Difference between revisions of "Bonus Game"

From Sega Retro

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Contributor at Sega Retro
 
Contributor at Sega Retro
  
==Mega Drive games with sound drivers marked as <unknown custom>==
+
==User pages==
 +
*[[User:Bonus Game/Sound Test codes]]
 +
*[[User:Bonus Game/Sandbox]]
 +
 
 +
==Sound driver stuff==
 +
===Mega Drive games with sound drivers marked as <unknown custom>===
 
Games that have their sound drivers marked as ''<unknown custom>'' by GDRI{{ref|http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List}}. (list subject to change in the future)
 
Games that have their sound drivers marked as ''<unknown custom>'' by GDRI{{ref|http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List}}. (list subject to change in the future)
 
{{multicol|
 
{{multicol|
*[[Art Alive!]] (marked as GEMS here on Sega Retro)
 
 
*[[Barney's Hide & Seek Game]] (marked as GEMS here on Sega Retro)
 
*[[Barney's Hide & Seek Game]] (marked as GEMS here on Sega Retro)
 
*[[Brian Lara Cricket]]
 
*[[Brian Lara Cricket]]
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*[[Corporation]] (marked as Krisalis sound driver here on Sega Retro)
 
*[[Corporation]] (marked as Krisalis sound driver here on Sega Retro)
 
*[[Cross Fire]]/[[Super Airwolf]]
 
*[[Cross Fire]]/[[Super Airwolf]]
*[[Dark Castle]] (marked as pre-GEMS here on Sega Retro)
 
 
*[[Double Clutch]] (1FFB trigger)
 
*[[Double Clutch]] (1FFB trigger)
 
*[[Dragon Slayer: The Legend of Heroes]]
 
*[[Dragon Slayer: The Legend of Heroes]]
 
*[[Dragon Slayer: The Legend of Heroes II]]
 
*[[Dragon Slayer: The Legend of Heroes II]]
*[[Fantasia]] (marked as GEMS here on Sega Retro)
 
 
*[[Fire Mustang]]
 
*[[Fire Mustang]]
 
*[[Frogger]]
 
*[[Frogger]]
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*[[James Pond 3: Operation Starfish]]
 
*[[James Pond 3: Operation Starfish]]
 
*[[M.U.S.H.A.]]
 
*[[M.U.S.H.A.]]
*[[M-1 Abrams Battle Tank]] (marked as GEMS here on Sega Retro)
 
*[[Mario Lemieux Hockey]] (marked as GEMS here on Sega Retro)
 
 
*[[Math Blaster: Episode 1]]
 
*[[Math Blaster: Episode 1]]
 
*[[Micro Machines]]
 
*[[Micro Machines]]
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*[[Show do Milhão]]
 
*[[Show do Milhão]]
 
*[[Slaughter Sport]]
 
*[[Slaughter Sport]]
*[[Spider-Man vs. The Kingpin]] (marked as GEMS here on Sega Retro)
 
 
*[[Star Cruiser]]
 
*[[Star Cruiser]]
 
*[[Street Smart]]
 
*[[Street Smart]]
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*[[Thunder Pro Wrestling Retsuden]]
 
*[[Thunder Pro Wrestling Retsuden]]
 
*[[Todd's Adventures in Slime World]] (bugsuk)
 
*[[Todd's Adventures in Slime World]] (bugsuk)
*[[ToeJam & Earl]] (marked as GEMS here on Sega Retro)
+
 
 
*[[Total Football]] (marked as GEMS here on Sega Retro)
 
*[[Total Football]] (marked as GEMS here on Sega Retro)
 
*[[Turrican]]
 
*[[Turrican]]
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}}
 
}}
  
==32X games with sound drivers marked as <unknown custom>==
+
===32X games with sound drivers marked as <unknown custom>===
 
Games that have their sound drivers marked as ''<unknown custom>'' by GDRI{{ref|http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List}}. (list subject to change in the future)
 
Games that have their sound drivers marked as ''<unknown custom>'' by GDRI{{ref|http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List}}. (list subject to change in the future)
 
*[[After Burner Complete]]
 
*[[After Burner Complete]]
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*[[Virtua Fighter]]
 
*[[Virtua Fighter]]
  
==Mega Drive games with sound drivers marked as --non-working - unknown--==
+
===Mega Drive games with sound drivers marked as --non-working - unknown--===
 
Games that have their sound drivers marked as ''--non-working - unknown--'' by GDRI{{ref|http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List}}. (list subject to change in the future)
 
Games that have their sound drivers marked as ''--non-working - unknown--'' by GDRI{{ref|http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List}}. (list subject to change in the future)
 
*[[Beavis and Butt-Head]]
 
*[[Beavis and Butt-Head]]
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*[[The Duel: Test Drive II]] (marked as Accolade sound driver here on Sega Retro)
 
*[[The Duel: Test Drive II]] (marked as Accolade sound driver here on Sega Retro)
 
*[[Time Killers]]
 
*[[Time Killers]]
 +
 +
===Mega Drive games that use the '''Sega Music Development System (Artech)''' sound drive===
 +
*[[Art Alive!]] (marked as GEMS here on Sega Retro)
 +
*[[Dark Castle]] (marked as pre-GEMS here on Sega Retro)
 +
*[[Fantasia]] (marked as GEMS here on Sega Retro)
 +
*[[M-1 Abrams Battle Tank]] (marked as GEMS here on Sega Retro)
 +
*[[Mario Lemieux Hockey]] (marked as GEMS here on Sega Retro)
 +
*[[Spider-Man vs. The Kingpin]] (marked as GEMS here on Sega Retro)
 +
*[[ToeJam & Earl]] (marked as GEMS here on Sega Retro)
  
 
==32X games that use the PWM sampler==
 
==32X games that use the PWM sampler==
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====Life counter bug====
 
====Life counter bug====
 
In Dick Tracy (Mega Drive version), getting killed while killing a stage boss at the same time without any lives remaining can mess up the life counter.
 
In Dick Tracy (Mega Drive version), getting killed while killing a stage boss at the same time without any lives remaining can mess up the life counter.
 
==User pages==
 
*[[User:Bonus Game/Sound Test codes]]
 
  
 
==Emulators used for screenshots==
 
==Emulators used for screenshots==
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*Mega Drive: Genesis Plus GX (RetroArch core)
 
*Mega Drive: Genesis Plus GX (RetroArch core)
  
When using RetroArch for screenshots, do the following:
+
To get the correct aspect ratio for screenshots on RetroArch, do the following:
*Go to '''Settings''' → '''Video''', then set '''GPU Screenshot''' to 'OFF'.
+
*On RetroArch's menu, go to '''Settings''' → '''Video''', then set '''GPU Screenshot''' to 'OFF'.
 +
 
 +
<references />

Revision as of 13:59, 18 June 2024

Contributor at Sega Retro

User pages

Sound driver stuff

Mega Drive games with sound drivers marked as <unknown custom>

Games that have their sound drivers marked as <unknown custom> by GDRI[1]. (list subject to change in the future)

32X games with sound drivers marked as <unknown custom>

Games that have their sound drivers marked as <unknown custom> by GDRI[1]. (list subject to change in the future)

Mega Drive games with sound drivers marked as --non-working - unknown--

Games that have their sound drivers marked as --non-working - unknown-- by GDRI[1]. (list subject to change in the future)

Mega Drive games that use the Sega Music Development System (Artech) sound drive

32X games that use the PWM sampler

List sourced from GDRI[2] (only games that do use it shown).

unsorted stuff

Some stuff that should be incorporated into the wiki.

Dick Tracy

Life counter bug

In Dick Tracy (Mega Drive version), getting killed while killing a stage boss at the same time without any lives remaining can mess up the life counter.

Emulators used for screenshots

If there is any machine not specified in the list below, it means that MAME is used.

  • Dreamcast: Redream, Flycast (RetroArch core)
  • Mega Drive: Genesis Plus GX (RetroArch core)

To get the correct aspect ratio for screenshots on RetroArch, do the following:

  • On RetroArch's menu, go to SettingsVideo, then set GPU Screenshot to 'OFF'.