Difference between revisions of "Madden NFL 96"
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==Production credits== | ==Production credits== | ||
+ | ===Mega Drive version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Game Design:''' Michael Rubinelli, Gordon Bellamy | ||
+ | *'''Programming:''' William Robinson | ||
+ | *'''Executive Producer:''' Scott Orr | ||
+ | *'''Producer:''' Michael Rubinelli | ||
+ | *'''Associate Producer:''' Gordon Bellamy | ||
+ | *'''Assistant Producer:''' Brian Jackson | ||
+ | *'''Graphics:''' David Luntz, Z-Axis | ||
+ | *'''Sound and/or Music:''' [[Tommy Tallerico]] | ||
+ | *'''Technical Director:''' Ken Zarifies | ||
+ | *'''Product Manager:''' Erik Whiteford | ||
+ | *'''Package Design:''' E.J. Sarraille Design Group | ||
+ | *'''Package Photography:''' Ted Kurihara and Sports Illustrated | ||
+ | *'''Package Art Direction:''' Nancy Waisanen | ||
+ | *'''Documentation:''' Paul Armatta | ||
+ | *'''Documentation Layout:''' Joanne Lesser | ||
+ | *'''Product Testing:''' Michael Caldwell, Robert Jones, Dan Baker, Craig Kujawa, Jeremy Strauser | ||
+ | *'''Quality Assurance:''' Jeff "I'm a 1 Round Draft Pick" Juco, Paul "4.21 Second Dash" Warner, Matt "Sweet 16" Soares | ||
+ | *'''Original Game Concept:''' Rich Hilleman & Scott Orr | ||
+ | *'''Special Thanks:''' Sandy Montag, Gene Goldberg, Clay Walker, Mike Madden, Joe Madden | ||
+ | | console=MD | ||
+ | | source=US manual | ||
+ | }} | ||
+ | }} | ||
===Game Gear version=== | ===Game Gear version=== | ||
{{creditstable| | {{creditstable| |
Revision as of 09:44, 14 November 2022
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Madden NFL 96 | |||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | |||||||||||||||||||||||||
Publisher: Electronic Arts Black Pearl Software | |||||||||||||||||||||||||
Developer: High Score Entertainment Tiertex | |||||||||||||||||||||||||
Licensor: National Football League, National Football League Players Association, Team NFL | |||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||
Peripherals supported: 4 Way Play | |||||||||||||||||||||||||
Genre: Sports[1] | |||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Madden NFL 96 is a sequel (or update) to Madden NFL '95. Due to Black Pearl unable to use the NFL licence, the Sega Game Gear port is renamed to Madden 96 - a tradition that would be adopted by later games. Home console versions would keep the "NFL" in the title for a few more years.
Contents
Production credits
Mega Drive version
- Game Design: Michael Rubinelli, Gordon Bellamy
- Programming: William Robinson
- Executive Producer: Scott Orr
- Producer: Michael Rubinelli
- Associate Producer: Gordon Bellamy
- Assistant Producer: Brian Jackson
- Graphics: David Luntz, Z-Axis
- Sound and/or Music: Tommy Tallerico
- Technical Director: Ken Zarifies
- Product Manager: Erik Whiteford
- Package Design: E.J. Sarraille Design Group
- Package Photography: Ted Kurihara and Sports Illustrated
- Package Art Direction: Nancy Waisanen
- Documentation: Paul Armatta
- Documentation Layout: Joanne Lesser
- Product Testing: Michael Caldwell, Robert Jones, Dan Baker, Craig Kujawa, Jeremy Strauser
- Quality Assurance: Jeff "I'm a 1 Round Draft Pick" Juco, Paul "4.21 Second Dash" Warner, Matt "Sweet 16" Soares
- Original Game Concept: Rich Hilleman & Scott Orr
- Special Thanks: Sandy Montag, Gene Goldberg, Clay Walker, Mike Madden, Joe Madden
Game Gear version
- Director of Product Development: Steve Ryno
- Senior Producer: Donn Nauert
- Producer: Greg Gibson
- Associate Producer: Jon Osborn
- Testing Department: Sanders Keel, Jamie Saxon, Gabriel Jones, James Noyes, Erick Fernandez
- Developed by: Tiertex
Magazine articles
- Main article: Madden NFL 96/Magazine articles.
Promotional material
Print advert in Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-1x-xx)
Print advert in Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 15 reviews |
Mega Drive, SE (Rental) |
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Game Gear version
Sega Retro Average | |||||||||||||||||||
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|
65 | |
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Based on 3 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
2MB | 1995-08-19[22] | Cartridge (US/EU) | ||||||||||
? |
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512kB | Cartridge (US/EU) |
External links
- Sega of America webpage: Game Gear
References
- ↑ File:Madden96 GG EU back.jpg
- ↑ GamePro, "October 1995" (US; 1995-xx-xx), page 90
- ↑ 3.0 3.1 GamePro, "December 1995" (US; 1995-xx-xx), page 117
- ↑ GamesMaster, "February 1996" (UK; 1996-01-18), page 67
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 121
- ↑ Digitiser (UK) (1995-12-20)
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 328
- ↑ Game Players, "Vol. 8 No. 12 December 1995" (US; 1995-1x-xx), page 95
- ↑ Game Informer, "November 1995" (US; 1995-1x-xx), page 27
- ↑ Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 94
- ↑ MAN!AC, "03/96" (DE; 1996-02-14), page 78
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 85
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 197
- ↑ Player One, "Février 1996" (FR; 1996-0x-xx), page 112
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 10
- ↑ Sega Power, "Christmas 1995" (UK; 1995-12-21), page 62
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 156
- ↑ VideoGames, "November 1995" (US; 1995-10-24), page 94
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 88
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 75
- ↑ Player One, "Mars 1996" (FR; 1996-0x-xx), page 105
- ↑ File:Madden96 MD BuildDate.png
Madden NFL 96 | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information |
Categories:
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