Difference between revisions of "Yu Suzuki"
From Sega Retro
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==Production history== | ==Production history== | ||
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* ''[[Champion Boxing]]'' (1984) — Programmer, Director | * ''[[Champion Boxing]]'' (1984) — Programmer, Director | ||
* ''[[Champion Pro Wrestling]]'' (1985) — Director, Producer | * ''[[Champion Pro Wrestling]]'' (1985) — Director, Producer | ||
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* ''[[OutRun]]'' (Arcade Version) (1986) — Director, Designer | * ''[[OutRun]]'' (Arcade Version) (1986) — Director, Designer | ||
* ''[[Super Hang-On]]'' (Arcade Version) (1986) — Producer | * ''[[Super Hang-On]]'' (Arcade Version) (1986) — Producer | ||
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* ''[[After Burner]]'' (Arcade Version) (1987) — Director, Designer, Lead Programmer | * ''[[After Burner]]'' (Arcade Version) (1987) — Director, Designer, Lead Programmer | ||
* ''[[After Burner II]]'' (Arcade Version) (1987) — Director, Designer, Lead Programmer | * ''[[After Burner II]]'' (Arcade Version) (1987) — Director, Designer, Lead Programmer | ||
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* ''[[Dynamite Dux]]'' (Arcade Version) (1988) — Producer | * ''[[Dynamite Dux]]'' (Arcade Version) (1988) — Producer | ||
* ''[[Turbo Outrun]]'' (Arcade Version) (1989) — Producer (as '''Yu''') | * ''[[Turbo Outrun]]'' (Arcade Version) (1989) — Producer (as '''Yu''') | ||
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* ''[[GP Rider]]'' (Arcade Version) (1990) — Producer | * ''[[GP Rider]]'' (Arcade Version) (1990) — Producer | ||
* ''[[Strike Fighter]]'' (''[[After Burner III]]'') (Arcade Version) (1991) — Designer, Producer | * ''[[Strike Fighter]]'' (''[[After Burner III]]'') (Arcade Version) (1991) — Designer, Producer | ||
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* ''[[F1 Exhaust Note]]'' (1991) — Producer | * ''[[F1 Exhaust Note]]'' (1991) — Producer | ||
* ''[[Soreike Kokology]]'' (1991) — Producer | * ''[[Soreike Kokology]]'' (1991) — Producer | ||
− | |||
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* ''[[F1 Super Lap]]'' (1993) — Producer | * ''[[F1 Super Lap]]'' (1993) — Producer | ||
− | |||
* ''[[Virtua Formula]]'' (1993) — Producer | * ''[[Virtua Formula]]'' (1993) — Producer | ||
* ''[[Burning Rival]]'' (1993) — Producer | * ''[[Burning Rival]]'' (1993) — Producer | ||
* ''[[Soreike Kokology 2]]'' (1993) — Producer | * ''[[Soreike Kokology 2]]'' (1993) — Producer | ||
− | |||
* ''[[Space Harrier]]'' ([[Sega 32X]] Version) (1994) — Special Thanks | * ''[[Space Harrier]]'' ([[Sega 32X]] Version) (1994) — Special Thanks | ||
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* ''[[Desert Tank]]'' (1994) — Producer | * ''[[Desert Tank]]'' (1994) — Producer | ||
* ''[[After Burner]]'' (Sega 32X Version) (1995) — Special Thanks | * ''[[After Burner]]'' (Sega 32X Version) (1995) — Special Thanks | ||
− | |||
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* ''[[Virtua Striker]]'' (1995) — Producer | * ''[[Virtua Striker]]'' (1995) — Producer | ||
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* ''[[Virtua Fighter 2 (Mega Drive)|Virtua Fighter 2]]'' (Mega Drive Version) (1996) — Supervisor | * ''[[Virtua Fighter 2 (Mega Drive)|Virtua Fighter 2]]'' (Mega Drive Version) (1996) — Supervisor | ||
− | |||
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* ''[[Sonic the Fighters]]'' (1996) — Producer | * ''[[Sonic the Fighters]]'' (1996) — Producer | ||
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* ''[[Virtua Striker 2]]'' (1997) — Producer | * ''[[Virtua Striker 2]]'' (1997) — Producer | ||
* ''[[Digital Dance Mix Vol.1 Namie Amuro]]'' (1997) — Producer | * ''[[Digital Dance Mix Vol.1 Namie Amuro]]'' (1997) — Producer | ||
* ''[[Zen Nihon Pro Wres Featuring Virtua]]'' (1997) — Producer | * ''[[Zen Nihon Pro Wres Featuring Virtua]]'' (1997) — Producer | ||
− | |||
* ''[[Virtua Cop 1-2 Pack]]'' (1998) — Supervisor | * ''[[Virtua Cop 1-2 Pack]]'' (1998) — Supervisor | ||
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* ''[[Fighting Vipers 2]]'' (Arcade Version) (1998) — Producer | * ''[[Fighting Vipers 2]]'' (Arcade Version) (1998) — Producer | ||
* ''[[Virtua Striker 2 Version '98]]'' (1998) — Producer | * ''[[Virtua Striker 2 Version '98]]'' (1998) — Producer | ||
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* ''[[Outtrigger]]'' (Arcade Version) (1999) — Producer | * ''[[Outtrigger]]'' (Arcade Version) (1999) — Producer | ||
* ''[[Eighteen Wheeler: American Pro Trucker]]'' (Arcade Version) (1999) — Producer | * ''[[Eighteen Wheeler: American Pro Trucker]]'' (Arcade Version) (1999) — Producer | ||
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* ''[[Rent A Hero No.1]]'' (2000) — Special Thanks | * ''[[Rent A Hero No.1]]'' (2000) — Special Thanks | ||
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* ''[[Yu Suzuki Game Works Vol. 1]]'' (2001) — Special Thanks | * ''[[Yu Suzuki Game Works Vol. 1]]'' (2001) — Special Thanks | ||
* ''[[Fighting Vipers 2]]'' (Dreamcast Version) (2001) — Producer | * ''[[Fighting Vipers 2]]'' (Dreamcast Version) (2001) — Producer | ||
* ''[[F355 Challenge 2]]'' (2001) — Director | * ''[[F355 Challenge 2]]'' (2001) — Director | ||
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* ''[[Virtua Fighter 4]]'' (Arcade Version) (2001) — Executive Director | * ''[[Virtua Fighter 4]]'' (Arcade Version) (2001) — Executive Director | ||
* ''[[Virtua Fighter 4]]'' ([[PlayStation 2|PS2]] Version) (2002) — Executive Director | * ''[[Virtua Fighter 4]]'' ([[PlayStation 2|PS2]] Version) (2002) — Executive Director | ||
* ''[[Virtua Fighter 4: Evolution]]'' (Arcade Version) (2002) — Executive Director | * ''[[Virtua Fighter 4: Evolution]]'' (Arcade Version) (2002) — Executive Director | ||
* ''[[Virtua Cop: Elite Edition]]'' (2002) — Supervisor | * ''[[Virtua Cop: Elite Edition]]'' (2002) — Supervisor | ||
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* ''[[Virtua Cop 3]]'' (2003) — Executive Director | * ''[[Virtua Cop 3]]'' (2003) — Executive Director | ||
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* ''[[Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut|Sega Ages 2500 Series Vol. 8: Virtua Racing -FlatOut-]]'' (2004) — Special Thanks | * ''[[Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut|Sega Ages 2500 Series Vol. 8: Virtua Racing -FlatOut-]]'' (2004) — Special Thanks | ||
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* ''[[Pure Breed]]'' (cancelled) — Concept | * ''[[Pure Breed]]'' (cancelled) — Concept | ||
* ''[[Psy-Phi]]'' (2005) — Director | * ''[[Psy-Phi]]'' (2005) — Director |
Revision as of 09:17, 29 January 2018
Yu Suzuki |
---|
Company(ies): Sega of Japan |
Role(s): Producer |
Yu Suzuki (鈴木 裕), AM2's star developer, is one of the most highly-regarded visionaries in the industry. He joined Sega in 1983 as a programmer, and two years later he created Hang-On, the first simulation arcade game.
Suzuki has always tried to push the limits of arcade hardware. In the 1980s, he developed Super Scaler technology that manipulated sprites and backgrounds to produce three-dimensional graphics and gameplay for games like Hang-On, OutRun, Space Harrier, After Burner and Power Drift; these games also innovated in terms of gameplay, controls, and cabinet designs, such as the fully interactive Hang-On cabinet where the player sits on and controls a replica motorbike, and moving hydraulic cockpit cabinets with analog fight-stick controls. He was involved in developing the cutting-edge Sega Model 1 arcade board, and developed the first games for it. With the Model 1, Suzuki made his foray into the world of polygons, and the result was Virtua Racing; this F1 racing simulator was completely rendered in 3D, and allowed players to experience the action from four different camera angles.
Suzuki's next Model 1 masterpiece was the acclaimed Virtua Fighter in 1993. It was the very first 3D fighting game, and featured what is considered to be one of the deepest fighting engines ever. Virtua Racing and Virtua Fighter helped popularize 3D polygon graphics, with their dynamic camera systems, polygonal human characters, and physics engines, while Virtua Fighter 2 on the Sega Model 2 took it further with texture-mapped characters and motion-capture animation. Virtua Fighter’s impact was such that it is housed in the Smithsonian Institution's Permanent Research Collection on Information Technology Innovation. He continued to advance 3D graphics and gameplay, working on the Model 2 and Model 3 systems, along with games for them.
In 1999, Yu Suzuki released Shenmue, the first major original title he directed for a home console. Five years in the making, Shenmue on the Dreamcast featured open-world 3D environments, a sweeping story, multiple gameplay elements, quick-time events, and an unprecedented level of detail. Shenmue marked the start of a new genre, dubbed by Suzuki as FREE, or Full Reactive Eyes Entertainment. The story, graphics, environment, and the innovative system, exceeded those of many previous games. Shenmue was the most expensive game to be developed, with the whole project costing $47-70 million (until it was surpassed by Grand Theft Auto IV, which cost roughly $100 million).
In 2003, Suzuki became the sixth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame. On April 1, 2009, Suzuki retired from Sega. Since then he now runs his own game company, YS NET Inc. (established November 11, 2008), but still retains a good relationship with Sega. In 2014, The List named him as one of the top ten game designers of all time, for "striving towards realistic 3D gaming".
Contents
Production history
Games
- Champion Boxing (SG-1000; 1984) — Programmer
- Space Harrier (Hang-On hardware; 1985) — Music
- Space Harrier (Master System; 1986) — Special Thanks (as Yu)
- After Burner (X Board; 1987) — Lead Developer / Lead Programmer
- After Burner (X Board; 1987) (as Yu)
- After Burner II (X Board; 1987) — Lead Developer / Lead Programmer
- After Burner II (X Board; 1987) (as Yu)
- Power Drift (Y Board; 1988) — Director, Designer & Producer
- Dynamite Dux (System 16; 1988) — Producer
- Sword of Vermilion (Mega Drive; 1989) — Producer
- Sword of Vermilion (Mega Drive; 1989) — Special Thanks (as Yu)
- G-LOC: Air Battle (Y Board; 1990) — Director & Designer
- Rent A Hero (Mega Drive; 1991) — Special Thanks[1] (as Yu)
- Virtua Racing (Model 1; 1992) — Director / Chief Programmer
- Virtua Formula (Model 1; 1993)
- Virtua Fighter (Model 1; 1993) — Producer and Director
- Daytona USA (Model 2; 1994) — Producer
- Daytona USA (Model 2; 1994) — Special Thanks
- Desert Tank (Model 2; 1994)
- Virtua Cop (Model 2; 1994) — Producer
- Virtua Cop (Model 2; 1994) — Supervisor
- Virtua Fighter 2 (Model 2; 1994) — Producer & Director
- Virtua Fighter (Saturn; 1994) — Producer[2]
- Daytona USA (Saturn; 1995) — Special Thanks[3]
- Virtua Fighter Remix (Saturn; 1995) — Producer[4]
- Virtua Fighter Remix (Saturn; 1995) — Special Thanks[5]
- Virtua Cop 2 (Model 2; 1995) — Producer
- Virtua Fighter (32X; 1995) — Special Thanks[6]
- Fighting Vipers (Model 2; 1995) — Producer
- Virtua Cop (Saturn; 1995) — Supervisor[7]
- Virtua Fighter 2 (Saturn; 1995) — Producer[8] (as 鈴木 裕)
- Virtua Fighter CG Portrait Series Vol. 5 Wolf Hawkfield (Saturn; 1995) — Producer[9]
- Virtua Fighter CG Portrait Series Vol. 6 Lau Chan (Saturn; 1995) — Producer[10]
- Virtua Fighter CG Portrait Series The Final Dural (Saturn; 1996) — Producer[11]
- Virtua Fighter CG Portrait Series Vol. 7 Shun Di (Saturn; 1996) — Producer[12]
- Virtua Fighter Kids (Sega Titan Video; 1996) — Producer
- Virtua Fighter CG Portrait Series Vol. 10 Jeffry McWild (Saturn; 1996) — Producer[13]
- Virtua Fighter CG Portrait Series Vol. 9 Kage Maru (Saturn; 1996) — Producer[14]
- Sonic the Fighters (Model 2; 1996) — Producer
- Virtua Fighter PC (Windows PC; 1996) — Producer
- Virtua Fighter Kids (Saturn; 1996) — Special Thanks[15] (as 鈴木 裕)
- Fighting Vipers (Saturn; 1996) — Producer[16]
- Virtua Fighter 3 (Model 3; 1996) — Producer
- Virtua Cop (Windows PC; 1996) — Supervisor
- Virtua Cop 2 (Saturn; 1996) — Producer[17]
- Scud Race (Model 3; 1996) — Producer
- Scud Race (Model 3; 1996) — Special Thanks
- Daytona USA (Windows PC; 1996) — Agradecimentos Especiaas
- Fighters Megamix (Saturn; 1996) — Producer[18] (as 鈴木 裕)
- Digital Dance Mix Vol. 1 Namie Amuro (Saturn; 1997) — Producer
- Scud Race Plus (Model 3; 1997) — Special Thanks
- Virtua Fighter 2 (Windows PC; 1997) — Supervisor
- Virtua Fighter 3tb (Model 3; 1997) — Producer
- Behind Enemy Lines (Model 2; 1997) — Special Thanks to
- Virtua Cop 2 (Windows PC; 1997) — Supervisor
- Virtua Fighter 3tb (Dreamcast; 1998) — Producer
- F355 Challenge (NAOMI Multiboard; 1999) — Produced and Directed by
- 18 Wheeler: American Pro Trucker (NAOMI; 1999) — Special Thanks
- 18 Wheeler: American Pro Trucker (NAOMI; 1999) — Producer
- D-2 (Dreamcast; 1999) — Special Thanks
- Shenmue (Dreamcast; 1999) — Producer/Director/Game Story
- Virtua Cop 2 (Dreamcast; 2000) — Superviser
- Rent A Hero No.1 (Dreamcast; 2000) — ベリースペシャルサンクス (as 鈴木 裕)
- F355 Challenge (Dreamcast; 2000) — Producer and Director
- 18 Wheeler: American Pro Trucker (Dreamcast; 2000) — Special Thanks
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Producer and Director
- Beach Spikers: Virtua Beach Volleyball (NAOMI 2 GD-ROM; 2001) — Producer
- US Shenmue (Dreamcast; 2001) — Story by
- Virtua Fighter 4 (NAOMI 2; 2001) — Producer & Director
- Outtrigger (Dreamcast; 2001) — Producer
- Shenmue II (Dreamcast; 2001) — Producer/Director/Game Story
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Executive Director
- Virtua Fighter 4 (PlayStation 2; 2002) — Executive Director[19] (as 鈴木 裕)
- The King of Route 66 (NAOMI 2; 2002) — Executive Supervisor
- Virtua Cop: Elite Edition (PlayStation 2; 2002) — Producer (as 鈴木 裕)
- F355 Challenge (PlayStation 2; 2002) — Producer[20]
- Shenmue II (Xbox; 2002) — Producer
- Shenmue II (Xbox; 2002) — Director
- 18 Wheeler: American Pro Trucker (PlayStation 2; 2001) — Special Thanks
- Virtua Cop 3 (Chihiro; 2003) — Executive Director
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Executive Director[21]
- Sega Ages 2500 Series Vol. 4: Space Harrier (PlayStation 2; 2003) — Executive Supervisor
- OutRun 2 (Chihiro; 2003) — Producer
- Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut (PlayStation 2; 2004) — Executive Supervisor
- Sega Ages 2500 Series Vol. 10: After Burner II (PlayStation 2; 2004) — Executive Supervisor
- Sega Ages 2500 Series Vol. 13: OutRun (PlayStation 2; 2004) — Executive Supervisor
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Producer & Director
- Sega Ages 2500 Series Vol. 19: Fighting Vipers (PlayStation 2; 2005) — Producer
- Sega Ages 2500 Series Vol. 20: Space Harrier II ~Space Harrier Complete Collection~ (PlayStation 2; 2005) — Special Thanks
- Sega Race TV (Lindbergh; 2008)
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — Creative Officer
- Sonic & Sega All-Stars Racing (Wii; 2010) — Creative Officer
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — SEGA Special Thanks
- Shenmue III (Windows PC; 2019) — Producer/Director/Game Story
- Shenmue III (PlayStation 4; 2019) — Producer/Director/Game Story
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Producer
- Psy-Phi (Lindbergh; unreleased) — Producer
- Tower of Babel (Dreamcast; unreleased) — Director
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Producer & Director
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Director & Chief Programmer
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Producer & Director
- Out Run/Turbo Out Run Strategy Movie & S.S.T. Band Live+1 (DVD; 2007) — Special Thanks
Music
- Virtua Fighter 2 Dancing Shadows (CD; 1995) — Producer & Supervisor[22] (as 鈴木 裕)
- Ai ga Tarinaize (CD; 1996) — Supervisor
- Fighting Vipers Sega Saturn Original Soundtrack (CD; 1996) — Executive Producers
- Virtua Fighter Kids Sound Tracks (CD; 1996) — Special Thanks
- Virtua Fighter 3 On The Vocal (CD; 1997) — Supervisor (as 鈴木 裕)
- Yu Suzuki Produce Hang On/Space Harrier (CD; 1997) — Producer
- Yu Suzuki Produce OutRun (CD; 1997) — Producer
- Yu Suzuki Produce Power Drift (CD; 1998) — Producer
- Shenmue Orchestra Version (CD; 1999) — Executive Producer[23]
- Shenmue: Ichishou Yokosuka Original Sound Track (CD; 2000) — Supervisor[24]
- Shenmue: Ichishou Yokosuka Original Sound Track (CD; 2000) — Story by[24]
- OutRun 20th Anniversary Box (CD; 2007) — Commentator
- Space Harrier (Vinyl; 2018) — A3 & B3 composed by[25]
- Champion Boxing (1984) — Programmer, Director
- Champion Pro Wrestling (1985) — Director, Producer
- Hang-On (Arcade Version) (1985) — Director, Designer
- Space Harrier (Arcade Version) (1985) — Director, Designer
- Hang-On (Master System Version) (1985) — Special Thanks
- OutRun (Arcade Version) (1986) — Director, Designer
- Super Hang-On (Arcade Version) (1986) — Producer
- After Burner (Arcade Version) (1987) — Director, Designer, Lead Programmer
- After Burner II (Arcade Version) (1987) — Director, Designer, Lead Programmer
- Dynamite Dux (Arcade Version) (1988) — Producer
- Turbo Outrun (Arcade Version) (1989) — Producer (as Yu)
- GP Rider (Arcade Version) (1990) — Producer
- Strike Fighter (After Burner III) (Arcade Version) (1991) — Designer, Producer
- F1 Exhaust Note (1991) — Producer
- Soreike Kokology (1991) — Producer
- F1 Super Lap (1993) — Producer
- Virtua Formula (1993) — Producer
- Burning Rival (1993) — Producer
- Soreike Kokology 2 (1993) — Producer
- Space Harrier (Sega 32X Version) (1994) — Special Thanks
- Desert Tank (1994) — Producer
- After Burner (Sega 32X Version) (1995) — Special Thanks
- Virtua Striker (1995) — Producer
- Virtua Fighter 2 (Mega Drive Version) (1996) — Supervisor
- Sonic the Fighters (1996) — Producer
- Virtua Striker 2 (1997) — Producer
- Digital Dance Mix Vol.1 Namie Amuro (1997) — Producer
- Zen Nihon Pro Wres Featuring Virtua (1997) — Producer
- Virtua Cop 1-2 Pack (1998) — Supervisor
- Fighting Vipers 2 (Arcade Version) (1998) — Producer
- Virtua Striker 2 Version '98 (1998) — Producer
- Daytona USA 2 (1998) — Producer
- Daytona USA 2: Power Edition (1998) — Producer
- Ferrari F355 Challenge (Arcade Version) (1999) — Director
- D-2 (1999) — Special Thanks
- What's Shenmue (1999) — Director
- Shenmue (1999) — Director
- Outtrigger (Arcade Version) (1999) — Producer
- Eighteen Wheeler: American Pro Trucker (Arcade Version) (1999) — Producer
- Rent A Hero No.1 (2000) — Special Thanks
- Yu Suzuki Game Works Vol. 1 (2001) — Special Thanks
- Fighting Vipers 2 (Dreamcast Version) (2001) — Producer
- F355 Challenge 2 (2001) — Director
- Virtua Fighter 4 (Arcade Version) (2001) — Executive Director
- Virtua Fighter 4 (PS2 Version) (2002) — Executive Director
- Virtua Fighter 4: Evolution (Arcade Version) (2002) — Executive Director
- Virtua Cop: Elite Edition (2002) — Supervisor
- Virtua Cop 3 (2003) — Executive Director
- Sega Ages 2500 Series Vol. 8: Virtua Racing -FlatOut- (2004) — Special Thanks
- Pure Breed (cancelled) — Concept
- Psy-Phi (2005) — Director
- Shenmue Online (2007) — Director
- Sega Race TV (2008) — Manager of AM Plus
- Sonic & Sega All-Stars Racing (2010) — Creative Officer (Sega Japan)
- Shenmue City (2010) — Director
- Virtua Fighter: Cool Champ (2011) — Director
- Shooting Wars (2012) — Director
- Bullet Pirates (iPhone & Android Versions) (2013) — Director
- Virtua Fighter: Fever Combo (iPhone & Android Versions) (2014) — Director
- Shenmue III (PlayStation 4 & PC Versions) (2017) — Director & Producer
Gallery
Magazine articles
- Main article: Yu Suzuki/Magazine articles.
References
- ↑ File:Rent A Hero MD credits.pdf
- ↑ File:VirtuaF1 Saturn JP SSOpening.pdf
- ↑ File:Daytonausa sat us manual.pdf, page 18
- ↑ File:VirtuaFR Saturn JP SSEnding.pdf
- ↑ File:Vfremix sat us manual.pdf, page 26
- ↑ File:Virtua Fighter 32X credits.pdf
- ↑ File:VirtuaC1 Saturn JP SSEnding.pdf
- ↑ File:VirtuaF2 Saturn JP SSEnding.pdf
- ↑ File:VFCGP05_Saturn_JP_SSEnding.pdf
- ↑ File:VFCGP06_Saturn_JP_SSEnding.pdf
- ↑ File:Virtua Fighter CG Portrait Series The Final Dural Saturn credits.pdf
- ↑ File:VFCGP07_Saturn_JP_SSEnding.pdf
- ↑ File:VFCGP10_Saturn_JP_SSEnding.pdf
- ↑ File:VFCGP09_Saturn_JP_SSEnding.pdf
- ↑ File:VirtuaFK_Saturn_JP_SSEnding.pdf
- ↑ File:FightingV Saturn JP SSEnding.pdf
- ↑ File:VirtuaC2 Saturn JP SSOpening.pdf
- ↑ File:FightersM Saturn JP SSEnding.pdf
- ↑ File:VirtuaFighter4_PS2_JP_SSCredits.pdf
- ↑ File:F355Challenge_PS2_JP_SSCredits.pdf
- ↑ File:VirtuaFighter4Evolution_PS2_JP_SSCredits.pdf
- ↑ File:VF2DancingShadows CD JP Booklet.pdf, page 15
- ↑ File:ShenmueOrchestraVersion CD JP Booklet.pdf, page 7
- ↑ 24.0 24.1 File:ShenmueOST CD JP Booklet.pdf, page 15
- ↑ File:SpaceHarrier VinylUK le back.jpg