Cabbie Voice: Bryan Burton-Lewis (Axel), Kent Frick (B.D. Joe), Lisle Wilkerson (Gena), Thomas King (Gus)
- Public relations: Taku Sasahara
- Assistant Directors: Takashi Takenouchi
- Co-Producer & Director: Kenji Kanno
- Producer: Hisao Oguchi
- Special thanks to: FILA, Kentucky Fried Chicken, Levi Strauss & Co., Pizza Hut, Tower Records (MTS Inc.), Kaori Fukano, Naoyuki Machida, Satoru Higashi, & of course you
- Presented by: Sega
- ©Sega Enterprises, Ltd., 1999, 2000
- Localization Producer: Osamu Shibamiya
- Test Lead: Arnold Feener
- Assistant Leads: Gabrielle Brown, Rick Ribble
- Marketing
- Product Marketing: Rick Naylor, John Golden
- Public relations: Heather Hawkins
- Creative Services: Bob Schonfisch, Angela Santos
- Writer/Translator/DTP: Monika Hudgins
- Design: Takashi Nishimura
- Writer: Fumiaki Tomura
- Supervisor: Kaoru Ichigozaki
- Special Thanks: Lindsi Kimizuka, Todd Slepian
GameCube and PlayStation 2 versions
- Graphic Design Supervisor: Mitsuhiko Kakita
- Graphic Designers: Takeo Iwase, Hiroyuki Izuno, Shinichi Nakagawa, Megumi Matsuda, Masaki Takahashi, Atsuko Ogawa
- Arcade'S Graphic Designers: Seiichi Yamagata, Mizuki Totori, Shiho Miyaoka, Akira Fujiki, Katuya Taniguchi, Yoshitsugu Sato
- Chief Programmer: Masaaki Ito
- Programmers: Toshikazu Goi, Masataka Noda
- Support Programmers: Jin-ichiro Okuda, Yoshimasa Hayashida
- Sound Supervisor: Yuko Iseki
- Bad Religion: "Hear It", "Ten In 2010", "Them And Us", "Inner Logic", Appear Courtesy of Sony Music Entertainment (Germany Gmbh), Just Talent
- Offspring: "All I Want", "Way Down The Line", "Change The World", Appear Coutesy of Colombia Records, by Arrangement With Sony Music New Media Licensing
- URL Address: www.offspring.com
- Cabbie Voice: Bryan Burton-Lewis (Axel), Darrell Harris (B.D. Joe), Marie Cochrane (Gena), Chris Peppler (Gus)
- Customer voice: Dave Fromm, Marvin Dangerfield, Lisle Wilkerson
- Public relations: Taku Sasahara
- Assistant Directors: Takashi Takenouchi
- Co-Producer & Director: Kenji Kanno
- Producer: Hisao Oguchi
- Lead Programmer: Paul Brain
- Programmers: Mario D'Onofrio, Johnny Trainor
- Additional Programming: Mark Allen, Jonathan Amor, Richard Sykes
- Lead Artist: Robert Osborne
- Artist: John Golding
- Additional Artwork: Laura Murphy, John Nash
- Audio: Stuart Duffield, Robin Stout
- Producer: Paul Weaver
- Studio Head: Harvey Elliott
- Thanks to: David Collins, Nick Harper, Deborah Lennard, Paul Stockley
- UK
- QA Manager: Daniel Luton
- Game Analyst: Christopher Knaggs
- US
- QA Manager: Brian Regan
- Supervisors: Bill Handworth, Matt Canonico
- Senior Lead Analysts: Bonchi Martinez, Martin Glantz
- Lead Analysts: James Ackermann, Argressor Sample
- Project Leads: Brian Alcazar, Jonathan Nicolai
- Marketing: Ned Browning, Jeremy Chubb, Evan Stein
- Thanks to: Kathleen Byrne, Rod Cousens, Rick Fox, Shigekazu Hayashi, Simon Hosken, Johnny Ma
- Special thanks to: FILA, Kentucky Fried Chicken, Levi Strauss & Co., Pizza Hut, Tower Records (MTS Inc.), Kaori Fukano, Naoyuki Machida, Satoru Higashi, & of course you
- Presented by: © Sega Corporation, Acclaim Entertainment Inc.
PlayStation 2 version
- Localization Producer: Osamu Shibamiya
- Test Lead: Arnold Feener
- Assistant Test Leads: Gabrielle Brown, Rick Ribble
- Writer/Translator/DTP: Monika Hudgins
- Design: Takashi Nishimura
- Writer: Fumiaki Tomura
- Supervisor: Kaoru Ichigozaki
- Product Marketing: Rick Naylor, John Golden
- Public Relations: Heather Hawkins
- Creative Services: Bob Schonfisch, Angela Santos
PSN and XBLA versions
- Original Game developed by: Sega
- Chairman: Naoya Tsurumi
- CEO: Mike Hayes
- COO/President: Masanao Maeda
- Executive VP of Corporate Planning: Hitoshi Okuno
- Senior VP of Production: Brett Berry
- Senior VP of Sales: Brad Wildes
- VP of Console Network: Haruki Satomi
- VP of Marketing: Sean Ratcliffe
- Director A&R: Brian Schorr
- Director Digital Content: Paxton Lazar
- Producer: Jason Kuo
- Assistant Producer: Stephen Yee
- Digital Brand Manager: Iiya Shereshevsky
- Associate Digital Brand Manager: Ben Harborne
- QA Manager: Mark Cartwright
- QA Supervisors: Shawn Dobbins, Demetrius Griffin
- QA Project Lead: Kip Bunyea
- QA Testers: Daniel Rosenberg, Henry Cheung, Dan Kato, Dan Hutchinson
- Standards Supervisor: Stephen Akana
- Standards Leads: Christine Letheby, Marta Khosraw, Joe Floyd, John Beicher
- Standards Assistant Leads: Dan Buchman, Timothy Erbil, Jake Alejo, Dennis De Bernardi, Lisa Bonifacino
- Standards Testers: Robert Hamiter, Maxfield Atturio, Christian Sutton, Marylena Leblanc, Lina Arlana, Bernard Doria, Luke McLaughlin, Justin Edwards, Niroth Keo, Austin Storms, Anthony Aguilar, Jayson Cook, Harold Butchart
- Mastering Lab Supervisor: Rey Casto Buzon
- Mastering Lab Technicians: Christopher Rilles, Kenneth Nacus
- Director: Li ShuQiao
- Programmers: Li WeiCheng, Jin XiaoYu, Zhou Hai
- Artist: Wang RongPei, Zhang JingWen
- Planner: Li Wei
- Lead Tester: Wang Yun
- Development support: Lian Chao, Zhu EnHua, Yin YiJia
- Technical Adviser: Akira Ogata
- Producers: Makoto Uchida, Kazuya Takahashi
- Producer: Ryoichi Hasegawa
- Assistant Producer: Yosuke Okunari
- SOJ OCB: Takuma Hatori, Satomi Okuma
- SOJ OCB Asia: Hiroshi Seno, Saori Fukuda
- SOJ Quality Assurance: Koji Nagata, Junichi Shimizu, Akira Nishikawa, Osamu Sato, Yuki Takahashi, Yuta Sakaki, Syunichi Senda
- Software Manual Production: Yoshihiro Sakuta, Yoichi Takahashi, Hiroki Osawa
- Special Thanks: Kenji Kanno, Masaaki Ito, Takeo Iwase
- Chief Producers: Toshihiro Nagoshi, Akira Nishino
- Executive Supervisors: Naoya Tsurumi, Takayuki Kawagoe
- Executive Producer: Okitane Usui
- CEO: Mike Hayes
- SVP of Production: Gary Dunn
- SVP of Marketing: Gary Knight
- Technical Director: Chris Southall
- Senior Producer: Charlotte O'Connor
- Producer: Mariusz Szianta
- Publishing Manager: Lee Harris
- SVP of Business Planning and Operations: Yusuke Suai
- Head of Business Analysis: Martin Benneyworth
- Purchasing Manager: Caroline van Venrooji
- Production manager: Natalie Cooke
- Sonic Brand Director: David Corless
- Head of Marketing: Matt Eyre
- Senior Brand Manager: Helen Lawson
- Assistant Brand Manager: James Bray
- Marketing Assistant: Amy White
- Community Manager: Joe Turner
- Head of Legal & Business Affairs: Nicky Ormrod
- Legal Counsel: Polly Bennett
- Legal Executive: Saad Choudri
- Licensing Manager: Nivine Emeran
- Head of Development Services: Mark Le Breton
- Production manager: Ben Howell
- Resource Manager: Ben Jackson
- Localisation Manager: Marta Lois Gonzales
- Localisation Project Manager: Giuseppe Rizzo
- Translators: Antonella Marras, Antonio Catanese, Carole Kunzelmann, Jesus Alvarez, Nicole Thomer, Tatjana Nath, Daniela Kaynert, Luis J. Paredes, Ronan Salon, Sebastián Pérez Salguero, Sophie Paléologos, Giuseppe Rosa
- Mastering / Equipment and Submissions Manager: Dave Pither
- Mastering Engineers: Phil Adams, Cara Gifford Pitcher
- Project Lead: Sam Morgan
- Functionality Supervisor: Julie Metior
- Project Monitor: Simon Chang, Tristan Carrée, Sam Ogunwe
- Senior Tester: David Chavez, Sanjay Jagmohan, Volong Tran
- Standards Supervisor: Darran Wall
- Standards Coordinator(s): Shiva Allari, Chris Barnett
- Senior Standards Technicians: Arron Caney, Matthew Pearson
- Standards Technician(s): John Collins, Anthony Phillips
- Language QA Coordinator: Alessandro Irranca
- Language Team Leads: Krystiana Gutbub, Ruggero Varisco, Pedro Ortega
- Language Assistant Team Leads: Stéphane Ramaël, Carolina Vidal, Rafael Bermúdez Calvar
- Language Senior Testers: Jan Domke, Pedro Gonzalez, Lorenzo De Gregori, Juan José Langa, Paolo Stanner
- Language Testers: Yann Eric D'addario, Elfriede Tillian, Chiara Canu, Michael Willenborg, Simone Bonechi, Pablo Menendez
- Administration and Finance Coordinator: Chris Bien
- QA Administrator: Chris Gelles
- Shift Monitors: Chris Balley, Tony Langan
- UK Managing Director: John Clark
- UK Marketing Director: Amanda Farr
- UK Senior Product Manager: Ben Walker
- UK PR Managers: Fay Burgin, Stefan McGarry
- UK Channel Marketing Manager: Clare Hawkins
- International Sales Director: Alison Gould
- Head of International Sales: Simon Inch
- International Account Executive: Ben Prouty
- International Sales Administrator: Sally Moulds
- Managing Director: Markus Wiedemann
- Marketing Manager: Henning Otto
- Product Manager: Chinh Vu
- PR Executive: Susanne Ortega
- Managing Director: Javier Fuentes
- Product Manager: Alex Fernández
- PR Manager: Diana Radetski
- Managing Director: Jurgen Post
- Head of Marketing: Johan De Windt
- PR Manager: Roel Peeters
- Directeur Général Europe du Sud: James Rebours
- Responsable Marketing: Thomas Grellier
- Chef de Produits: Alexander Chapt
- Responsable RP: Franck Sébastien
- Attachée de Presse: Alexandra Flore
- Managing Director: Darren Macbeth
- Marketing Manager: Gareth Gower
- Junior Product Manager: Neroli Harpur
- PR Manager: Vispi Bhopti
- PR Executive: Rebecca Charalambous
- © SEGA
- Presented by: Sega
PC version (2002)
- President of Activision Value: Danny Hammett
- Senior Vice President of Operations: Chad Koehler
- Vice President of Studios: Patrick Kelly
- Vice President / Sales: Dave Oxford
- Vice President of Creative and Marketing: Mark Meadows
- Producer: Nicole Bement
- Assistant Producer/QA Lead: Chris Knox
- QA Team: Ari Clark, John Cowden, Donna Johnston, Jason Lembcke, Emmett McCarthy, Chad Schilling, Kristoffer Young
- Compatibility: Neil Barizo, Jason Kim
- IT Support: Josh Miedema, Bob Viau
- Special Thanks: Chris Arends, Ann Beggs, Brynja Bjarnason, Don Borchers, Terry DeSanctis, Sean Dunnigan, Tim Flaherty, Mike Groshens, Keri Gross, Trevor Harveaux, Jim Holland, Pat Horan, Sean James, Brian Johnson, Brian Kingsley, Brian Kirkvold, Andy Koehler, Robbin Livernois, Dan Matschina, Kurt Niederloh, Chris Owen, Mary Reinitz, Skye Thomas
- Executive Producer: Scott Hawkins
- Project Coordinator: Rick "Maverick" Ribble Jr.
- Special Thanks: Shinobu Toyoda, John Goodale, Judy Jette, Wilco Ibes
PC version (2011)
- Graphic Design Supervisor: Mitsuhiko Kakita
- Graphic Designers: Takeo Iwase, Hiroyuki Izuno, Shinichi Nakagawa, Megumi Matsuda, Masaki Takahashi, Atsuko Ogawa
- Arcade'S Graphic Designers: Seiichi Yamagata, Mizuki Totori, Shiho Miyaoka, Akira Fujiki, Katuya Taniguchi, Yoshitsugu Sato
- Chief Programmer: Masaaki Ito
- Programmers: Toshikazu Goi, Masataka Noda
- Support Programmers: Jin-ichiro Okuda, Yoshimasa Hayashida
- Sound Supervisor: Yuko Iseki
- Cabbie Voice: Bryan Burton-Lewis (Axel), Darrell Harris (B.D. Joe), Marie Cochrane (Gena), Chris Peppler (Gus)
- ---Escape Artist---
- Performed by: Burn the Fields
- Written and composed by: The Hooks
- Published by: Burn the Fields (ASCAP), 2005
- Courtesy of: Burn the Fields, INgrooves
- ---Get Out---
- Performed by: The Hooks
- Written and composed by: The Hooks
- Published by: Burn the Fields (ASCAP), 2005
- Courtesy of: Burn the Fields, INgrooves
- ---Black Radio---
- Performed by: Jonny Rumble
- Written and composed by: Jonny Rumble
- Published by: Windy City - Halogen Records, 2006
- Courtesy of: Windy City Records, INgrooves
- ---Jump, Bink---
- Performed by: Three Against Four
- Written by: Brandon Q.T. Patton (ASCAP), Anand P. Nayak (ASCAP), Jay Michael Skowronek (ASCAP)
- Published by: Rebekah M. Music (ASCAP)
- Courtesy of: ACM Records, INgrooves
- ---Radiator---
- Performed by: Lions, Lions
- Written and composed by: Brandon Davis, Danny Poulin, Van Truong, Jon Kay, Phil Bjorkman
- Courtesy of: Panic Records, ILC Distribution, INgrooves
- ---Orange Wednesday---
- Performed by: One Light Out
- Written and composed by: Carter Laos, Mark Swenty
- Published by: INgrooves (ASCAP), 2005
- Courtesy of: INgrooves
- ---Flinch---
- Performed by: The Juliet Dagger
- Written and composed by: Erin Roberts
- Published by: Erin Roberts Music
- Courtesy of: Godd Charamel Records, INgrooves
- ---Taking It Back---
- Performed by: The Juliet Dagger
- Written and composed by: Erin Roberts
- Published by: Erin Roberts Music
- Courtesy of: Godd Charamel Records, INgrooves
- ---Ragdoll---
- Performed by: The Juliet Dagger
- Written and composed by: Erin Roberts
- Published by: Erin Roberts Music
- Courtesy of: Godd Charamel Records, INgrooves
- ---Your Mouth Is A Guillotine---
- Performed by: The Vicious Five
- Written and composed by: Paulo S, Rai M, Joaquim A, Edgar L, Bruno C
- Published by: Copyright Central, 2005
- Courtesy of: Loop Recordings, INgrooves
- ---The Chase---
- Performed by: Theron Day
- Written and composed by: Theron Day, William David Whiteford
- Published by: Theron Day Music (ASCAP), 2005
- Courtesy of: Porkchop Records, INgrooves
- ---Radical Sabbatical---
- Performed by: The Days The Nights
- Written and composed by: James MacMillan, Jeffery Miller, Michael Draper, Nathan Abner
- Published by: The Days The Nights
- Courtesy of: TDTN Music, INgrooves
- ---Spy Chaser---
- Performed by: We Are Invisible
- Written and composed by: Jennifer Hill, Rebecca Hill
- Published by: We Are Invisible
- Courtesy of: Poison Pen, INgrooves
- Public relations: Taku Sasahara
- Assistant Directors: Takashi Takenouchi
- Co-Producer & Director: Kenji Kanno
- Producer: Hisao Oguchi
- Special thanks to: Kaori Fukano, Naoyuki Machida, Satoru Higashi, & of course you
- Presented by: Sega
- © SEGA
Downloadable content
- Main article: Crazy Taxi/Downloadable content.
Digital manuals
Magazine articles
- Main article: Crazy Taxi/Magazine articles.
Promotional material
- Main article: Crazy Taxi/Promotional material.
Artwork
Sega Forever icon
Physical scans
NAOMI version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
77 | |
---|---|
Based on 3 reviews |
Dreamcast version
89 | |
---|---|
Based on 35 reviews |
Dreamcast, US (Sega All Stars) |
---|
GameCube version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
69 | |
---|---|
Based on 18 reviews |
PlayStation 2 version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
81 | |
---|---|
Based on 19 reviews |
PC version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
72 | |
---|---|
Based on 3 reviews |
PC, EU? (Xplosiv Gold) |
---|
PC, UK (Xplosiv) |
---|
PC, UK (Xplosiv; newer) |
---|
PC, UK (White Label) |
---|
PC, FR (Hits Collection) |
---|
PC, DE (Xplosiv) |
---|
PC, ES (FX Interactive) |
---|
PC, ES (FX Interactive with sticker) |
---|
PC, IT |
---|
|
PC, AU (Valusoft) |
---|
PC, IL (Xtreme) |
---|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
1999-12-03 | GD-R | Page | ||||||||||
? |
|
1999-12-13 | GD-R | Page | ||||||||||
? |
|
2000-01-14 | GD-R | Page | ||||||||||
? |
|
2001-09-21 | NR disc | Page | ||||||||||
? |
|
750,130,416 | CD-ROM (EU) | SLES-50215 (V1.00) | ||||||||||
? |
|
750,130,416 | CD-ROM (US) | SLUS-20202 (V1.00) | ||||||||||
? |
|
2001-02-06 | CD-R | Page | ||||||||||
? |
|
2001-04-03 10.48 | CD-R | Page | ||||||||||
? |
|
2001-04-03 16.14 | CD-R | Page | ||||||||||
? |
|
2001-04-08 | CD-R | Page | ||||||||||
? |
|
2001-04-20 | CD-R | Page | ||||||||||
? |
|
2001-04-26 | CD-R | Page | ||||||||||
? |
|
2001-04-27 | CD-R | Page | ||||||||||
? |
|
2001-08-14 | CD-R | Page |
VMU Features
The Dreamcast version of Crazy Taxi allows to save records as well as Crazy Box progress on the Visual Memory Unit.
Name | File Name | Comment | File Size | Icon |
---|---|---|---|---|
CRAZY TAXI | CRAZYTAXI_DC | Crazy Taxi Data | 23 blocks | ![]() |
External links
- Sega of America webpage: Dreamcast
- Sega of Japan catalogue pages (Japanese): Dreamcast, PC, PlayStation 2, GameCube (archive)
- Nintendo catalogue pages: JP, US (archive)
- Crazy Taxi on Xbox Marketplace: JP, US, UK, AU, KR
- Crazy Taxi on PlayStation.com: PlayStation 2: JP, US; PlayStation 3: JP, US, UK, KR
- Crazy Taxi on PlayStation Store: JP, US, UK, AU, KR, TW
- Crazy Taxi on Steam
- Crazy Taxi on iTunes: JP, US, UK
- Crazy Taxi on Google Play (offline)
References
- ↑ Sega Arcade History, Enterbrain, page 166
- ↑ File:Crazytaxi dc jp back cover.jpg
- ↑ 3.0 3.1 3.2 http://sega.jp/dc/000109/ (Wayback Machine: 2010-06-22 07:06)
- ↑ https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-10-23 17:28)
- ↑ 5.0 5.1 Google Play (com.sega.CrazyTaxiasn) (Wayback Machine: 2014-10-07 14:17)
- ↑ 6.0 6.1 Google Play (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2019-04-06 22:46)
- ↑ 7.0 7.1 Google Play (com.sega.CrazyTaxi) (Wayback Machine: 2015-07-26 00:44)
- ↑ Press release: 1999-12-09: TAKE A WILD RIDE WITH CRAZY TAXI FOR SEGA DREAMCAST
- ↑ http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=227 (Wayback Machine: 2003-12-08 03:11)
- ↑ Press release: 2000-02-02: CRAZY TAXI RACES TO SEGA DREAMCAST WITH IRREVERENT, OFF-THE-WALL DRIVING FUN
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=1912 (Wayback Machine: 2002-11-12 15:51)
- ↑ https://groups.google.com/g/uk.games.video.dreamcast/c/B3Iglum5F4c/m/N-D9RzKGhsoJ
- ↑ Computer & Video Games, "March 2000" (UK; 2000-02-16), page 113
- ↑ http://www.micromania.fr/cgi-micromania/tri3.pl?criteria=DREAMCAS;status=1 (Wayback Machine: 2000-04-07 11:43)
- ↑ http://www.centromail.es/top/producto2.asp?codmail=14216 (Wayback Machine: 2000-05-17 10:14)
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ Hyper, "April 2000" (AU; 2000-xx-xx), page 64
- ↑ Press release: 2001-04-06: Acclaim Acquires Rights to Crazy Taxi for Playstation2 Computer Entertainment System
- ↑ 19.0 19.1 http://www.jp.playstation.com/software/title/slpm62102.html (Wayback Machine: 2007-05-02 11:56)
- ↑ Hyper, "July 2001" (AU; 2001-05-23), page 54
- ↑ http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=656&showMe=1 (Wayback Machine: 2003-02-04 23:44)
- ↑ http://www.amazon.co.uk:80/Acclaim-Crazy-Taxi-GameCube/dp/B000062VSK (Wayback Machine: 2011-12-13 13:35)
- ↑ Cube, "Issue Three" (UK; 2002-02-14), page 15
- ↑ http://www.amazon.fr:80/Acclaim-Crazy-Taxi/dp/B000065DZO (Wayback Machine: 2011-01-10 21:47)
- ↑ http://www.amazon.de:80/Acclaim-Crazy-Taxi/dp/B0000631UR? (Wayback Machine: 2014-12-27 10:12)
- ↑ 26.0 26.1 http://sega.jp/gc/craztaxi/ (Wayback Machine: 2004-08-21 12:28)
- ↑ 27.0 27.1 http://www.sega.jp/pc/craztaxi/ (Wayback Machine: 2009-12-17 10:51)
- ↑ 28.0 28.1 28.2 28.3 28.4 https://steamdb.info/app/71230/ (Wayback Machine: 2017-05-22 06:47)
- ↑ 29.0 29.1 29.2 29.3 http://steamdb.info/app/71230/ (Wayback Machine: 2013-05-22 20:23)
- ↑ http://store.steampowered.com:80/app/71230 (Wayback Machine: 2011-03-07 07:53)
- ↑ 31.0 31.1 http://blogs.sega.com/2010/11/16/crazy-taxi-out-now-on-psn/ (Wayback Machine: 2017-06-10 14:34)
- ↑ PlayStation Store (en-us; UP0177-NPUB30242_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-03-27 17:52)
- ↑ 33.0 33.1 PlayStation Store (fr-fr; EP0177-NPEB00303_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-03-27 17:53)
- ↑ 34.0 34.1 PlayStation Store (de-de; EP0177-NPEB00303_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-11-25 23:41)
- ↑ 35.0 35.1 PlayStation Store (en-gb; EP0177-NPEB00303_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-03-27 17:53)
- ↑ 36.0 36.1 http://www.jp.playstation.com/software/title/jp0177npjb00087_00crazytaxipackage.html (Wayback Machine: 2010-12-04 22:38)
- ↑ 37.0 37.1 PlayStation Store (ko-kr; HP0177-NPHB00229_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-03-27 17:55)
- ↑ 38.0 38.1 PlayStation Store (en-au; EP0177-NPEB00303_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-03-27 17:54)
- ↑ 39.0 39.1 PlayStation Store (en-tw; HP0177-NPHB00229_00-CRAZYTAXIPACKAGE) (Wayback Machine: 2018-03-27 17:55)
- ↑ 40.0 40.1 40.2 40.3 http://blogs.sega.com/2010/10/13/crazy-taxi-launches-this-november/ (Wayback Machine: 2017-07-03 21:09)
- ↑ 41.0 41.1 Xbox LIVE Marketplace (en-US; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2010-11-29 23:59)
- ↑ 42.0 42.1 Xbox LIVE Marketplace (en-GB; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2010-11-27 17:38)
- ↑ 43.0 43.1 Xbox LIVE Marketplace (fr-FR; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2010-12-30 02:07)
- ↑ 44.0 44.1 Xbox LIVE Marketplace (de-DE; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2010-11-29 02:23)
- ↑ 45.0 45.1 45.2 Xbox LIVE Marketplace (en-AU; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2010-12-22 23:40)
- ↑ 46.0 46.1 Xbox LIVE Marketplace (ja-JP; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2015-11-15 10:58)
- ↑ 47.0 47.1 Xbox LIVE Marketplace (ko-KR; Crazy-Taxi/66acd000-77fe-1000-9115-d80258410a34) (Wayback Machine: 2015-11-15 09:27)
- ↑ 48.0 48.1 http://blogs.sega.com/2012/10/11/crazy-taxi-out-now-on-iphone-ipad-and-ipod-touch/ (Wayback Machine: 2017-07-19 01:45)
- ↑ 49.0 49.1 https://itunes.apple.com/app/id553921725 (Wayback Machine: 2012-11-30 01:59)
- ↑ 50.0 50.1 50.2 50.3 50.4 50.5 50.6 50.7 http://blogs.sega.com/2013/07/10/crazy-taxi-arrives-for-android/ (Wayback Machine: 2017-08-19 10:32)
- ↑ 51.0 51.1 http://www.4gamer.net/games/195/G019540/ (Wayback Machine: 2014-10-19 23:48)
- ↑ 52.0 52.1 52.2 52.3 52.4 52.5 @SEGAForever on Twitter (Wayback Machine: 2017-09-22 17:55)
- ↑ 53.0 53.1 53.2 53.3 http://www.4gamer.net/games/225/G022519/ (Wayback Machine: 2015-06-03 11:50)
- ↑ http://www.jp.playstation.com/software/title/jp0177npjb00087_00crazytaxipackage.html (Wayback Machine: 2015-09-18 10:46)
- ↑ GamePro, "February 2001" (US; 2001-0x-xx), page 28
- ↑ Google Play (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2020-10-22 13:23)
- ↑ 57.0 57.1 57.2 Google Play (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2019-12-28 14:24)
- ↑ APKPure (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2020-05-02 01:50)
- ↑ APKPure (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2019-04-06 22:43)
- ↑ Google Play (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2017-12-22 00:05)
- ↑ 61.0 61.1 61.2 APKPure (com.sega.CrazyTaxiplayhaven) (Wayback Machine: 2018-07-30 22:39)
- ↑ Google Play (com.sega.CrazyTaxiasn) (Wayback Machine: 2013-11-09 22:17)
- ↑ Google Play (com.sega.CrazyTaxi) (Wayback Machine: 2013-09-01 05:41)
- ↑ Google Play (com.sega.CrazyTaxi) (Wayback Machine: 2013-08-11 15:13)
- ↑ 65.0 65.1 65.2 https://apps.apple.com/us/app/crazy-taxi/id553921725 (Wayback Machine: 2020-03-30 16:13)
- ↑ https://apps.apple.com/us/app/crazy-taxi/id553921725 (Wayback Machine: 2019-10-31 07:27)
- ↑ 67.0 67.1 67.2 https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2018-09-02 23:51)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2017-12-22 00:17)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2017-10-29 02:42)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2017-09-18 01:03)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2017-08-30 13:27)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2016-12-07 15:47)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2014-03-14 14:50)
- ↑ https://itunes.apple.com/jp/app/kureijitakushi-crazy-taxi/id579156332?mt=8 (Wayback Machine: 2014-04-29 18:28)
- ↑ https://itunes.apple.com/us/app/crazy-taxi/id553921725?mt=8 (Wayback Machine: 2013-01-22 07:29)
- ↑ http://steamcommunity.com:80/games/71230/announcements/detail/166953776886493542 (Wayback Machine: 2016-05-10 05:37)
- ↑ File:CrazyTaxi PS2 US Manual.pdf, page 23
- ↑ Arcade, "July 1999" (UK; 1999-06-03), page 117
- ↑ Game Informer, "June 1999" (US; 1999-0x-xx), page 71
- ↑ Player One, "Octobre 1999" (FR; 1999-xx-xx), page 146
- ↑ 576 Konzol, "Május 2000" (HU; 2000-xx-xx), page 34
- ↑ Arcade, "February 2000" (UK; 2000-01-31), page 92
- ↑ Bonus, "3/2000" (YU; 2000-05-04), page 50
- ↑ Consoles +, "Mars 2000" (FR; 2000-0x-xx), page 88
- ↑ Computer & Video Games, "March 2000" (UK; 2000-02-16), page 112
- ↑ Dreamcast Monthly, "March 2000" (UK; 2000-02-17), page 72
- ↑ DC-UK, "March 2000" (UK; 2000-02-18), page 16
- ↑ Digitiser (UK) (2000-02-18)
- ↑ Dreamcast: Le Magazine Officiel, "Mars/Avril 2000" (FR; 2000-xx-xx), page 66
- ↑ Dreamcast Magazine, "2000-03 (2000-02-04)" (JP; 2000-01-21), page 21
- ↑ Dreamcast Magazine, "No. 5" (UK; 2000-01-27), page 46
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 32
- ↑ Dreamzone, "Mars 2000" (FR; 2000-xx-xx), page 78
- ↑ Edge, "March 2000" (UK; 2000-02-22), page 70
- ↑ Electronic Gaming Monthly, "March 2000" (US; 2000-02-08), page 142
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 31
- ↑ Famitsu, "2000-02-04" (JP; 2000-01-21), page 31
- ↑ GameFan, "Volume 8, Issue 3: March 2000" (US; 2000-xx-xx), page 12
- ↑ GamePro, "April 2000" (US; 2000-0x-xx), page 114
- ↑ GamesMaster, "March 2000" (UK; 2000-02-24), page 76
- ↑ Game Informer, "February 2000" (US; 2000-0x-xx), page 10
- ↑ Gamers' Republic, "March 2000" (US; 2000-xx-xx), page 84
- ↑ Incite Video Gaming, "April 2000" (US; 2000-0x-xx), page 90
- ↑ Joypad, "Marzo 2000" (IT; 2000-0x-xx), page 84
- ↑ MAN!AC, "04/2000" (DE; 2000-03-04), page 56
- ↑ Man!ak, "Listopad 1999" (PL; 1999-xx-xx), page 26
- ↑ Neo Plus, "Marzec 2000" (PL; 2000-xx-xx), page 59
- ↑ Next Generation, "April 2000" (US; 2000-03-21), page 84
- ↑ Official Dreamcast Magazine, "March 2000" (UK; 2000-02-10), page 66
- ↑ Official Dreamcast Magazine, "March 2000" (US; 2000-02-08), page 78
- ↑ Playmag, "Mars 2000" (FR; 2000-0x-xx), page 108
- ↑ PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 39
- ↑ Revista Oficial Dreamcast, "Marzo 2000" (ES; 2000-0x-xx), page 40
- ↑ Strana Igr, "Mart 2000 1/2" (RU; 2000-xx-xx), page 65
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 18
- ↑ 100% Consoles, "Février 2002" (FR; 200x-xx-xx), page 81
- ↑ BGamer, "Maio 2002" (PT; 2002-0x-xx), page 69
- ↑ Consoles +, "Février 2002" (FR; 2002-0x-xx), page 110
- ↑ Cube, "Issue Six" (UK; 2002-05-02), page 44
- ↑ Cubezone, "Juin 2002" (FR; 2002-xx-xx), page 92
- ↑ Digitiser (UK) (2002-06-14)
- ↑ Game Play 128, "Mi-Mars/Avril 2002" (FR; 2002-0x-xx), page 90
- ↑ Game Play 128, "Mi-Mai 2002" (FR; 2002-0x-xx), page 82
- ↑ MAN!AC, "06/2002" (DE; 2002-05-02), page 71
- ↑ NGC Magazine, "May 2002" (UK; 2002-04-15), page 70
- ↑ Nintendo: Le Magazine Officiel, "Mai 2002" (FR; 2002-0x-xx), page 112
- ↑ Nintendo Official Magazine, "May 2002" (UK; 2002-04-19), page 72
- ↑ Nintendo Official Magazine, "September 2003" (UK; 2003-08-15), page 118
- ↑ Nintendo Power, "January 2002" (US; 200x-xx-xx), page 130
- ↑ N-Zone, "01/2002" (DE; 2001-12-27), page 44
- ↑ N-Zone, "05/02" (DE; 2002-04-24), page 42
- ↑ Power Unlimited, "Jaargang 10, Nummer 5, Mei 2002" (NL; 2002-04-26), page 38
- ↑ Super Juegos, "Mayo 2002" (ES; 2002-0x-xx), page 54
- ↑ 100% Consoles, "Juin/Juillet 2001" (FR; 2001-0x-xx), page 36
- ↑ 576 Konzol, "Június 2001" (HU; 2001-xx-xx), page 39
- ↑ Consoles +, "Juin 2001" (FR; 2001-0x-xx), page 72
- ↑ Edge, "June 2001" (UK; 2001-05-21), page 80
- ↑ Electronic Gaming Monthly, "July 2001" (US; 2001-06-05), page 112
- ↑ GamePro, "July 2001" (US; 2001-0x-xx), page 88
- ↑ Game Station (UK) (+0:00)
- ↑ Game Informer, "June 2001" (US; 2001-0x-xx), page 82
- ↑ GMR, "February 2003" (US; 2003-01-07), page 92
- ↑ MAN!AC, "07/2001" (DE; 2001-06-06), page 60
- ↑ Neo Plus, "Czerwiec 2001" (PL; 2001-xx-xx), page 40
- ↑ Next Generation, "August 2001" (US; 2001-07-17), page 84
- ↑ PlayStation 2 Official Magazine - UK, "May 2001" (UK; 2001-04-25), page 96
- ↑ Players, "7/2001" (DE; 2001-05-30), page 44
- ↑ Playmag, "Juillet/Août 2001" (FR; 2001-xx-xx), page 106
- ↑ PSX Extreme, "06/2001" (PL; 2001-0x-xx), page 45
- ↑ Power Unlimited, "Jaargang 09, Nummer 6, Juni 2001" (NL; 2001-0x-xx), page 47
- ↑ Ready!, "08-01" (ES; 2001-0x-xx), page 60
- ↑ SuperGamePower, "Agosto 2001" (BR; 2001-xx-xx), page 32
- ↑ Komputer Świat Gry, "Październik 2002" (PL; 2002-xx-xx), page 38
- ↑ PC Zone, "September 2002" (UK; 2002-0x-xx), page 70
- ↑ Play, "Październik 2002" (PL; 2002-xx-xx), page 46
Crazy Taxi | |
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Main page | Comparisons | Achievements | Downloadable content | Changelog | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Promotional material | Bootlegs
Videos: Crazy Taxi (200x) |
Games in the Crazy Taxi Series | |
---|---|
Crazy Taxi (1999) | Crazy Taxi: High Roller (2003) | |
Crazy Taxi (2000) | Crazy Taxi 2 (2001) | |
Crazy Taxi (2001) | |
Crazy Taxi 3: High Roller (2002) | |
Crazy Taxi (2002) | Crazy Taxi 3: High Roller (2004) | |
Crazy Taxi: Catch a Ride (2003) | |
Crazy Taxi: Fare Wars (2007) | |
Crazy Taxi (2010) | |
Crazy Taxi (2012) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017) | |
Crazy Taxi (2013) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017) | |
Sampler Discs | |
Crazy Taxi 3: High Roller Taikenban (2002) | |
Crazy Taxi related media | |
Prima's Official Strategy Guide: Crazy Taxi (2000) | Prima's Official Strategy Guide: Crazy Taxi 2 (2001) | Prima's Official Strategy Guide: Crazy Taxi for PlayStation 2 (2001) | Crazy Taxi 2 Driver's Manual (2001) | Prima's Official Strategy Guide: Crazy Taxi 3: High Roller (2002) | Crazy Taxi 3: High Roller Perfect Guide (2002) | |
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