Difference between revisions of "Jordan vs Bird"
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| publisher={{company|[[Electronic Arts]]|region=US, Europe}}, {{company|[[Electronic Arts Victor]]|region=Japan}} | | publisher={{company|[[Electronic Arts]]|region=US, Europe}}, {{company|[[Electronic Arts Victor]]|region=Japan}} | ||
| developer=[[Electronic Arts]] | | developer=[[Electronic Arts]] | ||
+ | | distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Tec Toy]]|region=BR}}, {{company|[[Samsung]]|region=KR}} | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
− | | players=1- | + | | players=1-4 |
| genre=Sports{{fileref|JordanVsBird MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | | genre=Sports{{fileref|JordanVsBird MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | ||
+ | | subgenre=Basketball | ||
| releases={{releasesMD | | releases={{releasesMD | ||
| md_date_jp=1993-09-24{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | | md_date_jp=1993-09-24{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | ||
| md_code_jp=EM20022 | | md_code_jp=EM20022 | ||
| md_rrp_jp=8,900 | | md_rrp_jp=8,900 | ||
− | | md_date_us=1992-04{{magref|sv|8|58}}{{magref|gamepro|31|44}} | + | | md_date_us=1992-04{{magref|sv|8|58}}{{magref|gamepro|31|44}}<!--1992-06{{magref|megaplay|9|40}}--> |
| md_rrp_us=44.95{{magref|vgce|40|36}} | | md_rrp_us=44.95{{magref|vgce|40|36}} | ||
− | | md_code_us=705101A | + | | md_code_us=705101 |
+ | | md_date_us_EA Sports=199x | ||
+ | | md_rrp_us_EA Sports= | ||
+ | | md_code_us_EA Sports=705101A | ||
| md_date_eu=1992-05 | | md_date_eu=1992-05 | ||
| md_code_eu=E051SMXI | | md_code_eu=E051SMXI | ||
− | | md_date_uk=1992-05 | + | | md_date_uk=1992-05{{magref|segapro|8|9}}{{magref|ctw|386|19}} |
| md_code_uk=E051SMXI | | md_code_uk=E051SMXI | ||
| md_rrp_uk=39.99{{magref|sfuk|6|28}}<!--34.99{{magref|segapower|31|12}}--> | | md_rrp_uk=39.99{{magref|sfuk|6|28}}<!--34.99{{magref|segapower|31|12}}--> | ||
Line 28: | Line 33: | ||
| md_date_pt=199x | | md_date_pt=199x | ||
| md_date_se_r=199x | | md_date_se_r=199x | ||
+ | | md_date_br=199x | ||
}} | }} | ||
| otherformats={{NonSega|C64|IBMPC|GB|NES}} | | otherformats={{NonSega|C64|IBMPC|GB|NES}} | ||
}} | }} | ||
− | + | '''''Jordan vs Bird''''', called '''''Jordan vs Bird: One on One''''' (ジョーダン VS バード ONE on ONE) in Japan, is a 1992 one-on-one basketball game developed by [[Michael Abbot]] for [[Electronic Arts]]. Originally released for the [[Commodore 64]] in 1988 (as a sequel to the 1983 game ''Dr. J and Larry Bird Go One on One''), it was ported to the the [[Sega Mega Drive]] in 1992. | |
==Gameplay== | ==Gameplay== | ||
− | + | The game is a one-on-one basketball game. Matches are played on a half-court between Chicago Bulls shooting guard [[wikipedia:Michael Jordan|Michael Jordan]] and Boston Celtics forward [[wikipedia:Larry Bird|Larry Bird]]. The objective of the game is to score more hoops than the opposing player. | |
+ | |||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=One on One | ||
+ | | screenshot=Jordan vs Bird, One on One.png | ||
+ | | desc=There are two one-on-one modes, which can be played by one or two players simultaneously: | ||
+ | |||
+ | *'''One on One—Timed:''' A match consisting of two periods of 2, 5, 8, or 12 minutes. | ||
+ | *'''One on One—Scored:''' A match with no time limit where players compete to reach 11, 15, or 21 points. | ||
+ | |||
+ | All baskets are worth one point, regardless of where they are shot from. | ||
+ | |||
+ | Gameplay can be set to Arcade or Simulation. In Arcade mode, players never tire; in Simulation mode, they each have a fatigue bar on the scoreboard that starts out green but wears out to yellow and red as they play, which affects the accuracy of their shots. Players recover energy between periods or by calling a time-out. Players can pause the game with {{Start}} and call a time-out with {{A}} or play an instant replay with {{B}}. | ||
+ | |||
+ | The difficulty of the computer-controlled opponent can be adjusted (Recreational, Varsity, College, or Professional). Possession is "Loser's Outs" by default (opposing player gets possession of the ball after scoring) but can be changed to "Winner's Outs" (scoring player retains possession after a basket). Player one has possession at the start of the game. | ||
+ | |||
+ | The player is moved around the court with the D-Pad and run by holding {{A}}. While on defense, the player can jump to block a shot with {{B}}. The player can try to grab the ball from the opposing player by tapping {{A}}. | ||
+ | |||
+ | On offense, the player can do a jump shot with {{B}} or a hook shot with {{C}}. The player throws the ball when the button is released; tapping {{B}} instead of holding it does a fake out. The hook shot is less accurate but harder to block. The player dunks with {{C}} when moving toward the basket. When playing on Simulation mode, dunking can only be done while the fatigue bar is in the green. The player can rotate away from the defender by tapping {{A}} to make the ball harder to steal. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Three-Point Contest | ||
+ | | screenshot=Jordan vs Bird, Three-Point Contest.png | ||
+ | | desc=Played as Larry Bird. The player tries to make as many three-point shots as possible within 60 seconds. There are five racks, each holding five balls. A successful shot is worth one point, but the last ball in each rack is the "money ball" and worth two points, for a total of 30 possible points per round if every shot is made. Bird's position on the three-point line rotates with every rack. | ||
+ | |||
+ | The player removes a ball from the rack with {{A}}, starts shooting with {{B}}, and releases the ball with {{C}}. The D-Pad is not used. | ||
+ | |||
+ | This mode can be played by one to four players taking turns. At the end of each round, the player with the lowest score is eliminated until only one player remains. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Slam Dunk Contest | ||
+ | | screenshot=Jordan vs Bird, Slam Dunk Contest, Dunks.png | ||
+ | | screenshot2=Jordan vs Bird, Slam Dunk Contest, Gameplay.png | ||
+ | | tabs=yes | ||
+ | | selected=2 | ||
+ | | desc=Played as Michael Jordan. Before each round, the player chooses three different dunks to perform. The player attempts each dunk, after which the player is rated on the performance by a panel of five judges, who reward a score between 1 and 10 points, for a total of 150 possible points per round if every dunk is executed perfectly. | ||
+ | |||
+ | The player starts running toward the basket with {{A}}, starts the dunk by holding {{B}}, and finishes the dunk by releasing {{B}}. The D-Pad is not used. A gauge at the bottom of the screen indicates the optimal position where the button should be released for a successful dunk (with the green zone being ideal). | ||
+ | |||
+ | This mode can be played by one to four players taking turns. At the end of each round, the player with the lowest score is eliminated until only one player remains. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Game Design and Programming by:''' [[Michael Abbot]] | ||
+ | *'''Game Design and Graphics by:''' [[Jay Zimmerman]] | ||
+ | *'''Music and Sound by:''' [[Michael Bartlow]] | ||
+ | | source=In-game credits | ||
+ | | pdf=Jordan vs Bird MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Original Staff}} | ||
+ | *'''Design and Programming:''' Michael Abbot, Jay Zimmermann | ||
+ | *'''Programming:''' Michael Abbot | ||
+ | *'''Art:''' Jay Zimmermann | ||
+ | *'''Executive Producer:''' Don Traeger | ||
+ | *'''Producer:''' Jim Rushing | ||
+ | *'''Associate Producer:''' Jon Horsley, Happy Keller | ||
+ | *'''Assistant Producer:''' Gerald McLane | ||
+ | *'''Sound & Music:''' Michael Bartlow | ||
+ | {{creditsheader|Development Staff}} | ||
+ | *'''Programming:''' Hiroshi Ueda | ||
+ | *'''Graphic:''' Norie Miura | ||
+ | *'''Producer:''' Ray Nakazato | ||
+ | *'''Assistant Producer:''' Masa Yoshizawa | ||
+ | {{creditsheader|Japanese Staff}} | ||
+ | *'''Producer:''' Masato Mizushima | ||
+ | *'''Quality Assurance & Testing:''' Yasuhiro Suzuki, Noriaki Ogata | ||
+ | *'''Special Thanks:''' Ryutaro Hayase | ||
+ | *'''Manual/Package Design:''' Takashi Uto, Sei-ichi Mitani, Toshimasa Ire (ABE) | ||
+ | | source=JP manual | ||
+ | | pdf=JordanVsBird MD JP Manual.pdf | ||
+ | | pdfpage=27 | ||
+ | | console=MD | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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|{{galleryPrintAd | |{{galleryPrintAd | ||
|gamepro|34|14-15 | |gamepro|34|14-15 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |gamechamp|1993-11|6 | ||
+ | |gamechamp|1993-12|8 | ||
}} | }} | ||
}} | }} | ||
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| cart=JordanvsBird MD JP Cart.jpg | | cart=JordanvsBird MD JP Cart.jpg | ||
| carttop=JordanvsBird MD JP CartTop.jpg | | carttop=JordanvsBird MD JP CartTop.jpg | ||
+ | | manual=JordanVsBird MD JP Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 75: | Line 166: | ||
| front=JordanVsBird 5LangManual Box Front.jpg | | front=JordanVsBird 5LangManual Box Front.jpg | ||
| cart=JordanvsBird MD US Cart.jpg | | cart=JordanvsBird MD US Cart.jpg | ||
+ | | manual=JordanVsBird MD EU 5Lang Manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=PT | | region=PT | ||
| cover=JvB MD PT cover.jpg | | cover=JvB MD PT cover.jpg | ||
+ | | cart=JordanvsBird MD US Cart.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | |||
− | |||
− | }} | ||
==References== | ==References== |
Latest revision as of 13:20, 8 October 2024
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Jordan vs Bird | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Electronic Arts | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Tec Toy (BR), Samsung (KR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[1][2] (Basketball) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Jordan vs Bird, called Jordan vs Bird: One on One (ジョーダン VS バード ONE on ONE) in Japan, is a 1992 one-on-one basketball game developed by Michael Abbot for Electronic Arts. Originally released for the Commodore 64 in 1988 (as a sequel to the 1983 game Dr. J and Larry Bird Go One on One), it was ported to the the Sega Mega Drive in 1992.
Contents
Gameplay
The game is a one-on-one basketball game. Matches are played on a half-court between Chicago Bulls shooting guard Michael Jordan and Boston Celtics forward Larry Bird. The objective of the game is to score more hoops than the opposing player.
Production credits
- Game Design and Programming by: Michael Abbot
- Game Design and Graphics by: Jay Zimmerman
- Music and Sound by: Michael Bartlow
Original Staff
- Design and Programming: Michael Abbot, Jay Zimmermann
- Programming: Michael Abbot
- Art: Jay Zimmermann
- Executive Producer: Don Traeger
- Producer: Jim Rushing
- Associate Producer: Jon Horsley, Happy Keller
- Assistant Producer: Gerald McLane
- Sound & Music: Michael Bartlow
Development Staff
- Programming: Hiroshi Ueda
- Graphic: Norie Miura
- Producer: Ray Nakazato
- Assistant Producer: Masa Yoshizawa
Japanese Staff
- Producer: Masato Mizushima
- Quality Assurance & Testing: Yasuhiro Suzuki, Noriaki Ogata
- Special Thanks: Ryutaro Hayase
- Manual/Package Design: Takashi Uto, Sei-ichi Mitani, Toshimasa Ire (ABE)
Magazine articles
- Main article: Jordan vs Bird/Magazine articles.
Promotional material
Print advert in GamePro (US) #34: "May 1992" (1992-xx-xx)
Print advert in Game Champ (KR) #1993-11: "xxxx" (199x-xx-xx)
also published in:
also published in:
- Game Champ (KR) #1993-12: "xxxx" (199x-xx-xx)[11]
Physical scans
67 | |
---|---|
Based on 32 reviews |
Mega Drive, AU |
---|
|
Technical information
- Main article: Jordan vs Bird/Technical information.
References
- ↑ File:JordanVsBird MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
- ↑ GamePro, "February 1992" (US; 199x-xx-xx), page 44
- ↑ 5.0 5.1 VideoGames & Computer Entertainment, "May 1992" (US; 1992-0x-xx), page 36
- ↑ Sega Pro, "June 1992" (UK; 1992-05-21), page 9
- ↑ Computer Trade Weekly, "" (UK; 1992-05-11), page 19
- ↑ Sega Force, "June 1992" (UK; 1992-05-14), page 28
- ↑ File:Jordan vs Bird MD credits.pdf
- ↑ File:JordanVsBird MD JP Manual.pdf, page 27
- ↑ Game Champ, "xxxx" (KR; 199x-xx-xx), page 8
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 104
- ↑ Beep! MegaDrive, "October 1993" (JP; 1993-09-08), page 23
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 82
- ↑ Electronic Gaming Monthly, "May 1992" (US; 1992-xx-xx), page 28
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 63
- ↑ Game Informer, "January 1998" (US; 199x-xx-xx), page 66
- ↑ Game Zone, "June 1992" (UK; 1992-05-20), page 61
- ↑ Hippon Super, "October 1993" (JP; 1993-09-03), page 42
- ↑ Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 72
- ↑ Joypad, "Juin 1992" (FR; 1992-05-1x), page 74
- ↑ Joystick, "Mai 1992" (FR; 1992-0x-xx), page 153
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Force, "Mai 1992" (FR; 1992-05-05), page 74
- ↑ Mega Play, "March/April 1992" (US; 1992-0x-xx), page 61
- ↑ MegaTech, "June 1992" (UK; 1992-05-20), page 31
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 114
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
- ↑ Player One, "Juillet/Août 1992" (FR; 1992-07-10), page 131
- ↑ Play Time, "7/92" (DE; 1992-06-03), page 93
- ↑ Power Play, "6/92" (DE; 1992-05-13), page 148
- ↑ Sega Power, "July 1992" (UK; 1992-06-04), page 32
- ↑ Sega Pro, "June 1992" (UK; 1992-05-21), page 44
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Force, "June 1992" (UK; 1992-05-14), page 26
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supergame, "Junho 1992" (BR; 1992-06-xx), page 36
- ↑ Supergame, "Outubro 1992" (BR; 1992-10-xx), page 41
- ↑ Supersonic, "Mai/Juin 1992" (FR; 1992-xx-xx), page 8
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 94
- ↑ User, "Noémvrios 1992" (GR; 1992-1x-xx), page 58
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 52
Jordan vs Bird | |
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